daily update on 20240315 by nitload youmu

This commit is contained in:
YoumuLiu
2024-03-16 03:09:00 +08:00
parent a770bbe685
commit 15bf989285
84 changed files with 1064 additions and 1981 deletions
@@ -14,7 +14,7 @@ using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("StgSharp")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+6a0cccae795127fdb83793160f33597edcdd736b")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+a770bbe68567b43385bb30c9c86eb80e5b1e23e8")]
[assembly: System.Reflection.AssemblyProductAttribute("StgSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("StgSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
@@ -1 +1 @@
a249a1b1d40a3abbceec68e9d369d3856611858d100648d3446f8f62f277dc6b
559b4f40232d6149ba7b0f1f8a02c2a2db80768c9617d556a49bc6d74abbd942
@@ -1 +1 @@
1a8e1802d5a508dcd983ae4f5d79408adb0743ed41648884055a8a411bac563f
e8717691e705c7b75c1986d0e9dbd7e0de7ddd4858970bab93baeea5f7aae833
@@ -1 +1 @@
{"documents":{"D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\*":"https://raw.githubusercontent.com/Nitload-NSI/CCD_Github/6a0cccae795127fdb83793160f33597edcdd736b/*"}}
{"documents":{"D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\*":"https://raw.githubusercontent.com/Nitload-NSI/CCD_Github/a770bbe68567b43385bb30c9c86eb80e5b1e23e8/*"}}
@@ -795,58 +795,6 @@
The second <see cref="T:System.Boolean"/> value.
</summary>
</member>
<member name="P:StgSharp.LinkedList`1.IsEmpty">
<summary>
Whether this linked list has no members or not.
</summary>
</member>
<member name="P:StgSharp.LinkedList`1.First">
<summary>
The first memeber of this linkec list.
Set value to this property will reset the first node.
</summary>
</member>
<member name="P:StgSharp.LinkedList`1.Tail">
<summary>
The last memeber of this linkec list.
Set value to this property will reset the first node.
</summary>
</member>
<member name="M:StgSharp.LinkedList`1.Add(`0)">
<summary>
Add an item to the tail of linked list.
</summary>
<param name="t">The item ready to add to the list</param>
</member>
<member name="M:StgSharp.LinkedList`1.Clear">
<summary>
Remove all members from this list
</summary>
</member>
<member name="M:StgSharp.LinkedList`1.InsertAfter(`0,`0)">
<summary>
Insert a member to current linkedlist,
the new member will be after a certain existed member.
</summary>
<param name="target">New member will be inserted after this member</param>
<param name="newMember">The new member to be inserted</param>
</member>
<member name="M:StgSharp.LinkedList`1.Remove(`0)">
<summary>
Remove a member from this linkedlist.
</summary>
<param name="value">Member to be removed from this list</param>
</member>
<member name="M:StgSharp.LinkedList`1.RemoveFirst">
<summary>
remove the first member of the list
</summary>
</member>
<member name="M:StgSharp.LinkedList`1.RemoveTail">
<summary>
remove the last member of the list
</summary>
</member>
<member name="T:StgSharp.Math.GLclampf">
<summary>
OpenGL numeric type.