daily update on 20240828 by nitload youmu, autotexture added
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@@ -42,7 +42,7 @@ using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace StgSharp.Logic
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namespace StgSharp.BluePrint
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{
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/// <summary>
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@@ -92,11 +92,11 @@ namespace StgSharp.Logic
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)
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#pragma warning restore CS8618
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{
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if (inputPorts == null || inputPorts.Length == 0)
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if ((inputPorts == null) || (inputPorts.Length == 0))
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{
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throw new ArgumentNullException(nameof(inputPorts));
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}
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if (outputPorts == null || outputPorts.Length == 0)
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if ((outputPorts == null) || (outputPorts.Length == 0))
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{
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throw new ArgumentNullException(nameof(outputPorts));
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}
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@@ -115,11 +115,6 @@ namespace StgSharp.Logic
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}
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}
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internal IConvertableToBlueprintNode Value
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{
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get => mainOperation;
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}
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public bool IsNative
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{
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get => nativeRequested;
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@@ -156,6 +151,11 @@ namespace StgSharp.Logic
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internal Dictionary<string, BlueprintPipeline> InputInterfaces => _inputInterfaces;
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internal Dictionary<string, BlueprintPipeline> OutputInterfaces => _outputInterfaces;
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internal IConvertableToBlueprintNode Value
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{
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get => mainOperation;
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}
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public void AddAfter(
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BlueprintNode former,
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@@ -262,10 +262,10 @@ namespace StgSharp.Logic
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#endregion
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}//--------------------------------- end of class -----------------------------------
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public class BlueprintNodeRunException : Exception
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{
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