daily update on 20240828 by nitload youmu, autotexture added
This commit is contained in:
@@ -1,4 +1,34 @@
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using System;
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="Angle.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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@@ -9,12 +39,19 @@ namespace StgSharp.Math
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{
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public static partial class GeometryScaler
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{
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internal const float DegToRad = 180 / Scaler.Pi;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Degree ToDegree(float value)
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public static float Cos(Radius r)
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{
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return new Degree(value);
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return MathF.Cos(r._radius);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float Cos(Degree r)
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{
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return MathF.Cos(r._degree / DegToRad);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -23,24 +60,18 @@ namespace StgSharp.Math
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return MathF.Sin(r._radius);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float Sin(Degree r)
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{
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return MathF.Sin(r._degree / DegToRad);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float Tan(Radius r)
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{
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return MathF.Tan(r._radius);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float Cos(Radius r)
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{
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return MathF.Cos(r._radius);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float Sin(Degree r)
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{
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return MathF.Sin(r._degree/DegToRad);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float Tan(Degree r)
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{
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@@ -48,18 +79,19 @@ namespace StgSharp.Math
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static float Cos(Degree r)
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public static Degree ToDegree(float value)
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{
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return MathF.Cos(r._degree / DegToRad);
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return new Degree(value);
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}
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}
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public struct Degree
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{
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internal float _degree;
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internal Degree(float dgree)
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internal Degree(float dgree)
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{
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_degree = dgree;
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}
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@@ -68,28 +100,25 @@ namespace StgSharp.Math
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{
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return new Radius(d._degree / GeometryScaler.DegToRad);
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}
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}
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public struct Radius
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{
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internal float _radius;
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[Obsolete("Unsafe, you may forget this is radius.", true)]
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public Radius() { }
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public Radius(float radius)
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{
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_radius = radius;
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}
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public static Radius Zero
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{
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get =>new Radius(0);
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}
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public Radius(float radius)
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{
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_radius = radius;
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}
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[Obsolete("Unsafe, you may forget this is radius.",true)]
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public Radius() { }
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public static implicit operator Degree(Radius r)
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{
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return new Degree(r._radius * 180 / Scaler.Pi);
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get => new Radius(0);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -105,9 +134,9 @@ namespace StgSharp.Math
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Radius operator +(Radius left, Radius Right)
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public static bool operator !=(Radius left, Radius right)
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{
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return new Radius(left._radius + Right._radius);
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return left._radius != right._radius;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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@@ -128,16 +157,21 @@ namespace StgSharp.Math
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return left._radius / right._radius;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static Radius operator +(Radius left, Radius Right)
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{
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return new Radius(left._radius + Right._radius);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator ==(Radius left, Radius right)
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{
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return left._radius == right._radius;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator !=(Radius left, Radius right)
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public static implicit operator Degree(Radius r)
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{
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return left._radius != right._radius;
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return new Degree((r._radius * 180) / Scaler.Pi);
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}
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}
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