daily update on 20230730 by nitload youmu, 5th day of params displacement
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-29
@@ -1,42 +1,55 @@
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using StgSharp;
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using StgSharp.Control;
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using StgSharp.Geometries;
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using StgSharp.Graphics;
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using StgSharp.Math;
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using StgSharp.Math;
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using System;
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namespace StgSharp
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{
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internal class Program
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internal static class Program
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{
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private unsafe static void Main(string[] args)
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{
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int time = 100000;
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/**/
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for (int i = 0; i < 10000000; i++)
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{
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int f = Calc.RandomSeed();
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if (i%1000==0)
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{
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Console.WriteLine(f);
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}
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}
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/**/
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/*
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for (int i = 0; i < 1000000; i++)
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{
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int a = Calc.RandomSeed();
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if (a==0)
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{
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Console.WriteLine(Calc.currentSeed);
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Console.WriteLine(Calc.Random());
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Console.WriteLine(i);
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break;
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}
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}
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Matrix4x4 matrix = new Matrix4x4(
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0,0,0,0,
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1,2,3,4,
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0,0,0,0,
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0,0,0,0
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);
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Console.WriteLine((long)matrix._row0Ptr/16.0);
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Console.WriteLine((long)matrix._row1Ptr/16.0);
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Console.WriteLine((long)matrix._row2Ptr/16.0);
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Console.WriteLine((long)matrix._row3Ptr/16.0);
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Matrix4x4 matrix2 = new Matrix4x4(
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0, 0, 0, 0,
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1, 2, 3, 4,
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0, 0, 0, 0,
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0, 0, 0, 0
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);
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Console.WriteLine((long)matrix2._row0Ptr / 16.0);
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Console.WriteLine((long)matrix2._row1Ptr / 16.0);
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Console.WriteLine((long)matrix2._row2Ptr / 16.0);
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Console.WriteLine((long)matrix2._row3Ptr / 16.0);
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Console.WriteLine(matrix+matrix2);
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/**/
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Vec4d vec = new Vec4d(1,2,2,3);
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IntPtr ptr1 = internalIO.InternalInitM128(1,2,3,4);
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IntPtr ptr2 = internalIO.InternalInitM128(2,2,3,3);
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Console.WriteLine(ptr1);
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Console.WriteLine(ptr2);
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IntPtr ret = internalIO.InternalInitM128(0,0,0,0);
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internalIO.VecAddVec(ptr1,ptr2,ret);
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Console.WriteLine(*(M128*)ret);
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}
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@@ -0,0 +1,9 @@
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{
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"profiles": {
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"StgSharpDebug": {
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"commandName": "Project",
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"nativeDebugging": true,
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"remoteDebugEnabled": false
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}
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}
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}
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@@ -16,19 +16,25 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<Optimize>True</Optimize>
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<DebugType>embedded</DebugType>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Optimize>True</Optimize>
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<DebugType>embedded</DebugType>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<DebugType>embedded</DebugType>
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<Optimize>True</Optimize>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<DebugType>embedded</DebugType>
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<Optimize>True</Optimize>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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</PropertyGroup>
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<ItemGroup>
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@@ -0,0 +1,23 @@
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{
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"runtimeTarget": {
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"name": ".NETCoreApp,Version=v6.0",
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"signature": ""
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},
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"compilationOptions": {},
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"targets": {
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".NETCoreApp,Version=v6.0": {
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"StgSharpDebug/1.0.0": {
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"runtime": {
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"StgSharpDebug.dll": {}
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}
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}
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}
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},
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"libraries": {
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"StgSharpDebug/1.0.0": {
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"type": "project",
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"serviceable": false,
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"sha512": ""
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}
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}
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}
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{
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"runtimeOptions": {
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"tfm": "net6.0",
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"framework": {
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"name": "Microsoft.NETCore.App",
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"version": "6.0.0"
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}
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}
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}
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
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@@ -0,0 +1,23 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// 此代码由工具生成。
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// 运行时版本:4.0.30319.42000
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//
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// 对此文件的更改可能会导致不正确的行为,并且如果
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// 重新生成代码,这些更改将会丢失。
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharpDebug")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyProductAttribute("StgSharpDebug")]
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[assembly: System.Reflection.AssemblyTitleAttribute("StgSharpDebug")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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// 由 MSBuild WriteCodeFragment 类生成。
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@@ -0,0 +1 @@
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4de0c9258b96801d9e42b6813fa6519daca0e6bc
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+11
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is_global = true
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build_property.TargetFramework = net6.0
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build_property.TargetPlatformMinVersion =
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build_property.UsingMicrosoftNETSdkWeb =
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build_property.ProjectTypeGuids =
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build_property.InvariantGlobalization =
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build_property.PlatformNeutralAssembly =
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build_property.EnforceExtendedAnalyzerRules =
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build_property._SupportedPlatformList = Linux,macOS,Windows
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build_property.RootNamespace = StgSharp
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build_property.ProjectDir = D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\
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95d74433a7034df1044dfb0fef429c0fc4c5ce9b
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@@ -0,0 +1,14 @@
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpDebug.exe
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgsharpGraphic.dll
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpDebug.deps.json
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpDebug.runtimeconfig.json
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\bin\Debug\net6.0\StgSharpDebug.dll
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.csproj.AssemblyReference.cache
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.GeneratedMSBuildEditorConfig.editorconfig
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.AssemblyInfoInputs.cache
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.AssemblyInfo.cs
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.csproj.CoreCompileInputs.cache
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.dll
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\refint\StgSharpDebug.dll
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\StgSharpDebug.genruntimeconfig.cache
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\Debug\net6.0\ref\StgSharpDebug.dll
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a9b27855a09b37d2383b24daf1d8cece33fa658d
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obj\Debug\net6.0\\_IsIncrementalBuild
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@@ -1 +1 @@
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40e90cad5a557e01ba20df0e39bf39ff867401c5
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67624219dbb47af093f1a5980e8c4b93f2a43fba
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@@ -12,3 +12,5 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharp
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\x64\Debug\net6.0\refint\StgSharpDebug.dll
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\x64\Debug\net6.0\StgSharpDebug.genruntimeconfig.cache
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\x64\Debug\net6.0\ref\StgSharpDebug.dll
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\x64\Debug\net6.0\StgSharp.Properties.Resources.resources
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D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\obj\x64\Debug\net6.0\StgSharpDebug.csproj.GenerateResource.cache
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