add a scanner, but this seems to be a wrong solution. Change open-source head
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@@ -1,30 +1,10 @@
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//-----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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// file="GeometryOperation"
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// Project: StgSharp
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// AuthorGroup: Nitload
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// Copyright (c) Nitload. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//
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// -----------------------------------------------------------------------
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// -----------------------------------------------------------------------
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// Copyright (c) Nitload.
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// SPDX-License-Identifier: MIT
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// -----------------------------------------------------------------------------
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using StgSharp.Mathematics.Graphics;
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using StgSharp.Timing;
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@@ -34,7 +14,10 @@ using System.Runtime.InteropServices;
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namespace StgSharp.Geometries
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{
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate Vec3 GeometryMotionDelegate(TimeSpanProvider timeSource, out float rotation);
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public delegate Vec3 GeometryMotionDelegate(
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TimeSpanProvider timeSource,
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out float rotation
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);
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public class GeometryMotion
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{
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@@ -48,7 +31,8 @@ namespace StgSharp.Geometries
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public unsafe GeometryMotion(
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bool isIncreament,
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TimeSpanProvider timeSource,
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GeometryMotionDelegate motionDelegate)
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GeometryMotionDelegate motionDelegate
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)
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{
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isIncrementMode = isIncreament;
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time = timeSource;
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@@ -69,17 +53,14 @@ namespace StgSharp.Geometries
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// sourceIsStatic = false;
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}
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public bool IsIncrement
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{
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get => isIncrementMode;
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}
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public bool IsIncrement => isIncrementMode;
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public static GeometryMotion DefaultMotion
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{
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get => new GeometryMotion(true, null, null);
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}
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public static GeometryMotion DefaultMotion => new GeometryMotion(true, null, null);
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public unsafe void RunMotion(ref Vec3 coord, ref float rotation)
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public unsafe void RunMotion(
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ref Vec3 coord,
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ref float rotation
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)
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{
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float rot;
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Vec3 vec;
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@@ -103,7 +84,10 @@ namespace StgSharp.Geometries
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}
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}
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private static Vec3 defaultMotion(TimeSpanProvider provider, out float rotation)
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private static Vec3 defaultMotion(
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TimeSpanProvider provider,
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out float rotation
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)
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{
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rotation = 0;
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return Vec3.Zero;
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