Daily update on 20250721-223448 by Nitload Youmu. Additional Message : Rename StgSHarp.C to StgSharp.Native. Add SDL to repo.
Signed-off-by: Nitload <YoumuLiu_NSI@whv0t.onmicrosoft.com>
This commit is contained in:
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_AUDIO_DRIVER_SNDIO
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// OpenBSD sndio target
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#ifdef HAVE_STDIO_H
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#include <stdio.h>
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#endif
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#ifdef HAVE_SIGNAL_H
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#include <signal.h>
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#endif
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#include <poll.h>
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#include <unistd.h>
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#include "../SDL_sysaudio.h"
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#include "SDL_sndioaudio.h"
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#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
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#endif
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#ifndef INFTIM
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#define INFTIM -1
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#endif
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#ifndef SIO_DEVANY
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#define SIO_DEVANY "default"
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#endif
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static struct sio_hdl *(*SNDIO_sio_open)(const char *, unsigned int, int);
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static void (*SNDIO_sio_close)(struct sio_hdl *);
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static int (*SNDIO_sio_setpar)(struct sio_hdl *, struct sio_par *);
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static int (*SNDIO_sio_getpar)(struct sio_hdl *, struct sio_par *);
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static int (*SNDIO_sio_start)(struct sio_hdl *);
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static int (*SNDIO_sio_stop)(struct sio_hdl *);
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static size_t (*SNDIO_sio_read)(struct sio_hdl *, void *, size_t);
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static size_t (*SNDIO_sio_write)(struct sio_hdl *, const void *, size_t);
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static int (*SNDIO_sio_nfds)(struct sio_hdl *);
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static int (*SNDIO_sio_pollfd)(struct sio_hdl *, struct pollfd *, int);
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static int (*SNDIO_sio_revents)(struct sio_hdl *, struct pollfd *);
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static int (*SNDIO_sio_eof)(struct sio_hdl *);
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static void (*SNDIO_sio_initpar)(struct sio_par *);
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#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
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static const char *sndio_library = SDL_AUDIO_DRIVER_SNDIO_DYNAMIC;
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static SDL_SharedObject *sndio_handle = NULL;
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static bool load_sndio_sym(const char *fn, void **addr)
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{
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*addr = SDL_LoadFunction(sndio_handle, fn);
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if (!*addr) {
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return false; // Don't call SDL_SetError(): SDL_LoadFunction already did.
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}
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return true;
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}
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// cast funcs to char* first, to please GCC's strict aliasing rules.
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#define SDL_SNDIO_SYM(x) \
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if (!load_sndio_sym(#x, (void **)(char *)&SNDIO_##x)) \
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return false
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#else
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#define SDL_SNDIO_SYM(x) SNDIO_##x = x
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#endif
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static bool load_sndio_syms(void)
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{
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SDL_SNDIO_SYM(sio_open);
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SDL_SNDIO_SYM(sio_close);
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SDL_SNDIO_SYM(sio_setpar);
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SDL_SNDIO_SYM(sio_getpar);
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SDL_SNDIO_SYM(sio_start);
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SDL_SNDIO_SYM(sio_stop);
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SDL_SNDIO_SYM(sio_read);
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SDL_SNDIO_SYM(sio_write);
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SDL_SNDIO_SYM(sio_nfds);
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SDL_SNDIO_SYM(sio_pollfd);
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SDL_SNDIO_SYM(sio_revents);
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SDL_SNDIO_SYM(sio_eof);
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SDL_SNDIO_SYM(sio_initpar);
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return true;
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}
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#undef SDL_SNDIO_SYM
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#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
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static void UnloadSNDIOLibrary(void)
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{
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if (sndio_handle) {
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SDL_UnloadObject(sndio_handle);
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sndio_handle = NULL;
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}
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}
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static bool LoadSNDIOLibrary(void)
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{
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bool result = true;
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if (!sndio_handle) {
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sndio_handle = SDL_LoadObject(sndio_library);
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if (!sndio_handle) {
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result = false; // Don't call SDL_SetError(): SDL_LoadObject already did.
