daily update on 20240828 by nitload youmu, autotexture added

This commit is contained in:
Nitload
2024-08-28 10:58:31 +08:00
parent d082071f2d
commit 1ee4e4a42f
586 changed files with 60910 additions and 123106 deletions
+52 -23
View File
@@ -1,4 +1,34 @@
using StgSharp.Logic;
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="SideNode.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using System;
using System.Collections.Generic;
@@ -8,13 +38,14 @@ using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.Logic
namespace StgSharp.BluePrint
{
internal sealed class BeginningNode : BlueprintNode
{
private Blueprint _bp;
public BeginningNode( Blueprint bp ) : base(name: "BeginningNode",true, ["default"], ["default"]
public BeginningNode(Blueprint bp) : base(name: "BeginningNode", true, ["default"], ["default"]
)
{
_bp = bp;
@@ -28,13 +59,19 @@ namespace StgSharp.Logic
{
return;
}
foreach (var parameter in value)
foreach ((string name, BlueprintPipelineArgs arg) parameter in value)
{
OutputInterfaces[parameter.name].Args = parameter.arg;
}
}
}
public override void Run()
{
_bp.RunningStat.Wait();
BlueprintPipeline.SkipAll(_outputInterfaces);
}
public new void SetCertainOutputPort(string name, BlueprintPipeline pipeline)
{
if (_outputInterfaces.ContainsKey(name))
@@ -44,18 +81,14 @@ namespace StgSharp.Logic
_outputInterfaces.Add(name, pipeline);
}
public override void Run()
{
_bp.RunningStat.Wait();
BlueprintPipeline.SkipAll(_outputInterfaces);
}
}
internal sealed class EndingNode : BlueprintNode
{
private Blueprint _bp;
public EndingNode(Blueprint bp) : base(name: "EndingNode",true, ["default"], ["default"]
public EndingNode(Blueprint bp) : base(name: "EndingNode", true, ["default"], ["default"]
)
{
_bp = bp;
@@ -63,12 +96,15 @@ namespace StgSharp.Logic
internal (string name, BlueprintPipelineArgs arg)[] OutputData
{
get
{
return InputInterfaces.Select(
key => (key.Key, key.Value.Args)).
ToArray();
}
get { return InputInterfaces.Select(key => (key.Key, key.Value.Args)).ToArray(); }
}
public override void Run()
{
BlueprintPipeline.WaitAll(_inputInterfaces);
Interlocked.Exchange(ref _bp.currentGlobalNodeIndex, 0);
Interlocked.Exchange(ref _bp.currentNativeNodeIndex, 0);
_bp.RunningStat.Release();
}
public new void SetCertainInputPort(string name, BlueprintPipeline pipeline)
@@ -80,12 +116,5 @@ namespace StgSharp.Logic
_inputInterfaces.Add(name, pipeline);
}
public override void Run()
{
BlueprintPipeline.WaitAll(_inputInterfaces);
Interlocked.Exchange(ref _bp.currentGlobalNodeIndex, 0);
Interlocked.Exchange(ref _bp.currentNativeNodeIndex, 0);
_bp.RunningStat.Release();
}
}
}