daily update on 20240315 by nitload youmu
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@@ -1,6 +1,7 @@
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using StgSharp.Controlling;
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using StgSharp.Math;
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using StgSharp.Math.Linear;
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using System.Numerics;
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namespace StgSharp.Geometries
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@@ -131,4 +132,4 @@ namespace StgSharp.Geometries
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vertexMat.vec5 = origin + movVertex5(nowTick).vec;
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}
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}
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}
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}
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