Daily update on 20250721-223448 by Nitload Youmu. Additional Message : Rename StgSHarp.C to StgSharp.Native. Add SDL to repo.
Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
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STEAM_PROC(void*, SteamAPI_SteamRemoteStorage_v016, (void))
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STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount, (void*))
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STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp, (void*))
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STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_BeginFileWriteBatch, (void*))
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STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_EndFileWriteBatch, (void*))
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STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_GetFileSize, (void*, const char*))
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STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_FileRead, (void*, const char*, void*, Sint32))
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STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_FileWrite, (void*, const char*, const void*, Sint32))
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STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_GetQuota, (void*, Uint64*, Uint64*))
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#undef STEAM_PROC
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