Merge from branch giga
This commit is contained in:
@@ -1,58 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PipeLine.NodeCraeater.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.PipeLine
|
||||
{
|
||||
public partial class BlueprintScheduler
|
||||
{
|
||||
|
||||
public PipeLineNode CreateBlueprintNode(
|
||||
string name,
|
||||
BlueprintNodeOperation operation,
|
||||
string[] inputPort,
|
||||
string[] outputPort,
|
||||
bool isNative )
|
||||
{
|
||||
PipeLineNode node = new PipeLineNode(
|
||||
operation, name, isNative, inputPort, outputPort );
|
||||
if( isNative ) {
|
||||
mainThreadNodeList.Add( node );
|
||||
} else {
|
||||
globalNodeList.Add( node );
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,177 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Blueprint.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace StgSharp.PipeLine
|
||||
{
|
||||
/// <summary>
|
||||
/// A sets of complex logic designed for running in multi threads environment. Warning: do not
|
||||
/// run a <see cref="BlueprintScheduler" /> instance in multi threads more than once.
|
||||
/// </summary>
|
||||
public partial class BlueprintScheduler : IConvertableToBlueprintNode
|
||||
{
|
||||
|
||||
private List<PipeLineNode>[] _concurrentNodes, _mainThreadNodes;
|
||||
|
||||
private BeginningNode beginNode;
|
||||
private Dictionary<string, PipeLineNode> allNode;
|
||||
private EndingNode endNode;
|
||||
|
||||
private Func<bool> terminate;
|
||||
private List<PipeLineNode> globalNodeList;
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||||
private List<PipeLineNode> mainThreadNodeList;
|
||||
|
||||
private SemaphoreSlim runningStat;
|
||||
|
||||
internal int currentGlobalNodeIndex;
|
||||
internal int currentNativeNodeIndex;
|
||||
|
||||
public BlueprintScheduler()
|
||||
{
|
||||
allNode = new Dictionary<string, PipeLineNode>();
|
||||
globalNodeList = new List<PipeLineNode>();
|
||||
mainThreadNodeList = new List<PipeLineNode>();
|
||||
runningStat = new SemaphoreSlim( 1, 1 );
|
||||
beginNode = new BeginningNode( this );
|
||||
endNode = new EndingNode( this );
|
||||
}
|
||||
|
||||
public BlueprintNodeOperation Operation
|
||||
{
|
||||
get => ExecuteMain;
|
||||
}
|
||||
|
||||
public bool IsRunning
|
||||
{
|
||||
get => runningStat.CurrentCount == 0;
|
||||
}
|
||||
|
||||
public IEnumerable<string> InputInterfacesName
|
||||
{
|
||||
get { return beginNode.OutputInterfaces.Keys; }
|
||||
}
|
||||
|
||||
public IEnumerable<string> OutputInterfacesName
|
||||
{
|
||||
get { return beginNode.OutputInterfaces.Keys; }
|
||||
}
|
||||
|
||||
public PipeLineNode BeginLayer => beginNode;
|
||||
|
||||
public PipeLineNode EndLayer => endNode;
|
||||
|
||||
/**/
|
||||
|
||||
internal SemaphoreSlim RunningStat
|
||||
{
|
||||
get => runningStat;
|
||||
}
|
||||
/**/
|
||||
|
||||
public void AddNode( PipeLineNode node, bool isNative )
|
||||
{
|
||||
_ = node ?? throw new ArgumentNullException( nameof( node ) );
|
||||
node.IsNative = isNative;
|
||||
allNode.Add( node.Name, node );
|
||||
}
|
||||
|
||||
public void ExecuteMain(
|
||||
in Dictionary<string, PipelineConnector> input,
|
||||
in Dictionary<string, PipelineConnector> output )
|
||||
{
|
||||
PipeLineRunner.Run( this );
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public (string name, PipeLineConnectorArgs arg)[] GetOutput()
|
||||
{
|
||||
return endNode.OutputData;
|
||||
}
|
||||
|
||||
public void Init()
|
||||
{
|
||||
foreach( KeyValuePair<string, PipeLineNode> item in allNode ) {
|
||||
if( item.Value.IsNative ) {
|
||||
mainThreadNodeList.Add( item.Value );
