Normalize all existing files to LF

This commit is contained in:
Youmu Liu
2026-03-06 18:31:11 +08:00
parent 0a0af53af1
commit 2149bbeede
323 changed files with 113191 additions and 113191 deletions
+73 -73
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@@ -1,73 +1,73 @@
#ifdef _MSC_VER
#pragma once
#endif
#ifndef SSC
#define SSC
#include "ssc_internal.h"
#define STBIDEF SSCAPI
#include "stb_image.h"
#include "gl.h"
#include "wgl.h"
#include "glfw3.h"
#include <immintrin.h>
#include <assert.h>
#ifndef SSCAPI_DEFINE
#ifdef _WIN32
#define SSCAPI __declspec(dllexport)
#elif defined _LINUX_
#define SSCAPI __attribute__((dllexport))
#elif defined _APPLE_
#define SSCAPI __attribute__((visibility("default")))
#else
#define SSCAPI
#endif
#endif // ! SSCAPI_DEFINE
#if __cplusplus
extern "C" {
#endif
#define byte char
#define cs_char uint16_t
#define ssc_null_assert(ptr) assert(ptr != NULL)
#define ALIGN(simdVec) _mm_loadu_ps(&simdVec)
#define ALIGN256(simdVec) _mm256_loadu_ps(&simdVec)
#define ALIGN512(simdVec) _mm512_loadu_ps(&simdVec)
typedef struct Image {
int width;
int height;
int channel;
char *pixelPtr;
} Image;
typedef char *(*imageLoader)(char const *filename, int *x, int *y, int *channels_in_file,
int desired_channels);
SSCAPI char infolog[512];
SSCAPI int SSCDECL glCheckShaderStat(GladGLContext *context, uint64_t shaderHandle, int key,
char **logRef);
SSCAPI void SSCDECL initGL(int majorVersion, int minorVersion);
SSCAPI unsigned int SSCDECL linkShaderProgram(GladGLContext *context, GLuint shadertype);
SSCAPI void SSCDECL loadImageData(char *location, Image *out, imageLoader loader);
SSCAPI GLFWglproc SSCDECL loadGlfuncDefault(char *procName);
SSCAPI void SSCDECL unloadImageData(Image *out);
SSCAPI char *SSCDECL readLog(void);
#pragma endregion
SSCAPI int SSCDECL load_intrinsic_function(void *intrinsic_context);
#ifdef __cplusplus
}
#endif
#endif
#ifdef _MSC_VER
#pragma once
#endif
#ifndef SSC
#define SSC
#include "ssc_internal.h"
#define STBIDEF SSCAPI
#include "stb_image.h"
#include "gl.h"
#include "wgl.h"
#include "glfw3.h"
#include <immintrin.h>
#include <assert.h>
#ifndef SSCAPI_DEFINE
#ifdef _WIN32
#define SSCAPI __declspec(dllexport)
#elif defined _LINUX_
#define SSCAPI __attribute__((dllexport))
#elif defined _APPLE_
#define SSCAPI __attribute__((visibility("default")))
#else
#define SSCAPI
#endif
#endif // ! SSCAPI_DEFINE
#if __cplusplus
extern "C" {
#endif
#define byte char
#define cs_char uint16_t
#define ssc_null_assert(ptr) assert(ptr != NULL)
#define ALIGN(simdVec) _mm_loadu_ps(&simdVec)
#define ALIGN256(simdVec) _mm256_loadu_ps(&simdVec)
#define ALIGN512(simdVec) _mm512_loadu_ps(&simdVec)
typedef struct Image {
int width;
int height;
int channel;
char *pixelPtr;
} Image;
typedef char *(*imageLoader)(char const *filename, int *x, int *y, int *channels_in_file,
int desired_channels);
SSCAPI char infolog[512];
SSCAPI int SSCDECL glCheckShaderStat(GladGLContext *context, uint64_t shaderHandle, int key,
char **logRef);
SSCAPI void SSCDECL initGL(int majorVersion, int minorVersion);
SSCAPI unsigned int SSCDECL linkShaderProgram(GladGLContext *context, GLuint shadertype);
SSCAPI void SSCDECL loadImageData(char *location, Image *out, imageLoader loader);
SSCAPI GLFWglproc SSCDECL loadGlfuncDefault(char *procName);
SSCAPI void SSCDECL unloadImageData(Image *out);
SSCAPI char *SSCDECL readLog(void);
#pragma endregion
SSCAPI int SSCDECL load_intrinsic_function(void *intrinsic_context);
#ifdef __cplusplus
}
#endif
#endif
+81 -81
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@@ -1,81 +1,81 @@
#ifdef _MSC_VER
#pragma once
#endif
#ifndef SNative
#define SNative
#include "sn_internal.h"
#include "sn_target.h"
#define STBIDEF SN_API
#include "../lib/stbi/stb_image.h"
#include "gl.h"
#include "wgl.h"
#define GLFWAPI INTERNAL
#include "glfw\glfw3.h"
#include <immintrin.h>
#include <assert.h>
#include <glfw_function.h>
#ifndef SN_APIDEF
#ifdef _WIN32
#define SN_API __declspec(dllexport)
#elif defined _LINUX_
#define SN_API __attribute__((dllexport))
#elif defined _APPLE_
#define SN_API __attribute__((visibility("default")))
#else
#define SN_API
#endif
#endif // ! SN_APIDEF
#if __cplusplus
extern "C" {
#endif
#define byte char
#define cs_char uint16_t
#define sn_null_assert(ptr) assert(ptr != NULL)
#define ALIGN(simdVec) _mm_loadu_ps(&simdVec)
#define ALIGN256(simdVec) _mm256_loadu_ps(&simdVec)
#define ALIGN512(simdVec) _mm512_loadu_ps(&simdVec)
typedef struct Image {
int width;
int height;
int channel;
char *pixelPtr;
} Image;
typedef char *(*imageLoader)(char const *filename, int *x, int *y, int *channels_in_file,
int desired_channels);
SN_API char infolog[512];
SN_API int SN_DECL glCheckShaderStat(GladGLContext *context, uint64_t shaderHandle, int key,
char **logRef);
SN_API void SN_DECL initGL(int majorVersion, int minorVersion);
SN_API unsigned int SN_DECL linkShaderProgram(GladGLContext *context, GLuint shadertype);
SN_API void SN_DECL loadImageData(char *location, Image *out, imageLoader loader);
SN_API GLFWglproc SN_DECL loadGlfuncDefault(char *procName);
SN_API void SN_DECL unloadImageData(Image *out);
SN_API char *SN_DECL readLog(void);
SN_API void SN_DECL load_glfw_functions(GLFWFunctionTable *table);
SN_API void SN_DECL load_intrinsic_function(void *intrinsic_context, uint64_t id);
SN_API SIMDID SN_DECL sn_get_simd_level_global();
/* Per-core variant: always re-executes CPUID, never caches.
