Normalize all existing files to LF
This commit is contained in:
@@ -1,59 +1,59 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="Monitor"
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// Project: StgSharp
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||||
// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
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||||
//
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||||
// -----------------------------------------------------------------------
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||||
// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp.Graphics
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{
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public static class GraphicsEnvironment
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{
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private static IntPtr[] _monitorsHandleArray;
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public static unsafe ReadOnlySpan<IntPtr> MonitorsHandleArray
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{
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get
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{
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if (_monitorsHandleArray == null)
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{
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int count = 0;
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IntPtr* arrayHandle = GraphicFramework.glfwGetMonitors(&count);
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_monitorsHandleArray = new IntPtr[count];
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Marshal.Copy((IntPtr)arrayHandle, _monitorsHandleArray, 0, count);
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Marshal.FreeHGlobal((IntPtr)arrayHandle);
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}
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return _monitorsHandleArray;
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}
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}
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}
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}
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// file="Monitor"
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// Project: StgSharp
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||||
// AuthorGroup: Nitload Space
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||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
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||||
// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp.Graphics
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{
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public static class GraphicsEnvironment
|
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{
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private static IntPtr[] _monitorsHandleArray;
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public static unsafe ReadOnlySpan<IntPtr> MonitorsHandleArray
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||||
{
|
||||
get
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||||
{
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||||
if (_monitorsHandleArray == null)
|
||||
{
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int count = 0;
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IntPtr* arrayHandle = GraphicFramework.glfwGetMonitors(&count);
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_monitorsHandleArray = new IntPtr[count];
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Marshal.Copy((IntPtr)arrayHandle, _monitorsHandleArray, 0, count);
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Marshal.FreeHGlobal((IntPtr)arrayHandle);
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}
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return _monitorsHandleArray;
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}
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}
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}
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}
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@@ -1,58 +1,58 @@
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//-----------------------------------------------------------------------
|
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// -----------------------------------------------------------------------
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// file="GraphicInitializer"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
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||||
// -----------------------------------------------------------------------
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||||
|
||||
using StgSharp;
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||||
using System;
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using System.Collections.Generic;
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||||
using System.Linq;
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||||
using System.Text;
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||||
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using System.Threading.Tasks;
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||||
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||||
namespace StgSharp.Graphics
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{
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public class GraphicModuel : IStaticModule
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{
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public string ModuleName => "Graphics";
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public void InitializeModule(IModuleInitializeProfile profile)
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{
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GraphicFramework.LoadGlfw();
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if (GraphicFramework.glfwInit() == 0) {
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throw new Exception("Failed to init system graphic environment.");
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}
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}
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public void UninitializeModule()
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||||
{
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GraphicFramework.glfwTerminate();
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||||
}
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||||
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||||
}
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||||
}
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||||
//-----------------------------------------------------------------------
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||||
// -----------------------------------------------------------------------
|
||||
// file="GraphicInitializer"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
|
||||
using StgSharp;
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||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.Linq;
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||||
using System.Text;
|
||||
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||||
using System.Threading.Tasks;
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||||
|
||||
namespace StgSharp.Graphics
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||||
{
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||||
public class GraphicModuel : IStaticModule
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||||
{
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||||
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||||
public string ModuleName => "Graphics";
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||||
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||||
public void InitializeModule(IModuleInitializeProfile profile)
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||||
{
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GraphicFramework.LoadGlfw();
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||||
if (GraphicFramework.glfwInit() == 0) {
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||||
throw new Exception("Failed to init system graphic environment.");
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||||
}
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||||
}
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||||
public void UninitializeModule()
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||||
{
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GraphicFramework.glfwTerminate();
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}
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}
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}
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+178
-178
@@ -1,187 +1,187 @@
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//-----------------------------------------------------------------------
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||||
// -----------------------------------------------------------------------
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// file="Image.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Image.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public class Image : IImageProvider
|
||||
{
|
||||
|
||||
private byte[] _data;
|
||||
private ImageInfo _rawInfo;
|
||||
private int _pixelUpdateCount = 0;
|
||||
|
||||
internal unsafe Image()
|
||||
{
|
||||
_rawInfo = new ImageInfo();
|
||||
}
|
||||
|
||||
internal Image(ImageInfo information)
|
||||
{
|
||||
_rawInfo = information;
|
||||
using System;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public class Image : IImageProvider
|
||||
{
|
||||
|
||||
private byte[] _data;
|
||||
private ImageInfo _rawInfo;
|
||||
private int _pixelUpdateCount = 0;
|
||||
|
||||
internal unsafe Image()
|
||||
{
|
||||
_rawInfo = new ImageInfo();
|
||||
}
|
||||
|
||||
internal Image(ImageInfo information)
|
||||
{
|
||||
_rawInfo = information;
|
||||
_data = [];
|
||||
|
||||
// int length = _rawInfo.width * _rawInfo.height * _rawInfo.channel;
|
||||
}
|
||||
|
||||
public (int width, int height) Size
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => (_rawInfo.Width, _rawInfo.Height);
|
||||
}
|
||||
|
||||
public byte[] PixelBuffer
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((_data.Length == 0) || (_data == null))
|
||||
{
|
||||
GetBytes();
|
||||
return _data!;
|
||||
}
|
||||
return _data;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public (int width, int height) Size
|
||||
{
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
get => (_rawInfo.Width, _rawInfo.Height);
|
||||
}
|
||||
|
||||
public byte[] PixelBuffer
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((_data.Length == 0) || (_data == null))
|
||||
{
|
||||
GetBytes();
|
||||
return _data!;
|
||||
}
|
||||
return _data;
|
||||
}
|
||||
}
|
||||
|
||||
public ImageChannel Channel => _rawInfo.Channel;
|
||||
|
||||
/// <summary>
|
||||
/// Hash code of time pixels updated last time.
