daily update on 20240828 by nitload youmu, autotexture added
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@@ -38,7 +38,10 @@ namespace StgSharp.Geometries
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{
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public class Polygon6 : PlainGeometry
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{
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public Polygon6():base(PlainCoordinate.StandardPlainCoordination)
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internal static int[] Indices = [0, 1, 2, 0, 2, 3, 0, 3, 4, 0, 4, 5];
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public Polygon6() : base(PlainCoordinate.StandardPlainCoordination)
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{
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vertexMat = new vec4d[6];
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}
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@@ -64,8 +67,7 @@ namespace StgSharp.Geometries
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vertexMat[6].vec = vert6.vec;
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}
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internal static int[] Indices = [ 0, 1, 2, 0, 2, 3, 0, 3, 4, 0, 4, 5 ];
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public override ReadOnlySpan<int> VertexIndices => Indices;
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}
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}
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