add from giga-device, new branch added
This commit is contained in:
@@ -0,0 +1,110 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="CharacterIndexImage.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Geometries;
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Controls
|
||||
{
|
||||
public class CharacterLineIndexImage : ControllingItem
|
||||
{
|
||||
|
||||
private char[] displayIndex;
|
||||
private char defaultChar;
|
||||
|
||||
private Dictionary<char, PlainGeometryMesh> texIndex;
|
||||
private int length;
|
||||
private PlainGeometryMesh _tittleMesh;
|
||||
|
||||
public CharacterLineIndexImage(
|
||||
int length,
|
||||
char defaultChar,
|
||||
PlainGeometryMesh tittleMesh,
|
||||
IEnumerable<(char, PlainGeometryMesh)> indexEnumeration )
|
||||
{
|
||||
this.length = length;
|
||||
displayIndex = new char[length];
|
||||
_tittleMesh = tittleMesh;
|
||||
texIndex = indexEnumeration.ToDictionary( item => item.Item1, item => item.Item2 );
|
||||
}
|
||||
|
||||
public bool IsEntity
|
||||
{
|
||||
get => true;
|
||||
}
|
||||
|
||||
public ReadOnlySpan<Vec4> TextureBox
|
||||
{
|
||||
get => throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public Rectangle BoundingBox
|
||||
{
|
||||
get => throw new NotImplementedException();
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public Vec2 Position
|
||||
{
|
||||
get => throw new NotImplementedException();
|
||||
set => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void Display( string message )
|
||||
{
|
||||
if( string.IsNullOrEmpty( message ) ) {
|
||||
message = string.Empty;
|
||||
}
|
||||
|
||||
string result = ( message.Length >= length ) ?
|
||||
message.Substring( message.Length - displayIndex.Length ) : message.PadLeft(
|
||||
length, defaultChar );
|
||||
|
||||
displayIndex = result.ToCharArray();
|
||||
}
|
||||
|
||||
public IEnumerator<PlainGeometryMesh> GetEnumerator()
|
||||
{
|
||||
yield return _tittleMesh;
|
||||
foreach( char item in displayIndex ) {
|
||||
yield return texIndex[ item ];
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user