daily update on 20240315 by nitload youmu

This commit is contained in:
YoumuLiu
2024-03-16 03:09:00 +08:00
parent a770bbe685
commit 15bf989285
84 changed files with 1064 additions and 1981 deletions
@@ -0,0 +1,44 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
namespace StgSharp
{
public static unsafe partial class StgSharp
{
/// <summary>
/// Init an instance of OpenGL program,
/// This method should be called before any other StgSharp api.
/// </summary>
public static void InitGL(int majorVersion, int minorVersion)
{
if (API == default)
{
API = GraphicAPI.GL;
}
if (API != GraphicAPI.GL)
{
return;
}
InternalIO.InternalInitGL(majorVersion, minorVersion);
}
public static class GlobalSetting
{
private static bool vSyncActivated;
public static bool VSyncActivated
{
get { return vsyncActivated; }
set
{
InternalIO.glfwSwapInterval(value ? 1 : 0);
vsyncActivated = value;
}
}
}
}
}
+3 -18
View File
@@ -6,6 +6,7 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
@@ -33,10 +34,10 @@ namespace StgSharp
VK
}
public static partial class Platform
public static partial class StgSharp
{
internal static GraphicAPI API = default;
private static bool vsyncActivated;
private static uint markCount = 0;
public static void Mark(bool needConsole)
@@ -55,22 +56,6 @@ namespace StgSharp
/// </summary>
public const long version = 430;
/// <summary>
/// Init an instance of OpenGL program,
/// This method should be called before other
/// graphic methods, after LoadGL method.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void InitGL(int majorVersion, int minorVersion)
{
if (API != default)
{
return;
}
InternalIO.InternalInitGL(majorVersion, minorVersion);
}
/// <summary>
/// Write a log message to log file, and mark the level of this message.
/// </summary>
@@ -0,0 +1,79 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace StgSharp
{
public static partial class StgSharp
{
private static Stopwatch mainProvider = new Stopwatch();
private static List<TimeProvider> subscriberList = new List<TimeProvider>();
private static Thread timeProvideThread;
private static long accuracy;
private static void ProvideTime()
{
long totalMS, previousFrameMS = 0,
internalFrequncy = Stopwatch.Frequency;
lock (mainProvider)
{
mainProvider.Restart();
}
while (mainProvider.IsRunning)
{
totalMS = mainProvider.ElapsedTicks / (internalFrequncy / (1000L * 1000L));
foreach (TimeProvider subscriber in subscriberList)
{
subscriber.CheckTime(totalMS);
}
}
}
[MethodImpl(MethodImplOptions.NoOptimization)]
public static void TimerActivate(int maxFrameUpdateSensitiveTimeProviderCount)
{
if (!mainProvider.IsRunning)
{
mainProvider.Start();
//speed test
long totalMS, previousSecondMS = 0,
internalFrequncy = Stopwatch.Frequency;
for (int i = 0; i < 100; i++)
{
totalMS = mainProvider.ElapsedTicks / (internalFrequncy / (1000L * 1000L));
for (int t = 0; t < 10; t++)
{
if (totalMS < 1000)
{
subscriberList.Add(new TimeProvider(100L));
}
}
}
mainProvider.Stop();
subscriberList.Clear();
totalMS = (mainProvider.ElapsedTicks / (internalFrequncy / (1000L * 1000L))) / 100L;
accuracy = totalMS * 2 / 3;
mainProvider.Reset();
timeProvideThread = new Thread(new ThreadStart(ProvideTime));
timeProvideThread.Start();
}
}
public static void SubscribeTimeProvider(TimeProvider provider)
{
}
public static void TimerDeactivate()
{
lock (mainProvider)
{
mainProvider.Stop();
}
}
}
}