add a pre-kP evaluation function in c
This commit is contained in:
@@ -145,8 +145,8 @@ namespace StgSharp.Graphics.OpenGL
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void SetUniformValue(
|
||||
[NotNull] Uniform<Matrix44> uniform,
|
||||
Matrix44 mat
|
||||
[NotNull] Uniform<GraphicsMatrix> uniform,
|
||||
GraphicsMatrix mat
|
||||
)
|
||||
{
|
||||
Context.glUniformMatrix4fv(uniform.id.SignedValue, 1, (byte)0, (float*)&mat);
|
||||
|
||||
@@ -137,7 +137,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
CustomizeDeinit();
|
||||
}
|
||||
|
||||
protected sealed override Uniform<Matrix44> NativeCameraUniform(
|
||||
protected sealed override Uniform<GraphicsMatrix> NativeCameraUniform(
|
||||
ShaderProgram source,
|
||||
string name
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user