daily update on 20240423 by nitload youmu, mvvm confirm

This commit is contained in:
YoumuLiu
2024-04-24 02:52:43 +08:00
parent 915a560b43
commit 32c0a0f99b
35 changed files with 732 additions and 783 deletions
+2 -54
View File
@@ -59,7 +59,7 @@ namespace StgSharp.Graphics
internal Vector4 backgroundColor;
internal TimeSpanProvider fpsCountProvider;
internal TimeSpanProvider frameTimeProvider;
internal IntPtr graphicContextID;
internal RenderStream mainRenderStream;
internal int height;
internal IntPtr monitor;
internal string name;
@@ -126,7 +126,7 @@ namespace StgSharp.Graphics
internal unsafe IntPtr id => windowID;
protected FrameBufferSizeHandler FrameBufferSizeCallback
protected FrameBufferSizeHandler FrameSizeCallback
{
set
{
@@ -135,57 +135,6 @@ namespace StgSharp.Graphics
}
}
protected abstract void DeInit();
/// <summary>
/// Necessary operation to init graphic elements this form.
/// </summary>
/// <param name="gl">OpenGL library binded to current form.</param>
protected abstract void Init();
/// <summary>
/// Behaviour of current form when in a frame cycle.
/// </summary>
protected abstract void Main();
/// <summary>
/// Init an OpenGl context if current form has not been binded to any context. and set the context binded to
/// current form as current OpenGL context.
/// </summary>
/// <exception cref="Exception">
/// Something goes wrong and StgSharp fails in creating a new OpenGL context.
/// </exception>
public unsafe void MakeAsCurrentContext()
{
if (windowID == default)
{
IntPtr windowPtr;
byte[] tittleBytes = Encoding.UTF8.GetBytes(name);
if (sharedForm == null)
{
windowPtr = InternalIO.glfwCreateWindow(width, height, tittleBytes, monitor, IntPtr.Zero);
}
else
{
windowPtr = InternalIO.glfwCreateWindow(width, height, tittleBytes, monitor, sharedForm.windowID);
}
if (((long)windowPtr == -1) || ((long)windowPtr == -2))
{
throw new Exception("Cannot create window instance!");
}
else
{
windowID = windowPtr;
}
graphicContextID = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(GLcontext)));
GLcontext* contextID = (GLcontext*)graphicContextID;
*contextID = new GLcontext();
contextID->glGetString = (delegate*<uint, IntPtr>)IntPtr.Zero;
}
GL.api = (GLcontext*)graphicContextID;
InternalIO.glfwMakeContextCurrent(windowID);
}
/// <summary>
@@ -213,7 +162,6 @@ namespace StgSharp.Graphics
InternalIO.glfwSetWindowSize(this.windowID, (int)size.X, (int)size.Y);
}
protected abstract void ProcessInput();
/// <summary>
/// Resize the current form