Normalize all existing files to LF

This commit is contained in:
Youmu Liu
2026-03-06 18:31:11 +08:00
parent 0a0af53af1
commit 2149bbeede
323 changed files with 113191 additions and 113191 deletions
+190 -190
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@@ -1,190 +1,190 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Dialogue"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Pipes;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
namespace StgSharp
{
public static class Dialogue
{
private static Process? _dialogueProcess;
private static AnonymousPipeServerStream _dialogueClientPipe,_dialogueServerPipe;
private static int _readAndWriteThreadId;
private static ProcessStartInfo _dialogueProcessInfo;
private static StreamReader _dr;
private static StreamWriter _dw;
public static bool NeedShowWhenStartup { get; set; }
public static void PostError(
Exception ex
)
{
CreateDialogueProcessIfNotExist();
_dw.WriteLine($"posterror {ex.Message}");
_dialogueProcess!.Exited -= DialogueProcessExitCallback;
}
public static void SetReadAndWriteThread(
Thread thread
)
{
_readAndWriteThreadId = thread.ManagedThreadId;
}
internal static void CreateDialogueProcessIfNotExist()
{
if (_dialogueProcess != null) {
return;
}
if (!File.Exists(_dialogueProcessInfo.FileName)) {
return;
}
_dialogueProcess = Process.Start(_dialogueProcessInfo);
_dr = new StreamReader(_dialogueClientPipe);
_dw = new StreamWriter(_dialogueServerPipe);
_dialogueProcess!.Exited += DialogueProcessExitCallback;
_dialogueServerPipe.DisposeLocalCopyOfClientHandle();
_dialogueClientPipe.DisposeLocalCopyOfClientHandle();
}
internal static void LoadDialogue()
{
_dialogueServerPipe = new AnonymousPipeServerStream(
PipeDirection.Out, HandleInheritability.Inheritable);
_dialogueClientPipe = new AnonymousPipeServerStream(
PipeDirection.In, HandleInheritability.Inheritable);
string route = Assembly.GetAssembly(typeof(World))?.Location ?? string.Empty;
string path = Path.GetDirectoryName(route) ?? string.Empty;
string exeName;
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
exeName = ".exe";
} else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux) ||
RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
{
exeName = string.Empty;
} else
{
throw new PlatformNotSupportedException("Unknown OS platform");
}
string consoleRoute = Path.Combine(
path, @"StgSharp.TerminalDialogue", $@"StgSharp.TerminalDialogue{exeName}");
_dialogueProcessInfo = new ProcessStartInfo
{
FileName = consoleRoute,
Arguments =
$"{_dialogueServerPipe.GetClientHandleAsString()} {_dialogueClientPipe.GetClientHandleAsString()}",
UseShellExecute = true,
RedirectStandardOutput = false,
};
}
internal static void PostMessage(
string instruction,
params string[] operands
)
{
CreateDialogueProcessIfNotExist();
_dw.WriteLine($"{instruction} {operands}");
}
internal static void UnloadDialogue()
{
if (_dialogueProcess != null) {
_dialogueProcess.Kill();
}
_dialogueProcess = null;
_dialogueServerPipe.Dispose();
_dialogueClientPipe.Dispose();
}
internal static string WaitCertainReturn(
string target
)
{
if (_dialogueProcess == null) {
return string.Empty;
}
string temp = string .Empty;
do
{
temp = _dr.ReadLine();
temp = temp ?? string.Empty;
if (!temp!.StartsWith(target))
{
break;
}
} while (true);
int index = temp.IndexOf(' ');
return index != -1 ? temp.Substring(index + 1) : string.Empty;
}
private static void AssertThread()
{
if (_readAndWriteThreadId != Environment.CurrentManagedThreadId) {
throw new InvalidOperationException(
"Communication with dialogue can only call from certain thread.");
}
}
private static void DialogueProcessExitCallback(
object? sender,
EventArgs e
)
{
_dialogueProcess = null;
_dr.Close();
_dw.Close();
}
}
}
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Dialogue"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Pipes;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
namespace StgSharp
{
public static class Dialogue
{
private static Process? _dialogueProcess;
private static AnonymousPipeServerStream _dialogueClientPipe,_dialogueServerPipe;
private static int _readAndWriteThreadId;
private static ProcessStartInfo _dialogueProcessInfo;
private static StreamReader _dr;
private static StreamWriter _dw;
public static bool NeedShowWhenStartup { get; set; }
public static void PostError(
Exception ex
)
{
