daily update on 20240828 by nitload youmu, autotexture added

This commit is contained in:
Nitload
2024-08-28 10:58:31 +08:00
parent d082071f2d
commit 1ee4e4a42f
586 changed files with 60910 additions and 123106 deletions
@@ -37,10 +37,10 @@ using System.Text;
namespace StgSharp.Graphics.OpenGL
{
public unsafe class VertexArray : GlBufferObjectBase
public sealed unsafe class VertexArray : GlBufferObjectBase
{
internal VertexArray(int n, glRenderStream binding):base(binding)
internal VertexArray(int n, glRenderStream binding) : base(binding)
{
_bufferHandle = GL.GenVertexArrays(n);
}
@@ -54,7 +54,7 @@ namespace StgSharp.Graphics.OpenGL
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void BindNull()
{
GlFunction.CurrentGL.BindVertexArray(GlHandle.Zero);
OpenGLFunction.CurrentGL.BindVertexArray(GlHandle.Zero);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]