* Must be called on the target core (after affinity is set). */
SN_API SIMDID SN_DECL sn_get_simd_level_local();
SN_API SIMDID SN_DECL sn_get_unite_simd(SIMDID left, SIMDID right);
SN_API int SN_DECL sn_compare_simd(SIMDID left, SIMDID right);
SN_API void SN_DECL sn_set_thread_affinity(int core_id);
#ifdef __cplusplus
}
#endif
#endif
#ifdef _MSC_VER
#pragma once
#endif
#ifndef SNative
#define SNative
#include "sn_internal.h"
#include "sn_target.h"
#define STBIDEF SN_API
#include "../lib/stbi/stb_image.h"
#include "gl.h"
#include "wgl.h"
#define GLFWAPI INTERNAL
#include "glfw\glfw3.h"
#include <immintrin.h>
#include <assert.h>
#include <glfw_function.h>
#ifndef SN_APIDEF
#ifdef _WIN32
#define SN_API __declspec(dllexport)
#elif defined _LINUX_
#define SN_API __attribute__((dllexport))
#elif defined _APPLE_
#define SN_API __attribute__((visibility("default")))
#else
#define SN_API
#endif
#endif // ! SN_APIDEF
#if __cplusplus
extern "C" {
#endif
#define byte char
#define cs_char uint16_t
#define sn_null_assert(ptr) assert(ptr != NULL)
#define ALIGN(simdVec) _mm_loadu_ps(&simdVec)
#define ALIGN256(simdVec) _mm256_loadu_ps(&simdVec)
#define ALIGN512(simdVec) _mm512_loadu_ps(&simdVec)
typedef struct Image {
int width;
int height;
int channel;
char *pixelPtr;
} Image;
typedef char *(*imageLoader)(char const *filename, int *x, int *y, int *channels_in_file,
int desired_channels);
SN_API char infolog[512];
SN_API int SN_DECL glCheckShaderStat(GladGLContext *context, uint64_t shaderHandle, int key,
char **logRef);
SN_API void SN_DECL initGL(int majorVersion, int minorVersion);
SN_API unsigned int SN_DECL linkShaderProgram(GladGLContext *context, GLuint shadertype);
SN_API void SN_DECL loadImageData(char *location, Image *out, imageLoader loader);
SN_API GLFWglproc SN_DECL loadGlfuncDefault(char *procName);
SN_API void SN_DECL unloadImageData(Image *out);
SN_API char *SN_DECL readLog(void);
SN_API void SN_DECL load_glfw_functions(GLFWFunctionTable *table);
SN_API void SN_DECL load_intrinsic_function(void *intrinsic_context, uint64_t id);
SN_API SIMDID SN_DECL sn_get_simd_level_global();
/* Per-core variant: always re-executes CPUID, never caches.
* Must be called on the target core (after affinity is set). */
SN_API SIMDID SN_DECL sn_get_simd_level_local();
SN_API SIMDID SN_DECL sn_get_unite_simd(SIMDID left, SIMDID right);
SN_API int SN_DECL sn_compare_simd(SIMDID left, SIMDID right);
SN_API void SN_DECL sn_set_thread_affinity(int core_id);
#ifdef __cplusplus
}
#endif
#endif
+10775 -10775
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+146 -146
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@@ -1,146 +1,146 @@
#ifndef GLFW_FUNCTION_TABLE_H
#define GLFW_FUNCTION_TABLE_H
#include "../lib/glfw/glfw3.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct GLFWFunctionTable {
GLFWcursor *(*glfwCreateCursor)(const GLFWimage *image, int xhot, int yhot);
GLFWcursor *(*glfwCreateStandardCursor)(int shape);
GLFWwindow *(*glfwCreateWindow)(int width, int height, const char *title,
GLFWmonitor *monitor, GLFWwindow *share);
void (*glfwDefaultWindowHints)(void);
void (*glfwDestroyCursor)(GLFWcursor *cursor);
void (*glfwDestroyWindow)(GLFWwindow *window);
int (*glfwExtensionSupported)(const char *extension);
void (*glfwFocusWindow)(GLFWwindow *window);
const char *(*glfwGetClipboardString)(GLFWwindow *window);
GLFWwindow *(*glfwGetCurrentContext)(void);
void (*glfwGetCursorPos)(GLFWwindow *window, double *xpos, double *ypos);
int (*glfwGetError)(const char **description);
void (*glfwGetFrameBufferSize)(GLFWwindow *window, int *width, int *height);
const char *(*glfwGetGamepadName)(int jid);
int (*glfwGetGamepadState)(int jid, GLFWgamepadstate *state);
const GLFWgammaramp *(*glfwGetGammaRamp)(GLFWmonitor *monitor);
int (*glfwGetInputMode)(GLFWwindow *window, int mode);
const float *(*glfwGetJoystickAxes)(int jid, int *count);
const unsigned char *(*glfwGetJoystickButtons)(int jid, int *count);
const char *(*glfwGetJoystickGUID)(int jid);
const unsigned char *(*glfwGetJoystickHats)(int jid, int *count);
const char *(*glfwGetJoystickName)(int jid);
void *(*glfwGetJoystickUserPointer)(int jid);
int (*glfwGetKey)(GLFWwindow *window, int key);
const char *(*glfwGetKeyName)(int key, int scancode);
int (*glfwGetKeyScancode)(int key);
void (*glfwGetMonitorContentScale)(GLFWmonitor *monitor, float *xscale, float *yscale);
const char *(*glfwGetMonitorName)(GLFWmonitor *monitor);
void (*glfwGetMonitorPhysicalSize)(GLFWmonitor *monitor, int *widthMM, int *heightMM);
void (*glfwGetMonitorPos)(GLFWmonitor *monitor, int *xpos, int *ypos);
GLFWmonitor **(*glfwGetMonitors)(int *count);
void *(*glfwGetMonitorUserPointer)(GLFWmonitor *monitor);
void (*glfwGetMonitorWorkarea)(GLFWmonitor *monitor, int *xpos, int *ypos, int *width,
int *height);
int (*glfwGetMouseButton)(GLFWwindow *window, int button);
GLFWmonitor *(*glfwGetPrimaryMonitor)(void);
GLFWglproc (*glfwGetProcAddress)(const char *procname);
const char **(*glfwGetRequiredInstanceExtensions)(unsigned int *count);
double (*glfwGetTime)(void);
unsigned long long (*glfwGetTimerFrequency)(void);
unsigned long long (*glfwGetTimerValue)(void);
void (*glfwGetVersion)(int *major, int *minor, int *rev);
const char *(*glfwGetVersionString)(void);
const GLFWvidmode *(*glfwGetVideoMode)(GLFWmonitor *monitor);
const GLFWvidmode *(*glfwGetVideoModes)(GLFWmonitor *monitor, int *count);
int (*glfwGetWindowAttrib)(GLFWwindow *window, int attrib);
void (*glfwGetWindowContentScale)(GLFWwindow *window, float *xscale, float *yscale);
void (*glfwGetWindowFrameSize)(GLFWwindow *window, int *left, int *top, int *right,
int *bottom);
GLFWmonitor *(*glfwGetWindowMonitor)(GLFWwindow *window);
float (*glfwGetWindowOpacity)(GLFWwindow *window);
void (*glfwGetWindowPos)(GLFWwindow *window, int *xpos, int *ypos);
void (*glfwGetWindowSize)(GLFWwindow *window, int *width, int *height);
void *(*glfwGetWindowUserPointer)(GLFWwindow *window);
void (*glfwHideWindow)(GLFWwindow *window);
void (*glfwIconifyWindow)(GLFWwindow *window);
int (*glfwInit)(void);
void (*glfwInitHint)(int hint, int value);
int (*glfwJoystickIsGamePad)(int jid);
int (*glfwJoystickPresent)(int jid);
void (*glfwMakeContextCurrent)(GLFWwindow *window);
void (*glfwMaximizeWindow)(GLFWwindow *window);
void (*glfwPollEvents)(void);
void (*glfwPostEmptyEvent)(void);
int (*glfwRawMouseMotionSupported)(void);
void (*glfwRequestWindowAttention)(GLFWwindow *window);
void (*glfwRestoreWindow)(GLFWwindow *window);
GLFWcharfun (*glfwSetCharCallback)(GLFWwindow *window, GLFWcharfun callback);
GLFWcharmodsfun (*glfwSetCharModsCallback)(GLFWwindow *window, GLFWcharmodsfun callback);
