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a/源代码/Output/x64/Debug/net6.0/SS_errorlog.log +++ b/源代码/Output/x64/Debug/net6.0/SS_errorlog.log @@ -0,0 +1,9 @@ +Error @ 2023-12-18T00:27:50.8218872+08:00 +Index was outside the bounds of the array. + at StgSharp.Logic.DynamicArrayList`1.get_Item(Int32 index) in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Logic\ArrayList.cs:line 101 + at StgSharp.Program.Main(String[] args) in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Program.cs:line 209 +Error @ 2023-12-18T00:50:06.7905891+08:00 +Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') + at System.Collections.Generic.List`1.get_Item(Int32 index) + at StgSharp.Logic.DynamicArrayList`1.get_Item(Int32 index) in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Logic\ArrayList.cs:line 101 + at StgSharp.Program.Main(String[] args) in D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpDebug\Program.cs:line 209 diff --git a/源代码/Output/x64/Debug/net6.0/StgSharpC.dll b/源代码/Output/x64/Debug/net6.0/StgSharpC.dll index 6ecfe0ae..0452b93f 100644 Binary files a/源代码/Output/x64/Debug/net6.0/StgSharpC.dll and b/源代码/Output/x64/Debug/net6.0/StgSharpC.dll differ diff --git a/源代码/Output/x64/Debug/net6.0/StgSharpDebug.dll b/源代码/Output/x64/Debug/net6.0/StgSharpDebug.dll index b3d7e321..cceba616 100644 Binary files a/源代码/Output/x64/Debug/net6.0/StgSharpDebug.dll and b/源代码/Output/x64/Debug/net6.0/StgSharpDebug.dll differ diff --git a/源代码/Output/x64/Debug/net6.0/StgSharpDebug.exe b/源代码/Output/x64/Debug/net6.0/StgSharpDebug.exe index 3dbfec3b..672b03b6 100644 Binary files a/源代码/Output/x64/Debug/net6.0/StgSharpDebug.exe and b/源代码/Output/x64/Debug/net6.0/StgSharpDebug.exe differ diff --git a/源代码/Output/x64/Debug/net6.0/StgSharpDebug.pdb b/源代码/Output/x64/Debug/net6.0/StgSharpDebug.pdb index d684dc42..96490f90 100644 Binary files a/源代码/Output/x64/Debug/net6.0/StgSharpDebug.pdb and b/源代码/Output/x64/Debug/net6.0/StgSharpDebug.pdb differ diff --git a/源代码/Output/x64/Debug/net6.0/StgSharpDebug.xml b/源代码/Output/x64/Debug/net6.0/StgSharpDebug.xml index 65a25a3e..7b8548e1 100644 --- a/源代码/Output/x64/Debug/net6.0/StgSharpDebug.xml +++ b/源代码/Output/x64/Debug/net6.0/StgSharpDebug.xml @@ -29,22 +29,43 @@ Height of this form, represent in + + + Representing + + Width of this form, represent in - + - A set of methods providing support for all OpenGL - APIs and other methods depend on OpenGL. + Necessary operation to init this form. + + + + + Behaviour of current form when in a render cycle. + When this form + + Init this form and render it on screen, and respond with operation + + + Define how current form render in one frame. + + + + Please define + + Constructor of a Form, creats an instance of a form and @@ -94,11 +115,6 @@ Maximum size of current form. In form of a of (width,height) - - - Bind this form to StgSharp platform. - - @@ -107,29 +123,6 @@ - - - - - - - - Set data to current vertex buffer object - - Type of bufferData - Index to find certain VBO in this instance - Data to write in - How OpenGL use these data, defined by - - - - Set data to current vertex buffer object - - Type of bufferData - Index to find certain VBO in this instance - A array of data to write in - How OpenGL use these data, defined by - Create an instance of program @@ -193,6 +186,34 @@ to be converted + + + Interface of all kinds OpenGL buffer onjects + + + + + + + + + + Set data to current vertex buffer object + + Type of bufferData + Index to find certain VBO in this instance + Data to write in + How OpenGL use these data, defined by + + + + Set data to current vertex buffer object + + Type of bufferData + Index to find certain VBO in this instance + A array of data to write in + How OpenGL use these data, defined by + Load all aupportable OpenGL APIs and bind them to given context. @@ -269,6 +290,34 @@ The target A value of the uniform + + + Align a sets of code to frame update of a . + Usually, a call of is required. + This method is used as sigle thread method. If more than one + alignment is requested, a will throw. + + The form used as frame update benchmark. + More than one alingment attached to one form timer + + + + Operation after alignment by calling . + No calling of this method is acceptable, but it will bring the risk + of that relevant code will not run if it is interrupted by frame overtime. + Please call this method immediately after calling , + too early or sonner may cause . + + The form used as frame update benchmark. + Operation after frame update alignment. + The action binded to a wrong alignment. + + + + Same function as OpenGL api glActiveTexture + + type of texture to activate + Same fucntion as OpenGL api glAttachShader @@ -283,6 +332,13 @@ + + + Same function as OpenGL api, glBindTexture. + + Type of texture to bind + Sign of texture + Same function as OpenGL api, glBindVertexArray @@ -354,6 +410,13 @@ + + + Same fucnction as OpenGL api glGenTextures. + + amount of textures to generate + pointer to texture signs' array + Same fucntion as OpenGL api, glGenVertexArray @@ -369,6 +432,12 @@ Pointer to byte array of name of the uniform + + + Make the OpenGL context of a vertain as the activated OpenGL context. + + + sets the framebuffer resize callback of the specified , @@ -415,26 +484,6 @@ Sign of program to be used - - - Same fucnction as OpenGL api glGenTextures. - - amount of textures to generate - pointer to texture signs' array - - - - Same function as OpenGL api, glBindTexture. - - Type of texture to bind - Sign of texture - - - - Same function as OpenGL api glActiveTexture - - type of texture to activate - Same function as the OpenGL api, glViewPort @@ -599,6 +648,47 @@ A square + + + A linear data structure with dynamic length. + It contains a of , + each is twice longer than the former one. + + + + + + Init a with a certain amount of elements prepared. + + Amount of elements to be prepared. + + + + Length of this + + + + + A pair of value + + + + + A value. + The lower byte is , + and higher byte is . + + + + + The first value. + + + + + The second value. + + Whether this linked list has no members or not. diff --git a/源代码/StgSharp/Control/TimeLine.cs b/源代码/StgSharp/Control/TimeLine.cs index 3883b3ce..df19811d 100644 --- a/源代码/StgSharp/Control/TimeLine.cs +++ b/源代码/StgSharp/Control/TimeLine.cs @@ -1,6 +1,7 @@ using StgSharp.Entities; using StgSharp.Graphics; using System; +using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Threading; diff --git a/源代码/StgSharp/Graphics/Form.cs b/源代码/StgSharp/Graphics/Form.cs index c920aa31..b9b7b945 100644 --- a/源代码/StgSharp/Graphics/Form.cs +++ b/源代码/StgSharp/Graphics/Form.cs @@ -24,31 +24,29 @@ namespace StgSharp.Graphics internal LinkedList allControl; internal Vector4 color; internal Thread formThread; + internal IglFunc GL; internal int height; internal IntPtr monitor; internal string name; + internal FormRenderBuffer RenderBuffer; internal Form sharedForm; + internal FrameUpdateTimer timer = new FrameUpdateTimer(); + internal FormUpdateBuffer UpdateBuffer; internal int width; internal IntPtr windowID; - internal IglFunc GL; - internal FormUpdateBuffer UpdateBuffer; - internal FormRenderBuffer RenderBuffer; + private bool alignAtRender; + private bool alignAtUpdate; + private bool isSingleThread; - internal FrameUpdateTimer timer = new FrameUpdateTimer(); + private Action OnRender; + private Action OnUpdate; + #region thread sync + internal readonly SemaphoreSlim ouetrPong = new SemaphoreSlim(0, 1); private SemaphoreSlim ping = new SemaphoreSlim(1, 1); private SemaphoreSlim pong = new SemaphoreSlim(0, 1); - internal readonly SemaphoreSlim ouetrPong = new SemaphoreSlim(0, 1); - - /// - /// Height of this form, represent in - /// - public int Height - { - get => height; - set => height = value; - } + #endregion private Form() { @@ -59,6 +57,22 @@ namespace StgSharp.Graphics #endif } + /// + /// Height of this form, represent in + /// + public int Height + { + get => height; + set => height = value; + } + + /// + /// Representing + /// + public bool IsDoubleRendering + { + get { return isSingleThread; } + } /// /// Width of this form, represent in /// @@ -94,9 +108,13 @@ namespace StgSharp.Graphics /// public abstract void Init(object[] args); - public abstract void OnRenderFrame(object[] args); + /// + /// Behaviour of current form when in a render cycle. + /// When this form + /// + /// + public abstract void Main(object[] args); - public abstract void OnUpdateFrame(object[] args); /// /// Init this form and render it on screen, and respond with operation @@ -145,17 +163,15 @@ namespace StgSharp.Graphics Init((object[])args); } - - internal void InternalRenderFrame(object args) + internal void InternalRenderFrame() { while (InternalIO.glfw.WindowShouldClose(windowID) != 0) { ping.Wait(); try { - OnRenderFrame((object[])args); + OnRender(); timer.WaitNextFrame(); - pong.Release(); } catch (NullReferenceException) @@ -166,16 +182,15 @@ namespace StgSharp.Graphics } } - internal void InternalUpdateFrame(object args) + internal void InternalUpdateFrame() { while (InternalIO.glfw.WindowShouldClose(windowID) != 0) { pong.Wait(); try { - OnUpdateFrame((object[])args); + OnUpdate(); timer.WaitNextFrame(); - throw new Exception("Forget to reload GL apis"); ping.Release(); } catch (NullReferenceException) @@ -186,6 +201,26 @@ namespace StgSharp.Graphics } } + /// + /// Define how current form render in one frame. + /// + /// + /// + /// Please define + /// + protected void SetRenderThreads(bool requireDoubleRendering) + { + switch (requireDoubleRendering) + { + case true: + isSingleThread = false; + OnUpdate = new Action(() => { }); + break; + case false: + isSingleThread = false; + break; + } + } #endregion /// @@ -232,13 +267,14 @@ namespace StgSharp.Graphics { windowID = windowPtr; } - GLonRender glRender = new GLonRender(); GLcontext glContext = new GLcontext(); IntPtr ptr = Marshal.AllocHGlobal(sizeof(GLcontextIO)); contextID = (GLcontextIO*)ptr; *contextID = new GLcontextIO(); InternalIO.InternalWriteLog("Successfully create a context binded to current form. " + $"Its ID is {(ulong)ptr}", LogType.Info); + GLonRender glRender = new GLonRender(glContext); + GLonUpdate glUpdate = new GLonUpdate(glContext); } InternalIO.InternalSetCurrentGLContext(windowID, (IntPtr)contextID); } diff --git a/源代码/StgSharp/Graphics/GL/Buffer/VAO.cs b/源代码/StgSharp/Graphics/GL/Buffer/VAO.cs index c42e472d..c55b3e91 100644 --- a/源代码/StgSharp/Graphics/GL/Buffer/VAO.cs +++ b/源代码/StgSharp/Graphics/GL/Buffer/VAO.cs @@ -14,7 +14,7 @@ namespace StgSharp.Graphics internal VertexArray(int n) { _bufferID = new uint[n]; - GL = glFunc; + //GL = glFunc; fixed (uint* id = _bufferID) { GL.GenVertexArrays(n, id); diff --git a/源代码/StgSharp/Graphics/GL/GLloader.cs b/源代码/StgSharp/Graphics/GL/GLloader.cs index ce5b67c6..caf41269 100644 --- a/源代码/StgSharp/Graphics/GL/GLloader.cs +++ b/源代码/StgSharp/Graphics/GL/GLloader.cs @@ -17,11 +17,6 @@ namespace StgSharp.Graphics internal GLcontext glContext { get { return RenderBuffer.GL.api; } - set - { - UpdateBuffer.GL.api = value; - RenderBuffer.GL.api = value; - } } } diff --git a/源代码/StgSharp/Graphics/GL/GLonRender.cs b/源代码/StgSharp/Graphics/GL/GLonRender.cs index 93af34fa..f29df784 100644 --- a/源代码/StgSharp/Graphics/GL/GLonRender.cs +++ b/源代码/StgSharp/Graphics/GL/GLonRender.cs @@ -1,4 +1,5 @@ -using StgSharp.Math; +using StgSharp.Logic; +using StgSharp.Math; using System; using System.Collections.Generic; using System.Runtime.CompilerServices; @@ -10,6 +11,8 @@ namespace StgSharp.Graphics internal unsafe partial class GLonRender : IglFunc { + FrameTimeoutException refreshSIgnal = new FrameTimeoutException(); + internal GLonRender(GLcontext context) { api = context; @@ -34,12 +37,9 @@ namespace StgSharp.Graphics { throw new InvalidOperationException(); } - form.timer.WaitNextFrame(); form.timer.alignSign.byte0++; - if (form.timer.) - { - - } + form.timer.WaitNextFrame(); + throw refreshSIgnal; } [MethodImpl(MethodImplOptions.AggressiveInlining)] diff --git a/源代码/StgSharp/Graphics/GL/GLonTimeout.cs b/源代码/StgSharp/Graphics/GL/GLonTimeout.cs index e023cf25..b9308bb4 100644 --- a/源代码/StgSharp/Graphics/GL/GLonTimeout.cs +++ b/源代码/StgSharp/Graphics/GL/GLonTimeout.cs @@ -10,6 +10,9 @@ namespace StgSharp.Graphics { internal class GLonTimeout : IglFunc { + FrameTimeoutException refreshSIgnal = new FrameTimeoutException(); + FrameTimeoutException signal = new FrameTimeoutException("This frame is timeout"); + private static readonly GLonTimeout singleInstance = new GLonTimeout(); @@ -22,202 +25,202 @@ namespace StgSharp.Graphics void IglFunc.ActiveTexture(uint type) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.AfterAlign(Form form, Action action) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.AlignFrame(Form form) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.AttachShader(uint program, uint shader) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.BindBuffer(BufferType bufferType, uint index) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.BindTexture(uint type, uint texture) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.BindVertexArray(uint index) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.Clear(MaskBufferBit mask) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.ClearColor(float R, float G, float B, float A) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.ClearGraphicError() { - throw new FrameTimeoutException(); + throw signal; } uint IglFunc.CompileShader(string shaderCode, ShaderType shaderType) { - throw new FrameTimeoutException(); + throw signal; } uint IglFunc.CreateProgram() { - throw new FrameTimeoutException(); + throw signal; } IntPtr IglFunc.CreateWindowHandle(int width, int height, string tittle, IntPtr monitor, Form share) { - throw new FrameTimeoutException(); + throw signal; } uint IglFunc.CreatGraphicProgram() { - throw new FrameTimeoutException(); + throw signal; } unsafe void IglFunc.DeleteBuffers(int count, uint* ptr) { - throw new FrameTimeoutException(); + throw signal; } unsafe void IglFunc.DeleteVertexArrays(int count, uint* ptr) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.DrawElements(GepmetryType mode, int count, Type type, IntPtr ptr) { - throw new FrameTimeoutException(); + throw signal; } unsafe void IglFunc.GenBuffers(int count, uint* ptr) { - throw new FrameTimeoutException(); + throw signal; } unsafe void IglFunc.GenTextures(int count, uint* ptr) { - throw new FrameTimeoutException(); + throw signal; } unsafe void IglFunc.GenVertexArrays(int count, uint* ptr) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.GetGraphicError() { - throw new FrameTimeoutException(); + throw signal; } unsafe int IglFunc.GetUniformLocation(uint program, byte* ptr) { - throw new FrameTimeoutException(); + throw signal; } bool IglFunc.GetWindowShouldClose(Form form) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.MakeContexCurrent(Form form) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SetBufferData(BufferType bufferType, T bufferData, BufferUsage usage) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SetBufferData(BufferType bufferType, T[] bufferArray, BufferUsage usage) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SetFrameBufferSizeCallback(IntPtr id, FrameBufferSizeHandler handler) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SetValue(Uniform uniform, float v0, float v1, float v2, float v3) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SetValue(Uniform uniform, Vec4d vec) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SetValue(Uniform uniform, float v0, float v1, float v2) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SetValue(Uniform uniform, float v0, float v1) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SetValue(Uniform uniform, float v0) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SetValue(Uniform uniform, int i0) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SetValue(Uniform uniform, Vec4d vec) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SetVertexAttribute(uint index, int size, Type t, bool normalized, int stride, int pointer) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.SwapBuffers(Form form) { - throw new FrameTimeoutException(); + throw signal; } unsafe void IglFunc.TextureImage2d(uint target, int level, uint internalformat, int width, int height, uint format, uint type, void* pixels) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.TextureParameter(uint target, uint pname, int param) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.UseProgram(uint program) { - throw new FrameTimeoutException(); + throw signal; } void IglFunc.Viewport(int x, int y, int width, int height) { - throw new FrameTimeoutException(); + throw signal; } } } diff --git a/源代码/StgSharp/Graphics/GL/GLonUpdate.cs b/源代码/StgSharp/Graphics/GL/GLonUpdate.cs index aee7ffe9..f2a8408e 100644 --- a/源代码/StgSharp/Graphics/GL/GLonUpdate.cs +++ b/源代码/StgSharp/Graphics/GL/GLonUpdate.cs @@ -1,4 +1,5 @@ -using StgSharp.Math; +using StgSharp.Logic; +using StgSharp.Math; using System; using System.Collections.Generic; using System.Linq; @@ -11,8 +12,13 @@ namespace StgSharp.Graphics { internal partial class GLonUpdate : IglFunc { - internal GLcontext api; + private FrameTimeoutException refreshSignal = new(); + internal readonly GLcontext api; + internal GLonUpdate(GLcontext context) + { + api = context; + } void IglFunc.ActiveTexture(uint type) { @@ -20,6 +26,22 @@ namespace StgSharp.Graphics } + void IglFunc.AfterAlign(Form form, Action action) + { + throw new NotImplementedException(); + } + + void IglFunc.AlignFrame(Form form) + { + if (form.timer.alignSign.byte0 > 0) + { + throw new InvalidOperationException(); + } + form.timer.alignSign.byte0++; + form.timer.WaitNextFrame(); + throw refreshSignal; + } + void IglFunc.AttachShader(uint program, uint shader) { throw new NotImplementedException(); diff --git a/源代码/StgSharp/Logic/ArrayList.cs b/源代码/StgSharp/Logic/ArrayList.cs new file mode 100644 index 00000000..c284365e --- /dev/null +++ b/源代码/StgSharp/Logic/ArrayList.cs @@ -0,0 +1,357 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; +using System.Text; +using System.Threading.Tasks; + +namespace StgSharp.Logic +{ + [StructLayout(LayoutKind.Explicit, Size = 8)] + internal struct LogSeperator + { + [FieldOffset(0)] public ulong all; + [FieldOffset(0)] public long all_s; + + [FieldOffset(0)] public uint low; + [FieldOffset(4)] public uint high; + + [FieldOffset(0)] public int low_s; + [FieldOffset(4)] public int high_s; + + public LogSeperator(uint high, uint low) + { + this.high = high; + this.low = low; + } + } + + /// + /// A linear data structure with dynamic length. + /// It contains a of , + /// each is twice longer than the former one. + /// + /// + public class DynamicArrayList + { + private List arrayIndexList; + private LogSeperator indexpair; + private int lastMain = 0; + // main index to the last used element + private int lastSub = 0; + + private int length; + private int subLength = 1; + // sub index to the last used element + private Queue unusedMainIndex; + private Queue unusedSubIndex; + public DynamicArrayList() + { + arrayIndexList = [new T[1]]; + length = 0; + unusedMainIndex = new Queue(); + unusedSubIndex = new Queue(); + unusedMainIndex.Enqueue(0); + unusedSubIndex.Enqueue(0); + } + + /// + /// Init a with a certain amount of elements prepared. + /// + /// Amount of elements to be prepared. + public DynamicArrayList(int count) + { + arrayIndexList = new List(); + length = count; + unusedMainIndex = new(); + unusedSubIndex = new(); + + SeprateIndex(count); + int subcount = 1; + for (int i = 0; i < indexpair.high_s; i++) + { + arrayIndexList.Add(new T[count]); + for (int j = 0; j < subcount; j++) + { + unusedMainIndex.Enqueue(i); + unusedSubIndex.Enqueue(j); + } + count >>= 1; + } + if (indexpair.low_s != 0) + { + arrayIndexList.Add(new T[1 >> indexpair.high_s]); + for (int j = 0; j < indexpair.high_s; j++) + { + unusedMainIndex.Enqueue(indexpair.high_s); + unusedSubIndex.Enqueue(j); + } + } + } + + internal T this[long index] + { + get + { + indexpair.all_s = index; + if ( + indexpair.low_s > lastSub || + indexpair.high_s > lastMain || + indexpair.low_s < 0 || + indexpair.high_s < 0) + { + throw new IndexOutOfRangeException(); + } + return arrayIndexList[indexpair.high_s][indexpair.low_s]; + } + set + { + indexpair.all_s = index; + if ( + indexpair.low_s > lastSub || + indexpair.high_s > lastMain || + indexpair.low_s < 0 || + indexpair.high_s < 0) + { + throw new IndexOutOfRangeException(); + } + arrayIndexList[indexpair.high_s][indexpair.low_s] = value; + } + + } + + public T this[int index] + { + get + { + if (index + 1 > length || index < 0) + { + throw new ArgumentOutOfRangeException("index"); + } + SeprateIndex(index); + return arrayIndexList[indexpair.high_s][indexpair.low_s]; + } + set + { + if (index + 1 > length || index < 0) + { + throw new ArgumentOutOfRangeException("index"); + } + SeprateIndex(index); + arrayIndexList[indexpair.high_s][indexpair.low_s] = value; + } + } + + public T this[uint index] + { + get + { + if (index + 1 > length || index < 0) + { + throw new ArgumentOutOfRangeException("index"); + } + SeprateIndex(index); + return arrayIndexList[indexpair.high_s][indexpair.low_s]; + } + set + { + if (index + 1 > length || index < 0) + { + throw new ArgumentOutOfRangeException("index"); + } + SeprateIndex(index); + arrayIndexList[indexpair.high_s][indexpair.low_s] = value; + } + } + + public int Count => length; + + + /// + /// Length of this + /// + public int Length + { + get { return length; } + } + + public int Add(T item) + { + // this list is tite, all item is side by side + if (unusedMainIndex.Count == 0) + { + // no extra space, a new sub array is needed + if (lastSub + 1 == 1 << lastMain) + { + subLength <<= 1; + arrayIndexList.Add(new T[subLength]); + lastMain++; + lastSub = 0; + arrayIndexList[lastMain][0] = item; + + length++; + return length - 1; + + } + + length++; + lastSub++; + arrayIndexList[lastMain][lastSub] = item; + return length - 1; + } + + length++; + int main = unusedMainIndex.Dequeue(); + int sub = unusedSubIndex.Dequeue(); + arrayIndexList[main][sub] = item; + + return sub + (1 << main); + } + + public void Clear() + { + arrayIndexList.Clear(); + unusedMainIndex.Clear(); + unusedSubIndex.Clear(); + length = 0; + } + + public bool Contains(T item) + { + foreach (T[] list in arrayIndexList) + { + foreach (T i in list) + { + if (i.Equals(item)) + { + return true; + } + } + } + return false; + } + + public int IndexOf(T item) + { + int index = 1; + foreach (T[] list in arrayIndexList) + { + int subindex = 0; + foreach (T i in list) + { + if (i.Equals(item)) + { + return index + subindex - 1; + } + subindex++; + } + index <<= 1; + } + return -1; + } + + public bool Remove(T item) + { + int index = 0; + foreach (T[] list in arrayIndexList) + { + int subindex = 0; + foreach (T i in list) + { + if (i.Equals(item)) + { + list[subindex] = default; + if (subindex == lastSub && index == lastMain) + { + if (lastSub == 0) + { + lastMain = lastMain == 0 ? 0 : lastMain - 1; + lastSub = arrayIndexList[lastMain].Length - 1; + } + else + { + lastSub--; + } + length--; + return true; + } + unusedMainIndex.Enqueue(index); + unusedSubIndex.Enqueue(subindex); + return true; + } + subindex++; + } + index++; + } + return false; + } + + public void RemoveAt(int index) + { + if (index > length || index < 0) + { + throw new ArgumentOutOfRangeException(nameof(index)); + } + SeprateIndex(index); + arrayIndexList[indexpair.high_s][indexpair.low] = default; + + //the last element was removed. + if (index + 1 == length) + { + //the last array can be disposed + if (lastSub == 0) + { + arrayIndexList.RemoveAt(lastMain); + lastMain--; + lastSub = (length / 2) - 1; + } + length--; + return; + } + + unusedMainIndex.Enqueue(indexpair.high_s); + unusedSubIndex.Enqueue(indexpair.low_s); + + } + + public void ShowStructure() + { + foreach (T[] l in arrayIndexList) + { + foreach (T item in l) + { + Console.Write($"{item}\t"); + } + Console.Write("\n\n"); + } + } + + private void SeprateIndex(uint ulongIndex) + { + indexpair.high = ulongIndex; + int mainindex = 0; + while (indexpair.high > 1) + { + indexpair.all >>= 1; + mainindex++; + } + indexpair.high_s = mainindex; + indexpair.low >>= (int)(32 - mainindex); + } + + private void SeprateIndex(int longIndex) + { + indexpair.high_s = longIndex; + int mainindex = 0; + while (indexpair.high > 1) + { + indexpair.all >>= 1; + mainindex++; + } + indexpair.high_s = mainindex; + indexpair.low >>= (int)(32 - mainindex); + } + } +} diff --git a/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll b/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll index f03d2ad7..66d78b11 100644 Binary files a/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll and b/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.dll differ diff --git a/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.xml b/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.xml index 34837805..1dfe04b0 100644 --- a/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.xml +++ b/源代码/StgSharp/bin/x64/Debug/netstandard2.1/StgSharp.xml @@ -29,22 +29,43 @@ Height of this form, represent in + + + Representing + + Width of this form, represent in - + - A set of methods providing support for all OpenGL - APIs and other methods depend on OpenGL. + Necessary operation to init this form. + + + + + Behaviour of current form when in a render cycle. + When this form + + Init this form and render it on screen, and respond with operation + + + Define how current form render in one frame. + + + + Please define + + Constructor of a Form, creats an instance of a form and @@ -94,11 +115,6 @@ Maximum size of current form. In form of a of (width,height) - - - Bind this form to StgSharp platform. - - @@ -107,29 +123,6 @@ - - - - - - - - Set data to current vertex buffer object - - Type of bufferData - Index to find certain VBO in this instance - Data to write in - How OpenGL use these data, defined by - - - - Set data to current vertex buffer object - - Type of bufferData - Index to find certain VBO in this instance - A array of data to write in - How OpenGL use these data, defined by - Create an instance of program @@ -193,6 +186,34 @@ to be converted + + + Interface of all kinds OpenGL buffer onjects + + + + + + + + + + Set data to current vertex buffer