daily update on 20240828 by nitload youmu, autotexture added

This commit is contained in:
Nitload
2024-08-28 10:58:31 +08:00
parent d082071f2d
commit 1ee4e4a42f
586 changed files with 60910 additions and 123106 deletions
@@ -29,7 +29,7 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp;
using StgSharp.Logic;
using System;
using System.Collections.Generic;
@@ -43,7 +43,7 @@ using System.Threading;
using System.Threading.Tasks;
using System.Xml.Serialization;
namespace StgSharp.Logic
namespace StgSharp.BluePrint
{
/// <summary>
/// A sets of complex logic designed for running in multi threads environment.
@@ -79,11 +79,6 @@ namespace StgSharp.Logic
public BlueprintNode BeginLayer => beginNode;
public BlueprintNode EndLayer => endNode;
internal SemaphoreSlim RunningStat
{
get => runningStat;
}
public bool IsRunning
{
get => runningStat.CurrentCount == 0;
@@ -95,6 +90,11 @@ namespace StgSharp.Logic
get => terminate;
set => terminate = value;
}
internal SemaphoreSlim RunningStat
{
get => runningStat;
}
/**/
public void AddNode(BlueprintNode node, bool isNative)