void (*glfwSetClipboardString)(GLFWwindow *window, const char *str);
void (*glfwSetCursor)(GLFWwindow *window, GLFWcursor *cursor);
GLFWcursorenterfun (*glfwSetCursorEnterCallback)(GLFWwindow *window,
GLFWcursorenterfun callback);
void (*glfwSetCursorPos)(GLFWwindow *window, double xpos, double ypos);
GLFWcursorposfun (*glfwSetCursorPosCallback)(GLFWwindow *window, GLFWcursorposfun callback);
GLFWdropfun (*glfwSetDropCallback)(GLFWwindow *window, GLFWdropfun callback);
GLFWerrorfun (*glfwSetErrorCallback)(GLFWerrorfun callback);
GLFWframebuffersizefun (*glfwSetFramebufferSizeCallback)(GLFWwindow *window,
GLFWframebuffersizefun callback);
void (*glfwSetGamma)(GLFWmonitor *monitor, float gamma);
void (*glfwSetGammaRamp)(GLFWmonitor *monitor, const GLFWgammaramp *ramp);
void (*glfwSetInputMode)(GLFWwindow *window, int mode, int value);
GLFWjoystickfun (*glfwSetJoystickCallback)(GLFWjoystickfun callback);
void (*glfwSetJoystickUserPointer)(int jid, void *pointer);
GLFWkeyfun (*glfwSetKeyCallback)(GLFWwindow *window, GLFWkeyfun callback);
GLFWmonitorfun (*glfwSetMonitorCallback)(GLFWmonitorfun callback);
void (*glfwSetMonitorUserPointer)(GLFWmonitor *monitor, void *pointer);
GLFWmousebuttonfun (*glfwSetMouseButtonCallback)(GLFWwindow *window,
GLFWmousebuttonfun callback);
GLFWscrollfun (*glfwSetScrollCallback)(GLFWwindow *window, GLFWscrollfun callback);
void (*glfwSetTime)(double time);
void (*glfwSetWindowAspectRatio)(GLFWwindow *window, int numer, int denom);
void (*glfwSetWindowAttrib)(GLFWwindow *window, int attrib, int value);
GLFWwindowclosefun (*glfwSetWindowCloseCallback)(GLFWwindow *window,
GLFWwindowclosefun callback);
GLFWwindowcontentscalefun (*glfwSetWindowContentScaleCallback)(
GLFWwindow *window, GLFWwindowcontentscalefun callback);
GLFWwindowfocusfun (*glfwSetWindowFocusCallback)(GLFWwindow *window,
GLFWwindowfocusfun callback);
void (*glfwSetWindowIcon)(GLFWwindow *window, int count, const GLFWimage *images);
GLFWwindowiconifyfun (*glfwSetWindowIconifyCallback)(GLFWwindow *window,
GLFWwindowiconifyfun callback);
GLFWwindowmaximizefun (*glfwSetWindowMaximizeCallback)(GLFWwindow *window,
GLFWwindowmaximizefun callback);
void (*glfwSetWindowMonitor)(GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos,
int width, int height, int refreshRate);
void (*glfwSetWindowOpacity)(GLFWwindow *window, float opacity);
void (*glfwSetWindowPos)(GLFWwindow *window, int xpos, int ypos);
GLFWwindowposfun (*glfwSetWindowPosCallback)(GLFWwindow *window, GLFWwindowposfun callback);
GLFWwindowrefreshfun (*glfwSetWindowRefreshCallback)(GLFWwindow *window,
GLFWwindowrefreshfun callback);
void (*glfwSetWindowShouldClose)(GLFWwindow *window, int value);
void (*glfwSetWindowSize)(GLFWwindow *window, int width, int height);
GLFWwindowsizefun (*glfwSetWindowSizeCallback)(GLFWwindow *window,
GLFWwindowsizefun callback);
void (*glfwSetWindowSizeLimits)(GLFWwindow *window, int minwidth, int minheight,
int maxwidth, int maxheight);
void (*glfwSetWindowTitle)(GLFWwindow *window, const char *title);
void (*glfwSetWindowUserPointer)(GLFWwindow *window, void *pointer);
void (*glfwShowWindow)(GLFWwindow *window);
void (*glfwSwapBuffers)(GLFWwindow *window);
void (*glfwSwapInterval)(int interval);
void (*glfwTerminate)(void);
int (*glfwUpdateGamePadMappings)(const char *str);
int (*glfwVulkanSupported)(void);
void (*glfwWaitEvents)(void);
void (*glfwWaitEventsTimeout)(double timeout);
void (*glfwWindowHint)(int hint, int value);
void (*glfwWindowHintString)(int hint, const char *value);
int (*glfwWindowShouldClose)(GLFWwindow *window);
} GLFWFunctionTable;
#ifdef __cplusplus
}
#endif
#endif
#ifndef GLFW_FUNCTION_TABLE_H
#define GLFW_FUNCTION_TABLE_H
#include "../lib/glfw/glfw3.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct GLFWFunctionTable {
GLFWcursor *(*glfwCreateCursor)(const GLFWimage *image, int xhot, int yhot);
GLFWcursor *(*glfwCreateStandardCursor)(int shape);
GLFWwindow *(*glfwCreateWindow)(int width, int height, const char *title,
GLFWmonitor *monitor, GLFWwindow *share);
void (*glfwDefaultWindowHints)(void);
void (*glfwDestroyCursor)(GLFWcursor *cursor);
void (*glfwDestroyWindow)(GLFWwindow *window);
int (*glfwExtensionSupported)(const char *extension);
void (*glfwFocusWindow)(GLFWwindow *window);
const char *(*glfwGetClipboardString)(GLFWwindow *window);
GLFWwindow *(*glfwGetCurrentContext)(void);
void (*glfwGetCursorPos)(GLFWwindow *window, double *xpos, double *ypos);
int (*glfwGetError)(const char **description);
void (*glfwGetFrameBufferSize)(GLFWwindow *window, int *width, int *height);
const char *(*glfwGetGamepadName)(int jid);
int (*glfwGetGamepadState)(int jid, GLFWgamepadstate *state);
const GLFWgammaramp *(*glfwGetGammaRamp)(GLFWmonitor *monitor);
int (*glfwGetInputMode)(GLFWwindow *window, int mode);
const float *(*glfwGetJoystickAxes)(int jid, int *count);
const unsigned char *(*glfwGetJoystickButtons)(int jid, int *count);
const char *(*glfwGetJoystickGUID)(int jid);
const unsigned char *(*glfwGetJoystickHats)(int jid, int *count);
const char *(*glfwGetJoystickName)(int jid);
void *(*glfwGetJoystickUserPointer)(int jid);
int (*glfwGetKey)(GLFWwindow *window, int key);
const char *(*glfwGetKeyName)(int key, int scancode);
int (*glfwGetKeyScancode)(int key);
void (*glfwGetMonitorContentScale)(GLFWmonitor *monitor, float *xscale, float *yscale);
const char *(*glfwGetMonitorName)(GLFWmonitor *monitor);
void (*glfwGetMonitorPhysicalSize)(GLFWmonitor *monitor, int *widthMM, int *heightMM);
void (*glfwGetMonitorPos)(GLFWmonitor *monitor, int *xpos, int *ypos);
GLFWmonitor **(*glfwGetMonitors)(int *count);
void *(*glfwGetMonitorUserPointer)(GLFWmonitor *monitor);
void (*glfwGetMonitorWorkarea)(GLFWmonitor *monitor, int *xpos, int *ypos, int *width,
int *height);
int (*glfwGetMouseButton)(GLFWwindow *window, int button);
GLFWmonitor *(*glfwGetPrimaryMonitor)(void);
GLFWglproc (*glfwGetProcAddress)(const char *procname);
const char **(*glfwGetRequiredInstanceExtensions)(unsigned int *count);
double (*glfwGetTime)(void);
unsigned long long (*glfwGetTimerFrequency)(void);
unsigned long long (*glfwGetTimerValue)(void);
void (*glfwGetVersion)(int *major, int *minor, int *rev);
const char *(*glfwGetVersionString)(void);
const GLFWvidmode *(*glfwGetVideoMode)(GLFWmonitor *monitor);
const GLFWvidmode *(*glfwGetVideoModes)(GLFWmonitor *monitor, int *count);
int (*glfwGetWindowAttrib)(GLFWwindow *window, int attrib);
void (*glfwGetWindowContentScale)(GLFWwindow *window, float *xscale, float *yscale);
void (*glfwGetWindowFrameSize)(GLFWwindow *window, int *left, int *top, int *right,
