daily update on 20240828 by nitload youmu, autotexture added
This commit is contained in:
@@ -1,4 +1,34 @@
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using StgSharp.Data;
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="root.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp.Data;
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using System;
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using System.Collections.Generic;
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@@ -10,10 +40,10 @@ namespace StgSharp
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{
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public static unsafe partial class StgSharp
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{
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private static SSD defaultIdProvider = new SSD();
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private static List<Area> root = new List<Area>();
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private static byte leastUnusedArea;
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private static List<Area> root = new List<Area>();
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private static SSD defaultIdProvider = new SSD();
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public static byte NewArea()
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{
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@@ -1,4 +1,34 @@
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using StgSharp;
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="InternalData.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using StgSharp;
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using System;
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using System.Collections.Generic;
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@@ -8,7 +38,66 @@ namespace StgSharp
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{
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internal partial class InternalIO
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{
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internal const string CollisionTextureVertexShader ="#version 430 core\r\n\r\nlayout(location = 0) in vec2 localCollisionCoord;\r\nlayout(location = 1) in vec2 spaceCoord;\r\nlayout(location = 2) in float rotation;\r\nlayout(location = 3) in float scaling;\r\n\r\nuniform vec2 target;\r\nuniform mat2 projection;\r\n\r\nvoid main()\r\n{\r\n mat2 scaling = mat2(\r\n scaling,0,\r\n 0,scaling\r\n );\r\n mat2 rotation = mat2(\r\n cos(rotation),-sin(rotation),\r\n sin(rotation),cos(rotation) \r\n );\r\n vec2 realCoord = (rotation * scaling * localCollisionCoord) + spaceCoord - target;\r\n realCoord = projection * realCoord;\r\n\r\n float dist = distance(realCoord, vec2(0,0));\r\n float angle = atan(realCoord.y, realCoord.x);\r\n \r\n gl_Position = vec4(angle, realCoord.y, dist, 1);\r\n}";
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internal const string CollisionTextureFragmentShader = "#version 430 core\r\n\r\nout vec4 Color;\r\n\r\nuniform float range;\r\n\r\nvoid main()\r\n{\r\n float dist = gl_FragCoord.z;\r\n\r\n if(dist > range)\r\n {\r\n discard;\r\n }\r\n dist /= range;\r\n gl_FragDepth = min(dist, gl_FragDepth);\r\n\r\n Color = vec4(dist,0,0,1);\r\n}";
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#region ControllingItemRender
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internal const string ControlItemRenderVertexShader = """
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""";
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#endregion
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#region CollisionTexture
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internal const string CollisionTextureVertexShader = """
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#version 430 core
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layout(location = 0) in vec2 localCollisionCoord;
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layout(location = 1) in vec2 spaceCoord;
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layout(location = 2) in float rotation;
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layout(location = 3) in float scaling;
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uniform vec2 target;
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uniform mat2 projection;
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void main()
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{
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mat2 scaling = mat2(
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scaling,0,
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0,scaling );
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mat2 rotation = mat2(
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cos(rotation),-sin(rotation),
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sin(rotation),cos(rotation) );
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vec2 realCoord = (rotation * scaling * localCollisionCoord) + spaceCoord - target;
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realCoord = projection * realCoord;