|
||||
/// <summary>
|
||||
/// Hash code of time pixels updated last time.
|
||||
/// </summary>
|
||||
public int PixelUpdateCount
|
||||
{
|
||||
get => _pixelUpdateCount;
|
||||
internal set => _pixelUpdateCount = value;
|
||||
}
|
||||
|
||||
public int ChannelCount => _rawInfo.ChannelCount;
|
||||
|
||||
public int Height
|
||||
{
|
||||
get => _rawInfo.Height;
|
||||
internal set => _rawInfo.Height = value;
|
||||
}
|
||||
|
||||
public int Width
|
||||
{
|
||||
get => _rawInfo.Width;
|
||||
internal set => _rawInfo.Width = value;
|
||||
}
|
||||
|
||||
public int PixelSize => ImageInfo.GetPixelSize(_rawInfo.pixelLayout, _rawInfo.Channel);
|
||||
|
||||
public PixelChannelLayout PixelLayout
|
||||
{
|
||||
get => _rawInfo.pixelLayout;
|
||||
private set => _rawInfo.pixelLayout = value;
|
||||
}
|
||||
|
||||
internal ref byte[] Data => ref _data;
|
||||
|
||||
public void FromBytes(byte[] stream) { }
|
||||
|
||||
public static unsafe Image FromFile(string route, ImageLoader loader)
|
||||
{
|
||||
Image ret = new Image();
|
||||
fixed (ImageInfo* iptr = &ret._rawInfo) {
|
||||
GraphicFramework.InternalLoadImage(route, iptr, loader);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static Image FromMemory((int width, int height) size, ImageChannel channel, byte[] stream)
|
||||
{
|
||||
ImageInfo _info = new ImageInfo
|
||||
{
|
||||
Height = size.height,
|
||||
Width = size.width,
|
||||
Channel = channel,
|
||||
StreamPtr = IntPtr.Zero
|
||||
};
|
||||
Image ret = new Image(_info);
|
||||
ret.PixelLayout = PixelChannelLayout.Byte;
|
||||
ret._data = stream;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static Image FromMemory(
|
||||
(int width, int height) size,
|
||||
ImageChannel channel,
|
||||
PixelChannelLayout layout,
|
||||
byte[] stream)
|
||||
{
|
||||
ImageInfo _info = new ImageInfo
|
||||
{
|
||||
Height = size.height,
|
||||
Width = size.width,
|
||||
Channel = channel,
|
||||
StreamPtr = IntPtr.Zero
|
||||
};
|
||||
Image ret = new Image(_info);
|
||||
ret.PixelLayout = layout;
|
||||
ret._data = stream;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public unsafe byte[] GetBytes()
|
||||
{
|
||||
if (_data.Length == 0)
|
||||
{
|
||||
int size = Width * Height * ImageInfo.GetPixelSize(PixelLayout, Channel);
|
||||
_data = new Span<byte>((byte*)_rawInfo.StreamPtr, size).ToArray();
|
||||
fixed (ImageInfo* pptr = &_rawInfo) {
|
||||
GraphicFramework.InternalUnloadImage(pptr);
|
||||
}
|
||||
_rawInfo.StreamPtr = IntPtr.Zero;
|
||||
}
|
||||
return _data;
|
||||
}
|
||||
|
||||
public Image ProvideImage()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
internal static Image FromMemory(ImageInfo info, byte[] data, int operationCount)
|
||||
{
|
||||
return new Image
|
||||
{
|
||||
_rawInfo = info,
|
||||
_data = data,
|
||||
_pixelUpdateCount = operationCount
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
public int PixelUpdateCount
|
||||
{
|
||||
get => _pixelUpdateCount;
|
||||
internal set => _pixelUpdateCount = value;
|
||||
}
|
||||
|
||||
public int ChannelCount => _rawInfo.ChannelCount;
|
||||
|
||||
public int Height
|
||||
{
|
||||
get => _rawInfo.Height;
|
||||
internal set => _rawInfo.Height = value;
|
||||
}
|
||||
|
||||
public int Width
|
||||
{
|
||||
get => _rawInfo.Width;
|
||||
internal set => _rawInfo.Width = value;
|
||||
}
|
||||
|
||||
public int PixelSize => ImageInfo.GetPixelSize(_rawInfo.pixelLayout, _rawInfo.Channel);
|
||||
|
||||
public PixelChannelLayout PixelLayout
|
||||
{
|
||||
get => _rawInfo.pixelLayout;
|
||||
private set => _rawInfo.pixelLayout = value;
|
||||
}
|
||||
|
||||
internal ref byte[] Data => ref _data;
|
||||
|
||||
public void FromBytes(byte[] stream) { }
|
||||
|
||||
public static unsafe Image FromFile(string route, ImageLoader loader)
