daily update on 20240104 by nitload youmu, double threading not work

This commit is contained in:
Nitload
2024-01-04 08:58:12 +08:00
parent 14eaab455f
commit 2767c91293
138 changed files with 9692 additions and 11011 deletions
+26 -11
View File
@@ -1,20 +1,37 @@
using StgSharp.Math;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
namespace StgSharp.Graphics
{
public unsafe class ElementBuffer : IDisposable, IBufferObject
public partial class Form
{
uint[] _bufferID;
private IglFunc GL;
/// <summary>
/// Create a set of <see cref="ElementBuffer"/>.
/// </summary>
/// <param name="count">Amount of EBO to be created.</param>
/// <returns></returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected ElementBuffer CreateElementBuffer(uint count)
{
return new ElementBuffer(count, this.gl);
}
}
internal ElementBuffer(int n, IglFunc glFunc)
/// <summary>
/// A collecion of handle to Element Buffer Object in OpenGL.
/// Each <see cref="uint"/> value indexed from instance of this class this
/// is the only handle to one Element Buffer Object.
/// </summary>
public unsafe class ElementBuffer : IBufferObject
{
internal ElementBuffer(uint n, IglFunc gl)
{
_bufferID = new uint[n];
GL = glFunc;
GL = gl;
fixed (uint* id = _bufferID)
{
GL.GenBuffers(n, id);
@@ -26,7 +43,7 @@ namespace StgSharp.Graphics
get { return _bufferID[n]; }
}
public void Bind(int index)
public override void Bind(int index)
{
GL.BindBuffer(BufferType.ELEMENT_ARRAY_BUFFER, _bufferID[index]);
}
@@ -38,14 +55,12 @@ namespace StgSharp.Graphics
GL.SetBufferData(BufferType.ELEMENT_ARRAY_BUFFER, bufferArray, usage);
}
public void Dispose()
protected sealed override void Dispose(bool disposing)
{
fixed (uint* id = _bufferID)
if (disposing)
{
GL.DeleteBuffers(_bufferID.Length, id);
GL.DeleteBuffers((uint)_bufferID.Length, _bufferID);
}
}
}
}