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float dist = distance(realCoord, vec2(0,0));
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float angle = atan(realCoord.y, realCoord.x);
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gl_Position = vec4(angle, realCoord.y, dist, 1);
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}
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""";
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internal const string CollisionTextureFragmentShader = """
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#version 430 core
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out vec4 Color;
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uniform float range;
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void main()
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{
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float dist = gl_FragCoord.z;
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if(dist > range)
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{
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discard;
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}
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dist /= range;
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gl_FragDepth = min(dist, gl_FragDepth);
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Color = vec4(dist,0,0,1);
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}
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""";
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#endregion
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}
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}
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@@ -32,6 +32,7 @@ using StgSharp.Math;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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@@ -43,8 +44,9 @@ using System.Text;
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namespace StgSharp.Data
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{
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[StructLayout(LayoutKind.Explicit, Pack = 16)]
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public unsafe struct M128:IMemoryType
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public unsafe struct M128 : IMemoryType
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{
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[FieldOffset(0)] internal Vector4 vec;
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internal M128(Vector4 v)
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@@ -52,6 +54,20 @@ namespace StgSharp.Data
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vec = v;
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}
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public override bool Equals([NotNullWhen(true)] object obj)
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{
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if (obj is not M128 other)
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{
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return false;
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}
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return this == other;
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}
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public override int GetHashCode()
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{
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return vec.GetHashCode();
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public T Read<T>(int index) where T : struct
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#if NET8_0_OR_GREATER
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@@ -89,7 +105,7 @@ namespace StgSharp.Data
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#if NET8_0_OR_GREATER
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, INumber
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#else
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,IConvertible
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, IConvertible
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#endif
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{
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fixed (Vector4* p = &vec)
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@@ -100,7 +116,17 @@ namespace StgSharp.Data
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator ==(M128 left, M128 right)
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{
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return left.vec == right.vec;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator !=(M128 left, M128 right)
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{
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return left.vec != right.vec;
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}
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#if NET5_0_OR_GREATER
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@@ -165,5 +191,6 @@ namespace StgSharp.Data
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}