|
||||
{
|
||||
Image ret = new Image();
|
||||
fixed (ImageInfo* iptr = &ret._rawInfo) {
|
||||
GraphicFramework.InternalLoadImage(route, iptr, loader);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static Image FromMemory((int width, int height) size, ImageChannel channel, byte[] stream)
|
||||
{
|
||||
ImageInfo _info = new ImageInfo
|
||||
{
|
||||
Height = size.height,
|
||||
Width = size.width,
|
||||
Channel = channel,
|
||||
StreamPtr = IntPtr.Zero
|
||||
};
|
||||
Image ret = new Image(_info);
|
||||
ret.PixelLayout = PixelChannelLayout.Byte;
|
||||
ret._data = stream;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static Image FromMemory(
|
||||
(int width, int height) size,
|
||||
ImageChannel channel,
|
||||
PixelChannelLayout layout,
|
||||
byte[] stream)
|
||||
{
|
||||
ImageInfo _info = new ImageInfo
|
||||
{
|
||||
Height = size.height,
|
||||
Width = size.width,
|
||||
Channel = channel,
|
||||
StreamPtr = IntPtr.Zero
|
||||
};
|
||||
Image ret = new Image(_info);
|
||||
ret.PixelLayout = layout;
|
||||
ret._data = stream;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public unsafe byte[] GetBytes()
|
||||
{
|
||||
if (_data.Length == 0)
|
||||
{
|
||||
int size = Width * Height * ImageInfo.GetPixelSize(PixelLayout, Channel);
|
||||
_data = new Span<byte>((byte*)_rawInfo.StreamPtr, size).ToArray();
|
||||
fixed (ImageInfo* pptr = &_rawInfo) {
|
||||
GraphicFramework.InternalUnloadImage(pptr);
|
||||
}
|
||||
_rawInfo.StreamPtr = IntPtr.Zero;
|
||||
}
|
||||
return _data;
|
||||
}
|
||||
|
||||
public Image ProvideImage()
|
||||
{
|
||||
return this;
|
||||
}
|
||||
|
||||
internal static Image FromMemory(ImageInfo info, byte[] data, int operationCount)
|
||||
{
|
||||
return new Image
|
||||
{
|
||||
_rawInfo = info,
|
||||
_data = data,
|
||||
_pixelUpdateCount = operationCount
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,276 +1,276 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="TextureGL"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="TextureGL"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Mathematics;
|
||||
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public sealed unsafe class TextureGL
|
||||
{
|
||||
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Graphics.OpenGL
|
||||
{
|
||||
public sealed unsafe class TextureGL
|
||||
{
|
||||
|
||||
private int currentEditingTextureIndex;
|
||||
|
||||
private OpenGLFunction _gl;
|
||||
internal GlHandle[] _textureHandle;
|
||||
|
||||
internal TextureGL(int count, glRender binding)
|
||||
{
|
||||
// sourceList = new Image[count];
|
||||
this._gl = binding.GL;
|
||||
_textureHandle = _gl.GenTextures(count);
|
||||
}
|
||||
|
||||
public GlHandle this[int index]
|
||||
{
|
||||
get => _textureHandle[index];
|
||||
}
|
||||
|
||||
public int Count
|
||||
{
|
||||
get => _textureHandle.Length;
|
||||
private OpenGLFunction _gl;
|
||||
internal GlHandle[] _textureHandle;
|
||||
|
||||
internal TextureGL(int count, glRender binding)
|
||||
{
|
||||
// sourceList = new Image[count];
|
||||
this._gl = binding.GL;
|
||||
_textureHandle = _gl.GenTextures(count);
|
||||
}
|
||||
|
||||
public GlHandle this[int index]
|
||||
{
|
||||
get => _textureHandle[index];
|
||||
}
|
||||
|
||||
public int Count
|
||||
{
|
||||
get => _textureHandle.Length;
|
||||
}
|
||||
|
||||
// internal Image[] sourceList;
|
||||
|
||||
public int IndexOfCurrentTexture
|
||||
{
|
||||
get => currentEditingTextureIndex;
|
||||
}
|
||||
|
||||
internal OpenGLFunction GL => _gl;
|
||||
|
||||
public void ActivateAs(TextureUnit unit)
|
||||
{
|
||||
_gl.ActiveTextureUnit((uint)unit);
|
||||
}
|
||||
|
||||
public void Bind2D(int index)
|
||||
{
|
||||
currentEditingTextureIndex = index;
|
||||
_gl.BindTexture(glConst.TEXTURE_2D, _textureHandle[index]);
