daily update on 20250122 by nitload youmu, architect rearrange
This commit is contained in:
@@ -50,7 +50,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <summary>
|
||||
/// Create a set of <see cref="ElementBuffer" />.
|
||||
/// </summary>
|
||||
/// <param name="count"> Amount of EBO to be created. </param>
|
||||
/// <param _name="count"> Amount of EBO to be created. </param>
|
||||
/// <returns></returns>
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
protected ElementBuffer CreateElementBuffer( int count )
|
||||
@@ -73,7 +73,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <summary>
|
||||
/// Create a sets of <see cref="TextureGL" />
|
||||
/// </summary>
|
||||
/// <param name="count"> Amount of textures to be created. </param>
|
||||
/// <param _name="count"> Amount of textures to be created. </param>
|
||||
/// <returns></returns>
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
protected TextureGL CreateTexture( int count )
|
||||
@@ -84,7 +84,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <summary>
|
||||
/// Create a set of <see cref="VertexArray" />.
|
||||
/// </summary>
|
||||
/// <param name="count"> Amount of VAO to be created. </param>
|
||||
/// <param _name="count"> Amount of VAO to be created. </param>
|
||||
/// <returns></returns>
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
protected VertexArray CreateVertexArray( int count )
|
||||
@@ -95,7 +95,7 @@ namespace StgSharp.Graphics.OpenGL
|
||||
/// <summary>
|
||||
/// Create a set of <see cref="VertexBuffer" />.
|
||||
/// </summary>
|
||||
/// <param name="count"> Amount of Object to be created. </param>
|
||||
/// <param _name="count"> Amount of Object to be created. </param>
|
||||
/// <returns></returns>
|
||||
[MethodImpl( MethodImplOptions.AggressiveInlining )]
|
||||
protected VertexBuffer CreateVertexBuffer( int count )
|
||||
|
||||
Reference in New Issue
Block a user