object + + Type of bufferData + Index to find certain VBO in this instance + Data to write in + How OpenGL use these data, defined by + + + + Set data to current vertex buffer object + + Type of bufferData + Index to find certain VBO in this instance + A array of data to write in + How OpenGL use these data, defined by + Load all aupportable OpenGL APIs and bind them to given context. @@ -269,6 +290,34 @@ The target A value of the uniform + + + Align a sets of code to frame update of a . + Usually, a call of is required. + This method is used as sigle thread method. If more than one + alignment is requested, a will throw. + + The form used as frame update benchmark. + More than one alingment attached to one form timer + + + + Operation after alignment by calling . + No calling of this method is acceptable, but it will bring the risk + of that relevant code will not run if it is interrupted by frame overtime. + Please call this method immediately after calling , + too early or sonner may cause . + + The form used as frame update benchmark. + Operation after frame update alignment. + The action binded to a wrong alignment. + + + + Same function as OpenGL api glActiveTexture + + type of texture to activate + Same fucntion as OpenGL api glAttachShader @@ -283,6 +332,13 @@ + + + Same function as OpenGL api, glBindTexture. + + Type of texture to bind + Sign of texture + Same function as OpenGL api, glBindVertexArray @@ -354,6 +410,13 @@ + + + Same fucnction as OpenGL api glGenTextures. + + amount of textures to generate + pointer to texture signs' array + Same fucntion as OpenGL api, glGenVertexArray @@ -369,6 +432,12 @@ Pointer to byte array of name of the uniform + + + Make the OpenGL context of a vertain as the activated OpenGL context. + + + sets the framebuffer resize callback of the specified , @@ -415,26 +484,6 @@ Sign of program to be used - - - Same fucnction as OpenGL api glGenTextures. - - amount of textures to generate - pointer to texture signs' array - - - - Same function as OpenGL api, glBindTexture. - - Type of texture to bind - Sign of texture - - - - Same function as OpenGL api glActiveTexture - - type of texture to activate - Same function as the OpenGL api, glViewPort @@ -578,6 +627,47 @@ A square + + + A linear data structure with dynamic length. + It contains a of , + each is twice longer than the former one. + + + + + + Init a with a certain amount of elements prepared. + + Amount of elements to be prepared. + + + + Length of this + + + + + A pair of value + + + + + A value. + The lower byte is , + and higher byte is . + + + + + The first value. + + + + + The second value. + + Whether this linked list has no members or not. diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.AssemblyInfo.cs b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.AssemblyInfo.cs index 2274e4da..1d05c1fc 100644 --- a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.AssemblyInfo.cs +++ b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.AssemblyInfo.cs @@ -14,7 +14,7 @@ using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("StgSharp")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+8b14599233aebdea7b06c2073fd92aa31800164d")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+659420aa6c98d2cef990b65d1c5999c6968f3699")] [assembly: System.Reflection.AssemblyProductAttribute("StgSharp")] [assembly: System.Reflection.AssemblyTitleAttribute("StgSharp")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.AssemblyInfoInputs.cache b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.AssemblyInfoInputs.cache index e943956a..defea6ed 100644 --- a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.AssemblyInfoInputs.cache +++ b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.AssemblyInfoInputs.cache @@ -1 +1 @@ -d5b3ffe3df8161f7f0a9fcb263e3044aa5365c6f966b40447a4af1ba4b298326 +bcf13fcec07855c69d564591ac032f02d17b49be8f336cc2ec1ec87e480fffe2 diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache index 3957caa4..3aa43b8f 100644 --- a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache +++ b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.csproj.CoreCompileInputs.cache @@ -1 +1 @@ -7facd19ab2824e9daa978ab4f59ebc7715a7a95082411bf4260d938ff9ce36fd +702ac4d4fbaabeae74bc8b3fa2292445ac720207ccc73052ea62c69d2a449e40 diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll index f03d2ad7..66d78b11 100644 Binary files a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll and b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.dll differ diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.sourcelink.json b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.sourcelink.json index 553668b6..e38b3fcf 100644 --- a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.sourcelink.json +++ b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.sourcelink.json @@ -1 +1 @@ -{"documents":{"D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\*":"https://raw.githubusercontent.com/Nitload-NSI/CCD_Github/8b14599233aebdea7b06c2073fd92aa31800164d/*"}} \ No newline at end of file +{"documents":{"D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\*":"https://raw.githubusercontent.com/Nitload-NSI/CCD_Github/659420aa6c98d2cef990b65d1c5999c6968f3699/*"}} \ No newline at end of file diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.xml b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.xml index 34837805..1dfe04b0 100644 --- a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.xml +++ b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/StgSharp.xml @@ -29,22 +29,43 @@ Height of this form, represent in + + + Representing + + Width of this form, represent in - + - A set of methods providing support for all OpenGL - APIs and other methods depend on OpenGL. + Necessary operation to init this form. + + + + + Behaviour of current form when in a render cycle. + When this form + + Init this form and render it on screen, and respond with operation + + + Define how current form render in one frame. + + + + Please define + + Constructor of a Form, creats an instance of a form and @@ -94,11 +115,6 @@ Maximum size of current form. In form of a of (width,height) - - - Bind this form to StgSharp platform. - - @@ -107,29 +123,6 @@ - - - - - - - - Set data to current vertex buffer object - - Type of bufferData - Index to find certain VBO in this instance - Data to write in - How OpenGL use these data, defined by - - - - Set data to current vertex buffer object - - Type of bufferData - Index to find certain VBO in this instance - A array of data to write in - How OpenGL use these data, defined by - Create an instance of program @@ -193,6 +186,34 @@ to be converted + + + Interface of all kinds OpenGL buffer onjects + + + + + + + + + + Set data to current vertex buffer object + + Type of bufferData + Index to find certain VBO in this instance + Data to write in + How OpenGL use these data, defined by + + + + Set data to current vertex buffer object + + Type of bufferData + Index to find certain VBO in this instance + A array of data to write in + How OpenGL use these data, defined by + Load all aupportable OpenGL APIs and bind them to given context. @@ -269,6 +290,34 @@ The target A value of the uniform + + + Align a sets of code to frame update of a . + Usually, a call of is required. + This method is used as sigle thread method. If more than one + alignment is requested, a will throw. + + The form used as frame update benchmark. + More than one alingment attached to one form timer + + + + Operation after alignment by calling . + No calling of this method is acceptable, but it will bring the risk + of that relevant code will not run if it is interrupted by frame overtime. + Please call this method immediately after calling , + too early or sonner may cause . + + The form used as frame update benchmark. + Operation after frame update alignment. + The action binded to a wrong alignment. + + + + Same function as OpenGL api glActiveTexture + + type of texture to activate + Same fucntion as OpenGL api glAttachShader @@ -283,6 +332,13 @@ + + + Same function as OpenGL api, glBindTexture. + + Type of texture to bind + Sign of texture + Same function as OpenGL api, glBindVertexArray @@ -354,6 +410,13 @@ + + + Same fucnction as OpenGL api glGenTextures. + + amount of textures to generate + pointer to texture signs' array + Same fucntion as OpenGL api, glGenVertexArray @@ -369,6 +432,12 @@ Pointer to byte array of name of the uniform + + + Make the OpenGL context of a vertain as the activated OpenGL context. + + + sets the framebuffer resize callback of the specified , @@ -415,26 +484,6 @@ Sign of program to be used - - - Same fucnction as OpenGL api glGenTextures. - - amount of textures to generate - pointer to texture signs' array - - - - Same