int *bottom);
GLFWmonitor *(*glfwGetWindowMonitor)(GLFWwindow *window);
float (*glfwGetWindowOpacity)(GLFWwindow *window);
void (*glfwGetWindowPos)(GLFWwindow *window, int *xpos, int *ypos);
void (*glfwGetWindowSize)(GLFWwindow *window, int *width, int *height);
void *(*glfwGetWindowUserPointer)(GLFWwindow *window);
void (*glfwHideWindow)(GLFWwindow *window);
void (*glfwIconifyWindow)(GLFWwindow *window);
int (*glfwInit)(void);
void (*glfwInitHint)(int hint, int value);
int (*glfwJoystickIsGamePad)(int jid);
int (*glfwJoystickPresent)(int jid);
void (*glfwMakeContextCurrent)(GLFWwindow *window);
void (*glfwMaximizeWindow)(GLFWwindow *window);
void (*glfwPollEvents)(void);
void (*glfwPostEmptyEvent)(void);
int (*glfwRawMouseMotionSupported)(void);
void (*glfwRequestWindowAttention)(GLFWwindow *window);
void (*glfwRestoreWindow)(GLFWwindow *window);
GLFWcharfun (*glfwSetCharCallback)(GLFWwindow *window, GLFWcharfun callback);
GLFWcharmodsfun (*glfwSetCharModsCallback)(GLFWwindow *window, GLFWcharmodsfun callback);
void (*glfwSetClipboardString)(GLFWwindow *window, const char *str);
void (*glfwSetCursor)(GLFWwindow *window, GLFWcursor *cursor);
GLFWcursorenterfun (*glfwSetCursorEnterCallback)(GLFWwindow *window,
GLFWcursorenterfun callback);
void (*glfwSetCursorPos)(GLFWwindow *window, double xpos, double ypos);
GLFWcursorposfun (*glfwSetCursorPosCallback)(GLFWwindow *window, GLFWcursorposfun callback);
GLFWdropfun (*glfwSetDropCallback)(GLFWwindow *window, GLFWdropfun callback);
GLFWerrorfun (*glfwSetErrorCallback)(GLFWerrorfun callback);
GLFWframebuffersizefun (*glfwSetFramebufferSizeCallback)(GLFWwindow *window,
GLFWframebuffersizefun callback);
void (*glfwSetGamma)(GLFWmonitor *monitor, float gamma);
void (*glfwSetGammaRamp)(GLFWmonitor *monitor, const GLFWgammaramp *ramp);
void (*glfwSetInputMode)(GLFWwindow *window, int mode, int value);
GLFWjoystickfun (*glfwSetJoystickCallback)(GLFWjoystickfun callback);
void (*glfwSetJoystickUserPointer)(int jid, void *pointer);
GLFWkeyfun (*glfwSetKeyCallback)(GLFWwindow *window, GLFWkeyfun callback);
GLFWmonitorfun (*glfwSetMonitorCallback)(GLFWmonitorfun callback);
void (*glfwSetMonitorUserPointer)(GLFWmonitor *monitor, void *pointer);
GLFWmousebuttonfun (*glfwSetMouseButtonCallback)(GLFWwindow *window,
GLFWmousebuttonfun callback);
GLFWscrollfun (*glfwSetScrollCallback)(GLFWwindow *window, GLFWscrollfun callback);
void (*glfwSetTime)(double time);
void (*glfwSetWindowAspectRatio)(GLFWwindow *window, int numer, int denom);
void (*glfwSetWindowAttrib)(GLFWwindow *window, int attrib, int value);
GLFWwindowclosefun (*glfwSetWindowCloseCallback)(GLFWwindow *window,
GLFWwindowclosefun callback);
GLFWwindowcontentscalefun (*glfwSetWindowContentScaleCallback)(
GLFWwindow *window, GLFWwindowcontentscalefun callback);
GLFWwindowfocusfun (*glfwSetWindowFocusCallback)(GLFWwindow *window,
GLFWwindowfocusfun callback);
void (*glfwSetWindowIcon)(GLFWwindow *window, int count, const GLFWimage *images);
GLFWwindowiconifyfun (*glfwSetWindowIconifyCallback)(GLFWwindow *window,
GLFWwindowiconifyfun callback);
GLFWwindowmaximizefun (*glfwSetWindowMaximizeCallback)(GLFWwindow *window,
GLFWwindowmaximizefun callback);
void (*glfwSetWindowMonitor)(GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos,
int width, int height, int refreshRate);
void (*glfwSetWindowOpacity)(GLFWwindow *window, float opacity);
void (*glfwSetWindowPos)(GLFWwindow *window, int xpos, int ypos);
GLFWwindowposfun (*glfwSetWindowPosCallback)(GLFWwindow *window, GLFWwindowposfun callback);
GLFWwindowrefreshfun (*glfwSetWindowRefreshCallback)(GLFWwindow *window,
GLFWwindowrefreshfun callback);
void (*glfwSetWindowShouldClose)(GLFWwindow *window, int value);
void (*glfwSetWindowSize)(GLFWwindow *window, int width, int height);
GLFWwindowsizefun (*glfwSetWindowSizeCallback)(GLFWwindow *window,
GLFWwindowsizefun callback);
void (*glfwSetWindowSizeLimits)(GLFWwindow *window, int minwidth, int minheight,
int maxwidth, int maxheight);
void (*glfwSetWindowTitle)(GLFWwindow *window, const char *title);
void (*glfwSetWindowUserPointer)(GLFWwindow *window, void *pointer);
void (*glfwShowWindow)(GLFWwindow *window);
void (*glfwSwapBuffers)(GLFWwindow *window);
void (*glfwSwapInterval)(int interval);
void (*glfwTerminate)(void);
int (*glfwUpdateGamePadMappings)(const char *str);
int (*glfwVulkanSupported)(void);
void (*glfwWaitEvents)(void);
void (*glfwWaitEventsTimeout)(double timeout);
void (*glfwWindowHint)(int hint, int value);
void (*glfwWindowHintString)(int hint, const char *value);
int (*glfwWindowShouldClose)(GLFWwindow *window);
} GLFWFunctionTable;
#ifdef __cplusplus
}
#endif
#endif
+310 -310
View File
@@ -1,310 +1,310 @@
#ifndef __khrplatform_h_
#define __khrplatform_h_
/*
** Copyright (c) 2008-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/* Khronos platform-specific types and definitions.
*
* The master copy of khrplatform.h is maintained in the Khronos EGL
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
* The last semantic modification to khrplatform.h was at commit ID:
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
* group so that they can be included in future versions of this file.
* Please submit changes by filing pull requests or issues on
* the EGL Registry repository linked above.
*
*
* See the Implementer's Guidelines for information about where this file
* should be located on your system and for more details of its use:
* http://www.khronos.org/registry/implementers_guide.pdf
*
* This file should be included as
* #include <KHR/khrplatform.h>
* by Khronos client API header files that use its types and defines.
*
* The types in khrplatform.h should only be used to define API-specific types.
*
* Types defined in khrplatform.h:
* khronos_int8_t signed 8 bit
* khronos_uint8_t unsigned 8 bit
* khronos_int16_t signed 16 bit
* khronos_uint16_t unsigned 16 bit
* khronos_int32_t signed 32 bit
* khronos_uint32_t unsigned 32 bit
* khronos_int64_t signed 64 bit
* khronos_uint64_t unsigned 64 bit
* khronos_intptr_t signed same number of bits as a pointer
* khronos_uintptr_t unsigned same number of bits as a pointer
* khronos_ssize_t signed size
* khronos_usize_t unsigned size
* khronos_float_t signed 32 bit floating point
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
* nanoseconds
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
* khronos_boolean_enum_t enumerated boolean type. This should
* only be used as a base type when a client API's boolean type is
* an enum. Client APIs which use an integer or other type for
* booleans cannot use this as the base type for their boolean.