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#endif
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|
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}
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}
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@@ -1,4 +1,34 @@
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using StgSharp.Data;
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="M256.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
|
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// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Data;
|
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|
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using System;
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using System.Collections.Generic;
|
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@@ -12,8 +42,9 @@ namespace StgSharp.Math.HighPrecession
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{
|
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct M256:IMemoryType
|
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public unsafe struct M256 : IMemoryType
|
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{
|
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|
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private M128 v0;
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private M128 v1;
|
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|
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@@ -33,5 +64,6 @@ namespace StgSharp.Math.HighPrecession
|
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*(((T*)mptr) + index) = value;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
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@@ -1,4 +1,34 @@
|
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using StgSharp.Data;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="RandomGenerator.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Data;
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
@@ -14,15 +44,16 @@ namespace StgSharp.Data
|
||||
public class RandomGenerator
|
||||
{
|
||||
|
||||
private byte[] currentKey;
|
||||
|
||||
|
||||
private readonly byte[] originKey;
|
||||
private byte[] currentKey;
|
||||
private int cycleCount;
|
||||
private SHA512 hash;
|
||||
|
||||
public RandomGenerator():this(DateTime.UtcNow.ToBinary())
|
||||
public RandomGenerator() : this(DateTime.UtcNow.ToBinary())
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
public RandomGenerator(object source)
|
||||
@@ -77,28 +108,38 @@ namespace StgSharp.Data
|
||||
return source.Read<int>(cycleCount % 4);
|
||||
}
|
||||
|
||||
public byte GenRandomInt8()
|
||||
{
|
||||
cycleCount++;
|
||||
if (cycleCount % 64 == 0)
|
||||
{
|
||||
PrivateRand();
|
||||
}
|
||||
return currentKey[cycleCount % 64];
|
||||
}
|
||||
|
||||
public float GenRandomSingle()
|
||||
{
|
||||
cycleCount++;
|
||||
|
||||
|
||||
while (true)
|
||||
{
|
||||
M128 source = PrivateRand();
|
||||
|
||||
|
||||
uint
|
||||
temp0 = source.Read<uint>(0),
|
||||
temp1 = source.Read<uint>(2);
|
||||
|
||||
if (temp0 * temp1 != 0)
|
||||
{
|
||||
float ret = (temp0 % temp1) * 1.0f / temp1;
|
||||
float ret = ((temp0 % temp1) * 1.0f) / temp1;
|
||||
if (ret < 0.335f)
|
||||
{
|
||||
ret = ret * (ret * -0.7811934f + 1.4489113f);
|
||||
ret = ret * ((ret * (-0.7811934f)) + 1.4489113f);
|
||||
}
|
||||
else
|
||||
else
|
||||
{
|
||||
ret = ret * (ret * -0.1158368f + 1.0580600f) + 0.0590584f;
|
||||
ret = (ret * ((ret * (-0.1158368f)) + 1.0580600f)) + 0.0590584f;
|
||||
}
|
||||
if (ret > 1)
|
||||
{
|
||||
@@ -111,14 +152,11 @@ namespace StgSharp.Data
|
||||
|
||||
}
|
||||
|
||||
public byte GenRandomInt8()
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
cycleCount++;
|
||||
if (cycleCount % 64 == 0)
|
||||
{
|
||||
PrivateRand();
|
||||
}
|
||||
return (byte)(currentKey[ cycleCount % 64 ]);
|
||||
currentKey = originKey;
|
||||
cycleCount = 0;
|
||||
}
|
||||
|
||||
private unsafe M128 PrivateRand()
|
||||
@@ -127,16 +165,16 @@ namespace StgSharp.Data
|
||||
M128 ret;
|
||||
fixed (byte* bptr = currentKey)
|
||||
{
|
||||
switch ((cycleCount % 16) / 4)
|
||||
switch ((cycleCount % 16) / 4)
|
||||
{
|
||||
case 0:
|
||||
ret= *((M128*)bptr + 0);break;
|
||||
ret = *(((M128*)bptr) + 0); break;
|
||||
case 1:
|
||||
ret= *((M128*)bptr + 1);break;
|
||||
ret = *(((M128*)bptr) + 1); break;
|
||||
case 2:
|
||||
ret= *((M128*)bptr + 2);break;
|
||||
ret = *(((M128*)bptr) + 2); break;
|
||||
case 3:
|
||||
ret= *((M128*)bptr + 3);break;
|
||||
ret = *(((M128*)bptr) + 3); break;
|
||||
default:
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
@@ -145,12 +183,5 @@ namespace StgSharp.Data
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
currentKey = originKey;
|
||||
cycleCount = 0;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,34 @@
|
||||
using StgSharp.Data.FileIO;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Area.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using StgSharp.Data.FileIO;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@@ -15,6 +45,6 @@ namespace StgSharp.Data
|
||||
/// </summary>
|
||||
public partial class Area
