HLSf use nuint rather than long, L4 now uses hlsf rather than array to alloc cache line.
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@@ -29,7 +29,7 @@ using StgSharp.Timing;
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using System;
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using System.Runtime.CompilerServices;
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namespace StgSharp.Common.Timing
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namespace StgSharp.Timing
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{
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public abstract class TimeSequence
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{
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@@ -25,7 +25,7 @@
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Mathematics.Memory;
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using StgSharp.HighPerformance.Memory;
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using System;
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using System.Collections.Concurrent;
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@@ -25,7 +25,7 @@
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using StgSharp.Common.Timing;
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using StgSharp.Timing;
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using System;
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using System.Runtime.CompilerServices;
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using System.Threading;
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