daily update on 20240828 by nitload youmu, autotexture added
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@@ -45,10 +45,10 @@ namespace StgSharp.Graphics.OpenGL
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/// Each <see langword="uint"/> value indexed from instance of this class this
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/// is the only handle to one Element Buffer Object.
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/// </summary>
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public unsafe class ElementBuffer : GlBufferObjectBase
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public sealed unsafe class ElementBuffer : GlBufferObjectBase
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{
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internal ElementBuffer(int n, glRenderStream binding):base(binding)
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internal ElementBuffer(int n, glRenderStream binding) : base(binding)
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{
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_bufferHandle = GL.GenBuffers(n);
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}
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