daily update on 20240104 by nitload youmu, double threading not work

This commit is contained in:
Nitload
2024-01-04 08:58:12 +08:00
parent 14eaab455f
commit 2767c91293
138 changed files with 9692 additions and 11011 deletions
+74 -47
View File
@@ -1,6 +1,7 @@
using StgSharp.Logic;
using StgSharp.Math;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@@ -11,19 +12,18 @@ namespace StgSharp.Graphics
internal unsafe partial class GLonRender : IglFunc
{
internal GLcontext* api;
FrameTimeoutException refreshSIgnal = new FrameTimeoutException();
internal GLonRender(GLcontext context)
internal GLonRender(GLcontext* context)
{
api = context;
}
internal GLcontext api;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.ActiveTexture(uint type)
{
api.ActiveTexture(type);
api->glActiveTexture(type);
}
void IglFunc.AfterAlign(Form form, Action action)
@@ -45,41 +45,44 @@ namespace StgSharp.Graphics
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.AttachShader(uint program, uint shader)
{
api.AttachShader(program, shader);
api->glAttachShader(program, shader);
}
void IglFunc.BindBuffer(BufferType bufferType, uint index)
{
api.BindBuffer((uint)bufferType, index);
api->glBindBuffer((uint)bufferType, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.BindTexture(uint type, uint texture)
{
api.BindTexture(type, texture);
api->glBindTexture(type, texture);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.BindVertexArray(uint index)
{
api.BindVertexArray(index);
api->glBindVertexArray(index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.Clear(MaskBufferBit mask)
{
api.Clear((uint)mask);
api->glClear((uint)mask);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.ClearColor(float R, float G, float B, float A)
{
api.ClearColor(R, G, B, A);
api->glClearColor(R, G, B, A);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.ClearGraphicError()
{
while (api.GetError() != 0) { }
while (api->glGetError() != 0) { }
}
uint IglFunc.CompileShader(string shaderCode, ShaderType shaderType)
{
uint shaderID;
@@ -123,7 +126,7 @@ namespace StgSharp.Graphics
[MethodImpl(MethodImplOptions.AggressiveInlining)]
uint IglFunc.CreateProgram()
{
return api.CreateProgram();
return api->glCreateProgram();
}
unsafe IntPtr IglFunc.CreateWindowHandle(
@@ -152,36 +155,44 @@ namespace StgSharp.Graphics
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe uint IglFunc.CreatGraphicProgram()
{
return api.CreateProgram();
return api->glCreateProgram();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.DeleteBuffers(int count, uint* ptr)
unsafe void IglFunc.DeleteBuffer(uint handle)
{
api.DeleteBuffers(count, ptr);
api->glDeleteBuffers(1, &handle);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.DeleteVertexArrays(int count, uint* ptr)
unsafe void IglFunc.DeleteBuffers(uint count, uint[] handle)
{
api.DeleteVertexArrays(count, ptr);
fixed (uint* ptr = handle)
api->glDeleteBuffers(count, ptr);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.DrawElements(GepmetryType mode, int count, Type type, IntPtr ptr)
unsafe void IglFunc.DeleteVertexArrays(uint count, uint[] arrays)
{
fixed (uint* ptr = arrays)
api->glDeleteVertexArrays(count, ptr);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.DrawElements(GepmetryType mode, uint count, Type type, IntPtr ptr)
{
uint a;
switch (type.Name)
switch (Type.GetTypeCode(type))
{
case "UInt32":
case TypeCode.UInt32:
a = GLconst.UNSIGNED_INT;
break;
case "UInt16":
case TypeCode.UInt16:
a = GLconst.UNSIGNED_SHORT;
break;
case "Byte":
case TypeCode.Byte:
a = GLconst.UNSIGNED_BYTE;
break;
default:
@@ -191,31 +202,31 @@ namespace StgSharp.Graphics
LogType.Error);
return;
}
api.DrawElements((uint)mode, count, a, (void*)ptr);
api->glDrawElements((uint)mode, count, a, (void*)ptr);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.GenBuffers(int count, uint* ptr)