CreateDialogueProcessIfNotExist();
_dw.WriteLine($"posterror {ex.Message}");
_dialogueProcess!.Exited -= DialogueProcessExitCallback;
}
public static void SetReadAndWriteThread(
Thread thread
)
{
_readAndWriteThreadId = thread.ManagedThreadId;
}
internal static void CreateDialogueProcessIfNotExist()
{
if (_dialogueProcess != null) {
return;
}
if (!File.Exists(_dialogueProcessInfo.FileName)) {
return;
}
_dialogueProcess = Process.Start(_dialogueProcessInfo);
_dr = new StreamReader(_dialogueClientPipe);
_dw = new StreamWriter(_dialogueServerPipe);
_dialogueProcess!.Exited += DialogueProcessExitCallback;
_dialogueServerPipe.DisposeLocalCopyOfClientHandle();
_dialogueClientPipe.DisposeLocalCopyOfClientHandle();
}
internal static void LoadDialogue()
{
_dialogueServerPipe = new AnonymousPipeServerStream(
PipeDirection.Out, HandleInheritability.Inheritable);
_dialogueClientPipe = new AnonymousPipeServerStream(
PipeDirection.In, HandleInheritability.Inheritable);
string route = Assembly.GetAssembly(typeof(World))?.Location ?? string.Empty;
string path = Path.GetDirectoryName(route) ?? string.Empty;
string exeName;
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
exeName = ".exe";
} else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux) ||
RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
{
exeName = string.Empty;
} else
{
throw new PlatformNotSupportedException("Unknown OS platform");
}
string consoleRoute = Path.Combine(
path, @"StgSharp.TerminalDialogue", $@"StgSharp.TerminalDialogue{exeName}");
_dialogueProcessInfo = new ProcessStartInfo
{
FileName = consoleRoute,
Arguments =
$"{_dialogueServerPipe.GetClientHandleAsString()} {_dialogueClientPipe.GetClientHandleAsString()}",
UseShellExecute = true,
RedirectStandardOutput = false,
};
}
internal static void PostMessage(
string instruction,
params string[] operands
)
{
CreateDialogueProcessIfNotExist();
_dw.WriteLine($"{instruction} {operands}");
}
internal static void UnloadDialogue()
{
if (_dialogueProcess != null) {
_dialogueProcess.Kill();
}
_dialogueProcess = null;
_dialogueServerPipe.Dispose();
_dialogueClientPipe.Dispose();
}
internal static string WaitCertainReturn(
string target
)
{
if (_dialogueProcess == null) {
return string.Empty;
}
string temp = string .Empty;
do
{
temp = _dr.ReadLine();
temp = temp ?? string.Empty;
if (!temp!.StartsWith(target))
{
break;
}
} while (true);
int index = temp.IndexOf(' ');
return index != -1 ? temp.Substring(index + 1) : string.Empty;
}
private static void AssertThread()
{
if (_readAndWriteThreadId != Environment.CurrentManagedThreadId) {
throw new InvalidOperationException(
"Communication with dialogue can only call from certain thread.");
}
}
private static void DialogueProcessExitCallback(
object? sender,
EventArgs e
)
{
_dialogueProcess = null;
_dr.Close();
_dw.Close();
}
}
}
+44 -44
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@@ -1,44 +1,44 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="ErrorDefine"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public class UniformEmptyReferenceException : Exception
{
public UniformEmptyReferenceException(string program, string name)
: base(
$"Location -1 returned when trying to find uniform {name} in shader program {program}") { }
}
}
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="ErrorDefine"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public class UniformEmptyReferenceException : Exception
{
public UniformEmptyReferenceException(string program, string name)
: base(
$"Location -1 returned when trying to find uniform {name} in shader program {program}") { }
}
}
+97 -97
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@@ -1,98 +1,98 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="GlobalSetting.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public static unsafe partial class World
{
internal const int ssdSegmentLength = 16;
private static byte[] _currentHash = [];
private static bool _inited;
public static byte[] CurrentAssemblyHash
{
get
{
if (_currentHash == null)
{
string route = Assembly.GetExecutingAssembly().Location;
string time = DateTime.UtcNow.ToString();
using (SHA256 sh = SHA256.Create())
{
byte[] bytes = Encoding.UTF8.GetBytes(route);
_currentHash = sh.ComputeHash(bytes);
}
}
return _currentHash;
}
}
public static int MainThreadID
{
get => (_mainThreadID == -1) ?