|
||||
public int IndexOfCurrentTexture
|
||||
{
|
||||
get => currentEditingTextureIndex;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load an <see cref="Image" /> to certain texture.
|
||||
internal OpenGLFunction GL => _gl;
|
||||
|
||||
public void ActivateAs(TextureUnit unit)
|
||||
{
|
||||
_gl.ActiveTextureUnit((uint)unit);
|
||||
}
|
||||
|
||||
public void Bind2D(int index)
|
||||
{
|
||||
currentEditingTextureIndex = index;
|
||||
_gl.BindTexture(glConst.TEXTURE_2D, _textureHandle[index]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load an <see cref="Image" /> to certain texture.
|
||||
/// </summary>
|
||||
/// <param _label="index">
|
||||
///
|
||||
/// <param _label="index">
|
||||
///
|
||||
/// </param>
|
||||
/// <param _label="i">
|
||||
///
|
||||
/// <param _label="i">
|
||||
///
|
||||
/// </param>
|
||||
public unsafe void LoadTexture(int index, Image i)
|
||||
{
|
||||
byte[] handle = i.PixelBuffer;
|
||||
_gl.TextureImage2d(Texture2DTarget.Texture2D, 0, i.Channel, i.Width, i.Height, i.Channel, i.PixelLayout,
|
||||
pixels:handle);
|
||||
_gl.GenerateMipmap(Texture2DTarget.Texture2D);
|
||||
public unsafe void LoadTexture(int index, Image i)
|
||||
{
|
||||
byte[] handle = i.PixelBuffer;
|
||||
_gl.TextureImage2d(Texture2DTarget.Texture2D, 0, i.Channel, i.Width, i.Height, i.Channel, i.PixelLayout,
|
||||
pixels:handle);
|
||||
_gl.GenerateMipmap(Texture2DTarget.Texture2D);
|
||||
}
|
||||
|
||||
#region texture setting
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Set2dFilterProperty(int index, TextureFilter onMinify, TextureFilter onMagnify)
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Set2dFilterProperty(int index, TextureFilter onMinify, TextureFilter onMagnify)
|
||||
{
|
||||
#if DEBUG
|
||||
if (index != currentEditingTextureIndex)
|
||||
{
|
||||
if (index != currentEditingTextureIndex)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Texture to be editted is not the one being activated.");
|
||||
"Texture to be editted is not the one being activated.");
|
||||
}
|
||||
#endif
|
||||
_gl.TextureParameter(glConst.TEXTURE_2D, glConst.TEXTURE_MIN_FILTER, (int)onMinify);
|
||||
_gl.TextureParameter(glConst.TEXTURE_2D, glConst.TEXTURE_MIN_FILTER, (int)onMinify);
|
||||
_gl.TextureParameter(glConst.TEXTURE_2D, glConst.TEXTURE_MAG_FILTER,
|
||||
(int)onMagnify);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Set2dWrapProperty(int index, TextureWrap onHorizontial, TextureWrap onVertical)
|
||||
(int)onMagnify);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Set2dWrapProperty(int index, TextureWrap onHorizontial, TextureWrap onVertical)
|
||||
{
|
||||
#if DEBUG
|
||||
if (index != currentEditingTextureIndex)
|
||||
{
|
||||
if (index != currentEditingTextureIndex)
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
"Texture to be editted is not the one being activated.");
|
||||
"Texture to be editted is not the one being activated.");
|
||||
}
|
||||
#endif
|
||||
_gl.TextureParameter(glConst.TEXTURE_2D, glConst.TEXTURE_WRAP_S,
|
||||
(int)onHorizontial);
|
||||
_gl.TextureParameter(glConst.TEXTURE_2D, glConst.TEXTURE_WRAP_T, (int)onVertical);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Set2dProperty(int index, TextureProperty property)
|
||||
{
|
||||
Set2dFilterProperty(index, property.FilterOnMinify, property.FilterOnMagnify);
|
||||
Set2dWrapProperty(index, property.WrapOnHorizontial, property.WrapOnVertical);
|
||||
(int)onHorizontial);
|
||||
_gl.TextureParameter(glConst.TEXTURE_2D, glConst.TEXTURE_WRAP_T, (int)onVertical);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Set2dProperty(int index, TextureProperty property)
|
||||
{
|
||||
Set2dFilterProperty(index, property.FilterOnMinify, property.FilterOnMagnify);
|
||||
