code clean up
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@@ -1,33 +1,30 @@
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="glException.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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// -----------------------------------------------------------------------
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// file="glException"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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@@ -41,51 +38,48 @@ namespace StgSharp.Graphics.OpenGL
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public sealed class GlErrorOverflowException : Exception
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{
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public GlErrorOverflowException( int errorCount, uint errorCode )
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public GlErrorOverflowException(int errorCount, uint errorCode)
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: base(
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"Too many opengl error detected at certain position. " + $"The amount of errors exceeds {errorCount}. " + $"Code of the last error is {errorCode}" ) { }
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"Too many opengl error detected at certain position. " + $"The amount of errors exceeds {errorCount}. " + $"Code of the last error is {errorCode}") { }
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}
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public sealed class GlExecutionException : Exception
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{
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public GlExecutionException( uint errorCode )
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: base( $"Critical OpenGL error: {errorCode}" ) { }
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public GlExecutionException(uint errorCode) : base($"Critical OpenGL error: {errorCode}") { }
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}
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public sealed class GlArrayFormatException : Exception
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{
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internal GlArrayFormatException( string message ) : base( message ) { }
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internal GlArrayFormatException(string message) : base(message) { }
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internal GlArrayFormatException( SerializationInfo info, StreamingContext context )
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: base( info, context ) { }
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internal GlArrayFormatException(SerializationInfo info, StreamingContext context) : base(info, context) { }
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internal GlArrayFormatException( string message, Exception innerException )
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: base( message, innerException ) { }
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internal GlArrayFormatException(string message, Exception innerException) : base(message, innerException) { }
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public GlArrayFormatException( PixelChannelLayout layout, string arrayname )
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: base( $"{arrayname} cannot be used as layout of {layout}" ) { }
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public GlArrayFormatException(PixelChannelLayout layout, string arrayname)
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: base($"{arrayname} cannot be used as layout of {layout}") { }
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}
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public static partial class GlHelper
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{
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public static bool CheckArrayFormat( this Array array, PixelChannelLayout layout )
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public static bool CheckArrayFormat(this Array array, PixelChannelLayout layout)
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{
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return layout switch
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{
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PixelChannelLayout.Byte or PixelChannelLayout.UByte332 or PixelChannelLayout.UByte233Rev => ( array is byte[] ) ||
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( array is sbyte[] ),
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PixelChannelLayout.Byte or PixelChannelLayout.UByte332 or PixelChannelLayout.UByte233Rev => (array is byte[]) ||
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(array is sbyte[]),
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PixelChannelLayout.Short => array is short[],
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PixelChannelLayout.UShort => array is ushort[],
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PixelChannelLayout.Int => array is int[],
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PixelChannelLayout.Float => array is float[],
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PixelChannelLayout.UShort4444 => ( array is ushort[] ) || ( array is byte[] ),
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PixelChannelLayout.UByte => ( array is byte[] ) || ( array is sbyte[] ),
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PixelChannelLayout.UShort4444 => (array is ushort[]) || (array is byte[]),
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PixelChannelLayout.UByte => (array is byte[]) || (array is sbyte[]),
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PixelChannelLayout.UInt => array is uint[],
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PixelChannelLayout.UShort565 or
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PixelChannelLayout.UShort565Rev or
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