throw new InvalidOperationException(
"StgSharp environment is not inited. Main thread id is not available") :
_mainThreadID;
internal set => _mainThreadID = value;
}
private static int _mainThreadID { get; set; } = -1;
public static class GlobalSetting
{
private static bool vSyncActivated;
public static bool VSyncActivated
{
get => vsyncActivated;
set
{
// GraphicFramework.glfwSwapInterval(value ? 1 : 0);
vsyncActivated = value;
}
}
}
}//-------------------------------------- End of Class ---------------------------------------//
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="GlobalSetting.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public static unsafe partial class World
{
internal const int ssdSegmentLength = 16;
private static byte[] _currentHash = [];
private static bool _inited;
public static byte[] CurrentAssemblyHash
{
get
{
if (_currentHash == null)
{
string route = Assembly.GetExecutingAssembly().Location;
string time = DateTime.UtcNow.ToString();
using (SHA256 sh = SHA256.Create())
{
byte[] bytes = Encoding.UTF8.GetBytes(route);
_currentHash = sh.ComputeHash(bytes);
}
}
return _currentHash;
}
}
public static int MainThreadID
{
get => (_mainThreadID == -1) ?
throw new InvalidOperationException(
"StgSharp environment is not inited. Main thread id is not available") :
_mainThreadID;
internal set => _mainThreadID = value;
}
private static int _mainThreadID { get; set; } = -1;
public static class GlobalSetting
{
private static bool vSyncActivated;
public static bool VSyncActivated
{
get => vsyncActivated;
set
{
// GraphicFramework.glfwSwapInterval(value ? 1 : 0);
vsyncActivated = value;
}
}
}
}//-------------------------------------- End of Class ---------------------------------------//
}
+283 -283
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@@ -1,284 +1,284 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IStaticModule"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
namespace StgSharp
{
/// <summary>
/// Represents a statically activated module that can be registered and initialized as part of
/// the application startup sequence, and gracefully torn down on shutdown.
/// </summary>
public interface IStaticModule
{
/// <summary>
/// Gets the display name of this module, used for logging and diagnostics.
/// </summary>
string ModuleName { get; }
/// <summary>
/// Performs all initialization work for this module using the provided profile.
/// </summary>
/// <param name="profile">
/// The configuration profile supplied at registration time. Use <see
/// cref="IModuleInitializeProfile.Empty" /> if no configuration is required.
/// </param>
void InitializeModule(IModuleInitializeProfile profile);
/// <summary>
/// Releases all resources acquired during <see cref="InitializeModule" />. Implementations should
/// be idempotent: calling this method more than once must not throw.
/// </summary>
void UninitializeModule();
}
/// <summary>
/// Marker interface for module initialization configuration. Implementations are plain data
/// carriers; no static factory is required.
/// </summary>
public interface IModuleInitializeProfile
{
/// <summary>
/// A shared, allocation-free empty profile for modules that require no configuration.
/// </summary>
static readonly IModuleInitializeProfile Empty = EmptyModuleInitializeProfile.Instance;
private sealed class EmptyModuleInitializeProfile : IModuleInitializeProfile
{
public static readonly EmptyModuleInitializeProfile Instance = new();
private EmptyModuleInitializeProfile() { }
}
}
/// <summary>
/// Pairs an <see cref="IStaticModule" /> with its <see cref="IModuleInitializeProfile" />,
/// ensuring the two are never stored or iterated independently.
/// </summary>
/// <remarks>
/// Using a <see langword="readonly struct" /> avoids the boxing overhead that would occur if
/// the pair were stored as two parallel lists of reference types.
/// </remarks>
public readonly struct ModuleDescriptor
{
/// <summary>
/// Initializes a new <see cref="ModuleDescriptor" /> using <see
/// cref="IModuleInitializeProfile.Empty" /> as the profile.
/// </summary>
public ModuleDescriptor(IStaticModule module) : this(module, IModuleInitializeProfile.Empty) { }
/// <summary>
/// Initializes a new <see cref="ModuleDescriptor" /> with an explicit profile.