function as OpenGL api, glBindTexture. - - Type of texture to bind - Sign of texture - - - - Same function as OpenGL api glActiveTexture - - type of texture to activate - Same function as the OpenGL api, glViewPort @@ -578,6 +627,47 @@ A square + + + A linear data structure with dynamic length. + It contains a of , + each is twice longer than the former one. + + + + + + Init a with a certain amount of elements prepared. + + Amount of elements to be prepared. + + + + Length of this + + + + + A pair of value + + + + + A value. + The lower byte is , + and higher byte is . + + + + + The first value. + + + + + The second value. + + Whether this linked list has no members or not. diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll index b8b32989..d21811d7 100644 Binary files a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll and b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/ref/StgSharp.dll differ diff --git a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll index b8b32989..d21811d7 100644 Binary files a/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll and b/源代码/StgSharp/obj/x64/Debug/netstandard2.1/refint/StgSharp.dll differ diff --git a/源代码/StgSharpC.dll b/源代码/StgSharpC.dll index 6ecfe0ae..0452b93f 100644 Binary files a/源代码/StgSharpC.dll and b/源代码/StgSharpC.dll differ diff --git a/源代码/StgSharpC.pdb b/源代码/StgSharpC.pdb index 4b6a3b73..b9584eb9 100644 Binary files a/源代码/StgSharpC.pdb and b/源代码/StgSharpC.pdb differ diff --git a/源代码/StgSharpC/x64/Debug/StgSharpC.ilk b/源代码/StgSharpC/x64/Debug/StgSharpC.ilk index 399acd77..42a08c74 100644 Binary files a/源代码/StgSharpC/x64/Debug/StgSharpC.ilk and b/源代码/StgSharpC/x64/Debug/StgSharpC.ilk differ diff --git a/源代码/StgSharpC/x64/Debug/StgSharpC.obj b/源代码/StgSharpC/x64/Debug/StgSharpC.obj index ac417dc4..7e8269c5 100644 Binary files a/源代码/StgSharpC/x64/Debug/StgSharpC.obj and b/源代码/StgSharpC/x64/Debug/StgSharpC.obj differ diff --git a/源代码/StgSharpC/x64/Debug/StgSharpGraphic.log b/源代码/StgSharpC/x64/Debug/StgSharpGraphic.log index fbf8d6d1..a3fe4048 100644 --- a/源代码/StgSharpC/x64/Debug/StgSharpGraphic.log +++ b/源代码/StgSharpC/x64/Debug/StgSharpGraphic.log @@ -1,4 +1,4 @@ -06:32:48.589 0>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild +03:31:36.932 0>将用于 $(MSBuildExtensionsPath) 的搜索路径为 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild;$(MSBuildProgramFiles32)\MSBuild 程序集加载期间 Evaluation: System.Collections.Immutable, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a (位置: C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\System.Collections.Immutable.dll, MVID: 5f9ff90f-0d16-4469-a104-76829d3705e2, AppDomain: [Default]) 尝试使用扩展路径 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild 导入 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\$(MSBuildToolsVersion)\Microsoft.Common.props 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Microsoft.Common.props (60,5) 处重新分配属性: $(MSBuildProjectExtensionsPath)=“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\obj\”(先前值:“obj\”) @@ -46,7 +46,7 @@ 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CodeAnalysis.Extensions.props (34,5) 处重新分配属性: $(EspXtensions)=“ConcurrencyCheck.dll;VariantClear.dll;HResultCheck.dll;EnumIndex.dll;CppCoreCheck.dll;”(先前值:“VariantClear.dll;HResultCheck.dll;EnumIndex.dll;CppCoreCheck.dll;”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.unicodesupport.props (15,5) 处重新分配属性: $(_PropertySheetDisplayName)=“Unicode Support”(先前值:“Core Windows Libraries”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WinDLL.props (15,5) 处重新分配属性: $(_PropertySheetDisplayName)=“Windows Dynamic Link Library”(先前值:“Unicode Support”) - 值为“C:\Program Files (x86)\VMware\VMware Workstation\bin\;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\120\DTS\Binn\;C:\Program Files\Microsoft VS Code\bin;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;”的属性“Path”从环境中展开。 + 值为“C:\Program Files (x86)\VMware\VMware Workstation\bin\;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\120\DTS\Binn\;C:\Program Files\Microsoft VS Code\bin;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;;C:\Users\Nitlo\AppData\Local\Programs\oh-my-posh\bin”的属性“Path”从环境中展开。 值为“C:\Windows”的属性“SystemRoot”从环境中展开。 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.Libs.IPP1A.v143.props (46,5) 处重新分配属性: $(_IPP1ACPPLibDir)=“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\compiler\latest\windows\compiler\lib\intel64_win”(先前值:“..\..\compiler\latest\windows\compiler\lib\intel64_win”) 在 C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.Libs.IPP1A.v143.props (49,5) 处重新分配属性: $(IPP1AThreadedStatic)=“0”(先前值:“”) @@ -841,9 +841,9 @@ 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“GetNativeManifest”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetNativeManifest”。 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.Libs.oneDAL.v143.targets”中的目标“CheckIntelEnvironmentForVCLibsoneDAL”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportBefore\Intel.Libs.oneDAL.v143.targets”中的目标“CheckIntelEnvironmentForVCLibsoneDAL”。 正在使用项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“GetTargetPathWithTargetPlatformMoniker”重写项目“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetTargetPathWithTargetPlatformMoniker”。 -生成启动时间为 2023/12/10 6:32:48。 -日志记录详细程度设置为: Diagnostic。06:32:48.819 1>项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”在节点 2 上(Build 个目标)。 -06:32:48.819 1>初始属性: +生成启动时间为 2023/12/17 3:31:37。 +日志记录详细程度设置为: Diagnostic。03:31:37.159 1>项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”在节点 2 上(Build 个目标)。 +03:31:37.159 1>初始属性: _ApplicableDebuggers = Desktop _ApplicationTypeAndRevisionFound = true _BuildActionType = Build @@ -1331,7 +1331,7 @@ ResolveReferences; CommonExcludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows - CommonExecutablePath = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files (x86)\VMware\VMware Workstation\bin\;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\120\DTS\Binn\;C:\Program Files\Microsoft VS Code\bin;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;; + CommonExecutablePath = C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files (x86)\VMware\VMware Workstation\bin\;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\120\DTS\Binn\;C:\Program Files\Microsoft VS Code\bin;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;;C:\Users\Nitlo\AppData\Local\Programs\oh-my-posh\bin; CommonOutputGroupsDependsOn = ; BuildOnlySettings; @@ -1674,7 +1674,7 @@ EnforceProcessCountAcrossBuilds = EspXtensions = ConcurrencyCheck.dll;VariantClear.dll;HResultCheck.dll;EnumIndex.dll;CppCoreCheck.dll; ExcludePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\atlmfc\include;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\include;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostArm64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostArm64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostArm64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostArm64\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX86\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX86\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX86\x86\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\arm64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\arm\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64\2052;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x86\2052;;;;;;;;;;;;;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Windows;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\VS\lib\x64;;C:\Program Files (x86)\Windows Kits\10\lib\10.0.22621.0\ucrt\x64;; - ExecutablePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files (x86)\VMware\VMware Workstation\bin\;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\120\DTS\Binn\;C:\Program Files\Microsoft VS Code\bin;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;; + ExecutablePath = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files (x86)\VMware\VMware Workstation\bin\;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\120\DTS\Binn\;C:\Program Files\Microsoft VS Code\bin;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;;C:\Users\Nitlo\AppData\Local\Programs\oh-my-posh\bin; ExpandSDKAllowedReferenceExtensions = .winmd; .dll @@ -2373,8 +2373,8 @@ VSIDEResolvedNonMSBuildProjectOutputs = VSInstallDir = C:\Program Files\Microsoft Visual Studio\2022\Enterprise\ VsInstallRoot = C:\Program Files\Microsoft Visual Studio\2022\Enterprise - VSTEL_CurrentSolutionBuildID = 333527327 - VSTEL_SolutionSessionID = {582713A8-C255-47FE-BEA6-4B656F518919} + VSTEL_CurrentSolutionBuildID = 3980358361 + VSTEL_SolutionSessionID = {9AFE90BC-60AB-4189-85A3-6E21F6D26E16} VSVersion = $(VisualStudioVersion) WDKBuildFolder = 10.0 WebBrowserDebuggerDebuggerType = Auto @@ -2436,8 +2436,8 @@ XamlTemporaryAssemblyName = StgSharpGraphic YieldDuringToolExecution = true -06:32:48.819 1>由于条件的计算结果为 false,已跳过目标“EnableIntermediateOutputPathMismatchWarning”;('$(RestoreProjectStyle)' == 'PackageReference')的计算结果为('' == 'PackageReference')。 -06:32:48.819 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForInvalidConfigurationAndPlatform: (目标 ID: 2)”(目标“SetTelemetryEnvironmentVariables”依赖于它): +03:31:37.160 1>由于条件的计算结果为 false,已跳过目标“EnableIntermediateOutputPathMismatchWarning”;('$(RestoreProjectStyle)' == 'PackageReference')的计算结果为('' == 'PackageReference')。 +03:31:37.160 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForInvalidConfigurationAndPlatform: (目标 ID: 2)”(目标“SetTelemetryEnvironmentVariables”依赖于它): 设置属性: _InvalidConfigurationMessageText=The BaseOutputPath/OutputPath property is not set for project 'StgSharpGraphic.vcxproj'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='Debug' Platform='x64'. 设置属性: _InvalidConfigurationMessageText=The BaseOutputPath/OutputPath property is not set for project 'StgSharpGraphic.vcxproj'. Please check to make sure that you have specified a valid combination of Configuration and Platform for this project. Configuration='Debug' Platform='x64'. This error may also appear if some other project is trying to follow a project-to-project reference to this project, this project has been unloaded or is not included in the solution, and the referencing project does not build using the same or an equivalent Configuration or Platform. 由于 false 条件,已跳过任务“Error”;( '$(_InvalidConfigurationError)' == 'true' )计算为( '' == 'true' )。 @@ -2458,21 +2458,21 @@ 由于 false 条件,已跳过任务“Error”;('$(BaseIntermediateOutputPath)' != '' and !HasTrailingSlash('$(BaseIntermediateOutputPath)'))计算为('obj\' != '' and !HasTrailingSlash('obj\'))。 由于 false 条件,已跳过任务“Error”;( '$(_InitialMSBuildProjectExtensionsPath)' != '' And '$(MSBuildProjectExtensionsPath)' != '$(_InitialMSBuildProjectExtensionsPath)' )计算为( 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\obj\' != '' And 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\obj\' != 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\obj\' )。 由于 false 条件,已跳过任务“Warning”;( '$(EnableBaseIntermediateOutputPathMismatchWarning)' == 'true' And '$(_InitialBaseIntermediateOutputPath)' != '$(BaseIntermediateOutputPath)' And '$(BaseIntermediateOutputPath)' != '$(MSBuildProjectExtensionsPath)' )计算为( '' == 'true' And 'obj\' != 'obj\' And 'obj\' != 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\obj\' )。 -06:32:48.841 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckForInvalidConfigurationAndPlatform”的操作。: (目标 ID: 2) +03:31:37.173 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckForInvalidConfigurationAndPlatform”的操作。: (目标 ID: 2) 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 -06:32:48.841 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“SetTelemetryEnvironmentVariables: (目标 ID: 3)”(目标“Build”依赖于它): +03:31:37.173 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.DesignTime.targets”中的目标“SetTelemetryEnvironmentVariables: (目标 ID: 3)”(目标“Build”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“SetEnv”任务。 任务“SetEnv” (任务 ID: 4) 任务参数:Prefix=False (任务 ID: 4) - 任务参数:Value={582713A8-C255-47FE-BEA6-4B656F518919} (任务 ID: 4) + 任务参数:Value={9AFE90BC-60AB-4189-85A3-6E21F6D26E16} (任务 ID: 4) 任务参数:Name=VSTEL_SolutionSessionID (任务 ID: 4) - VSTEL_SolutionSessionID={582713A8-C255-47FE-BEA6-4B656F518919} (任务 ID: 4) + VSTEL_SolutionSessionID={9AFE90BC-60AB-4189-85A3-6E21F6D26E16} (任务 ID: 4) 已完成执行任务“SetEnv”的操作。 (任务 ID: 4) 任务“SetEnv” (任务 ID: 5) 任务参数:Prefix=False (任务 ID: 5) - 任务参数:Value=333527327 (任务 ID: 5) + 任务参数:Value=3980358361 (任务 ID: 5) 任务参数:Name=VSTEL_CurrentSolutionBuildID (任务 ID: 5) - VSTEL_CurrentSolutionBuildID=333527327 (任务 ID: 5) + VSTEL_CurrentSolutionBuildID=3980358361 (任务 ID: 5) 已完成执行任务“SetEnv”的操作。 (任务 ID: 5) 任务“SetEnv” (任务 ID: 6) 任务参数:Prefix=False (任务 ID: 6) @@ -2487,26 +2487,26 @@ VSTEL_ProjectID={00ef73c2-cc73-4478-884e-08979f4a429a} (任务 ID: 7) 输出属性: VSTEL_ProjectID={00ef73c2-cc73-4478-884e-08979f4a429a} (任务 ID: 7) 已完成执行任务“SetEnv”的操作。 (任务 ID: 7) -06:32:48.851 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetTelemetryEnvironmentVariables”的操作。: (目标 ID: 3) -06:32:48.851 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“_PrepareForBuild: (目标 ID: 4)”(目标“Build”依赖于它): +03:31:37.183 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetTelemetryEnvironmentVariables”的操作。: (目标 ID: 3) +03:31:37.183 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“_PrepareForBuild: (目标 ID: 4)”(目标“Build”依赖于它): 设置属性: BuildType=Build 设置属性: _BuildActionType=Build 由于 false 条件,已跳过任务“CreateItem”;('%(CustomBuild.IncludeFileToTool)'!='')计算为(''!='')。 删除的项: CustomBuildStep=StgSharpC -06:32:48.853 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PrepareForBuild”的操作。: (目标 ID: 4) -06:32:48.853 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_PrepareForReferenceResolution: (目标 ID: 5)”(目标“ResolveReferences”依赖于它): +03:31:37.183 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PrepareForBuild”的操作。: (目标 ID: 4) +03:31:37.183 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_PrepareForReferenceResolution: (目标 ID: 5)”(目标“ResolveReferences”依赖于它): 由于 false 条件,已跳过任务“VCMessage”;('$(WarnAboutIndividualManagedFiles)' == 'true')计算为('' == 'true')。 设置属性: TargetFrameworkMoniker= 设置属性: _FindDependencies=false 设置属性: AdditionalExplicitAssemblyReferences= 由于 false 条件,已跳过任务“Message”;('$(_REFERENCE_DEBUG)'=='true')计算为(''=='true')。 -06:32:48.853 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PrepareForReferenceResolution”的操作。: (目标 ID: 5) +03:31:37.184 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PrepareForReferenceResolution”的操作。: (目标 ID: 5) 由于条件的计算结果为 false,已跳过目标“ComputeCrtSDKReference”;('@(ClCompile)'!='' and '$(WindowsAppContainer)'=='true' and '$(UseCrtSDKReference)' != 'false')的计算结果为('debuger.c;dllmain.c;glsc2.c;...'!='' and 'false'=='true' and '' != 'false')。 -06:32:48.853 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BeforeResolveReferences: (目标 ID: 6)”(目标“ResolveReferences”依赖于它): -06:32:48.853 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeResolveReferences”的操作。: (目标 ID: 6) -06:32:48.853 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“IgnoreJavaScriptOutputAssembly: (目标 ID: 7)”(目标“AssignProjectConfiguration”依赖于它): -06:32:48.853 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“IgnoreJavaScriptOutputAssembly”的操作。: (目标 ID: 7) -06:32:48.853 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignProjectConfiguration: (目标 ID: 8)”(目标“ResolveReferences”依赖于它): +03:31:37.184 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BeforeResolveReferences: (目标 ID: 6)”(目标“ResolveReferences”依赖于它): +03:31:37.184 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeResolveReferences”的操作。: (目标 ID: 6) +03:31:37.184 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“IgnoreJavaScriptOutputAssembly: (目标 ID: 7)”(目标“AssignProjectConfiguration”依赖于它): +03:31:37.184 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“IgnoreJavaScriptOutputAssembly”的操作。: (目标 ID: 7) +03:31:37.184 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignProjectConfiguration: (目标 ID: 8)”(目标“ResolveReferences”依赖于它): 设置属性: ShouldUnsetParentConfigurationAndPlatform=true 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignProjectConfiguration”任务。 任务“AssignProjectConfiguration” (任务 ID: 8) @@ -2524,14 +2524,14 @@ 任务参数:OnlyReferenceAndBuildProjectsEnabledInSolutionConfiguration=True (任务 ID: 8) 任务参数:CurrentProjectConfiguration=Debug (任务 ID: 8) 已完成执行任务“AssignProjectConfiguration”的操作。 (任务 ID: 8) -06:32:48.855 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AssignProjectConfiguration”的操作。: (目标 ID: 8) +03:31:37.186 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AssignProjectConfiguration”的操作。: (目标 ID: 8) 已跳过目标“AssignProjectConfiguration”。以前的生成已成功。 -06:32:48.856 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_SplitProjectReferencesByFileExistence: (目标 ID: 9)”(目标“PrepareProjectReferences”依赖于它): +03:31:37.186 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_SplitProjectReferencesByFileExistence: (目标 ID: 9)”(目标“PrepareProjectReferences”依赖于它): 由于 false 条件,已跳过任务“ResolveNonMSBuildProjectOutput”;('$(BuildingInsideVisualStudio)'=='true' and '@(ProjectReferenceWithConfiguration)'!='')计算为('true'=='true' and ''!='')。 -06:32:48.856 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_SplitProjectReferencesByFileExistence”的操作。: (目标 ID: 9) -06:32:48.856 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_AddOutputPathToGlobalPropertiesToRemove: (目标 ID: 10)”(目标“_GetProjectReferenceTargetFrameworkProperties”依赖于它): -06:32:48.856 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_AddOutputPathToGlobalPropertiesToRemove”的操作。