Set2dWrapProperty(index, property.WrapOnHorizontial, property.WrapOnVertical);
|
||||
}
|
||||
|
||||
#endregion texture setting
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct TextureProperty
|
||||
{
|
||||
|
||||
[FieldOffset(0)] private M128 mask;
|
||||
[FieldOffset(0)] private TextureFilter mag;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct TextureProperty
|
||||
{
|
||||
|
||||
[FieldOffset(0)] private M128 mask;
|
||||
[FieldOffset(0)] private TextureFilter mag;
|
||||
[FieldOffset(4)] private TextureFilter min;
|
||||
|
||||
[FieldOffset(8)] private TextureWrap hori;
|
||||
[FieldOffset(12)] private TextureWrap vert;
|
||||
|
||||
public TextureProperty(
|
||||
TextureFilter onMagnify,
|
||||
TextureFilter onMinify,
|
||||
TextureWrap onHorizontial,
|
||||
TextureWrap onVertical)
|
||||
{
|
||||
FilterOnMagnify = onMagnify;
|
||||
FilterOnMinify = onMinify;
|
||||
WrapOnHorizontial = onHorizontial;
|
||||
WrapOnVertical = onVertical;
|
||||
}
|
||||
|
||||
public TextureFilter FilterOnMagnify
|
||||
{
|
||||
get => mag;
|
||||
set => mag = value;
|
||||
}
|
||||
|
||||
public TextureFilter FilterOnMinify
|
||||
{
|
||||
get => min;
|
||||
set => min = value;
|
||||
}
|
||||
|
||||
public TextureWrap WrapOnHorizontial
|
||||
{
|
||||
get => hori;
|
||||
set => hori = value;
|
||||
}
|
||||
|
||||
public TextureWrap WrapOnVertical
|
||||
{
|
||||
get => vert;
|
||||
set => vert = value;
|
||||
}
|
||||
|
||||
public override bool Equals([NotNullWhen(true)] object obj)
|
||||
{
|
||||
return base.Equals(obj);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(FilterOnMagnify, FilterOnMagnify, WrapOnHorizontial, WrapOnVertical);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"FilterOnMagnify:{FilterOnMagnify}, " + $"FilterOnMagnify:{FilterOnMagnify}, " + $"WrapOnHorizontial:{WrapOnHorizontial}, " + $"WrapOnVertical:{WrapOnVertical}";
|
||||
}
|
||||
|
||||
public static bool operator !=(TextureProperty left, TextureProperty right)
|
||||
{
|
||||
return left.mask != right.mask;
|
||||
[FieldOffset(8)] private TextureWrap hori;
|
||||
[FieldOffset(12)] private TextureWrap vert;
|
||||
|
||||
public TextureProperty(
|
||||
TextureFilter onMagnify,
|
||||
TextureFilter onMinify,
|
||||
TextureWrap onHorizontial,
|
||||
TextureWrap onVertical)
|
||||
{
|
||||
FilterOnMagnify = onMagnify;
|
||||
FilterOnMinify = onMinify;
|
||||
WrapOnHorizontial = onHorizontial;
|
||||
WrapOnVertical = onVertical;
|
||||
}
|
||||
|
||||
public static bool operator ==(TextureProperty left, TextureProperty right)
|
||||
{
|
||||
return left.mask == right.mask;
|
||||
public TextureFilter FilterOnMagnify
|
||||
{
|
||||
get => mag;
|
||||
set => mag = value;
|
||||
}
|
||||
|
||||
public static implicit operator TextureProperty(
|
||||
public TextureFilter FilterOnMinify
|
||||
{
|
||||
get => min;
|
||||
set => min = value;
|
||||
}
|
||||
|
||||
public TextureWrap WrapOnHorizontial
|
||||
{
|
||||
get => hori;
|
||||
set => hori = value;
|
||||
}
|
||||
|
||||
public TextureWrap WrapOnVertical
|
||||
{
|
||||
get => vert;
|
||||
set => vert = value;
|
||||
}
|
||||
|
||||
public override bool Equals([NotNullWhen(true)] object obj)
|
||||
{
|
||||
return base.Equals(obj);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return HashCode.Combine(FilterOnMagnify, FilterOnMagnify, WrapOnHorizontial, WrapOnVertical);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"FilterOnMagnify:{FilterOnMagnify}, " + $"FilterOnMagnify:{FilterOnMagnify}, " + $"WrapOnHorizontial:{WrapOnHorizontial}, " + $"WrapOnVertical:{WrapOnVertical}";
|
||||
}
|
||||
|
||||
public static bool operator !=(TextureProperty left, TextureProperty right)
|
||||
{
|
||||
return left.mask != right.mask;
|
||||
}
|
||||
|
||||
public static bool operator ==(TextureProperty left, TextureProperty right)