/// </summary>
public ModuleDescriptor(IStaticModule module, IModuleInitializeProfile profile)
{
Module = module;
Profile = profile;
}
/// <summary>
/// Gets the configuration profile associated with the module.
/// </summary>
public IModuleInitializeProfile Profile { get; }
/// <summary>
/// Gets the module to be initialized.
/// </summary>
public IStaticModule Module { get; }
/// <summary>
/// Calls <see cref="IStaticModule.InitializeModule" /> with the stored profile.
/// </summary>
public void Initialize()
{
Module.InitializeModule(Profile);
}
/// <summary>
/// Calls <see cref="IStaticModule.UninitializeModule" /> on the stored module.
/// </summary>
public void Uninitialize()
{
Module.UninitializeModule();
}
}
/// <summary>
/// An ordered collection of modules to be initialized during application startup and
/// uninitialized on shutdown. Supports three registration strategies so that the <c>new()</c>
/// generic constraint is never a hard requirement.
/// </summary>
public sealed class ModuleToInitializeCollection : IEnumerable<IStaticModule>, IStaticModule
{
private readonly List<ModuleDescriptor> _descriptors = [];
internal ModuleToInitializeCollection(World.Initializer i)
{
_descriptors.Add(new ModuleDescriptor(i));
}
// ── IEnumerable<IStaticModule> ───────────────────────────────────────────
/// <inheritdoc />
public IEnumerator<IStaticModule> GetEnumerator()
{
foreach (ModuleDescriptor d in _descriptors) {
yield return d.Module;
}
}
// ── Initialization / Uninitialization ────────────────────────────────────
/// <summary>
/// Initializes all registered modules in the order they were registered. Each module
/// receives the profile that was supplied at registration time.
/// </summary>
public void InitializeModule()
{
for (int i = 0; i < _descriptors.Count; i++) {
_descriptors[i].Initialize();
}
}
/// <summary>
/// Uninitializes all registered modules in <b> reverse </b> registration order, mirroring
/// the typical LIFO teardown convention (e.g., GLFW must be unloaded after all subsystems
/// that depend on it).
/// </summary>
public void UninitializeModule()
{
for (int i = _descriptors.Count - 1; i >= 0; i--) {
_descriptors[i].Uninitialize();
}
}
// ── Registration API ─────────────────────────────────────────────────────
/// <summary>
/// Registers a module of type <typeparamref name="T" /> using its default constructor.
/// This is the most concise overload for simple modules that expose a public
/// parameterless constructor.
/// </summary>
/// <typeparam name="T">
/// A concrete module type that implements <see cref="IStaticModule" /> and exposes a
/// public parameterless constructor.
/// </typeparam>
/// <param name="profile">
/// Optional initialization profile. Defaults to <see
/// cref="IModuleInitializeProfile.Empty" /> when <see langword="null" />.
/// </param>
public ModuleToInitializeCollection UseModule<T>(IModuleInitializeProfile? profile = null)
where T: IStaticModule, new()
{
return UseModule(static() => new T(), profile);
}
/// <summary>
/// Registers a module produced by a factory delegate. This overload imposes no generic
/// constraints and supports any construction strategy, including dependency injection and
/// parameterized constructors.
/// </summary>
/// <param name="factory">
/// A delegate that constructs and returns the module instance. The delegate is invoked
/// once, immediately at registration time. If <paramref name="factory" /> is <see
/// langword="null" /> or returns <see langword="null" />, the call is silently ignored
/// and the collection is returned unchanged.
/// </param>
/// <param name="profile">
/// Optional initialization profile. Defaults to <see
/// cref="IModuleInitializeProfile.Empty" /> when <see langword="null" />.
/// </param>
public ModuleToInitializeCollection UseModule(
Func<IStaticModule> factory,
IModuleInitializeProfile? profile = null)
{
if (factory is null) {
return this;
}
IStaticModule? mod = factory();
if (mod is null) {
return this;
}
_descriptors.Add(new ModuleDescriptor(
mod,
profile ?? IModuleInitializeProfile.Empty));
return this;
}
/// <summary>
/// Registers a pre-existing module instance. Use this overload when the module is
/// provided externally, such as from a DI container, an object pool, or a singleton.