*
* Tokens defined in khrplatform.h:
*
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
*
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
*
* Calling convention macros defined in this file:
* KHRONOS_APICALL
* KHRONOS_APIENTRY
* KHRONOS_APIATTRIBUTES
*
* These may be used in function prototypes as:
*
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
* int arg1,
* int arg2) KHRONOS_APIATTRIBUTES;
*/
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
#define KHRONOS_STATIC 1
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(KHRONOS_STATIC)
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
* header compatible with static linking. */
#define KHRONOS_APICALL
#elif defined(_WIN32)
#define KHRONOS_APICALL __declspec(dllimport)
#elif defined(__SYMBIAN32__)
#define KHRONOS_APICALL IMPORT_C
#elif defined(__ANDROID__)
#define KHRONOS_APICALL __attribute__((visibility("default")))
#else
#define KHRONOS_APICALL
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIENTRY
*-------------------------------------------------------------------------
* This follows the return type of the function and precedes the function
* name in the function prototype.
*/
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
/* Win32 but not WinCE */
#define KHRONOS_APIENTRY __stdcall
#else
#define KHRONOS_APIENTRY
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIATTRIBUTES
*-------------------------------------------------------------------------
* This follows the closing parenthesis of the function prototype arguments.
*/
#if defined(__ARMCC_2__)
#define KHRONOS_APIATTRIBUTES __softfp
#else
#define KHRONOS_APIATTRIBUTES
#endif
/*-------------------------------------------------------------------------
* basic type definitions
*-----------------------------------------------------------------------*/
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || \
defined(__SCO__) || defined(__USLC__)
/*
* Using <stdint.h>
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
/*
* To support platform where unsigned long cannot be used interchangeably with
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
* unsigned long long or similar (this results in different C++ name mangling).
* To avoid changes for existing platforms, we restrict usage of intptr_t to
* platforms where the size of a pointer is larger than the size of long.
*/
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
#define KHRONOS_USE_INTPTR_T
#endif
#endif
#elif defined(__VMS) || defined(__sgi)
/*
* Using <inttypes.h>
*/
#include <inttypes.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
/*
* Win32
*/
typedef __int32 khronos_int32_t;
typedef unsigned __int32 khronos_uint32_t;
typedef __int64 khronos_int64_t;
typedef unsigned __int64 khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(__sun__) || defined(__digital__)
/*
* Sun or Digital
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#if defined(__arch64__) || defined(_LP64)
typedef long int khronos_int64_t;
typedef unsigned long int khronos_uint64_t;
#else
typedef long long int khronos_int64_t;
typedef unsigned long long int khronos_uint64_t;
#endif /* __arch64__ */
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif 0
/*
* Hypothetical platform with no float or int64 support
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#define KHRONOS_SUPPORT_INT64 0
#define KHRONOS_SUPPORT_FLOAT 0
#else
/*
* Generic fallback
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#endif
/*
* Types that are (so far) the same on all platforms
*/
typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
/*
* Types that differ between LLP64 and LP64 architectures - in LLP64,
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef KHRONOS_USE_INTPTR_T
typedef intptr_t khronos_intptr_t;
typedef uintptr_t khronos_uintptr_t;
#elif defined(_WIN64)
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
#endif
#if defined(_WIN64)
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
#if KHRONOS_SUPPORT_FLOAT
/*
* Float type
*/
typedef float khronos_float_t;
#endif
#if KHRONOS_SUPPORT_INT64
/* Time types
*
* These types can be used to represent a time interval in nanoseconds or
* an absolute Unadjusted System Time. Unadjusted System Time is the number
* of nanoseconds since some arbitrary system event (e.g. since the last
* time the system booted). The Unadjusted System Time is an unsigned
* 64 bit value that wraps back to 0 every 584 years. Time intervals
* may be either signed or unsigned.
*/
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
typedef khronos_int64_t khronos_stime_nanoseconds_t;
#endif
/*
* Dummy value used to pad enum types to 32 bits.
*/
#ifndef KHRONOS_MAX_ENUM
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
#endif
/*
* Enumerated boolean type
*
* Values other than zero should be considered to be true. Therefore
* comparisons should not be made against KHRONOS_TRUE.
*/
typedef enum {
KHRONOS_FALSE = 0,
KHRONOS_TRUE = 1,
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
} khronos_boolean_enum_t;
#endif /* __khrplatform_h_ */
#ifndef __khrplatform_h_
#define __khrplatform_h_
/*
** Copyright (c) 2008-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/* Khronos platform-specific types and definitions.
*
* The master copy of khrplatform.h is maintained in the Khronos EGL
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
* The last semantic modification to khrplatform.h was at commit ID:
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
* group so that they can be included in future versions of this file.
* Please submit changes by filing pull requests or issues on
* the EGL Registry repository linked above.
*
*
* See the Implementer's Guidelines for information about where this file
* should be located on your system and for more details of its use:
* http://www.khronos.org/registry/implementers_guide.pdf
*
* This file should be included as
* #include <KHR/khrplatform.h>
* by Khronos client API header files that use its types and defines.
*
* The types in khrplatform.h should only be used to define API-specific types.
*
* Types defined in khrplatform.h:
* khronos_int8_t signed 8 bit
* khronos_uint8_t unsigned 8 bit
* khronos_int16_t signed 16 bit
* khronos_uint16_t unsigned 16 bit
* khronos_int32_t signed 32 bit
* khronos_uint32_t unsigned 32 bit
* khronos_int64_t signed 64 bit
* khronos_uint64_t unsigned 64 bit
* khronos_intptr_t signed same number of bits as a pointer
* khronos_uintptr_t unsigned same number of bits as a pointer
* khronos_ssize_t signed size
* khronos_usize_t unsigned size
* khronos_float_t signed 32 bit floating point
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
* nanoseconds
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
* khronos_boolean_enum_t enumerated boolean type. This should
* only be used as a base type when a client API's boolean type is
* an enum. Client APIs which use an integer or other type for
* booleans cannot use this as the base type for their boolean.
*
* Tokens defined in khrplatform.h:
*
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
*
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
*
* Calling convention macros defined in this file:
* KHRONOS_APICALL
* KHRONOS_APIENTRY
* KHRONOS_APIATTRIBUTES
*
* These may be used in function prototypes as:
*
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
* int arg1,
* int arg2) KHRONOS_APIATTRIBUTES;
*/
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
#define KHRONOS_STATIC 1
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APICALL
*-------------------------------------------------------------------------
* This precedes the return type of the function in the function prototype.
*/
#if defined(KHRONOS_STATIC)
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
* header compatible with static linking. */
#define KHRONOS_APICALL
#elif defined(_WIN32)
#define KHRONOS_APICALL __declspec(dllimport)
#elif defined(__SYMBIAN32__)
#define KHRONOS_APICALL IMPORT_C
#elif defined(__ANDROID__)
#define KHRONOS_APICALL __attribute__((visibility("default")))
#else
#define KHRONOS_APICALL
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIENTRY
*-------------------------------------------------------------------------
* This follows the return type of the function and precedes the function
* name in the function prototype.
*/
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
/* Win32 but not WinCE */
#define KHRONOS_APIENTRY __stdcall
#else
#define KHRONOS_APIENTRY
#endif
/*-------------------------------------------------------------------------
* Definition of KHRONOS_APIATTRIBUTES
*-------------------------------------------------------------------------
* This follows the closing parenthesis of the function prototype arguments.