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,19 +43,19 @@ namespace StgSharp.Data
|
||||
public struct SSDSegmentHead
|
||||
{
|
||||
|
||||
|
||||
[FieldOffset(12)] internal byte size;
|
||||
|
||||
[FieldOffset(0)] internal M128 data;
|
||||
[FieldOffset(13)] public byte selfDefine_1;
|
||||
[FieldOffset(14)] public byte selfDefine_2;
|
||||
[FieldOffset(15)] public byte selfDefine_3;
|
||||
|
||||
[FieldOffset(0)] public int globalID;
|
||||
[FieldOffset(4)] public int nextID;
|
||||
[FieldOffset(8)] public int previousHash;
|
||||
|
||||
|
||||
[FieldOffset(12)] internal byte size;
|
||||
[FieldOffset(13)] public byte selfDefine_1;
|
||||
[FieldOffset(14)] public byte selfDefine_2;
|
||||
[FieldOffset(15)] public byte selfDefine_3;
|
||||
|
||||
|
||||
public int Size
|
||||
{
|
||||
get => ((int)size) + 1;
|
||||
|
||||
@@ -54,24 +54,6 @@ namespace StgSharp.Data
|
||||
this.PreviousHash = previousHash;
|
||||
}
|
||||
|
||||
public static SSDSegment FromStream(byte[] stream)
|
||||
{
|
||||
if (stream.Length != 16 * StgSharp.ssdSegmentLength)
|
||||
{
|
||||
throw new ArgumentException();
|
||||
}
|
||||
SSDSegment ret = new SSDSegment();
|
||||
fixed (byte* bptr = stream)
|
||||
{
|
||||
ret.Head.data = *(M128*)bptr;
|
||||
for (int i = 1; i < StgSharp.ssdSegmentLength; i++)
|
||||
{
|
||||
ret.WriteData<M128>(i - 1, *(M128*)(bptr + 16 * i));
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public byte this[int index]
|
||||
{
|
||||
get
|
||||
@@ -113,6 +95,24 @@ namespace StgSharp.Data
|
||||
}
|
||||
}
|
||||
|
||||
public static SSDSegment FromStream(byte[] stream)
|
||||
{
|
||||
if (stream.Length != 16 * StgSharp.ssdSegmentLength)
|
||||
{
|
||||
throw new ArgumentException();
|
||||
}
|
||||
SSDSegment ret = new SSDSegment();
|
||||
fixed (byte* bptr = stream)
|
||||
{
|
||||
ret.Head.data = *(M128*)bptr;
|
||||
for (int i = 1; i < StgSharp.ssdSegmentLength; i++)
|
||||
{
|
||||
ret.WriteData<M128>(i - 1, *(M128*)(bptr + (16 * i)));
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public byte[] GetBytes()
|
||||
{
|
||||
byte[] ret = new byte[16 * StgSharp.ssdSegmentLength];
|
||||
|
||||
@@ -39,11 +39,11 @@ namespace StgSharp.Data
|
||||
{
|
||||
public partial class SSD
|
||||
{
|
||||
private SSDrawHead head;
|
||||
|
||||
private Dictionary<string, SSDraw> fileList;
|
||||
|
||||
|
||||
private FileStream file;
|
||||
private SSDrawHead head;
|
||||
|
||||
public SSD()
|
||||
{
|
||||
|
||||
@@ -39,9 +39,10 @@ namespace StgSharp.Data
|
||||
{
|
||||
public class SSDFolder : ISSDSerializable
|
||||
{
|
||||
|
||||
internal Dictionary<string, SSDFolder> folders;
|
||||
internal int _folderID;
|
||||
internal string _name;
|
||||
internal Dictionary<string, SSDFolder> folders;
|
||||
|
||||
internal SSDFolder()
|
||||
{
|
||||
@@ -68,6 +69,11 @@ namespace StgSharp.Data
|
||||
|
||||
public SerializableTypeCode SSDTypeCode => SerializableTypeCode.VirtualFolder;
|
||||
|
||||
public void FromBytes(byte[] stream)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
|
||||
//TODO 虚拟文件夹的GetBytes好难写
|
||||
public byte[] GetBytes()
|
||||
@@ -75,10 +81,5 @@ namespace StgSharp.Data
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void FromBytes(byte[] stream)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,6 +47,7 @@ namespace StgSharp.Data.FileIO
|
||||
{
|
||||
public class SSDraw
|
||||
{
|
||||
|
||||
private byte[] data;
|
||||
|
||||
public SSDraw(string name, Stream streamSource)
|
||||
@@ -62,13 +63,14 @@ namespace StgSharp.Data.FileIO
|
||||
|
||||
public SSDrawHead Head { get; set; }
|
||||
public string Name { get; set; }
|
||||
|
||||
}
|
||||
|
||||
|
||||
[StructLayout(LayoutKind.Explicit, Size = 32 * 16)]
|
||||
public unsafe struct SSDrawHead
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,4 +1,34 @@
|
||||
using System;
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="ISSDSerializable.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
@@ -9,11 +39,13 @@ namespace StgSharp.Data
|
||||
|
||||
public interface ISSDSerializable
|
||||
{
|
||||
|
||||
public SerializableTypeCode SSDTypeCode { get; }
|
||||
|
||||
public byte[] GetBytes();
|
||||
|
||||
internal void FromBytes(byte[] stream);
|
||||
|
||||
}
|
||||
|
||||
public enum SerializableTypeCode
|
||||
@@ -31,14 +63,10 @@ namespace StgSharp.Data
|
||||
|
||||
public static partial class Serializer
|
||||
{
|
||||
public static byte[] Serialize(ISSDSerializable serializableObject)
|
||||
{
|
||||
return serializableObject.GetBytes();
|
||||
}
|
||||
|
||||
public static T Deserialize<T>(byte[] stream)where T : ISSDSerializable
|
||||
public static T Deserialize<T>(byte[] stream) where T : ISSDSerializable
|
||||
{
|
||||
T serializableObject = (T)Activator.CreateInstance<T>();
|
||||
T serializableObject = Activator.CreateInstance<T>();
|
||||
serializableObject.FromBytes(stream);
|
||||
return serializableObject;
|
||||
}
|
||||
@@ -67,5 +95,10 @@ namespace StgSharp.Data
|
||||
throw new ArgumentException("Unknown file type");
|
||||
}
|
||||
}
|
||||
public static byte[] Serialize(ISSDSerializable serializableObject)
|
||||
{
|
||||
return serializableObject.GetBytes();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user