Normalize all existing files to LF
This commit is contained in:
@@ -1,181 +1,181 @@
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="RandomAccessibleStack"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public class RandomAccessibleStack<T> : IEnumerable<T>
|
||||
{
|
||||
|
||||
private const int DefaultCapacity = 4;
|
||||
|
||||
private T[] _array;
|
||||
private int _size;
|
||||
private int _version;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the RandomAccessStack class that is empty and has the
|
||||
/// default initial capacity.
|
||||
/// </summary>
|
||||
public RandomAccessibleStack()
|
||||
{
|
||||
_array = new T[DefaultCapacity];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the RandomAccessStack class that is empty and has the
|
||||
/// specified initial capacity.
|
||||
/// </summary>
|
||||
public RandomAccessibleStack(int capacity)
|
||||
{
|
||||
if (capacity < 0) {
|
||||
throw new ArgumentOutOfRangeException(
|
||||
nameof(capacity), "Capacity must be non-negative.");
|
||||
}
|
||||
|
||||
_array = new T[capacity];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the element at the specified index in the stack (0 = bottom, Count-1 =
|
||||
/// top).
|
||||
/// </summary>
|
||||
public T this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (index < 0 || index >= _size) {
|
||||
throw new ArgumentOutOfRangeException(nameof(index));
|
||||
}
|
||||
|
||||
return _array[index];
|
||||
}
|
||||
/*
|
||||
set
|
||||
{
|
||||
if( index < 0 || index >= PrimSize ) {
|
||||
throw new ArgumentOutOfRangeException( nameof( index ) );
|
||||
}
|
||||
_array[ index ] = value;
|
||||
_version++;
|
||||
}
|
||||
/**/
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of elements contained in the stack.
|
||||
/// </summary>
|
||||
public int Count => _size;
|
||||
|
||||
/// <summary>
|
||||
/// Removes all objects from the stack.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
Array.Clear(_array, 0, _size);
|
||||
_size = 0;
|
||||
_version++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns an enumerator that iterates through the stack from top to bottom. Throws if
|
||||
/// the stack is modified during iteration.
|
||||
/// </summary>
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
int expectedVersion = _version;
|
||||
for (int i = _size - 1; i >= 0; i--)
|
||||
{
|
||||
if (expectedVersion != _version) {
|
||||
throw new InvalidOperationException(
|
||||
"Collection was modified during enumeration.");
|
||||
}
|
||||
|
||||
yield return _array[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the object at the top of the stack without removing it.
|
||||
/// </summary>
|
||||
public T Peek()
|
||||
{
|
||||
if (_size == 0) {
|
||||
throw new InvalidOperationException("Stack is empty.");
|
||||
}
|
||||
|
||||
return _array[_size - 1];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes and returns the object at the top of the stack.
|
||||
/// </summary>
|
||||
public T Pop()
|
||||
{
|
||||
if (_size == 0) {
|
||||
throw new InvalidOperationException("Stack is empty.");
|
||||
}
|
||||
|
||||
T item = _array[--_size];
|
||||
_array[_size] = default!;
|
||||
_version++;
|
||||
return item;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds an item to the top of the stack.
|
||||
/// </summary>
|
||||
public void Push(T item)
|
||||
{
|
||||
if (_size == _array.Length) {
|
||||
EnsureCapacity(_size + 1);
|
||||
}
|
||||
|
||||
_array[_size++] = item;
|
||||
_version++;
|
||||
}
|
||||
|
||||
private void EnsureCapacity(int min)
|
||||
{
|
||||
int newCapacity = _array.Length == 0 ? DefaultCapacity : _array.Length * 2;
|
||||
if (newCapacity < min) {
|
||||
newCapacity = min;
|
||||
}
|
||||
|
||||
Array.Resize(ref _array, newCapacity);
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// file="RandomAccessibleStack"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload
|
||||
// Copyright (c) Nitload. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
// SOFTWARE.