*/
#if defined(__ARMCC_2__)
#define KHRONOS_APIATTRIBUTES __softfp
#else
#define KHRONOS_APIATTRIBUTES
#endif
/*-------------------------------------------------------------------------
* basic type definitions
*-----------------------------------------------------------------------*/
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || \
defined(__SCO__) || defined(__USLC__)
/*
* Using <stdint.h>
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
/*
* To support platform where unsigned long cannot be used interchangeably with
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
* unsigned long long or similar (this results in different C++ name mangling).
* To avoid changes for existing platforms, we restrict usage of intptr_t to
* platforms where the size of a pointer is larger than the size of long.
*/
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
#define KHRONOS_USE_INTPTR_T
#endif
#endif
#elif defined(__VMS) || defined(__sgi)
/*
* Using <inttypes.h>
*/
#include <inttypes.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
/*
* Win32
*/
typedef __int32 khronos_int32_t;
typedef unsigned __int32 khronos_uint32_t;
typedef __int64 khronos_int64_t;
typedef unsigned __int64 khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif defined(__sun__) || defined(__digital__)
/*
* Sun or Digital
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#if defined(__arch64__) || defined(_LP64)
typedef long int khronos_int64_t;
typedef unsigned long int khronos_uint64_t;
#else
typedef long long int khronos_int64_t;
typedef unsigned long long int khronos_uint64_t;
#endif /* __arch64__ */
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#elif 0
/*
* Hypothetical platform with no float or int64 support
*/
typedef int khronos_int32_t;
typedef unsigned int khronos_uint32_t;
#define KHRONOS_SUPPORT_INT64 0
#define KHRONOS_SUPPORT_FLOAT 0
#else
/*
* Generic fallback
*/
#include <stdint.h>
typedef int32_t khronos_int32_t;
typedef uint32_t khronos_uint32_t;
typedef int64_t khronos_int64_t;
typedef uint64_t khronos_uint64_t;
#define KHRONOS_SUPPORT_INT64 1
#define KHRONOS_SUPPORT_FLOAT 1
#endif
/*
* Types that are (so far) the same on all platforms
*/
typedef signed char khronos_int8_t;
typedef unsigned char khronos_uint8_t;
typedef signed short int khronos_int16_t;
typedef unsigned short int khronos_uint16_t;
/*
* Types that differ between LLP64 and LP64 architectures - in LLP64,
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
* to be the only LLP64 architecture in current use.
*/
#ifdef KHRONOS_USE_INTPTR_T
typedef intptr_t khronos_intptr_t;
typedef uintptr_t khronos_uintptr_t;
#elif defined(_WIN64)
typedef signed long long int khronos_intptr_t;
typedef unsigned long long int khronos_uintptr_t;
#else
typedef signed long int khronos_intptr_t;
typedef unsigned long int khronos_uintptr_t;
#endif
#if defined(_WIN64)
typedef signed long long int khronos_ssize_t;
typedef unsigned long long int khronos_usize_t;
#else
typedef signed long int khronos_ssize_t;
typedef unsigned long int khronos_usize_t;
#endif
#if KHRONOS_SUPPORT_FLOAT
/*
* Float type
*/
typedef float khronos_float_t;
#endif
#if KHRONOS_SUPPORT_INT64
/* Time types
*
* These types can be used to represent a time interval in nanoseconds or
* an absolute Unadjusted System Time. Unadjusted System Time is the number
* of nanoseconds since some arbitrary system event (e.g. since the last
* time the system booted). The Unadjusted System Time is an unsigned
* 64 bit value that wraps back to 0 every 584 years. Time intervals
* may be either signed or unsigned.
*/
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
typedef khronos_int64_t khronos_stime_nanoseconds_t;
#endif
/*
* Dummy value used to pad enum types to 32 bits.
*/
#ifndef KHRONOS_MAX_ENUM
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
#endif
/*
* Enumerated boolean type
*
* Values other than zero should be considered to be true. Therefore
* comparisons should not be made against KHRONOS_TRUE.
*/
typedef enum {
KHRONOS_FALSE = 0,
KHRONOS_TRUE = 1,
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
} khronos_boolean_enum_t;
#endif /* __khrplatform_h_ */
+40 -40
View File
@@ -1,40 +1,40 @@
#ifndef SN_INTERNAL
#define SN_INTERNAL
#include <xmmintrin.h>
#define UNSAFE_AS(type, expr) *(type *)&(expr)
#ifdef _MSC_VER
#define _CRT_SECURE_NO_WARNINGS 1
#define WIN32_LEAN_AND_MEAN
#define SN_DECL __cdecl
#define SN_MAT_DECL __cdecl __forceinline
#define SN_API __declspec(dllexport)
#define FORCEINLINE __forceinline
#include <windows.h>
#elif defined(__clang__) || defined(__GNUC__)
#define SN_DECL __attribute__((cdecl))
#define SN_MAT_DECL __attribute__((cdecl)) __attribute__((always_inline))
#define SN_API __attribute__((dllexport))
#define FORCEINLINE __attribute__((always_inline))
#else
#define SN_API
#define SN_DECL
#define SN_MAT_DECL
#define FORCEINLINE
#endif
#if defined(_MSC_VER)
#define SN_ALIGNAS(n) __declspec(align(n))
#else
#define SN_ALIGNAS(n) __attribute__((aligned(n)))
#endif
#define SN_APIDEF
#define PRIVATE static
#define INTERNAL extern
#endif //
#ifndef SN_INTERNAL
#define SN_INTERNAL
#include <xmmintrin.h>
#define UNSAFE_AS(type, expr) *(type *)&(expr)
#ifdef _MSC_VER
#define _CRT_SECURE_NO_WARNINGS 1
#define WIN32_LEAN_AND_MEAN
#define SN_DECL __cdecl
#define SN_MAT_DECL __cdecl __forceinline
#define SN_API __declspec(dllexport)
#define FORCEINLINE __forceinline
#include <windows.h>
#elif defined(__clang__) || defined(__GNUC__)
#define SN_DECL __attribute__((cdecl))
#define SN_MAT_DECL __attribute__((cdecl)) __attribute__((always_inline))
#define SN_API __attribute__((dllexport))
#define FORCEINLINE __attribute__((always_inline))
#else
#define SN_API
#define SN_DECL
#define SN_MAT_DECL
#define FORCEINLINE
#endif
#if defined(_MSC_VER)
#define SN_ALIGNAS(n) __declspec(align(n))
#else
#define SN_ALIGNAS(n) __attribute__((aligned(n)))
#endif
#define SN_APIDEF
#define PRIVATE static
#define INTERNAL extern
#endif //
+123 -123
View File
@@ -1,123 +1,123 @@
#ifndef SSC_INTRIN
#define SSC_INTRIN
#define SSC_INTRIN_HEAD
#include "StgSharpNative.h"
#include "sn_intrinsic.matkernel.h"
#include <immintrin.h>
#include <smmintrin.h>
#include <stdint.h>
#ifdef _MSC_VER
#include <intrin.h>
#include <isa_availability.h>
#endif
#define LASTTWO(x) (x & 3)
#define LAST(x) (x & 3)
#define get_align_begin(x) ((x + 15) & (~15))
#define SSE_INSERT(source, target, reset3, reset2, reset1, reset0) \
(LASTTWO(source - 1) << 6) | (LASTTWO(target - 1) << 4) | (LAST(reset3) << 3) | \
(LAST(reset2) << 2) | (LAST(reset1) << 1) | LAST(reset0)
#define SSE_INSERT_SIMPLE(source, target) SSE_INSERT(source, target, 0, 0, 0, 0)