unsafe void IglFunc.GenBuffers(uint count, uint* ptr)
{
api.GenBuffers(count, ptr);
api->glGenBuffers(count, ptr);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.GenTextures(int count, uint* ptr)
unsafe void IglFunc.GenTextures(uint count, uint* ptr)
{
api.GenTextures(count, ptr);
api->glGenTextures(count, ptr);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.GenVertexArrays(int count, uint* ptr)
unsafe void IglFunc.GenVertexArrays(uint count, uint* ptr)
{
api.GenVertexArrays(count, ptr);
api->glGenVertexArrays(count, ptr);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe void IglFunc.GetGraphicError()
{
string error = null;
uint code = api.GetError();
uint code = api->glGetError();
while (code != 0)
{
error += $"OpenGL error {code}\n";
@@ -242,7 +253,7 @@ namespace StgSharp.Graphics
[MethodImpl(MethodImplOptions.AggressiveInlining)]
unsafe int IglFunc.GetUniformLocation(uint program, byte* ptr)
{
return api.GetUniformLocation(program, ptr);
return api->glGetUniformLocation(program, ptr);
}
unsafe bool IglFunc.GetWindowShouldClose(Form form)
@@ -263,9 +274,9 @@ namespace StgSharp.Graphics
unsafe void IglFunc.SetBufferData<T>(BufferType bufferType, T bufferData, BufferUsage usage)
{
int size = sizeof(T);
api.BufferData(
api->glBufferData(
(uint)bufferType,
size,
(UIntPtr)size,
&bufferData,
(uint)usage);
}
@@ -274,14 +285,20 @@ namespace StgSharp.Graphics
unsafe void IglFunc.SetBufferData<T>(BufferType bufferType, T[] bufferArray, BufferUsage usage)
{
int size = bufferArray.Length * Marshal.SizeOf(typeof(T));
fixed (void* bufferPtr = &bufferArray[0])
api.BufferData(
if (bufferArray == null)
{
return;
}
fixed (void* bufferPtr = bufferArray)
api->glBufferData(
(uint)bufferType,
size,
(UIntPtr)size,
bufferPtr,
(uint)usage);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.SetFrameBufferSizeCallback(IntPtr id, FrameBufferSizeHandler handler)
{
@@ -290,11 +307,17 @@ namespace StgSharp.Graphics
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.SetVertexAttribute(uint index, int size, Type t, bool normalized, int stride, int pointer)
void IglFunc.SetVertexAttribute(uint index, int size, Type t, bool normalized, uint stride, int pointer)
{
uint type = InternalIO.GLtype[t];
api.VertexAttribPointer(index, size, type, normalized, stride, (void*)pointer);
api.EnableVertexAttribArray(index);
api->glVertexAttribPointer(index, size, type, normalized, stride, (void*)pointer);
api->glEnableVertexAttribArray(index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.SetWindowShouldClose(Form form, bool mark)
{
InternalIO.glfw.SetWindowShouldClose(form.windowID, mark ? 1 : 0);
}
unsafe void IglFunc.SwapBuffers(Form form)
@@ -306,27 +329,31 @@ namespace StgSharp.Graphics
InternalIO.glfw.SwapBuffers(form.windowID);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.TextureImage2d(uint target, int level, uint internalformat, int width, int height, uint format, uint type, void* pixels)
void IglFunc.TextureImage2d(uint target, int level, uint internalformat, uint width, uint height, uint format, uint type, void* pixels)
{
api.TexImage2D(
api->glTexImage2D(
target, level, internalformat, width, height, 0, format, type, pixels
);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.TextureParameter(uint target, uint pname, int param)
{
api.TexParameteri(target, pname, param);
api->glTexParameteri(target, pname, param);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.UseProgram(uint program)
{
api.UseProgram(program);
api->glUseProgram(program);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void IglFunc.Viewport(int x, int y, int width, int height)
void IglFunc.Viewport(int x, int y, uint width, uint height)
{
api.Viewport(x, y, width, height);
api->glViewport(x, y, width, height);
}
}