|
||||
//
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace StgSharp.Collections
|
||||
{
|
||||
public class RandomAccessibleStack<T> : IEnumerable<T>
|
||||
{
|
||||
|
||||
private const int DefaultCapacity = 4;
|
||||
|
||||
private T[] _array;
|
||||
private int _size;
|
||||
private int _version;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the RandomAccessStack class that is empty and has the
|
||||
/// default initial capacity.
|
||||
/// </summary>
|
||||
public RandomAccessibleStack()
|
||||
{
|
||||
_array = new T[DefaultCapacity];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the RandomAccessStack class that is empty and has the
|
||||
/// specified initial capacity.
|
||||
/// </summary>
|
||||
public RandomAccessibleStack(int capacity)
|
||||
{
|
||||
if (capacity < 0) {
|
||||
throw new ArgumentOutOfRangeException(
|
||||
nameof(capacity), "Capacity must be non-negative.");
|
||||
}
|
||||
|
||||
_array = new T[capacity];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the element at the specified index in the stack (0 = bottom, Count-1 =
|
||||
/// top).
|
||||
/// </summary>
|
||||
public T this[int index]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (index < 0 || index >= _size) {
|
||||
throw new ArgumentOutOfRangeException(nameof(index));
|
||||
}
|
||||
|
||||
return _array[index];
|
||||
}
|
||||
/*
|
||||
set
|
||||
{
|
||||
if( index < 0 || index >= PrimSize ) {
|
||||
throw new ArgumentOutOfRangeException( nameof( index ) );
|
||||
}
|
||||
_array[ index ] = value;
|
||||
_version++;
|
||||
}
|
||||
/**/
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of elements contained in the stack.
|
||||
/// </summary>
|
||||
public int Count => _size;
|
||||
|
||||
/// <summary>
|
||||
/// Removes all objects from the stack.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
Array.Clear(_array, 0, _size);
|
||||
_size = 0;
|
||||
_version++;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns an enumerator that iterates through the stack from top to bottom. Throws if
|
||||
/// the stack is modified during iteration.
|
||||
/// </summary>
|
||||
public IEnumerator<T> GetEnumerator()
|
||||
{
|
||||
int expectedVersion = _version;
|
||||
for (int i = _size - 1; i >= 0; i--)
|
||||
{
|
||||
if (expectedVersion != _version) {
|
||||
throw new InvalidOperationException(
|
||||
"Collection was modified during enumeration.");
|
||||
}
|
||||
|
||||
yield return _array[i];
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the object at the top of the stack without removing it.
|
||||
/// </summary>
|
||||
public T Peek()
|
||||
{
|
||||
if (_size == 0) {
|
||||
throw new InvalidOperationException("Stack is empty.");
|
||||
}
|
||||
|
||||
return _array[_size - 1];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes and returns the object at the top of the stack.
|
||||
/// </summary>
|
||||
public T Pop()
|
||||
{
|
||||
if (_size == 0) {
|
||||
throw new InvalidOperationException("Stack is empty.");
|
||||
}
|
||||
|
||||
T item = _array[--_size];
|
||||
_array[_size] = default!;
|
||||
_version++;
|
||||
return item;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds an item to the top of the stack.
|
||||
/// </summary>
|
||||
public void Push(T item)
|
||||
{
|
||||
if (_size == _array.Length) {
|
||||
EnsureCapacity(_size + 1);
|
||||
}
|
||||
|
||||
_array[_size++] = item;
|
||||
_version++;
|
||||
}
|
||||
|
||||
private void EnsureCapacity(int min)
|
||||
{
|
||||
int newCapacity = _array.Length == 0 ? DefaultCapacity : _array.Length * 2;
|
||||
if (newCapacity < min) {
|
||||
newCapacity = min;
|
||||
}
|
||||
|
||||
Array.Resize(ref _array, newCapacity);
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user