daily update on 20250122 by nitload youmu, architect rearrange

This commit is contained in:
Nitload
2025-01-22 11:34:49 +08:00
parent 6cfaa42ff3
commit 190d67a034
192 changed files with 25177 additions and 3156 deletions
@@ -50,7 +50,7 @@ namespace StgSharp.Graphics.OpenGL
/// <summary>
/// Create a set of <see cref="ElementBuffer" />.
/// </summary>
/// <param name="count"> Amount of EBO to be created. </param>
/// <param _name="count"> Amount of EBO to be created. </param>
/// <returns></returns>
[MethodImpl( MethodImplOptions.AggressiveInlining )]
protected ElementBuffer CreateElementBuffer( int count )
@@ -73,7 +73,7 @@ namespace StgSharp.Graphics.OpenGL
/// <summary>
/// Create a sets of <see cref="TextureGL" />
/// </summary>
/// <param name="count"> Amount of textures to be created. </param>
/// <param _name="count"> Amount of textures to be created. </param>
/// <returns></returns>
[MethodImpl( MethodImplOptions.AggressiveInlining )]
protected TextureGL CreateTexture( int count )
@@ -84,7 +84,7 @@ namespace StgSharp.Graphics.OpenGL
/// <summary>
/// Create a set of <see cref="VertexArray" />.
/// </summary>
/// <param name="count"> Amount of VAO to be created. </param>
/// <param _name="count"> Amount of VAO to be created. </param>
/// <returns></returns>
[MethodImpl( MethodImplOptions.AggressiveInlining )]
protected VertexArray CreateVertexArray( int count )
@@ -95,7 +95,7 @@ namespace StgSharp.Graphics.OpenGL
/// <summary>
/// Create a set of <see cref="VertexBuffer" />.
/// </summary>
/// <param name="count"> Amount of Object to be created. </param>
/// <param _name="count"> Amount of Object to be created. </param>
/// <returns></returns>
[MethodImpl( MethodImplOptions.AggressiveInlining )]
protected VertexBuffer CreateVertexBuffer( int count )