daily update on 20230829 by nitload youmu

This commit is contained in:
Nitload
2023-08-29 22:29:47 +08:00
parent 8aac9fee87
commit 1fcbfb972b
125 changed files with 6505 additions and 2077 deletions
+22 -22
View File
@@ -1,63 +1,63 @@
using StgSharp;
using StgSharp.Control;
using StgSharp.Logic;
using System.Data;
using System.Numerics;
using System.Runtime.InteropServices;
namespace StgSharp.Math
{
public unsafe class M128Map
public unsafe class Vector4Map
{
public readonly long mapID;
internal long mapPtr;
internal readonly StgSharp.LinkedListNode<long> _unusedM128Header;
internal readonly StgSharp.LinkedListNode<long> _unusedVector4Header;
private const int mapSize = 30 * 30;
internal StgSharp.LinkedList<long> m128Map =
internal StgSharp.LinkedList<long> vector4Map =
new StgSharp.LinkedList<long>();
public bool isFull
{
get
{
return _unusedM128Header == m128Map._hook;
return _unusedVector4Header == vector4Map._hook;
}
}
public M128Map()
public Vector4Map()
{
mapPtr = (long)(Marshal.AllocHGlobal(sizeof(M128)*mapSize)+15);
mapPtr = (long)(Marshal.AllocHGlobal(sizeof(Vector4)*mapSize)+15);
long firstM128ptr = (mapPtr / 16 + 1) * 16;
long firstVector4ptr = (mapPtr / 16 + 1) * 16;
m128Map.Add(0);
_unusedM128Header = m128Map._hook._next;
vector4Map.Add(0);
_unusedVector4Header = vector4Map._hook._next;
for (int i = 0; i < 4*30*30*4; i+=16)
{
m128Map.Add(firstM128ptr+i);
vector4Map.Add(firstVector4ptr+i);
}
mapID = Calc.RandomSeed();
}
internal long RegistManagedM128Ptr()
internal long RegistManagedVector4Ptr()
{
LinkedListNode<long> m128 = _unusedM128Header._next;
LinkedListNode<long> m128Previous = _unusedM128Header._previous;
LinkedListNode<long> Vector4 = _unusedVector4Header._next;
LinkedListNode<long> Vector4Previous = _unusedVector4Header._previous;
m128._next._previous = _unusedM128Header.Next;
m128Previous._next = m128;
m128._previous = m128Previous;
_unusedM128Header._next = m128._next;
m128._next = _unusedM128Header;
_unusedM128Header._previous = m128;
Vector4._next._previous = _unusedVector4Header.Next;
Vector4Previous._next = Vector4;
Vector4._previous = Vector4Previous;
_unusedVector4Header._next = Vector4._next;
Vector4._next = _unusedVector4Header;
_unusedVector4Header._previous = Vector4;
return m128._value;
return Vector4._value;
}
internal void RecycleManagedM128Ptr()
internal void RecycleManagedVector4Ptr()
{
}