daily update on 20240828 by nitload youmu, autotexture added

This commit is contained in:
Nitload
2024-08-28 10:58:31 +08:00
parent d082071f2d
commit 1ee4e4a42f
586 changed files with 60910 additions and 123106 deletions
@@ -28,7 +28,9 @@
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Logic;
using StgSharp.Timing;
using System;
using System.Collections.Generic;
@@ -39,29 +41,28 @@ using System.Threading;
namespace StgSharp
{
public partial class StgSharp
public static partial class StgSharp
{
internal static StgSharpTime mainTimeProvider = new StgSharpTime();
internal static StgSharpTime mainTimeProvider;
internal static StgSharpTime MainTimeProvider => mainTimeProvider;
internal static TimeSourceProviderBase MainTimeProvider => mainTimeProvider;
}
public sealed class StgSharpTime : TimeSourceProviderBase
{
private static List<TimeSpanProvider> subscriberList = new List<TimeSpanProvider>();
private static long accuracy;
private static Stopwatch mainProvider = new Stopwatch();
private static List<TimeSpanProvider> subscriberList = new List<TimeSpanProvider>();
private static Thread timeProvideThread;
internal StgSharpTime()
{
}
public static StgSharpTime OnlyInstance => StgSharp.MainTimeProvider;
public static TimeSourceProviderBase OnlyInstance => StgSharp.MainTimeProvider;
public override sealed void StartProvidingTime()
{
@@ -92,6 +93,14 @@ namespace StgSharp
timeProvideThread.Start();
}
public override void StopProvidingTime()
{
lock (mainProvider)
{
mainProvider.Stop();
}
}
public void Terminate()
{
lock (mainProvider)