/// </summary>
/// <param name="module">
/// The module instance to register.
/// </param>
/// <param name="profile">
/// Optional initialization profile. Defaults to <see
/// cref="IModuleInitializeProfile.Empty" /> when <see langword="null" />.
/// </param>
public ModuleToInitializeCollection UseModule(IStaticModule module, IModuleInitializeProfile? profile = null)
{
_descriptors.Add(new ModuleDescriptor(
module,
profile ?? IModuleInitializeProfile.Empty));
return this;
}
/// <inheritdoc />
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
// ── IStaticModule explicit implementation ────────────────────────────────
/// <summary>
/// Explicit <see cref="IStaticModule" /> implementation. Delegates to <see
/// cref="InitializeModule()" />, ignoring the supplied profile because each contained module uses
/// its own registered profile.
/// </summary>
void IStaticModule.InitializeModule(IModuleInitializeProfile profile)
{
InitializeModule();
}
/// <inheritdoc />
string IStaticModule.ModuleName => "Module Initializer";
}
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="IStaticModule"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
namespace StgSharp
{
/// <summary>
/// Represents a statically activated module that can be registered and initialized as part of
/// the application startup sequence, and gracefully torn down on shutdown.
/// </summary>
public interface IStaticModule
{
/// <summary>
/// Gets the display name of this module, used for logging and diagnostics.
/// </summary>
string ModuleName { get; }
/// <summary>
/// Performs all initialization work for this module using the provided profile.
/// </summary>
/// <param name="profile">
/// The configuration profile supplied at registration time. Use <see
/// cref="IModuleInitializeProfile.Empty" /> if no configuration is required.
/// </param>
void InitializeModule(IModuleInitializeProfile profile);
/// <summary>
/// Releases all resources acquired during <see cref="InitializeModule" />. Implementations should
/// be idempotent: calling this method more than once must not throw.
/// </summary>
void UninitializeModule();
}
/// <summary>
/// Marker interface for module initialization configuration. Implementations are plain data
/// carriers; no static factory is required.
/// </summary>
public interface IModuleInitializeProfile
{
/// <summary>
/// A shared, allocation-free empty profile for modules that require no configuration.
/// </summary>
static readonly IModuleInitializeProfile Empty = EmptyModuleInitializeProfile.Instance;
private sealed class EmptyModuleInitializeProfile : IModuleInitializeProfile
{
public static readonly EmptyModuleInitializeProfile Instance = new();
private EmptyModuleInitializeProfile() { }
}
}
/// <summary>
/// Pairs an <see cref="IStaticModule" /> with its <see cref="IModuleInitializeProfile" />,
/// ensuring the two are never stored or iterated independently.
/// </summary>
/// <remarks>
/// Using a <see langword="readonly struct" /> avoids the boxing overhead that would occur if
/// the pair were stored as two parallel lists of reference types.
/// </remarks>
public readonly struct ModuleDescriptor
{
/// <summary>
/// Initializes a new <see cref="ModuleDescriptor" /> using <see
/// cref="IModuleInitializeProfile.Empty" /> as the profile.
/// </summary>
public ModuleDescriptor(IStaticModule module) : this(module, IModuleInitializeProfile.Empty) { }
/// <summary>
/// Initializes a new <see cref="ModuleDescriptor" /> with an explicit profile.
/// </summary>
public ModuleDescriptor(IStaticModule module, IModuleInitializeProfile profile)
{
Module = module;
Profile = profile;
}
/// <summary>
/// Gets the configuration profile associated with the module.
/// </summary>
public IModuleInitializeProfile Profile { get; }
/// <summary>
/// Gets the module to be initialized.
/// </summary>
public IStaticModule Module { get; }
/// <summary>
/// Calls <see cref="IStaticModule.InitializeModule" /> with the stored profile.
/// </summary>
public void Initialize()
{
Module.InitializeModule(Profile);
}
/// <summary>
/// Calls <see cref="IStaticModule.UninitializeModule" /> on the stored module.
/// </summary>
public void Uninitialize()
{
Module.UninitializeModule();
}
}
/// <summary>
/// An ordered collection of modules to be initialized during application startup and
/// uninitialized on shutdown. Supports three registration strategies so that the <c>new()</c>
/// generic constraint is never a hard requirement.
