daily update on 20240828 by nitload youmu, autotexture added
This commit is contained in:
@@ -39,24 +39,24 @@ namespace StgSharp
|
||||
{
|
||||
|
||||
internal PlainGeometry _boarder;
|
||||
internal SensorRuleHandler _rule;
|
||||
internal PlainGeometry _target;
|
||||
internal SensorRuleHandler _rule;
|
||||
|
||||
|
||||
public PlainGeometry boarder => _boarder;
|
||||
|
||||
public SensorRuleHandler Rule
|
||||
{
|
||||
get => _rule;
|
||||
set => _rule = value;
|
||||
}
|
||||
|
||||
public PlainGeometry target
|
||||
{
|
||||
get => _target;
|
||||
set => _target = value;
|
||||
}
|
||||
|
||||
public SensorRuleHandler Rule
|
||||
{
|
||||
get => _rule;
|
||||
set => _rule = value;
|
||||
}
|
||||
|
||||
public static Sensor<T> operator -(Sensor<T> sensor, SensorRuleHandler rule)
|
||||
{
|
||||
sensor._rule -= rule;
|
||||
|
||||
Reference in New Issue
Block a user