Daily update on 20250721-223448 by Nitload Youmu. Additional Message : Rename StgSHarp.C to StgSharp.Native. Add SDL to repo.
Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
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@@ -1,7 +1,7 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="Program.cs"
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// Project: World
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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@@ -28,7 +28,6 @@
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Collections;
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using StgSharp.Controlling.UsrActivity;
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using StgSharp.Geometries;
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@@ -57,16 +56,14 @@ namespace StgSharp
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internal static unsafe void Main( string[] args )
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{
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StepEntityLabel l1 = new StepEntityLabel( 1 );
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StepEntityLabel l2 = new StepEntityLabel( 1 );
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Console.WriteLine( l1 == l2 );
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World.Init();
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TestStepRead();
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World.Terminate( 0 );
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return;
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try { }
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try
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{
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World.Init();
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for( int i = 0; i <= 100; i++ ) {
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Console.WriteLine( $"{i}!\tequals to {Scaler.Factorial(i).ToString()}" );
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}
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return;
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}
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catch( Exception ex )
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{
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Console.WriteLine( ex );
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