|
||||
} else {
|
||||
globalNodeList.Add( item.Value );
|
||||
}
|
||||
}
|
||||
mainThreadNodeList.Sort();
|
||||
globalNodeList.Sort();
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void SetInput(
|
||||
params (string name, PipeLineConnectorArgs arg)[] parameters )
|
||||
{
|
||||
beginNode.InputData = parameters;
|
||||
}
|
||||
|
||||
public void Terminate()
|
||||
{
|
||||
Interlocked.Exchange( ref currentGlobalNodeIndex, int.MaxValue );
|
||||
Interlocked.Exchange( ref currentNativeNodeIndex, int.MaxValue );
|
||||
}
|
||||
|
||||
internal bool RequestNexGlobalNode( out PipeLineNode node )
|
||||
{
|
||||
if( currentGlobalNodeIndex < globalNodeList.Count ) {
|
||||
node = globalNodeList[ currentGlobalNodeIndex ];
|
||||
Interlocked.Increment( ref currentGlobalNodeIndex );
|
||||
return true;
|
||||
}
|
||||
node = default!;
|
||||
return false;
|
||||
}
|
||||
|
||||
internal bool RequestNextNativeNode( out PipeLineNode node )
|
||||
{
|
||||
if( currentNativeNodeIndex < mainThreadNodeList.Count ) {
|
||||
node = mainThreadNodeList[ currentNativeNodeIndex ];
|
||||
Interlocked.Increment( ref currentNativeNodeIndex );
|
||||
return true;
|
||||
}
|
||||
node = default!;
|
||||
return false;
|
||||
}
|
||||
|
||||
~BlueprintScheduler()
|
||||
{
|
||||
runningStat.Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,168 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="Connector.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Security.Authentication.ExtendedProtection;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace StgSharp.PipeLine
|
||||
{
|
||||
public class PipelineConnector
|
||||
{
|
||||
|
||||
private protected PipeLineNode after;
|
||||
private protected PipeLineNode former;
|
||||
private protected PipeLineConnectorArgs args;
|
||||
private protected SemaphoreSlim formerCompleteSemaphore;
|
||||
|
||||
public PipelineConnector( PipeLineNode former, PipeLineNode after )
|
||||
{
|
||||
this.former = former;
|
||||
this.after = after;
|
||||
formerCompleteSemaphore = new SemaphoreSlim(
|
||||
initialCount: 0, maxCount: 1 );
|
||||
}
|
||||
|
||||
public PipeLineNode After => after;
|
||||
|
||||
public PipeLineNode Former => former;
|
||||
|
||||
public PipeLineConnectorArgs Args
|
||||
{
|
||||
get => args;
|
||||
set => args = value;
|
||||
}
|
||||
|
||||
public int Level => former.Level;
|
||||
|
||||
public static void SkipAll(
|
||||
Dictionary<string, PipelineConnector> ports )
|
||||
{
|
||||
if( ports == null ) {
|
||||
return;
|
||||
}
|
||||
foreach( KeyValuePair<string, PipelineConnector> item in ports ) {
|
||||
if( item.Value != null ) {
|
||||
item.Value.CompleteAndSkip();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void WaitAll(
|
||||
Dictionary<string, PipelineConnector> ports )
|
||||
{
|
||||
if( ports == null ) {
|
||||
return;
|
||||
}
|
||||
foreach( KeyValuePair<string, PipelineConnector> item in ports ) {
|
||||
if( item.Value != null ) {
|
||||
item.Value.WaitForStart();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void WaitForStart()
|
||||
{
|
||||
//Console.WriteLine($"Waiting \t{former.ContextName}\t->\t{after.ContextName}");
|
||||
formerCompleteSemaphore.Wait();
|
||||
}
|
||||
|
||||
~PipelineConnector()
|
||||
{
|
||||
formerCompleteSemaphore.Dispose();
|
||||
}
|
||||
|
||||
#region pipline op
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void CompleteAndSkip()
|
||||
{
|
||||
//Console.WriteLine($"Complete\t{former.Name}\t->\t{after.Name}");
|
||||
formerCompleteSemaphore.Release();
|
||||
}
|
||||
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