|
||||
{
|
||||
return left.mask == right.mask;
|
||||
}
|
||||
|
||||
public static implicit operator TextureProperty(
|
||||
(
|
||||
TextureFilter onMagnify, TextureFilter onMinify,
|
||||
TextureWrap onHorizontial, TextureWrap onVertical
|
||||
) propertyValueTuple)
|
||||
{
|
||||
return new TextureProperty(propertyValueTuple.onMagnify, propertyValueTuple.onMinify,
|
||||
propertyValueTuple.onHorizontial, propertyValueTuple.onVertical);
|
||||
}
|
||||
|
||||
) propertyValueTuple)
|
||||
{
|
||||
return new TextureProperty(propertyValueTuple.onMagnify, propertyValueTuple.onMinify,
|
||||
propertyValueTuple.onHorizontial, propertyValueTuple.onVertical);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum TextureFilter
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Nearest = glConst.NEAREST,
|
||||
Linear = glConst.LINEAR,
|
||||
NearestLinearMipmap = glConst.NEAREST_MIPMAP_LINEAR,
|
||||
LinearLinearMipmap = glConst.LINEAR_MIPMAP_LINEAR,
|
||||
NearestNearestMipmap = glConst.NEAREST_MIPMAP_NEAREST,
|
||||
LinearNearestMipmap = glConst.LINEAR_MIPMAP_NEAREST,
|
||||
|
||||
{
|
||||
|
||||
Nearest = glConst.NEAREST,
|
||||
Linear = glConst.LINEAR,
|
||||
NearestLinearMipmap = glConst.NEAREST_MIPMAP_LINEAR,
|
||||
LinearLinearMipmap = glConst.LINEAR_MIPMAP_LINEAR,
|
||||
NearestNearestMipmap = glConst.NEAREST_MIPMAP_NEAREST,
|
||||
LinearNearestMipmap = glConst.LINEAR_MIPMAP_NEAREST,
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum TextureUnit
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Unit0 = glConst.TEXTURE0,
|
||||
Unit1 = glConst.TEXTURE1,
|
||||
Unit2 = glConst.TEXTURE2,
|
||||
Unit3 = glConst.TEXTURE3,
|
||||
Unit4 = glConst.TEXTURE4,
|
||||
Unit5 = glConst.TEXTURE5,
|
||||
Unit6 = glConst.TEXTURE6,
|
||||
Unit7 = glConst.TEXTURE7,
|
||||
Unit8 = glConst.TEXTURE8,
|
||||
Unit9 = glConst.TEXTURE9,
|
||||
Unit10 = glConst.TEXTURE10,
|
||||
Unit11 = glConst.TEXTURE11,
|
||||
Unit12 = glConst.TEXTURE12,
|
||||
Unit13 = glConst.TEXTURE13,
|
||||
Unit14 = glConst.TEXTURE14,
|
||||
Unit15 = glConst.TEXTURE15,
|
||||
|
||||
{
|
||||
|
||||
Unit0 = glConst.TEXTURE0,
|
||||
Unit1 = glConst.TEXTURE1,
|
||||
Unit2 = glConst.TEXTURE2,
|
||||
Unit3 = glConst.TEXTURE3,
|
||||
Unit4 = glConst.TEXTURE4,
|
||||
Unit5 = glConst.TEXTURE5,
|
||||
Unit6 = glConst.TEXTURE6,
|
||||
Unit7 = glConst.TEXTURE7,
|
||||
Unit8 = glConst.TEXTURE8,
|
||||
Unit9 = glConst.TEXTURE9,
|
||||
Unit10 = glConst.TEXTURE10,
|
||||
Unit11 = glConst.TEXTURE11,
|
||||
Unit12 = glConst.TEXTURE12,
|
||||
Unit13 = glConst.TEXTURE13,
|
||||
Unit14 = glConst.TEXTURE14,
|
||||
Unit15 = glConst.TEXTURE15,
|
||||
|
||||
}
|
||||
|
||||
#pragma warning disable CA1008
|
||||
public enum TextureWrap
|
||||
#pragma warning restore CA1008
|
||||
{
|
||||
|
||||
Repeat = glConst.REPEAT,
|
||||
MirroredRepeat = glConst.MIRRORED_REPEAT,
|
||||
ClampToEdge = glConst.CLAMP_TO_EDGE,
|
||||
ClampToBorder = glConst.CLAMP_TO_BORDER,
|
||||
|
||||
}
|
||||
{
|
||||
|
||||
Repeat = glConst.REPEAT,
|
||||
MirroredRepeat = glConst.MIRRORED_REPEAT,
|
||||
ClampToEdge = glConst.CLAMP_TO_EDGE,
|
||||
ClampToBorder = glConst.CLAMP_TO_BORDER,
|
||||
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
+3340
-3340
File diff suppressed because it is too large
Load Diff
+104
-104
@@ -1,104 +1,104 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Pixels"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public interface IPixel
|
||||
{
|
||||
|
||||
public float Red { get; set; }
|
||||
|
||||
public float Green { get; set; }
|
||||
|
||||
public float Blue { get; set; }
|
||||
|
||||
public float Alpha { get; set; }
|
||||
|
||||
internal int Size { get; }
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 32)]
|
||||
public unsafe struct Pixel32RGBA : IPixel