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} else {
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result = load_sndio_syms();
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if (!result) {
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UnloadSNDIOLibrary();
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}
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}
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}
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return result;
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}
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#else
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static void UnloadSNDIOLibrary(void)
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{
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}
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static bool LoadSNDIOLibrary(void)
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{
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load_sndio_syms();
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return true;
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}
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#endif // SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
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static bool SNDIO_WaitDevice(SDL_AudioDevice *device)
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{
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const bool recording = device->recording;
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while (!SDL_GetAtomicInt(&device->shutdown)) {
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if (SNDIO_sio_eof(device->hidden->dev)) {
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return false;
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}
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const int nfds = SNDIO_sio_pollfd(device->hidden->dev, device->hidden->pfd, recording ? POLLIN : POLLOUT);
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if (nfds <= 0 || poll(device->hidden->pfd, nfds, 10) < 0) {
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return false;
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}
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const int revents = SNDIO_sio_revents(device->hidden->dev, device->hidden->pfd);
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if (recording && (revents & POLLIN)) {
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break;
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} else if (!recording && (revents & POLLOUT)) {
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break;
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} else if (revents & POLLHUP) {
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return false;
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}
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}
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return true;
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}
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static bool SNDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buflen)
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{
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// !!! FIXME: this should be non-blocking so we can check device->shutdown.
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// this is set to blocking, because we _have_ to send the entire buffer down, but hopefully WaitDevice took most of the delay time.
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if (SNDIO_sio_write(device->hidden->dev, buffer, buflen) != buflen) {
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return false; // If we couldn't write, assume fatal error for now
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}
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#ifdef DEBUG_AUDIO
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fprintf(stderr, "Wrote %d bytes of audio data\n", written);
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#endif
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return true;
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}
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static int SNDIO_RecordDevice(SDL_AudioDevice *device, void *buffer, int buflen)
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{
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// We set recording devices non-blocking; this can safely return 0 in SDL3, but we'll check for EOF to cause a device disconnect.
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const size_t br = SNDIO_sio_read(device->hidden->dev, buffer, buflen);
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if ((br == 0) && SNDIO_sio_eof(device->hidden->dev)) {
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return -1;
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}
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return (int) br;
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}
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static void SNDIO_FlushRecording(SDL_AudioDevice *device)
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{
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char buf[512];
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while (!SDL_GetAtomicInt(&device->shutdown) && (SNDIO_sio_read(device->hidden->dev, buf, sizeof(buf)) > 0)) {
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// do nothing
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}
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}
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static Uint8 *SNDIO_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
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{
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return device->hidden->mixbuf;
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}
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static void SNDIO_CloseDevice(SDL_AudioDevice *device)
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{
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if (device->hidden) {
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if (device->hidden->dev) {
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SNDIO_sio_stop(device->hidden->dev);
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SNDIO_sio_close(device->hidden->dev);
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}
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SDL_free(device->hidden->pfd);
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SDL_free(device->hidden->mixbuf);
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SDL_free(device->hidden);
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device->hidden = NULL;
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}
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}
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static bool SNDIO_OpenDevice(SDL_AudioDevice *device)
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{
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device->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, sizeof(*device->hidden));
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if (!device->hidden) {
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return false;
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}
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// Recording devices must be non-blocking for SNDIO_FlushRecording
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device->hidden->dev = SNDIO_sio_open(SIO_DEVANY,
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device->recording ? SIO_REC : SIO_PLAY, device->recording);
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if (!device->hidden->dev) {
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return SDL_SetError("sio_open() failed");
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}
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device->hidden->pfd = SDL_malloc(sizeof(struct pollfd) * SNDIO_sio_nfds(device->hidden->dev));