: (目标 ID: 10) -06:32:48.856 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetProjectReferenceTargetFrameworkProperties: (目标 ID: 11)”(目标“PrepareProjectReferences”依赖于它): +03:31:37.186 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_SplitProjectReferencesByFileExistence”的操作。: (目标 ID: 9) +03:31:37.186 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_AddOutputPathToGlobalPropertiesToRemove: (目标 ID: 10)”(目标“_GetProjectReferenceTargetFrameworkProperties”依赖于它): +03:31:37.186 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_AddOutputPathToGlobalPropertiesToRemove”的操作。: (目标 ID: 10) +03:31:37.186 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetProjectReferenceTargetFrameworkProperties: (目标 ID: 11)”(目标“PrepareProjectReferences”依赖于它): 设置属性: ReferringTargetFrameworkForProjectReferences= 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“MSBuild”任务。 任务“MSBuild” (任务 ID: 9) @@ -2550,29 +2550,29 @@ 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“SetRidAgnosticValueForProjects”任务。 任务“SetRidAgnosticValueForProjects” (任务 ID: 10) 已完成执行任务“SetRidAgnosticValueForProjects”的操作。 (任务 ID: 10) -06:32:48.894 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetProjectReferenceTargetFrameworkProperties”的操作。: (目标 ID: 11) +03:31:37.224 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetProjectReferenceTargetFrameworkProperties”的操作。: (目标 ID: 11) 由于条件的计算结果为 false,已跳过目标“_GetProjectReferencePlatformProperties”;('$(EnableDynamicPlatformResolution)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != '')的计算结果为('' == 'true' and '' != '')。 -06:32:48.894 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareProjectReferences: (目标 ID: 12)”(目标“ResolveProjectReferences”依赖于它): -06:32:48.894 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareProjectReferences”的操作。: (目标 ID: 12) +03:31:37.224 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareProjectReferences: (目标 ID: 12)”(目标“ResolveProjectReferences”依赖于它): +03:31:37.224 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareProjectReferences”的操作。: (目标 ID: 12) 由于条件的计算结果为 false,已跳过目标“_RemoveNameMetadataFromProjectReferenceItems”;('@(ProjectReference)'!='')的计算结果为(''!='')。 -06:32:48.894 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveProjectReferences: (目标 ID: 13)”(目标“ResolveReferences”依赖于它): +03:31:37.224 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveProjectReferences: (目标 ID: 13)”(目标“ResolveReferences”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and ('$(BuildingInsideVisualStudio)' == 'true' or '$(BuildProjectReferences)' != 'true') and '$(VisualStudioVersion)' != '10.0' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and ('true' == 'true' or 'true' != 'true') and '17.0' != '10.0' and '' != '')。 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingInsideVisualStudio)' != 'true' and '$(BuildProjectReferences)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and 'true' != 'true' and 'true' == 'true' and '' != '')。 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '$(BuildingProject)' == 'true' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == 'true' and '' != '' and 'true' == 'true' and '' != '')。 由于 false 条件,已跳过任务“Warning”;('@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceNonexistent)' != '')计算为('' != '' and '' != '')。 -06:32:48.895 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveProjectReferences”的操作。: (目标 ID: 13) +03:31:37.224 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveProjectReferences”的操作。: (目标 ID: 13) 由于条件的计算结果为 false,已跳过目标“FindInvalidProjectReferences”;('$(FindInvalidProjectReferences)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“ResolveNativeReferences”;('@(NativeReference)'!='')的计算结果为(''!='')。 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 已跳过目标“ResolveProjectReferences”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“FindInvalidProjectReferences”;('$(FindInvalidProjectReferences)' == 'true')的计算结果为('' == 'true')。 -06:32:48.895 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetFrameworkPaths: (目标 ID: 14)”(目标“ResolveAssemblyReferences”依赖于它): -06:32:48.895 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetFrameworkPaths”的操作。: (目标 ID: 14) +03:31:37.224 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetFrameworkPaths: (目标 ID: 14)”(目标“ResolveAssemblyReferences”依赖于它): +03:31:37.224 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetFrameworkPaths”的操作。: (目标 ID: 14) 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 已跳过目标“GetFrameworkPaths”。以前的生成已成功。 -06:32:48.895 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetReferenceAssemblyPaths: (目标 ID: 15)”(目标“ResolveAssemblyReferences”依赖于它): +03:31:37.224 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetReferenceAssemblyPaths: (目标 ID: 15)”(目标“ResolveAssemblyReferences”依赖于它): 设置属性: TargetFrameworkDirectory= 由于 false 条件,已跳过任务“GetReferenceAssemblyPaths”;('$(TargetFrameworkMoniker)' != '' and ('$(_TargetFrameworkDirectories)' == '' or '$(_FullFrameworkReferenceAssemblyPaths)' == ''))计算为('' != '' and ('' == '' or '' == ''))。 设置属性: TargetFrameworkDirectory=;; @@ -2580,8 +2580,8 @@ 设置属性: RemoveAssemblyFoldersIfNoTargetFramework=true 设置属性: AssemblySearchPaths={CandidateAssemblyFiles};C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\atlmfc\lib\x64;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\lib\x64;;{HintPathFromItem};{TargetFrameworkDirectory};{AssemblyFoldersFromConfig:C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\AssemblyFolders.config,};;{Registry:Software\Microsoft\,,AssemblyFoldersEx};;{GAC};{RawFileName};D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ 设置属性: TargetFrameworkProfile= -06:32:48.895 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetReferenceAssemblyPaths”的操作。: (目标 ID: 15) -06:32:48.895 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“AddExternalIncludDirectoriesToPaths: (目标 ID: 16)”(目标“SetBuildDefaultEnvironmentVariables”依赖于它): +03:31:37.225 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetReferenceAssemblyPaths”的操作。: (目标 ID: 15) +03:31:37.225 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“AddExternalIncludDirectoriesToPaths: (目标 ID: 16)”(目标“SetBuildDefaultEnvironmentVariables”依赖于它): 添加的项: _ExternalIncludePathToInclude= C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\include @@ -2626,14 +2626,14 @@ C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um -06:32:48.896 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AddExternalIncludDirectoriesToPaths”的操作。: (目标 ID: 16) -06:32:48.896 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“SetBuildDefaultEnvironmentVariables: (目标 ID: 17)”(目标“PrepareForBuild”依赖于它): +03:31:37.226 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AddExternalIncludDirectoriesToPaths”的操作。: (目标 ID: 16) +03:31:37.226 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.Current.targets”中的目标“SetBuildDefaultEnvironmentVariables: (目标 ID: 17)”(目标“PrepareForBuild”依赖于它): 任务“SetEnv” (任务 ID: 11) 任务参数:Prefix=False (任务 ID: 11) - 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files (x86)\VMware\VMware Workstation\bin\;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\120\DTS\Binn\;C:\Program Files\Microsoft VS Code\bin;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;; (任务 ID: 11) + 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files (x86)\VMware\VMware Workstation\bin\;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\120\DTS\Binn\;C:\Program Files\Microsoft VS Code\bin;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;;C:\Users\Nitlo\AppData\Local\Programs\oh-my-posh\bin; (任务 ID: 11) 任务参数:Name=PATH (任务 ID: 11) - PATH=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files (x86)\VMware\VMware Workstation\bin\;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\120\DTS\Binn\;C:\Program Files\Microsoft VS Code\bin;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;; (任务 ID: 11) - 输出属性: Path=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64%3bC:\Program Files %28x86%29\Windows Kits\10\bin\10.0.22621.0\x64%3b%3bC:\Program Files %28x86%29\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64%3bC:\Program Files %28x86%29\Windows Kits\10\bin\10.0.22621.0\x86%3b%3bC:\Program Files %28x86%29\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide%3bC:\Program Files %28x86%29\HTML Help Workshop%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64%3bC:\Windows\Microsoft.NET\Framework64\v4.0.30319\%3bC:\Windows\Microsoft.NET\Framework\v4.0.30319\%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin%3bC:\Windows\Microsoft.NET\Framework\v4.0.30319\%3b%3bC:\Program Files %28x86%29\VMware\VMware Workstation\bin\%3bC:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin%3bC:\Program Files\Docker\Docker\resources\bin%3bC:\Program Files\dotnet\%3bC:\Program Files\Git\cmd%3bC:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\%3bC:\Program Files\Microsoft SQL Server\120\DTS\Binn\%3bC:\Program