public void CompleteAndWriteData( PipeLineConnectorArgs args )
|
||||
{
|
||||
this.args = args;
|
||||
CompleteAndSkip();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public abstract class PipeLineConnectorArgs
|
||||
{
|
||||
|
||||
public object? Value
|
||||
{
|
||||
get;
|
||||
set;
|
||||
}
|
||||
|
||||
public object? ValueDefault
|
||||
{
|
||||
get;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public sealed class SealedBlueprintPiipeline : PipelineConnector
|
||||
{
|
||||
|
||||
internal SealedBlueprintPiipeline(
|
||||
PipeLineNode former,
|
||||
PipeLineNode after )
|
||||
: base( former, after ) { }
|
||||
|
||||
public static SealedBlueprintPiipeline SealInput(
|
||||
PipeLineNode node,
|
||||
string portName )
|
||||
{
|
||||
return new SealedBlueprintPiipeline( PipeLineNode.Empty, node );
|
||||
}
|
||||
|
||||
public static SealedBlueprintPiipeline SealOutput(
|
||||
PipeLineNode node,
|
||||
string portName )
|
||||
{
|
||||
return new SealedBlueprintPiipeline( node, PipeLineNode.Empty );
|
||||
}
|
||||
|
||||
public override sealed void WaitForStart() { }
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="IConvertableToBlueprintNode.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.PipeLine
|
||||
{
|
||||
public delegate void PipelineNodeOperation(
|
||||
in Dictionary<string, PipelineNodeImport> input,
|
||||
in Dictionary<string, PipelineNodeExport> output );
|
||||
|
||||
public interface IConvertableToBlueprintNode
|
||||
{
|
||||
|
||||
PipelineNodeOperation Operation { get; }
|
||||
|
||||
public IEnumerable<string> InputInterfacesName { get; }
|
||||
|
||||
public IEnumerable<string> OutputInterfacesName { get; }
|
||||
|
||||
void NodeMain(
|
||||
in Dictionary<string, PipelineNodeImport> input,
|
||||
in Dictionary<string, PipelineNodeExport> output );
|
||||
|
||||
}
|
||||
|
||||
internal class DefaultConvertableToBlueprintNode : IConvertableToBlueprintNode
|
||||
{
|
||||
|
||||
private string[] _input;
|
||||
private string[] _output;
|
||||
private PipelineNodeOperation _execution;
|
||||
|
||||
public DefaultConvertableToBlueprintNode(
|
||||
PipelineNodeOperation execution,
|
||||
string[] input,
|
||||
string[] output )
|
||||
{
|
||||
_input = input;
|
||||
_output = output;
|
||||
_execution = execution;
|
||||
}
|
||||
|
||||
public PipelineNodeOperation Operation => _execution;
|
||||
|
||||
public IEnumerable<string> InputInterfacesName => _input;
|
||||
|
||||
public IEnumerable<string> OutputInterfacesName => _output;
|
||||
|
||||
public void NodeMain(
|
||||
in Dictionary<string, PipelineNodeImport> input,
|
||||
in Dictionary<string, PipelineNodeExport> output )
|
||||
{
|
||||
_execution.Invoke( input, output );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,33 +1,33 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PipeLineNode.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
// -----------------------------------------------------------------------
|
||||
// file="PipelineNode.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
// -----------------------------------------------------------------------
|
||||
using StgSharp.Entities;
|
||||
|
||||
using System;
|
||||
@@ -47,75 +47,68 @@ namespace StgSharp.PipeLine
|
||||
///
|
||||
/// </summary>
|
||||
/// <risk>
|
||||
/// Reset pipeline has risk, this operation is a direct operation to port in current node, the
|
||||
/// port on the other node cannot get the change.
|
||||
/// Reset pipeline has risk, this operation is a direct operation to port in current node, the
|
||||
/// port on the other node cannot get the change.
