daily update on 20250122 by nitload youmu, architect rearrange

This commit is contained in:
Nitload
2025-01-22 11:34:49 +08:00
parent 6cfaa42ff3
commit 190d67a034
192 changed files with 25177 additions and 3156 deletions
@@ -42,25 +42,36 @@ using System.Threading;
using System.Threading.Tasks;
namespace StgSharp.BluePrint
namespace StgSharp.Blueprint
{
public static class BlueprintRunner
{
private static NodeRunner[] allAvailableTask = new NodeRunner[1];
private static CancellationTokenSource cts = new CancellationTokenSource(
);
private static ConcurrentStack<Blueprint> blueprintInWaiting = new ConcurrentStack<Blueprint>(
);
private static NodeRunner[] allAvailableTask = CreateBlueprintRunnerArray();
private static CancellationTokenSource cts = new CancellationTokenSource();
private static ConcurrentStack<BlueprintSchedueler> blueprintInWaiting
= new ConcurrentStack<BlueprintSchedueler>();
private static int _callingThread;
private static SemaphoreSlim bpLock = new SemaphoreSlim( 0, 1 );
private static NodeRunner[] CreateBlueprintRunnerArray()
{
int count = Environment.ProcessorCount;
return new NodeRunner[ count < 2 ? count : count - 2];
}
/// <summary>
/// Only the fallowing occasions of calling are valid:
/// 1. no bp is running or the only bp is quitting.
/// 2. calling from the main thread and the current running bp.
/// </summary>
internal static bool IsValidCalling
{
get
{
if( ( NodeRunner.CurrentBlueprint == null ) || //no bp running at all
( ( blueprintInWaiting.Count == 0 ) && ( NodeRunner.CurrentBlueprint.IsRunning == false ) ) ) // a bp is quiting
( ( blueprintInWaiting.IsEmpty ) && ( NodeRunner.CurrentBlueprint.IsRunning == false ) ) )
// a bp is quiting
{
//in case no bp is running
return true;
@@ -68,9 +79,7 @@ namespace StgSharp.BluePrint
int? id = Task.CurrentId;
if( id is null ) {
// in case calling from main thread and current running bp
//Console.WriteLine($"\t{_callingThread}");
//Console.WriteLine($"\t{Thread.CurrentThread.ManagedThreadId}");
return _callingThread == Thread.CurrentThread.ManagedThreadId;
return _callingThread == Environment.CurrentManagedThreadId;
}
foreach( NodeRunner item in allAvailableTask ) {
if( item.Id == id ) {
@@ -82,34 +91,27 @@ namespace StgSharp.BluePrint
}
}
public static void Run(
Blueprint blueprint,
Func<bool> terminateInstructor )
public static void Run(BlueprintSchedueler blueprint)
{
//Console.WriteLine();
if( blueprint == null ) {
return;
}
if( terminateInstructor == null ) {
throw new ArgumentNullException( nameof( terminateInstructor ) );
}
if( blueprint.IsRunning ) {
throw new InvalidOperationException(
"Attempt to run a blueprint instance twice." );
}
blueprint.ShouldClose = terminateInstructor;
if( IsValidCalling ) {
//Console.WriteLine("valid and run");
if( InterruptAndRunNewBp( blueprint ) ) {
do { } while (InterruptAndRunNewBp(
NodeRunner.CurrentBlueprint ));
while (InterruptAndRunNewBp(
NodeRunner.CurrentBlueprint )){ };
}
} else {
bpLock.Wait();
if( InterruptAndRunNewBp( blueprint ) ) {
do { } while (InterruptAndRunNewBp(
NodeRunner.CurrentBlueprint ));
while (InterruptAndRunNewBp(
NodeRunner.CurrentBlueprint)) { }
}
bpLock.Release();
@@ -139,13 +141,13 @@ namespace StgSharp.BluePrint
foreach( NodeRunner task in allAvailableTask ) {
task.Cts.Cancel();
}
foreach( Blueprint bp in blueprintInWaiting ) {
foreach( BlueprintSchedueler bp in blueprintInWaiting ) {
bp.Terminate();
}
blueprintInWaiting.Clear();
}
internal static bool InterruptAndRunNewBp( Blueprint newBp )
internal static bool InterruptAndRunNewBp( BlueprintSchedueler newBp )
{
Debug.Assert( newBp != null );
if( ( newBp != NodeRunner.CurrentBlueprint ) && ( NodeRunner.CurrentBlueprint != null ) ) {
@@ -156,12 +158,11 @@ namespace StgSharp.BluePrint
//load new bp to current bp
Interlocked.Exchange( ref NodeRunner.CurrentBlueprint!, newBp );
Interlocked.Exchange(
ref _callingThread, Thread.CurrentThread.ManagedThreadId );
ref _callingThread, Environment.CurrentManagedThreadId );
//run beginning node to init it first.
if( !NodeRunner.CurrentBlueprint.IsRunning ) {
( NodeRunner.CurrentBlueprint.BeginLayer as BeginningNode )!.Run(
);
( NodeRunner.CurrentBlueprint.BeginLayer as BeginningNode )!.Run();
}
//refresh all tasks
@@ -188,7 +189,7 @@ namespace StgSharp.BluePrint
internal class NodeRunner : CancellableTask
{
private static Blueprint _current;
private static BlueprintSchedueler _current;
internal NodeRunner()
: base()
@@ -196,7 +197,7 @@ namespace StgSharp.BluePrint
_startup = InternalRun;
}
internal static ref Blueprint CurrentBlueprint
internal static ref BlueprintSchedueler CurrentBlueprint
{
get => ref _current;
}