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if (!device->hidden->pfd) {
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return false;
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}
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struct sio_par par;
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SNDIO_sio_initpar(&par);
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par.rate = device->spec.freq;
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par.pchan = device->spec.channels;
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par.round = device->sample_frames;
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par.appbufsz = par.round * 2;
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// Try for a closest match on audio format
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SDL_AudioFormat test_format;
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const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format);
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while ((test_format = *(closefmts++)) != 0) {
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if (!SDL_AUDIO_ISFLOAT(test_format)) {
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par.le = SDL_AUDIO_ISLITTLEENDIAN(test_format) ? 1 : 0;
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par.sig = SDL_AUDIO_ISSIGNED(test_format) ? 1 : 0;
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par.bits = SDL_AUDIO_BITSIZE(test_format);
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if (SNDIO_sio_setpar(device->hidden->dev, &par) == 0) {
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continue;
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}
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if (SNDIO_sio_getpar(device->hidden->dev, &par) == 0) {
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return SDL_SetError("sio_getpar() failed");
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}
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if (par.bps != SIO_BPS(par.bits)) {
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continue;
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}
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if ((par.bits == 8 * par.bps) || (par.msb)) {
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break;
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}
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}
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}
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if (!test_format) {
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return SDL_SetError("sndio: Unsupported audio format");
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}
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if ((par.bps == 4) && (par.sig) && (par.le)) {
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device->spec.format = SDL_AUDIO_S32LE;
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} else if ((par.bps == 4) && (par.sig) && (!par.le)) {
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device->spec.format = SDL_AUDIO_S32BE;
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} else if ((par.bps == 2) && (par.sig) && (par.le)) {
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device->spec.format = SDL_AUDIO_S16LE;
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} else if ((par.bps == 2) && (par.sig) && (!par.le)) {
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device->spec.format = SDL_AUDIO_S16BE;
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} else if ((par.bps == 1) && (par.sig)) {
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device->spec.format = SDL_AUDIO_S8;
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} else if ((par.bps == 1) && (!par.sig)) {
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device->spec.format = SDL_AUDIO_U8;
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} else {
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return SDL_SetError("sndio: Got unsupported hardware audio format.");
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}
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device->spec.freq = par.rate;
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device->spec.channels = par.pchan;
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device->sample_frames = par.round;
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// Calculate the final parameters for this audio specification
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SDL_UpdatedAudioDeviceFormat(device);
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// Allocate mixing buffer
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device->hidden->mixbuf = (Uint8 *)SDL_malloc(device->buffer_size);
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if (!device->hidden->mixbuf) {
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return false;
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}
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SDL_memset(device->hidden->mixbuf, device->silence_value, device->buffer_size);
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if (!SNDIO_sio_start(device->hidden->dev)) {
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return SDL_SetError("sio_start() failed");
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}
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return true; // We're ready to rock and roll. :-)
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}
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static void SNDIO_Deinitialize(void)
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{
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UnloadSNDIOLibrary();
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}
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static void SNDIO_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording)
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{
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*default_playback = SDL_AddAudioDevice(false, DEFAULT_PLAYBACK_DEVNAME, NULL, (void *)0x1);
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*default_recording = SDL_AddAudioDevice(true, DEFAULT_RECORDING_DEVNAME, NULL, (void *)0x2);
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}
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static bool SNDIO_Init(SDL_AudioDriverImpl *impl)
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{
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if (!LoadSNDIOLibrary()) {
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return false;
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}
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impl->OpenDevice = SNDIO_OpenDevice;
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impl->WaitDevice = SNDIO_WaitDevice;
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impl->PlayDevice = SNDIO_PlayDevice;
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impl->GetDeviceBuf = SNDIO_GetDeviceBuf;
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impl->CloseDevice = SNDIO_CloseDevice;
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impl->WaitRecordingDevice = SNDIO_WaitDevice;
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impl->RecordDevice = SNDIO_RecordDevice;
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impl->FlushRecording = SNDIO_FlushRecording;
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impl->Deinitialize = SNDIO_Deinitialize;
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impl->DetectDevices = SNDIO_DetectDevices;
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impl->HasRecordingSupport = true;
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return true;
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}
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AudioBootStrap SNDIO_bootstrap = {
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"sndio", "OpenBSD sndio", SNDIO_Init, false, false
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};
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#endif // SDL_AUDIO_DRIVER_SNDIO
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