daily update on 20240828 by nitload youmu, autotexture added

This commit is contained in:
Nitload
2024-08-28 10:58:31 +08:00
parent d082071f2d
commit 1ee4e4a42f
586 changed files with 60910 additions and 123106 deletions
@@ -1,4 +1,34 @@
using System;
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="IImageProvider.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
@@ -7,6 +37,5 @@ namespace StgSharp.Graphics
public interface IImageProvider
{
Image ProvideImage();
}
}
@@ -1,6 +1,6 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="AnimationBuilder.cs"
// file="ImageHelper.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
@@ -28,61 +28,49 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Geometries;
using System;
using System.Collections.Generic;
using System.Net;
using System.Text;
namespace StgSharp.Graphics
{
public delegate Image BuildAnimationDelegate(float time, out Polygon4 texutreFrame);
public sealed class AnimationBuilder: IImageProvider
public static class ImageHelper
{
private Image cache;
private Polygon4 textureFrame;
private TimeFunction time;
public AnimationBuilder(
BuildAnimationDelegate builderFunc,
TimeFunction timeline
)
public static void Resize(Image i, int width, int height, ImageMovement move)
{
textureFrame = new Polygon4();
time = timeline;
BuilderFunc = builderFunc;
cache = BuilderFunc(time.Calculate(), out textureFrame);
}
public Polygon4 TextureFrame { get => textureFrame; }
public BuildAnimationDelegate BuilderFunc { get; set; }
public bool IsComplete
{
get => time.IsComplete;
}
public Image GetAnimationFrame()
{
if (!time.IsComplete)
if (i == null)
{
cache = BuilderFunc(time.Calculate(),out textureFrame);
throw new ArgumentNullException(nameof(i));
}
return cache;
}
public void reset()
{
time.Reset();
}
Image IImageProvider.ProvideImage()
{
return GetAnimationFrame();
Array.Resize(ref i.Data, width * height * i.PixelSize);
i.Height = height;
i.Width = width;
switch (move)
{
case ImageMovement.Discard:
break;
case ImageMovement.Top:
break;
default:
throw new NotImplementedException();
}
i.PixelUpdateCount++;
}
}
[Flags]
public enum ImageMovement
{
#pragma warning disable CA1008
Discard = 0,
#pragma warning restore CA1008
Top = 1,
Bottom = 2,
Left = 4,
Right = 8,
TopLeft = Top | Left,
BottomLeft = Bottom | Left,
TopRight = Top | Right,
BottomRight = Bottom | Right,
}
}