|
||||
/// </risk>
|
||||
#pragma warning disable CA1036
|
||||
public class PipeLineNode : IComparable<PipeLineNode>
|
||||
public class PipelineNode
|
||||
#pragma warning restore CA1036
|
||||
{
|
||||
|
||||
private static Dictionary<string, PipelineConnector> _emptyLayer = new();
|
||||
private static readonly Dictionary<string, PipelineConnector> _emptyLayer = [];
|
||||
private static PipelineNode _emptyNode = new PipelineNode(
|
||||
PipelineNodeLabel.Empty, null!, false);
|
||||
private IConvertableToPipelineNode _mainOperation;
|
||||
private PipelineNodeLabel _label;
|
||||
private protected bool _nativeRequested;
|
||||
private protected Dictionary<string, PipelineNodeInPort> _input;
|
||||
private protected Dictionary<string, PipelineNodeOutPort> _output;
|
||||
private protected int _level, _count;
|
||||
|
||||
private static PipeLineNode _emptyNode = new PipeLineNode(
|
||||
string.Empty, null!, false );
|
||||
private IConvertableToBlueprintNode _mainOperation;
|
||||
private string _name;
|
||||
private protected bool _levelAvailable, _nativeRequested;
|
||||
private protected Dictionary<string, PipelineConnector> _inputInterfaces;
|
||||
private protected Dictionary<string, PipelineConnector> _outputInterfaces;
|
||||
private protected int _level;
|
||||
|
||||
internal PipeLineNode(
|
||||
string name,
|
||||
IConvertableToBlueprintNode node,
|
||||
bool isNative )
|
||||
internal PipelineNode(PipelineNodeLabel label, IConvertableToPipelineNode node, bool isNative)
|
||||
{
|
||||
_levelAvailable = false;
|
||||
_name = name;
|
||||
_label = label;
|
||||
_nativeRequested = isNative;
|
||||
_mainOperation = node;
|
||||
_inputInterfaces = new Dictionary<string, PipelineConnector>();
|
||||
_outputInterfaces = new Dictionary<string, PipelineConnector>();
|
||||
foreach( string portName in node.InputInterfacesName ) {
|
||||
_inputInterfaces.Add( portName, null! );
|
||||
InputPorts = new();
|
||||
OutputPorts = new();
|
||||
foreach (string port in node.InputPortName) {
|
||||
InputPorts.Add(port, new PipelineNodeInPort(this, port));
|
||||
}
|
||||
|
||||
foreach( string portName in node.OutputInterfacesName ) {
|
||||
_outputInterfaces.Add( portName, null! );
|
||||
foreach (string port in node.OutputPortName) {
|
||||
OutputPorts.Add(port, new PipelineNodeOutPort(this, port));
|
||||
}
|
||||
}
|
||||
|
||||
#pragma warning disable CS8618
|
||||
internal PipeLineNode(
|
||||
BlueprintNodeOperation operation,
|
||||
string name,
|
||||
bool isNative,
|
||||
string[] inputPorts,
|
||||
string[] outputPorts )
|
||||
internal PipelineNode(
|
||||
PipelineNodeOperation operation,
|
||||
PipelineNodeLabel name,
|
||||
bool isNative,
|
||||
string[] inputNames,
|
||||
string[] outputNames)
|
||||
#pragma warning restore CS8618
|
||||
{
|
||||
if( ( inputPorts == null ) || ( inputPorts.Length == 0 ) ) {
|
||||
throw new ArgumentNullException( nameof( inputPorts ) );
|
||||
if ((inputNames == null) || (inputNames.Length == 0)) {
|
||||
throw new ArgumentNullException(nameof(inputNames));
|
||||
}
|
||||
if( ( outputPorts == null ) || ( outputPorts.Length == 0 ) ) {
|
||||
throw new ArgumentNullException( nameof( outputPorts ) );
|
||||
if ((outputNames == null) || (outputNames.Length == 0)) {
|
||||
throw new ArgumentNullException(nameof(outputNames));
|
||||
}
|
||||
_levelAvailable = false;
|
||||
_name = name;
|
||||
_label = name;
|
||||
_nativeRequested = isNative;
|
||||
operation = operation ?? DefaultOperation;
|
||||
_mainOperation = new DefaultConvertableToBlueprintNode(
|
||||
operation, inputPorts, outputPorts );
|
||||
