daily update on 20240828 by nitload youmu, autotexture added
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@@ -143,7 +143,7 @@ namespace StgSharp.Graphics
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public unsafe void SetAllUniforms()
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{
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//Console.WriteLine(Projection * ViewBase);
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OpenGL.GlFunction.CurrentGL.SetUniformValue(convertedUniform, Projection * View);
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OpenGL.OpenGLFunction.CurrentGL.SetUniformValue(convertedUniform, Projection * View);
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}
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public void SetViewDirection(vec3d position, vec3d target, vec3d up)
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