HLSf use nuint rather than long, L4 now uses hlsf rather than array to alloc cache line.
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@@ -2,8 +2,8 @@
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// -----------------------------------------------------------------------
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// file="Global"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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@@ -31,7 +31,8 @@ global using System;
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global using System.Runtime.CompilerServices;
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global using System.Threading;
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[assembly: InternalsVisibleTo("StgSharp.Mathematics")]
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[assembly: InternalsVisibleTo("StgSharp.HighPerformance")]
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[assembly: InternalsVisibleTo("StgSharp.RegularAnalysis")]
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[assembly: InternalsVisibleTo("StgSharp.Graphics")]
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[assembly: InternalsVisibleTo("StgSharp.Mathematics")]
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[assembly: InternalsVisibleTo("StgSharpDebug")]
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