#define M256_PERMUTE(s3, s2, s1, s0) \
((LASTTWO(s3) << 6) | (LASTTWO(s2) << 4) | (LASTTWO(s1) << 2) | (LASTTWO(s0)))
#define BIT_CVRT(pack, index, T) *(T *)(pack->data + index)
#define zero_vec _mm_setzero_ps()
#define zero_vec_256 _mm256_setzero_ps()
#define SPAN(T) \
struct SPAN_T { \
T *pointer; \
size_t length; \
};
typedef union uint64_u {
uint64_t u64;
uint32_t u32[2];
} uint64_u;
typedef struct mat_kernel mat_kernel;
typedef struct mat_panel mat_panel;
typedef union scalar_pack {
uint64_t data[8];
} scalar_pack;
/* Mirrors StgSharp.Mathematics.Numeric.MatrixParallelTaskPackage<T> (128 bytes). */
#define MAT_TASK(T) \
struct { \
MAT_KERNEL(T) * mat_0; /* Offset 0: 1st matrix kernel base */ \
MAT_KERNEL(T) * mat_1; /* Offset 8: 2nd matrix kernel base */ \
MAT_KERNEL(T) * mat_2; /* Offset 16: 3rd matrix kernel base */ \
void *scalar; /* Offset 24: scalar pack */ \
int32_t x; /* Offset 32: row index of the result tile */ \
int32_t y; /* Offset 36: column index of the result tile */ \
int32_t z; /* Offset 40: column index of the result tile */ \
int32_t common_x; /* Offset 44: row index of the result tile */ \
int32_t common_y; /* Offset 48: column index of the result tile */ \
int32_t common_z; /* Offset 52: column index of the result tile */ \
uint32_t mask; /* Offset 56: mask for task schedualing, not useful in C side */ \
uint32_t reverse; /* Offset 60: reserved for future use */ \
scalar_pack padding; /* Offset 64: padding to make the struct size 128 bytes */ \
}
typedef struct matrix_task matrix_task;
#if defined(__cplusplus)
static_assert(sizeof(matrix_task) == 128, "matrix_parallel_task_package size mismatch");
#elif defined(__STDC_VERSION__)
static_assert(sizeof(MAT_TASK(float)) == 128, "matrix_parallel_task_package size mismatch");
#endif
typedef void(SN_DECL *UNI_MK_PROC)(matrix_task *task);
typedef void(SN_DECL *UNI_SK_PROC)(mat_kernel const *left, mat_kernel const *right,
mat_kernel *restrict ans, uint64_t scalar);
typedef void(SN_DECL *VECTORNORMALIZEPROC)(__m128 *source, __m128 *target);
typedef void(SN_DECL *DOTPROC)(void *transpose, __m128 *vector, __m128 *ans);
typedef uint64_t(SN_DECL *FACTORIALROC)(int n);
#pragma region string
typedef int(SN_DECL *HASH)(byte const *str, int length);
typedef int(SN_DECL *INDEX_PAIR)(short const *stram, uint32_t target, int length);
#pragma endregion
typedef struct mat_mk_intrinsic {
UNI_MK_PROC add;
UNI_MK_PROC fill;
UNI_MK_PROC scalar_mul;
UNI_MK_PROC sub;
UNI_MK_PROC transpose;
UNI_MK_PROC fma;
UNI_MK_PROC pivot;
} mat_mk_intrinsic;
typedef struct mat_sk_intrinsic {
UNI_SK_PROC add;
UNI_SK_PROC fill;
UNI_SK_PROC scalar_mul;
UNI_SK_PROC sub;
UNI_SK_PROC transpose;
UNI_SK_PROC fma;
UNI_SK_PROC pivot;
} mat_sk_intrinsic;
// Mirrors C# IntrinsicContext field order so managed/unmanaged layouts stay in sync.
typedef struct sn_intrinsic {
HASH city_hash_simplify;
FACTORIALROC factorial_simd;
VECTORNORMALIZEPROC vec_f32_normalize_3;
mat_mk_intrinsic mat_mk[0x0a];
mat_sk_intrinsic mat_sk[0x0a];
} sn_intrinsic;
typedef enum elment_mask { F32 = 0, F64 = 1, I32 = 2, I64 = 3 } element_mask;
#include "sn_target.h"
#endif
#ifndef SSC_INTRIN
#define SSC_INTRIN
#define SSC_INTRIN_HEAD
#include "StgSharpNative.h"
#include "sn_intrinsic.matkernel.h"
#include <immintrin.h>
#include <smmintrin.h>
#include <stdint.h>
#ifdef _MSC_VER
#include <intrin.h>
#include <isa_availability.h>
#endif
#define LASTTWO(x) (x & 3)
#define LAST(x) (x & 3)
#define get_align_begin(x) ((x + 15) & (~15))
#define SSE_INSERT(source, target, reset3, reset2, reset1, reset0) \
(LASTTWO(source - 1) << 6) | (LASTTWO(target - 1) << 4) | (LAST(reset3) << 3) | \
(LAST(reset2) << 2) | (LAST(reset1) << 1) | LAST(reset0)
#define SSE_INSERT_SIMPLE(source, target) SSE_INSERT(source, target, 0, 0, 0, 0)
#define M256_PERMUTE(s3, s2, s1, s0) \
((LASTTWO(s3) << 6) | (LASTTWO(s2) << 4) | (LASTTWO(s1) << 2) | (LASTTWO(s0)))
#define BIT_CVRT(pack, index, T) *(T *)(pack->data + index)
#define zero_vec _mm_setzero_ps()
#define zero_vec_256 _mm256_setzero_ps()
#define SPAN(T) \
struct SPAN_T { \
T *pointer; \
size_t length; \
};
typedef union uint64_u {
uint64_t u64;
uint32_t u32[2];
} uint64_u;
typedef struct mat_kernel mat_kernel;
typedef struct mat_panel mat_panel;
typedef union scalar_pack {
uint64_t data[8];
} scalar_pack;
/* Mirrors StgSharp.Mathematics.Numeric.MatrixParallelTaskPackage<T> (128 bytes). */
#define MAT_TASK(T) \
struct { \
MAT_KERNEL(T) * mat_0; /* Offset 0: 1st matrix kernel base */ \
MAT_KERNEL(T) * mat_1; /* Offset 8: 2nd matrix kernel base */ \
MAT_KERNEL(T) * mat_2; /* Offset 16: 3rd matrix kernel base */ \
void *scalar; /* Offset 24: scalar pack */ \
int32_t x; /* Offset 32: row index of the result tile */ \
int32_t y; /* Offset 36: column index of the result tile */ \
int32_t z; /* Offset 40: column index of the result tile */ \
int32_t common_x; /* Offset 44: row index of the result tile */ \
int32_t common_y; /* Offset 48: column index of the result tile */ \
int32_t common_z; /* Offset 52: column index of the result tile */ \
uint32_t mask; /* Offset 56: mask for task schedualing, not useful in C side */ \
uint32_t reverse; /* Offset 60: reserved for future use */ \
scalar_pack padding; /* Offset 64: padding to make the struct size 128 bytes */ \
}
typedef struct matrix_task matrix_task;
#if defined(__cplusplus)
static_assert(sizeof(matrix_task) == 128, "matrix_parallel_task_package size mismatch");
#elif defined(__STDC_VERSION__)
static_assert(sizeof(MAT_TASK(float)) == 128, "matrix_parallel_task_package size mismatch");
#endif
typedef void(SN_DECL *UNI_MK_PROC)(matrix_task *task);
typedef void(SN_DECL *UNI_SK_PROC)(mat_kernel const *left, mat_kernel const *right,
mat_kernel *restrict ans, uint64_t scalar);
typedef void(SN_DECL *VECTORNORMALIZEPROC)(__m128 *source, __m128 *target);
typedef void(SN_DECL *DOTPROC)(void *transpose, __m128 *vector, __m128 *ans);
typedef uint64_t(SN_DECL *FACTORIALROC)(int n);
#pragma region string
typedef int(SN_DECL *HASH)(byte const *str, int length);
typedef int(SN_DECL *INDEX_PAIR)(short const *stram, uint32_t target, int length);
#pragma endregion
typedef struct mat_mk_intrinsic {
UNI_MK_PROC add;
UNI_MK_PROC fill;
UNI_MK_PROC scalar_mul;
UNI_MK_PROC sub;
UNI_MK_PROC transpose;
UNI_MK_PROC fma;
UNI_MK_PROC pivot;
} mat_mk_intrinsic;
typedef struct mat_sk_intrinsic {
UNI_SK_PROC add;
UNI_SK_PROC fill;
UNI_SK_PROC scalar_mul;
UNI_SK_PROC sub;
UNI_SK_PROC transpose;
UNI_SK_PROC fma;
UNI_SK_PROC pivot;
} mat_sk_intrinsic;
// Mirrors C# IntrinsicContext field order so managed/unmanaged layouts stay in sync.
