daily update on 20240315 by nitload youmu
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@@ -38,7 +38,6 @@ extern "C"
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SSCAPI char infolog[512];
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SSCAPI void SSCDECL initGL(int majorVersion, int minorVersion);
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SSCAPI unsigned int SSCDECL loadShaderCode(GladGLContext* context, char* const shaderCode, GLint shadertype);
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SSCAPI unsigned int SSCDECL linkShaderProgram(GladGLContext* context, GLuint shadertype);
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SSCAPI void SSCDECL loadImageData(char* location, Image* out, imageLoader loader);
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SSCAPI GLFWglproc SSCDECL loadGlfuncDefault(char* procName);
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