|
||||
{
|
||||
|
||||
[FieldOffset(0)] private unsafe fixed byte data[4];
|
||||
[FieldOffset(0)] private readonly int mask;
|
||||
|
||||
public readonly int Size => 4;
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is not null && obj is Pixel32RGBA pixel && this == pixel;
|
||||
}
|
||||
|
||||
public override readonly int GetHashCode()
|
||||
{
|
||||
return mask.GetHashCode();
|
||||
}
|
||||
|
||||
public static bool operator !=(Pixel32RGBA left, Pixel32RGBA right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
public static bool operator ==(Pixel32RGBA left, Pixel32RGBA right)
|
||||
{
|
||||
return left.mask == right.mask;
|
||||
}
|
||||
|
||||
float IPixel.Alpha
|
||||
{
|
||||
get => data[3] / 256;
|
||||
set => data[3] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
float IPixel.Blue
|
||||
{
|
||||
get => data[2] / 256;
|
||||
set => data[2] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
float IPixel.Green
|
||||
{
|
||||
get => data[1] / 256;
|
||||
set => data[1] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
float IPixel.Red
|
||||
{
|
||||
get => data[0] / 256;
|
||||
set => data[0] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="Pixels"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
public interface IPixel
|
||||
{
|
||||
|
||||
public float Red { get; set; }
|
||||
|
||||
public float Green { get; set; }
|
||||
|
||||
public float Blue { get; set; }
|
||||
|
||||
public float Alpha { get; set; }
|
||||
|
||||
internal int Size { get; }
|
||||
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 32)]
|
||||
public unsafe struct Pixel32RGBA : IPixel
|
||||
{
|
||||
|
||||
[FieldOffset(0)] private unsafe fixed byte data[4];
|
||||
[FieldOffset(0)] private readonly int mask;
|
||||
|
||||
public readonly int Size => 4;
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return obj is not null && obj is Pixel32RGBA pixel && this == pixel;
|
||||
}
|
||||
|
||||
public override readonly int GetHashCode()
|
||||
{
|
||||
return mask.GetHashCode();
|
||||
}
|
||||
|
||||
public static bool operator !=(Pixel32RGBA left, Pixel32RGBA right)
|
||||
{
|
||||
return !(left == right);
|
||||
}
|
||||
|
||||
public static bool operator ==(Pixel32RGBA left, Pixel32RGBA right)
|
||||
{
|
||||
return left.mask == right.mask;
|
||||
}
|
||||
|
||||
float IPixel.Alpha
|
||||
{
|
||||
get => data[3] / 256;
|
||||
set => data[3] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
float IPixel.Blue
|
||||
{
|
||||
get => data[2] / 256;
|
||||
set => data[2] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
float IPixel.Green
|
||||
{
|
||||
get => data[1] / 256;
|
||||
set => data[1] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
float IPixel.Red
|
||||
{
|
||||
get => data[0] / 256;
|
||||
set => data[0] = (byte)(value * 256);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
+84
-84
@@ -1,96 +1,96 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="gl.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using StgSharp.Internal;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
internal static partial class GraphicFramework
|
||||
{
|
||||
|
||||
internal static uint[] GLtype = new uint[16];
|
||||
|
||||
static GraphicFramework()
|
||||
{
|
||||
GLtype[(int)TypeCode.Single] = glConst.FLOAT;
|
||||
GLtype[(int)TypeCode.Int32] = glConst.INT;
|
||||
GLtype[(int)TypeCode.UInt32] = glConst.UNSIGNED_INT;
|
||||
GLtype[(int)TypeCode.Int16] = glConst.SHORT;
|
||||
GLtype[(int)TypeCode.UInt16] = glConst.UNSIGNED_SHORT;
|
||||
GLtype[(int)TypeCode.SByte] = glConst.BYTE;
|
||||
GLtype[(int)TypeCode.Byte] = glConst.UNSIGNED_BYTE;
|
||||
}
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "glCheckShaderStat")]
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="gl.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Graphics;
