daily update on 20230525 by nitload youmu, ses00001 not solved
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@@ -43,7 +43,7 @@ namespace StgSharp.Geometries
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internal override sealed void OnRender(uint tick)
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{
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uint nowTick = GameTimeLine.tickCounter._value;
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uint nowTick = ProgramTimeLine.tickCounter._value;
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this.vertex01.Position = RefOrigin.Position + movVertex01Operation(nowTick);
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this.vertex02.Position = RefOrigin.Position + movVertex02Operation(nowTick);
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this.vertex03.Position = 2 * center.Position - vertex01.Position;
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