daily update on 20240423 by nitload youmu, mvvm confirm

This commit is contained in:
YoumuLiu
2024-04-24 02:52:43 +08:00
parent 915a560b43
commit 32c0a0f99b
35 changed files with 732 additions and 783 deletions
+2 -2
View File
@@ -46,9 +46,9 @@ namespace StgSharp.Graphics
public unsafe class ElementBuffer : BufferObjectBase
{
internal ElementBuffer(int n, Form binding)
internal ElementBuffer(int n, glRenderStream binding)
{
this.binding = binding.graphicContextID;
this.binding = binding.ContextHandle;
_bufferHandle = GL.GenBuffers(n);
}
+2 -2
View File
@@ -15,9 +15,9 @@ namespace StgSharp.Graphics
public class FrameBuffer : BufferObjectBase
{
internal unsafe FrameBuffer(int count, IntPtr contextBinding)
internal unsafe FrameBuffer(int count, glRenderStream contextBinding)
{
binding = contextBinding;
binding = contextBinding.ContextHandle;
_bufferHandle = new glHandleSet(count);
((GLcontext*)binding)->glGenFramebuffers((uint)count,_bufferHandle.handle);
}
+2 -2
View File
@@ -38,9 +38,9 @@ namespace StgSharp.Graphics
public unsafe class VertexArray : BufferObjectBase
{
internal VertexArray(int n, Form binding)
internal VertexArray(int n, glRenderStream binding)
{
this.binding = binding.graphicContextID;
this.binding = binding.ContextHandle;
_bufferHandle = GL.GenVertexArrays(n);
}
+2 -2
View File
@@ -43,9 +43,9 @@ namespace StgSharp.Graphics
public unsafe class VertexBuffer : BufferObjectBase
{
internal VertexBuffer(int n, Form binding)
internal VertexBuffer(int n, glRenderStream binding)
{
this.binding = binding.graphicContextID;
this.binding = binding.ContextHandle;
_bufferHandle = GL.GenBuffers(n);
}
@@ -48,10 +48,10 @@ namespace StgSharp.Graphics
internal glHandleSet _textureHandle;
internal Image[] sourceList;
internal Texture(int n, Form binding)
internal Texture(int n, glRenderStream binding)
{
sourceList = new Image[n];
this.binding = binding.graphicContextID;
this.binding = binding.ContextHandle;
_textureHandle = GL.GenTextures(n);
}