|
||||
using StgSharp.Graphics.OpenGL;
|
||||
using StgSharp.Internal;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace StgSharp.Graphics
|
||||
{
|
||||
internal static partial class GraphicFramework
|
||||
{
|
||||
|
||||
internal static uint[] GLtype = new uint[16];
|
||||
|
||||
static GraphicFramework()
|
||||
{
|
||||
GLtype[(int)TypeCode.Single] = glConst.FLOAT;
|
||||
GLtype[(int)TypeCode.Int32] = glConst.INT;
|
||||
GLtype[(int)TypeCode.UInt32] = glConst.UNSIGNED_INT;
|
||||
GLtype[(int)TypeCode.Int16] = glConst.SHORT;
|
||||
GLtype[(int)TypeCode.UInt16] = glConst.UNSIGNED_SHORT;
|
||||
GLtype[(int)TypeCode.SByte] = glConst.BYTE;
|
||||
GLtype[(int)TypeCode.Byte] = glConst.UNSIGNED_BYTE;
|
||||
}
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "glCheckShaderStat")]
|
||||
[UnmanagedCallConv(CallConvs = [ typeof(CallConvCdecl) ])]
|
||||
#pragma warning disable CA5392
|
||||
internal static partial int glCheckShaderStatus(
|
||||
ref OpenglContext context,
|
||||
uint shaderHandle,
|
||||
int key,
|
||||
internal static partial int glCheckShaderStatus(
|
||||
ref OpenglContext context,
|
||||
uint shaderHandle,
|
||||
int key,
|
||||
ref IntPtr logPtr);
|
||||
#pragma warning restore CA5392
|
||||
|
||||
|
||||
#region ssgc api define
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "initGL")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static partial void InternalInitGL(int majorVersion, int minorVersion);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "loadGlfuncDefault", StringMarshalling = StringMarshalling.Utf8)]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static partial IntPtr InternalLoadGlFuncDefault(string name);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "linkShaderProgram")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial uint InternalLinkShaderProgram(OpenglContext* context, uint shaderProgram);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "readLog")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial IntPtr InternalReadSSCLog();
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "loadImageData", StringMarshalling = StringMarshalling.Utf8)]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial void InternalLoadImage(string fileName, ImageInfo* output, ImageLoader loader);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "unloadImageData")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
[LibraryImport(Native.LibName, EntryPoint = "initGL")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static partial void InternalInitGL(int majorVersion, int minorVersion);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "loadGlfuncDefault", StringMarshalling = StringMarshalling.Utf8)]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static partial IntPtr InternalLoadGlFuncDefault(string name);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "linkShaderProgram")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial uint InternalLinkShaderProgram(OpenglContext* context, uint shaderProgram);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "readLog")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial IntPtr InternalReadSSCLog();
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "loadImageData", StringMarshalling = StringMarshalling.Utf8)]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial void InternalLoadImage(string fileName, ImageInfo* output, ImageLoader loader);
|
||||
|
||||
[LibraryImport(Native.LibName, EntryPoint = "unloadImageData")]
|
||||
[UnmanagedCallConv(CallConvs =[ typeof(CallConvCdecl) ])]
|
||||
internal static unsafe partial void InternalUnloadImage(ImageInfo* output);
|
||||
|
||||
#endregion ssgc api define
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user