/// </summary>
public sealed class ModuleToInitializeCollection : IEnumerable<IStaticModule>, IStaticModule
{
private readonly List<ModuleDescriptor> _descriptors = [];
internal ModuleToInitializeCollection(World.Initializer i)
{
_descriptors.Add(new ModuleDescriptor(i));
}
// ── IEnumerable<IStaticModule> ───────────────────────────────────────────
/// <inheritdoc />
public IEnumerator<IStaticModule> GetEnumerator()
{
foreach (ModuleDescriptor d in _descriptors) {
yield return d.Module;
}
}
// ── Initialization / Uninitialization ────────────────────────────────────
/// <summary>
/// Initializes all registered modules in the order they were registered. Each module
/// receives the profile that was supplied at registration time.
/// </summary>
public void InitializeModule()
{
for (int i = 0; i < _descriptors.Count; i++) {
_descriptors[i].Initialize();
}
}
/// <summary>
/// Uninitializes all registered modules in <b> reverse </b> registration order, mirroring
/// the typical LIFO teardown convention (e.g., GLFW must be unloaded after all subsystems
/// that depend on it).
/// </summary>
public void UninitializeModule()
{
for (int i = _descriptors.Count - 1; i >= 0; i--) {
_descriptors[i].Uninitialize();
}
}
// ── Registration API ─────────────────────────────────────────────────────
/// <summary>
/// Registers a module of type <typeparamref name="T" /> using its default constructor.
/// This is the most concise overload for simple modules that expose a public
/// parameterless constructor.
/// </summary>
/// <typeparam name="T">
/// A concrete module type that implements <see cref="IStaticModule" /> and exposes a
/// public parameterless constructor.
/// </typeparam>
/// <param name="profile">
/// Optional initialization profile. Defaults to <see
/// cref="IModuleInitializeProfile.Empty" /> when <see langword="null" />.
/// </param>
public ModuleToInitializeCollection UseModule<T>(IModuleInitializeProfile? profile = null)
where T: IStaticModule, new()
{
return UseModule(static() => new T(), profile);
}
/// <summary>
/// Registers a module produced by a factory delegate. This overload imposes no generic
/// constraints and supports any construction strategy, including dependency injection and
/// parameterized constructors.
/// </summary>
/// <param name="factory">
/// A delegate that constructs and returns the module instance. The delegate is invoked
/// once, immediately at registration time. If <paramref name="factory" /> is <see
/// langword="null" /> or returns <see langword="null" />, the call is silently ignored
/// and the collection is returned unchanged.
/// </param>
/// <param name="profile">
/// Optional initialization profile. Defaults to <see
/// cref="IModuleInitializeProfile.Empty" /> when <see langword="null" />.
/// </param>
public ModuleToInitializeCollection UseModule(
Func<IStaticModule> factory,
IModuleInitializeProfile? profile = null)
{
if (factory is null) {
return this;
}
IStaticModule? mod = factory();
if (mod is null) {
return this;
}
_descriptors.Add(new ModuleDescriptor(
mod,
profile ?? IModuleInitializeProfile.Empty));
return this;
}
/// <summary>
/// Registers a pre-existing module instance. Use this overload when the module is
/// provided externally, such as from a DI container, an object pool, or a singleton.
/// </summary>
/// <param name="module">
/// The module instance to register.
/// </param>
/// <param name="profile">
/// Optional initialization profile. Defaults to <see
/// cref="IModuleInitializeProfile.Empty" /> when <see langword="null" />.
/// </param>
public ModuleToInitializeCollection UseModule(IStaticModule module, IModuleInitializeProfile? profile = null)
{
_descriptors.Add(new ModuleDescriptor(
module,
profile ?? IModuleInitializeProfile.Empty));
return this;
}
/// <inheritdoc />
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
// ── IStaticModule explicit implementation ────────────────────────────────
/// <summary>
/// Explicit <see cref="IStaticModule" /> implementation. Delegates to <see
/// cref="InitializeModule()" />, ignoring the supplied profile because each contained module uses
/// its own registered profile.
