daily update on 20240104 by nitload youmu, double threading not work

This commit is contained in:
Nitload
2024-01-04 08:58:12 +08:00
parent 14eaab455f
commit 2767c91293
138 changed files with 9692 additions and 11011 deletions
+30 -14
View File
@@ -3,17 +3,29 @@ using System;
using System.Collections.Generic;
using System.Net.Security;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Graphics
{
public unsafe struct VertexBuffer : IDisposable, IBufferObject
public partial class Form
{
internal uint[] _bufferID;
private IglFunc GL;
/// <summary>
/// Create aset of <see cref="VertexBuffer"/>.
/// </summary>
/// <param name="count">Amount of Object to be created.</param>
/// <returns></returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected VertexBuffer CreateVertexBuffer(uint count)
{
return new VertexBuffer(count, gl);
}
}
internal VertexBuffer(int n, IglFunc glFunc)
public unsafe class VertexBuffer : IBufferObject
{
internal VertexBuffer(uint n, IglFunc glFunc)
{
_bufferID = new uint[n];
GL = glFunc;
@@ -23,29 +35,33 @@ namespace StgSharp.Graphics
}
}
public uint this[int n]
{
get { return _bufferID[n]; }
}
/// <summary>
///
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Unbind()
{
GL.BindBuffer(BufferType.ARRAY_BUFFER, 0);
}
public void Bind(int index)
public sealed override void Bind(int index)
{
GL.BindBuffer(BufferType.ARRAY_BUFFER, _bufferID[index]);
GL.BindBuffer(BufferType.ARRAY_BUFFER, (uint)index);
}
public void Dispose()
internal void ChangeEnvironment(IglFunc gl)
{
fixed (uint* id = _bufferID)
GL = gl;
}
protected sealed override void Dispose(bool disposing)
{
if (disposing)
{
GL.DeleteBuffers(_bufferID.Length, id);
fixed (uint* id = _bufferID)
{
GL.DeleteBuffers((uint)_bufferID.Length, _bufferID);
}
}
}