daily update on 20240828 by nitload youmu, autotexture added

This commit is contained in:
Nitload
2024-08-28 10:58:31 +08:00
parent d082071f2d
commit 1ee4e4a42f
586 changed files with 60910 additions and 123106 deletions
@@ -1,4 +1,34 @@
using StgSharp.Math;
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="CoordinationBase.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;
@@ -10,9 +40,10 @@ namespace StgSharp.Geometries
{
public abstract class CoordinationBase
{
private bool globalCoordAvailable;
private CoordinationBase localCoordination;
private Matrix44 coordMat;
private bool globalCoordAvailable;
public CoordinationBase(
@@ -24,7 +55,7 @@ namespace StgSharp.Geometries
public virtual Point LocalOrigin
{
get => new Point( coordMat.colum3.XYZ);
get => new Point(coordMat.colum3.XYZ);
internal set => coordMat.colum3.XYZ = value.Coord;
}
@@ -46,7 +77,7 @@ namespace StgSharp.Geometries
set => coordMat.colum2.XYZ = value;
}
protected ref Matrix44 CoordMat
protected ref Matrix44 CoordMat
{
get => ref coordMat;
}
@@ -39,6 +39,13 @@ namespace StgSharp.Geometries
{
public class PlainCoordinate : CoordinationBase
{
private static PlainCoordinate statndardPlainCoordination = new PlainCoordinate(
null, new Point(0, 0, 0),
new vec3d(1, 0, 0),
new vec3d(0, 1, 0)
);
public PlainCoordinate(
CoordinationBase local,
Point origin,
@@ -55,12 +62,7 @@ namespace StgSharp.Geometries
LocalOrigin = origin;
}
private static PlainCoordinate statndardPlainCoordination = new PlainCoordinate(
null, new Point(0,0,0),
new vec3d(1,0,0),
new vec3d(0, 1, 0)
);
public static PlainCoordinate StandardPlainCoordination => statndardPlainCoordination;
}
}
@@ -1,6 +1,6 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="Class1.cs"
// file="SpaceCoordinate.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
@@ -38,11 +38,13 @@ namespace StgSharp.Geometries
{
public class SpaceCoordinate : CoordinationBase
{
public SpaceCoordinate(
CoordinationBase localCoordination, Point origin,
vec3d xAxis, vec3d yAxis, vec3d zAxis
) : base(localCoordination)
{
}
}
}
@@ -1,4 +1,34 @@
using StgSharp.Math;
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="StreamLocalCoordinate.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
using StgSharp.Math;
using System;
using System.Collections.Generic;