/// </summary>
void IStaticModule.InitializeModule(IModuleInitializeProfile profile)
{
InitializeModule();
}
/// <inheritdoc />
string IStaticModule.ModuleName => "Module Initializer";
}
}
+236 -236
View File
@@ -1,237 +1,237 @@
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Platform"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using System;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace StgSharp
{
internal enum GraphicAPI : byte
{
GL,
VK
}
public static partial class World
{
/// <summary>
/// Version of current World platform. Main version represent in hundred's digit, and sub
/// version represent in ten's digit.
/// </summary>
public const long version = 430;
private static bool vsyncActivated;
private static uint markCount = 0;
internal static GraphicAPI API = default;
public static ModuleToInitializeCollection Initialize()
{
return new ModuleToInitializeCollection(new Initializer());
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void LogError(
Exception ex
)
{
DefaultLog.InternalWriteLog(ex.Message, LogType.Error);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void LogInfo(
string log
)
{
DefaultLog.InternalWriteLog(log, LogType.Info);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void LogWarning(
string log
)
{
DefaultLog.InternalWriteLog(log, LogType.Warning);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void LogWarning(
Exception notVerySeriesException
)
{
DefaultLog.InternalWriteLog(notVerySeriesException.Message, LogType.Warning);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Mark(
bool needConsole
)
{
markCount++;
if (needConsole) {
Console.WriteLine(markCount);
}
}
public static void Terminate(
int exitCode
)
{
MainTimeProvider.StopProvidingTime();
// GraphicFramework.glfwTerminate();
Environment.Exit(exitCode);
}
public static void Track(
object target,
string message,
bool isConsole,
[CallerFilePath] string filePath = "",
[CallerMemberName] string callerName = "",
[CallerLineNumber] int lineNumber = 0
)
{
Type t = target.GetType();
string log = $"Tracked object: {nameof(target)}\t\tType:{t.Name}\n";
FieldInfo[] fieldInfo = t.GetFields(
BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance);
log += "|\tFieldName\t|\tFieldType\t|\tFieldValue\t|\n";
foreach (FieldInfo field in fieldInfo) {
log += $"|{field.Name}\t\t|{field.FieldType}\t\t|{field.GetValue(target)}\t\t|\n";
}
log += $"Tracking at:\n{filePath}\t{callerName}\tline {lineNumber}\n";
log += $"Additional information:\n{message}\n";
if (isConsole)
{
Console.WriteLine(log);
} else
{
DefaultLog.InternalWriteLog(log, LogType.Info);
}
}
/// <summary>
/// Write a log message to log file, and mark the _level of this message.
/// </summary>
/// <param _label="message">
/// A string contains information of how current evironment runs.
/// </param>
/// <param _label="logType">
/// The severity of current message.
/// </param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteLog(
string message,
LogType logType
)
{
DefaultLog.InternalWriteLog(message, logType);
}
internal static TDele ConvertAPI<TDele>(
IntPtr funcPtr
)
{
if (funcPtr == IntPtr.Zero) {
throw new InvalidCastException(
"Failed to convert api, the function pointer is zero.");
}
try
{
return Marshal.GetDelegateForFunctionPointer<TDele>(funcPtr);
}
catch (Exception)
{
throw;
}
}
internal static Delegate ConvertAPI(
IntPtr funcPtr,
Type T
)
{
if (funcPtr == IntPtr.Zero) {
throw new InvalidCastException(
"Failed to convert api, the function pointer is zero.");
}
try
{
return Marshal.GetDelegateForFunctionPointer(funcPtr, T);
}
catch (Exception)
{
throw;
}
}
internal static unsafe void InternalInitialize()
{
// Initialize time provider and start providing time
MainTimeProvider.StartProvidingTime();
DefaultLog.InternalAppendLog("\n\n\n");
DefaultLog.InternalWriteLog(
$"Program {Assembly.GetEntryAssembly()!.FullName} on {Environment.MachineName} Started.", LogType.Info);
MainThreadID = System.Environment.CurrentManagedThreadId;
/**/
Dialogue.NeedShowWhenStartup = false;
Dialogue.LoadDialogue();
if (Dialogue.NeedShowWhenStartup) {
Dialogue.CreateDialogueProcessIfNotExist();
}
/**/
}
internal class Initializer : IStaticModule
{
public string ModuleName => "StgSharpCore";
public void InitializeModule(
IModuleInitializeProfile profile
)
{
World.InternalInitialize();
}
public void UninitializeModule()
{
throw new NotImplementedException();
}
}
}
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// file="Platform"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using StgSharp.Mathematics;
using System;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace StgSharp
{
internal enum GraphicAPI : byte
{
GL,
VK
}
public static partial class World
{
/// <summary>
/// Version of current World platform. Main version represent in hundred's digit, and sub
/// version represent in ten's digit.