_inputInterfaces = new Dictionary<string, PipelineConnector>();
|
||||
_outputInterfaces = new Dictionary<string, PipelineConnector>();
|
||||
foreach( string portName in inputPorts ) {
|
||||
_inputInterfaces.Add(
|
||||
portName,
|
||||
SealedBlueprintPiipeline.SealOutput( this, name ) );
|
||||
if (operation == null) {
|
||||
operation = DefaultOperation;
|
||||
}
|
||||
foreach( string portName in outputPorts ) {
|
||||
_outputInterfaces.Add( portName, null! );
|
||||
_mainOperation = new DefaultConvertableToBlueprintNode(
|
||||
operation, inputNames, outputNames);
|
||||
InputPorts = new Dictionary<string, PipelineNodeInPort>();
|
||||
OutputPorts = new Dictionary<string, PipelineNodeOutPort>();
|
||||
foreach (string port in inputNames) {
|
||||
InputPorts.Add(port, new PipelineNodeInPort(this, port));
|
||||
}
|
||||
foreach (string port in outputNames) {
|
||||
OutputPorts.Add(port, new PipelineNodeOutPort(this, port));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -125,176 +118,153 @@ namespace StgSharp.PipeLine
|
||||
internal set => _nativeRequested = value;
|
||||
}
|
||||
|
||||
public static Dictionary<string, PipelineConnector> EmptyPortLayer
|
||||
{
|
||||
get => _emptyLayer;
|
||||
}
|
||||
public static Dictionary<string, PipelineConnector> EmptyPortLayer => _emptyLayer;
|
||||
|
||||
public IConvertableToPipelineNode NodeOperation => _mainOperation;
|
||||
|
||||
public int Level
|
||||
{
|
||||
get
|
||||
get => _level;
|
||||
private set => _level = value;
|
||||
}
|
||||
|
||||
public static PipelineNode Empty => _emptyNode;
|
||||
|
||||
public PipelineNodeLabel Label => _label;
|
||||
|
||||
internal Dictionary<string, PipelineNodeInPort> InputPorts
|
||||
{
|
||||
get => _input;
|
||||
private set => _input = value;
|
||||
}
|
||||
|
||||
internal Dictionary<string, PipelineNodeOutPort> OutputPorts
|
||||
{
|
||||
get => _output;
|
||||
private set => _output = value;
|
||||
}
|
||||
|
||||
internal HashSet<PipelineNode> Previous { get; } = [];
|
||||
|
||||
internal HashSet<PipelineNode> Next { get; } = [];
|
||||
|
||||
internal IConvertableToPipelineNode Value => _mainOperation;
|
||||
|
||||
internal int RemainingIncreaseCount => Previous.Count - _count;
|
||||
|
||||
public static void Connect(PipelineNode front, string frontNodePort, string backNodePort, PipelineNode back)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(front);
|
||||
ArgumentNullException.ThrowIfNull(back);
|
||||
if (!front.OutputPorts
|
||||
.TryGetValue(frontNodePort,
|
||||
out PipelineNodeOutPort? frontPort)) {
|
||||
throw new ArgumentOutOfRangeException($"Cannot find port named {frontNodePort}");
|
||||
}
|
||||
if (!back.InputPorts.TryGetValue(backNodePort, out PipelineNodeInPort? backPort)) {
|
||||
throw new ArgumentOutOfRangeException($"Cannot find port named {backNodePort}");
|
||||
}
|
||||
backPort.Connect(frontPort);
|
||||
frontPort.Connect(backPort);
|
||||
}
|
||||
|
||||
public IEnumerator<PipelineNode> GetFormerNodes()
|
||||
{
|
||||
foreach (PipelineNodeInPort port in InputPorts.Values)
|
||||
{
|
||||
if( _levelAvailable ) {
|
||||
return _level;
|
||||
IEnumerator<PipelineNode> enumerator = port.GetFormerNodes();
|
||||
while (enumerator.MoveNext()) {
|
||||
yield return enumerator.Current;
|
||||
}
|
||||
_level = 0;
|
||||
foreach( KeyValuePair<string, PipelineConnector> item in _inputInterfaces ) {
|
||||
if( item.Value == null ) {
|
||||
continue;
|
||||
}
|
||||
if( _level < item.Value.Level ) {
|
||||
_level = item.Value.Level;
|
||||
}
|
||||
}
|
||||
_level += 1;
|
||||
_levelAvailable = true;
|
||||
return _level;
|
||||
}
|
||||
}
|
||||
