daily update on 20230829 by nitload youmu
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@@ -28,10 +28,10 @@ namespace StgSharp
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}
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internal static void InitM128map(Pool target)
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internal static void InitVector4map(Pool target)
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{
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M128Map map = new M128Map();
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TimeLine.GetCurrentPool()._m128mapContainer.Add(map);
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Vector4Map map = new Vector4Map();
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TimeLine.GetCurrentPool()._Vector4mapContainer.Add(map);
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}
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}
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