/// </summary>
public const long version = 430;
private static bool vsyncActivated;
private static uint markCount = 0;
internal static GraphicAPI API = default;
public static ModuleToInitializeCollection Initialize()
{
return new ModuleToInitializeCollection(new Initializer());
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void LogError(
Exception ex
)
{
DefaultLog.InternalWriteLog(ex.Message, LogType.Error);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void LogInfo(
string log
)
{
DefaultLog.InternalWriteLog(log, LogType.Info);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void LogWarning(
string log
)
{
DefaultLog.InternalWriteLog(log, LogType.Warning);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void LogWarning(
Exception notVerySeriesException
)
{
DefaultLog.InternalWriteLog(notVerySeriesException.Message, LogType.Warning);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Mark(
bool needConsole
)
{
markCount++;
if (needConsole) {
Console.WriteLine(markCount);
}
}
public static void Terminate(
int exitCode
)
{
MainTimeProvider.StopProvidingTime();
// GraphicFramework.glfwTerminate();
Environment.Exit(exitCode);
}
public static void Track(
object target,
string message,
bool isConsole,
[CallerFilePath] string filePath = "",
[CallerMemberName] string callerName = "",
[CallerLineNumber] int lineNumber = 0
)
{
Type t = target.GetType();
string log = $"Tracked object: {nameof(target)}\t\tType:{t.Name}\n";
FieldInfo[] fieldInfo = t.GetFields(
BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance);
log += "|\tFieldName\t|\tFieldType\t|\tFieldValue\t|\n";
foreach (FieldInfo field in fieldInfo) {
log += $"|{field.Name}\t\t|{field.FieldType}\t\t|{field.GetValue(target)}\t\t|\n";
}
log += $"Tracking at:\n{filePath}\t{callerName}\tline {lineNumber}\n";
log += $"Additional information:\n{message}\n";
if (isConsole)
{
Console.WriteLine(log);
} else
{
DefaultLog.InternalWriteLog(log, LogType.Info);
}
}
/// <summary>
/// Write a log message to log file, and mark the _level of this message.
/// </summary>
/// <param _label="message">
/// A string contains information of how current evironment runs.
/// </param>
/// <param _label="logType">
/// The severity of current message.
/// </param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void WriteLog(
string message,
LogType logType
)
{
DefaultLog.InternalWriteLog(message, logType);
}
internal static TDele ConvertAPI<TDele>(
IntPtr funcPtr
)
{
if (funcPtr == IntPtr.Zero) {
throw new InvalidCastException(
"Failed to convert api, the function pointer is zero.");
}
try
{
return Marshal.GetDelegateForFunctionPointer<TDele>(funcPtr);
}
catch (Exception)
{
throw;
}
}
internal static Delegate ConvertAPI(
IntPtr funcPtr,
Type T
)
{
if (funcPtr == IntPtr.Zero) {
throw new InvalidCastException(
"Failed to convert api, the function pointer is zero.");
}
try
{
return Marshal.GetDelegateForFunctionPointer(funcPtr, T);
}
catch (Exception)
{
throw;
}
}
internal static unsafe void InternalInitialize()
{
// Initialize time provider and start providing time
MainTimeProvider.StartProvidingTime();
DefaultLog.InternalAppendLog("\n\n\n");
DefaultLog.InternalWriteLog(
$"Program {Assembly.GetEntryAssembly()!.FullName} on {Environment.MachineName} Started.", LogType.Info);
MainThreadID = System.Environment.CurrentManagedThreadId;
/**/
Dialogue.NeedShowWhenStartup = false;
Dialogue.LoadDialogue();
if (Dialogue.NeedShowWhenStartup) {
Dialogue.CreateDialogueProcessIfNotExist();
}
/**/
}
internal class Initializer : IStaticModule
{
public string ModuleName => "StgSharpCore";
public void InitializeModule(
IModuleInitializeProfile profile
)
{
World.InternalInitialize();
}
public void UninitializeModule()
{
throw new NotImplementedException();
}
}
}
}