|
||||
public static PipeLineNode Empty
|
||||
{
|
||||
get => _emptyNode;
|
||||
}
|
||||
|
||||
public string Name => _name;
|
||||
|
||||
internal Dictionary<string, PipelineConnector> InputInterfaces => _inputInterfaces;
|
||||
|
||||
internal Dictionary<string, PipelineConnector> OutputInterfaces => _outputInterfaces;
|
||||
|
||||
internal IConvertableToBlueprintNode Value
|
||||
{
|
||||
get => _mainOperation;
|
||||
}
|
||||
|
||||
public void Append(
|
||||
[NotNull] PipeLineNode next,
|
||||
string thisOutputPortName,
|
||||
string afterInputPortName )
|
||||
{
|
||||
this._levelAvailable = false;
|
||||
PipelineConnector pipeline = new PipelineConnector( this, next );
|
||||
if( next is EndingNode enode ) {
|
||||
enode.SetCertainInputPort( afterInputPortName, pipeline );
|
||||
} else {
|
||||
next.SetCertainInputPort( afterInputPortName, pipeline );
|
||||
}
|
||||
SetCertainOutputPort( thisOutputPortName, pipeline );
|
||||
}
|
||||
|
||||
public int CompareTo( PipeLineNode other )
|
||||
{
|
||||
if( null == other ) {
|
||||
throw new ArgumentNullException( nameof( other ) );
|
||||
}
|
||||
|
||||
return this.Level.CompareTo( other.Level );
|
||||
}
|
||||
|
||||
public void Prepend(
|
||||
[NotNull] PipeLineNode former,
|
||||
string formerOutputPortName,
|
||||
string thisInputPortName )
|
||||
{
|
||||
this._levelAvailable = false;
|
||||
PipelineConnector pipeline = new PipelineConnector( former, this );
|
||||
if( former is BeginningNode bnode ) {
|
||||
bnode.SetCertainOutputPort( formerOutputPortName, pipeline );
|
||||
} else {
|
||||
former.SetCertainOutputPort( formerOutputPortName, pipeline );
|
||||
}
|
||||
SetCertainInputPort( thisInputPortName, pipeline );
|
||||
}
|
||||
|
||||
public virtual void Run()
|
||||
{
|
||||
try {
|
||||
//Console.WriteLine(_name);
|
||||
PipelineConnector.WaitAll( _inputInterfaces );
|
||||
if( _mainOperation != null ) {
|
||||
_mainOperation.Operation(
|
||||
in _inputInterfaces, in _outputInterfaces );
|
||||
try
|
||||
{
|
||||
// Console.WriteLine(_label);
|
||||
PipelineNodeInPort.WaitAll(InputPorts);
|
||||
if (_mainOperation != null) {
|
||||
_mainOperation.NodeMain(in _input, in _output);
|
||||
}
|
||||
}
|
||||
catch( Exception ) {
|
||||
catch (Exception)
|
||||
{
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
protected static void DefaultOperation(
|
||||
in Dictionary<string, PipelineConnector> input,
|
||||
in Dictionary<string, PipelineConnector> output )
|
||||
internal bool TryIncreaseLevelTo(int level)
|
||||
{
|
||||
PipelineConnector.SkipAll( output );
|
||||
_count++;
|
||||
if (_count > Previous.Count) {
|
||||
return false;
|
||||
}
|
||||
Level = int.Max(level, this.Level);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected static void DefaultOperation(
|
||||
in Dictionary<string, PipelineNodeInPort> input,
|
||||
in Dictionary<string, PipelineNodeOutPort> output)
|
||||
{
|
||||
PipelineNodeOutPort.SkipAll(output);
|
||||
}
|
||||
|
||||
#region port operation
|
||||
|
||||
public PipelineConnector GetInputPort( string name )
|
||||
public PipelineNodeInPort GetInputPort(string lable)
|
||||
{
|
||||
PipelineConnector ret;
|
||||
if( !_inputInterfaces.TryGetValue( name, out ret ) ) {
|
||||
if (!InputPorts.TryGetValue(lable, out PipelineNodeInPort? ret)) {
|
||||
throw new ArgumentOutOfRangeException(
|
||||
$"Cannot find the interface named {name} in node {Name}." );
|
||||
$"Cannot find the interface named {lable} in node {Label}.");
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public PipelineConnector GetOutputPort( string name )
|
||||
