daily update on 20240828 by nitload youmu, autotexture added
This commit is contained in:
@@ -39,7 +39,9 @@ namespace StgSharp.Geometries
|
||||
public unsafe class Polygon5 : PlainGeometry
|
||||
{
|
||||
|
||||
public unsafe Polygon5():base(PlainCoordinate.StandardPlainCoordination)
|
||||
internal static int[] Indices = [0, 1, 2, 0, 2, 3, 0, 3, 4];
|
||||
|
||||
public unsafe Polygon5() : base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new vec4d[5];
|
||||
}
|
||||
@@ -50,7 +52,7 @@ namespace StgSharp.Geometries
|
||||
float v2x, float v2y,
|
||||
float v3x, float v3y,
|
||||
float v4x, float v4y
|
||||
):base(PlainCoordinate.StandardPlainCoordination)
|
||||
) : base(PlainCoordinate.StandardPlainCoordination)
|
||||
{
|
||||
vertexMat = new vec4d[5];
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
@@ -67,7 +69,7 @@ namespace StgSharp.Geometries
|
||||
float v2x, float v2y,
|
||||
float v3x, float v3y,
|
||||
float v4x, float v4y
|
||||
):base(coordination)
|
||||
) : base(coordination)
|
||||
{
|
||||
vertexMat = new vec4d[5];
|
||||
this[0] = new Point(v0x, v0y, 0);
|
||||
@@ -77,8 +79,7 @@ namespace StgSharp.Geometries
|
||||
this[4] = new Point(v4x, v4y, 0);
|
||||
}
|
||||
|
||||
internal static int[] Indices = [ 0, 1, 2, 0, 2, 3, 0, 3, 4 ];
|
||||
|
||||
public override ReadOnlySpan<int> VertexIndices => Indices;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user