typedef struct sn_intrinsic {
HASH city_hash_simplify;
FACTORIALROC factorial_simd;
VECTORNORMALIZEPROC vec_f32_normalize_3;
mat_mk_intrinsic mat_mk[0x0a];
mat_sk_intrinsic mat_sk[0x0a];
} sn_intrinsic;
typedef enum elment_mask { F32 = 0, F64 = 1, I32 = 2, I64 = 3 } element_mask;
#include "sn_target.h"
#endif
+84 -84
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@@ -1,84 +1,84 @@
#ifndef SN_TARGET
#define SN_TARGET
#include "sn_internal.h"
#include <stdint.h>
#define SN_OS_WINDOWS 0
#define SN_OS_LINUX 1
#define SN_OS_MACOS 2
#define SN_OS_IOS 3
#define SN_OS_ANDROID 4
#define SN_OS_UNKNOWN 5
#define SN_ARCH_X86_64 0
#define SN_ARCH_ARM64 1
#define SN_ARCH_RISCV64 2
#define SN_ARCH_PPC64le 3
#if defined(_M_X64) || defined(_M_AMD64) || defined(__x86_64__) || defined(__amd64__)
#define SN_CURRENT_ARCH SN_ARCH_X86_64
#elif defined(_M_ARM64) || defined(__aarch64__)
#define SN_CURRENT_ARCH SN_ARCH_ARM64
#elif defined(_M_ARM) || defined(__arm__)
#define SN_CURRENT_ARCH SN_ARCH_ARM32
#elif defined(_M_IX86) || defined(__i386__)
#define SN_CURRENT_ARCH SN_ARCH_X86_32
#elif defined(__powerpc64__) && defined(__LITTLE_ENDIAN__)
#define SN_CURRENT_ARCH SN_ARCH_PPC64LE
#elif defined(__riscv) && (__riscv_xlen == 64)
#define SN_CURRENT_ARCH SN_ARCH_RISCV64
#else
#error "SN: Unsupported target architecture"
#endif
/*
* Target selection policy:
* - Default (no SN_EXTERN_TARGET): fixed Windows + x86_64.
* - External (SN_EXTERN_TARGET): build system must provide SN_OS and SN_ARCH.
*/
#ifndef SN_EXTERN_TARGET
#define SN_OS_TARGET SN_OS_WINDOWS
#define SN_ARCH_TARGET SN_ARCH_X86_64
#else
#ifndef SN_OS_TARGET
#error "SN_EXTERN_TARGET is defined but SN_OS is not provided."
#endif
#ifndef SN_ARCH_TARGET
#error "SN_EXTERN_TARGET is defined but SN_ARCH is not provided."
#endif
/* Validate externally supplied values are within known enum constants. */
#if (SN_OS_TARGET != SN_OS_WINDOWS) && (SN_OS_TARGET != SN_OS_LINUX) && \
(SN_OS_TARGET != SN_OS_MACOS) && (SN_OS_TARGET != SN_OS_IOS) && \
(SN_OS_TARGET != SN_OS_ANDROID) && (SN_OS_TARGET != SN_OS_UNKNOWN)
#error "SN_OS has an invalid value. Use SN_OS_<...> enum constants."
#endif
#if (SN_ARCH_TARGET != SN_ARCH_X86_64) && (SN_ARCH_TARGET != SN_ARCH_ARM64) && \
(SN_ARCH_TARGET != SN_ARCH_RISCV64) && (SN_ARCH_TARGET != SN_ARCH_PPC64le)
#error "SN_ARCH has an invalid value. Use SN_ARCH_<...> enum constants."
#endif
#endif
#define SN_IS_OS(os) ((SN_OS_TARGET) == (os))
#define SN_IS_ARCH(arch) ((SN_ARCH_TARGET) == (arch))
typedef union SIMDID {
uint64_t mask;
char make_byte[8];
} SIMDID;
#endif // SN_TARGET
#ifndef SN_TARGET
#define SN_TARGET
#include "sn_internal.h"
#include <stdint.h>
#define SN_OS_WINDOWS 0
#define SN_OS_LINUX 1
#define SN_OS_MACOS 2
#define SN_OS_IOS 3
#define SN_OS_ANDROID 4
#define SN_OS_UNKNOWN 5
#define SN_ARCH_X86_64 0
#define SN_ARCH_ARM64 1
#define SN_ARCH_RISCV64 2
#define SN_ARCH_PPC64le 3
#if defined(_M_X64) || defined(_M_AMD64) || defined(__x86_64__) || defined(__amd64__)
#define SN_CURRENT_ARCH SN_ARCH_X86_64
#elif defined(_M_ARM64) || defined(__aarch64__)
#define SN_CURRENT_ARCH SN_ARCH_ARM64
#elif defined(_M_ARM) || defined(__arm__)
#define SN_CURRENT_ARCH SN_ARCH_ARM32
#elif defined(_M_IX86) || defined(__i386__)
#define SN_CURRENT_ARCH SN_ARCH_X86_32
#elif defined(__powerpc64__) && defined(__LITTLE_ENDIAN__)
#define SN_CURRENT_ARCH SN_ARCH_PPC64LE
#elif defined(__riscv) && (__riscv_xlen == 64)
#define SN_CURRENT_ARCH SN_ARCH_RISCV64
#else
#error "SN: Unsupported target architecture"
#endif
/*
* Target selection policy:
* - Default (no SN_EXTERN_TARGET): fixed Windows + x86_64.
* - External (SN_EXTERN_TARGET): build system must provide SN_OS and SN_ARCH.
*/
#ifndef SN_EXTERN_TARGET
#define SN_OS_TARGET SN_OS_WINDOWS
#define SN_ARCH_TARGET SN_ARCH_X86_64
#else
#ifndef SN_OS_TARGET
#error "SN_EXTERN_TARGET is defined but SN_OS is not provided."
#endif
#ifndef SN_ARCH_TARGET
#error "SN_EXTERN_TARGET is defined but SN_ARCH is not provided."
#endif
/* Validate externally supplied values are within known enum constants. */
#if (SN_OS_TARGET != SN_OS_WINDOWS) && (SN_OS_TARGET != SN_OS_LINUX) && \
(SN_OS_TARGET != SN_OS_MACOS) && (SN_OS_TARGET != SN_OS_IOS) && \
(SN_OS_TARGET != SN_OS_ANDROID) && (SN_OS_TARGET != SN_OS_UNKNOWN)
#error "SN_OS has an invalid value. Use SN_OS_<...> enum constants."
#endif
#if (SN_ARCH_TARGET != SN_ARCH_X86_64) && (SN_ARCH_TARGET != SN_ARCH_ARM64) && \
(SN_ARCH_TARGET != SN_ARCH_RISCV64) && (SN_ARCH_TARGET != SN_ARCH_PPC64le)
#error "SN_ARCH has an invalid value. Use SN_ARCH_<...> enum constants."
#endif
#endif
#define SN_IS_OS(os) ((SN_OS_TARGET) == (os))
#define SN_IS_ARCH(arch) ((SN_ARCH_TARGET) == (arch))
typedef union SIMDID {
uint64_t mask;
char make_byte[8];
} SIMDID;
#endif // SN_TARGET
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