public PipelineNodeOutPort GetOutputPort(string lable)
|
||||
{
|
||||
PipelineConnector ret;
|
||||
if( !_outputInterfaces.TryGetValue( name, out ret ) ) {
|
||||
if (!OutputPorts.TryGetValue(lable, out PipelineNodeOutPort? ret)) {
|
||||
throw new ArgumentOutOfRangeException(
|
||||
$"Cannot find the interface named {name} in node {Name}." );
|
||||
$"Cannot find the interface named {lable} in node {Label}.");
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void SetCertainInputPort(
|
||||
string name,
|
||||
PipelineConnector pipeline )
|
||||
public PipelineNodeInPort? DefineCertainInputPort(string label)
|
||||
{
|
||||
if( !_inputInterfaces.ContainsKey( name ) ) {
|
||||
throw new ArgumentException(
|
||||
$"Cannot find the interface named {name} in node {Name}." );
|
||||
if (InputPorts.ContainsKey(label)) {
|
||||
return null;
|
||||
}
|
||||
_inputInterfaces[ name ] = pipeline;
|
||||
PipelineNodeInPort port = new(this, label);
|
||||
InputPorts[label] = port;
|
||||
return port;
|
||||
}
|
||||
|
||||
public void SetCertainOutputPort(
|
||||
string name,
|
||||
PipelineConnector pipeline )
|
||||
public PipelineNodeOutPort? DefineCertainOutputPort(string label)
|
||||
{
|
||||
if( !_outputInterfaces.ContainsKey( name ) ) {
|
||||
throw new ArgumentOutOfRangeException(
|
||||
$"Cannot find the interface named {name} in node {Name}." );
|
||||
if (OutputPorts.ContainsKey(label)) {
|
||||
return null;
|
||||
}
|
||||
_outputInterfaces[ name ] = pipeline;
|
||||
PipelineNodeOutPort port = new(this, label);
|
||||
OutputPorts[label] = port;
|
||||
return port;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}//--------------------------------- end of class -----------------------------------
|
||||
|
||||
public class BlueprintNodeRunException : Exception
|
||||
public class PipelineNodeRunException : Exception
|
||||
{
|
||||
|
||||
protected BlueprintNodeRunException(
|
||||
SerializationInfo info,
|
||||
StreamingContext context )
|
||||
: base( info, context ) { }
|
||||
public PipelineNodeRunException() { }
|
||||
|
||||
public BlueprintNodeRunException() { }
|
||||
public PipelineNodeRunException(Exception ex) : base(string.Empty, ex) { }
|
||||
|
||||
public BlueprintNodeRunException( Exception ex )
|
||||
: base( string.Empty, ex ) { }
|
||||
public PipelineNodeRunException(string message) : base(message) { }
|
||||
|
||||
public BlueprintNodeRunException( string message ) : base( message ) { }
|
||||
|
||||
public BlueprintNodeRunException(
|
||||
string message,
|
||||
Exception innerException )
|
||||
: base( message, innerException ) { }
|
||||
public PipelineNodeRunException(string message, Exception innerException) : base(message, innerException) { }
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="PipelineScheduler.NodeCraeater.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.PipeLine
|
||||
{
|
||||
public partial class PipelineScheduler
|
||||
{
|
||||
|
||||
public PipelineNode CreateBlueprintNode(
|
||||
string name,
|
||||
PipelineNodeOperation operation,
|
||||
string[] inputPort,
|
||||
string[] outputPort,
|
||||
bool isNative )
|
||||
{
|
||||
PipelineNode node = new PipelineNode( operation, name, isNative, inputPort,
|
||||
outputPort );
|
||||
if( isNative )
|
||||
{
|
||||
mainThreadNodeList.Add( node );
|
||||
} else
|
||||
{
|
||||
globalNodeList.Add( node );
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,112 +0,0 @@
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
// file="RouteSwitch.cs"
|
||||
// Project: StgSharp
|
||||
// AuthorGroup: Nitload Space
|
||||
// Copyright (c) Nitload Space. All rights reserved.
