code clean up

This commit is contained in:
Youmu Liu
2025-10-17 10:49:00 +08:00
parent d3e0b5d005
commit 1927f4fdf3
223 changed files with 5675 additions and 6160 deletions
@@ -1,33 +1,30 @@
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// file="JoystickTrigger.cs"
// Project: StgSharp
// AuthorGroup: Nitload Space
// Copyright (c) Nitload Space. All rights reserved.
// -----------------------------------------------------------------------
// file="JoystickTrigger"
// Project: StgSharp
// AuthorGroup: Nitload
// Copyright (c) Nitload. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the “Software”), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software,
// and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
// The above copyright notice and
// this permission notice shall be included in all copies
// or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”,
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH
// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Text;
@@ -40,13 +37,13 @@ namespace StgSharp.Controlling.UsrActivity
private readonly Joystick _stick;
private readonly KeyStatus _status;
public JoystickTrigger( Joystick targetKey, KeyStatus status )
public JoystickTrigger(Joystick targetKey, KeyStatus status)
{
this._stick = targetKey;
_status = status;
}
public int TargetKeyOrButtonID => ( int )_stick;
public int TargetKeyOrButtonID => (int)_stick;
public Joystick Stick
{
@@ -55,14 +52,14 @@ namespace StgSharp.Controlling.UsrActivity
public KeyStatus TriggeredStatus => _status;
public override bool Equals( object obj )
public override bool Equals(object obj)
{
return base.Equals( obj );
return base.Equals(obj);
}
public override int GetHashCode()
{
return ( ( int )_stick ) + ( 17 * ( ( int )_status ) );
return ((int)_stick) + (17 * ((int)_status));
}
public override string ToString()
@@ -70,17 +67,17 @@ namespace StgSharp.Controlling.UsrActivity
return $"Key {_stick} triggered when {_status}";
}
public static bool operator !=( JoystickTrigger left, JoystickTrigger right )
public static bool operator !=(JoystickTrigger left, JoystickTrigger right)
{
return !( left == right );
return !(left == right);
}
public static bool operator ==( JoystickTrigger left, JoystickTrigger right )
public static bool operator ==(JoystickTrigger left, JoystickTrigger right)
{
return ( left._status == right._status ) && ( left._stick == right._stick );
return (left._status == right._status) && (left._stick == right._stick);
}
bool IEquatable<JoystickTrigger>.Equals( JoystickTrigger other )
bool IEquatable<JoystickTrigger>.Equals(JoystickTrigger other)
{
return other == this;
}