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person
|
||||
// obtaining a copy of this software and associated documentation
|
||||
// files (the “Software”), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge,
|
||||
// publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
// and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and
|
||||
// this permission notice shall be included in all copies
|
||||
// or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED “AS IS”,
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
||||
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
// ARISING FROM, OUT OF OR IN CONNECTION WITH
|
||||
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
//-----------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection.Emit;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
|
||||
namespace StgSharp.PipeLine
|
||||
{
|
||||
public class RouteSwitch : PipeLineNode
|
||||
{
|
||||
|
||||
private protected Dictionary<string, (PipelineConnector pipeline, Func<bool> openingRule)> outputDictionary;
|
||||
|
||||
public RouteSwitch( string name, bool isNative, string inputPorts )
|
||||
: base(
|
||||
DefaultOperation, name, isNative, [inputPorts], [string.Empty] )
|
||||
{
|
||||
outputDictionary = new Dictionary<string, (PipelineConnector pipeline, Func<bool> openingRule)>(
|
||||
);
|
||||
}
|
||||
|
||||
public new int Level
|
||||
{
|
||||
get
|
||||
{
|
||||
if( _levelAvailable ) {
|
||||
return _level;
|
||||
}
|
||||
_level = 0;
|
||||
KeyValuePair<string, PipelineConnector> item = _inputInterfaces.First(
|
||||
);
|
||||
if( item.Value == null ) {
|
||||
throw new InvalidOperationException();
|
||||
}
|
||||
if( _level <= item.Value.Level ) {
|
||||
_level = item.Value.Level;
|
||||
}
|
||||
return _level;
|
||||
}
|
||||
}
|
||||
|
||||
public new void AddBefore(
|
||||
PipeLineNode after,
|
||||
string thisOutputPortName,
|
||||
string afterInputPortName )
|
||||
{
|
||||
this.AppendNode( after, afterInputPortName, () => true );
|
||||
}
|
||||
|
||||
public void AppendNode(
|
||||
PipeLineNode node,
|
||||
string portName,
|
||||
Func<bool> openningRule )
|
||||
{
|
||||
if( node == null ) {
|
||||
throw new ArgumentNullException( nameof( node ) );
|
||||
}
|
||||
string indexName = $"{node.Name}.{portName}";
|
||||
PipelineConnector p = new PipelineConnector( this, node );
|
||||
node.InputInterfaces[ portName ] = p;
|
||||
outputDictionary.Add( indexName, (p, openningRule) );
|
||||
}
|
||||
|
||||
public new void Run()
|
||||
{
|
||||
try {
|
||||
PipelineConnector input = InputInterfaces.First().Value;
|
||||
input.WaitForStart();
|
||||
foreach( KeyValuePair<string, (PipelineConnector pipeline, Func<bool> openingRule)> item in outputDictionary ) {
|
||||
if( item.Value.openingRule() ) {
|
||||
item.Value.pipeline.CompleteAndWriteData( input.Args );
|
||||
}
|
||||
}
|
||||
}
|
||||
catch( Exception ) {
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user