Files\Microsoft VS Code\bin%3bC:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR%3bC:\Program Files\Anaconda3%3bC:\Program Files\Anaconda3\Library\mingw-w64\bin%3bC:\Program Files\Anaconda3\Library\usr\bin%3bC:\Program Files\Anaconda3\Library\bin%3bC:\Program Files\Anaconda3\Scripts%3bC:\Users\Nitlo\.cargo\bin%3bC:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps%3bC:\Users\Nitlo\.dotnet\tools%3bC:\Asm\nasm.exe%3bC:\Asm\vsyasm.exe%3bC:\Windows\System32%3b%3b (任务 ID: 11) + PATH=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64;C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x86;;C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide;C:\Program Files (x86)\HTML Help Workshop;;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64;C:\Windows\Microsoft.NET\Framework64\v4.0.30319\;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin;C:\Windows\Microsoft.NET\Framework\v4.0.30319\;;C:\Program Files (x86)\VMware\VMware Workstation\bin\;C:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin;C:\Program Files\Docker\Docker\resources\bin;C:\Program Files\dotnet\;C:\Program Files\Git\cmd;C:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\;C:\Program Files\Microsoft SQL Server\120\DTS\Binn\;C:\Program Files\Microsoft VS Code\bin;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\Anaconda3;C:\Program Files\Anaconda3\Library\mingw-w64\bin;C:\Program Files\Anaconda3\Library\usr\bin;C:\Program Files\Anaconda3\Library\bin;C:\Program Files\Anaconda3\Scripts;C:\Users\Nitlo\.cargo\bin;C:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps;C:\Users\Nitlo\.dotnet\tools;C:\Asm\nasm.exe;C:\Asm\vsyasm.exe;C:\Windows\System32;;C:\Users\Nitlo\AppData\Local\Programs\oh-my-posh\bin; (任务 ID: 11) + 输出属性: Path=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64%3bC:\Program Files %28x86%29\Windows Kits\10\bin\10.0.22621.0\x64%3b%3bC:\Program Files %28x86%29\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools\x64%3bC:\Program Files %28x86%29\Windows Kits\10\bin\10.0.22621.0\x86%3b%3bC:\Program Files %28x86%29\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8.1 Tools%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\tools%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\Common7\ide%3bC:\Program Files %28x86%29\HTML Help Workshop%3b%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64%3bC:\Windows\Microsoft.NET\Framework64\v4.0.30319\%3bC:\Windows\Microsoft.NET\Framework\v4.0.30319\%3bC:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin%3bC:\Windows\Microsoft.NET\Framework\v4.0.30319\%3b%3bC:\Program Files %28x86%29\VMware\VMware Workstation\bin\%3bC:\Program Files\Microsoft\jdk-11.0.16.101-hotspot\bin%3bC:\Program Files\Docker\Docker\resources\bin%3bC:\Program Files\dotnet\%3bC:\Program Files\Git\cmd%3bC:\Program Files\Microsoft SQL Server\Client SDK\ODBC\110\Tools\Binn\%3bC:\Program Files\Microsoft SQL Server\120\DTS\Binn\%3bC:\Program Files\Microsoft VS Code\bin%3bC:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR%3bC:\Program Files\Anaconda3%3bC:\Program Files\Anaconda3\Library\mingw-w64\bin%3bC:\Program Files\Anaconda3\Library\usr\bin%3bC:\Program Files\Anaconda3\Library\bin%3bC:\Program Files\Anaconda3\Scripts%3bC:\Users\Nitlo\.cargo\bin%3bC:\Users\Nitlo\AppData\Local\Microsoft\WindowsApps%3bC:\Users\Nitlo\.dotnet\tools%3bC:\Asm\nasm.exe%3bC:\Asm\vsyasm.exe%3bC:\Windows\System32%3b%3bC:\Users\Nitlo\AppData\Local\Programs\oh-my-posh\bin%3b (任务 ID: 11) 已完成执行任务“SetEnv”的操作。 (任务 ID: 11) 任务“SetEnv” (任务 ID: 12) 任务参数:Prefix=False (任务 ID: 12) @@ -2669,10 +2669,10 @@ 任务参数:Name=VSTEL_MSBuildProjectFullPath (任务 ID: 16) VSTEL_MSBuildProjectFullPath=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj (任务 ID: 16) 已完成执行任务“SetEnv”的操作。 (任务 ID: 16) -06:32:48.897 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetBuildDefaultEnvironmentVariables”的操作。: (目标 ID: 17) +03:31:37.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetBuildDefaultEnvironmentVariables”的操作。: (目标 ID: 17) 由于条件的计算结果为 false,已跳过目标“SetUserMacroEnvironmentVariables”;('@(BuildMacro)' != '' and '$(DesignTimeBuild)' != 'true')的计算结果为('' != '' and '' != 'true')。 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 -06:32:48.897 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetResolvedWinMD: (目标 ID: 18)”(目标“PrepareForBuild”依赖于它): +03:31:37.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetResolvedWinMD: (目标 ID: 18)”(目标“PrepareForBuild”依赖于它): 添加的项: Link= tmp @@ -2763,8 +2763,8 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -06:32:48.897 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetResolvedWinMD”的操作。: (目标 ID: 18) -06:32:48.897 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.targets”中的目标“_CheckWindowsSDKInstalled: (目标 ID: 19)”(目标“PrepareForBuild”依赖于它): +03:31:37.227 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetResolvedWinMD”的操作。: (目标 ID: 18) +03:31:37.227 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Cpp.WindowsSDK.targets”中的目标“_CheckWindowsSDKInstalled: (目标 ID: 19)”(目标“PrepareForBuild”依赖于它): 设置属性: WindowsSDKInstalled=false 设置属性: WindowsSDK_UAP_Support=false 设置属性: WindowsSDK_Desktop_Support=false @@ -2773,11 +2773,11 @@ 设置属性: WindowsSDK_Desktop_Support=true 由于 false 条件,已跳过任务“VCMessage”;('$(WindowsSDKInstalled)' != 'true')计算为('true' != 'true')。 由于 false 条件,已跳过任务“VCMessage”;('$(WindowsAppContainer)' != 'true' and '$(WindowsSDK_Desktop_Support)' != true)计算为('false' != 'true' and 'true' != true)。 -06:32:48.898 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckWindowsSDKInstalled”的操作。: (目标 ID: 19) +03:31:37.228 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckWindowsSDKInstalled”的操作。: (目标 ID: 19) 已跳过目标“GetFrameworkPaths”。以前的生成已成功。 已跳过目标“GetReferenceAssemblyPaths”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“AssignLinkMetadata”;( '$(SynthesizeLinkMetadata)' == 'true' )的计算结果为( '' == 'true' )。 -06:32:48.898 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets”中的目标“SetCABuildNativeEnvironmentVariables: (目标 ID: 20)”(目标“PrepareForBuild”依赖于它): +03:31:37.228 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VisualStudio\v17.0\CodeAnalysis\Microsoft.CodeAnalysis.targets”中的目标“SetCABuildNativeEnvironmentVariables: (目标 ID: 20)”(目标“PrepareForBuild”依赖于它): 任务“SetEnv” (任务 ID: 17) 任务参数:Prefix=False (任务 ID: 17) 任务参数:Value=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 17) @@ -2785,8 +2785,8 @@ CAExcludePath=C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\atlmfc\include;C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\include;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt;;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\shared;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\winrt;C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\cppwinrt;C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8.1\Include\um; (任务 ID: 17) 已完成执行任务“SetEnv”的操作。 (任务 ID: 17) 由于 false 条件,已跳过任务“SetEnv”;('$(RunMsvcAnalysis)'=='true' and '$(VCCodeAnalysisUX)'=='true')计算为('false'=='true' and 'true'=='true')。 -06:32:48.898 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetCABuildNativeEnvironmentVariables”的操作。: (目标 ID: 20) -06:32:48.898 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“PrepareForBuild: (目标 ID: 21)”(目标“ResolveAssemblyReferences”依赖于它): +03:31:37.228 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SetCABuildNativeEnvironmentVariables”的操作。: (目标 ID: 20) +03:31:37.228 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“PrepareForBuild: (目标 ID: 21)”(目标“ResolveAssemblyReferences”依赖于它): 设置属性: TargetDir=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ 设置属性: LocalDebuggerCommand=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll 设置属性: BuildProjectReferences=false @@ -2925,7 +2925,7 @@ 任务参数:Arguments=StgSharpGraphic.vcxproj;x64\Debug\ (任务 ID: 20) 任务参数:Code=MSB8028 (任务 ID: 20) 任务参数:Type=Warning (任务 ID: 20) -06:32:48.917 1>C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets(531,5): warning MSB8028: 中间目录(x64\Debug\)包含从另一个项目(StgSharpGraphic.vcxproj)共享的文件。 这会导致错误的清除和重新生成行为。 +03:31:37.247 1>C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets(531,5): warning MSB8028: 中间目录(x64\Debug\)包含从另一个项目(StgSharpGraphic.vcxproj)共享的文件。 这会导致错误的清除和重新生成行为。 已完成执行任务“VCMessage”的操作。 (任务 ID: 20) 设置属性: _Tmp=C:\Users\Nitlo\AppData\Local\Temp 设置属性: _Temp=C:\Users\Nitlo\AppData\Local\Temp @@ -2945,20 +2945,20 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ x64\Debug\StgSharpC.tlog\ (任务 ID: 22) 已完成执行任务“MakeDir”的操作。 (任务 ID: 22) -06:32:48.924 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareForBuild”的操作。: (目标 ID: 21) +03:31:37.254 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareForBuild”的操作。: (目标 ID: 21) 已跳过目标“_PrepareForReferenceResolution”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“ComputeCrtSDKReference”;('@(ClCompile)'!='' and '$(WindowsAppContainer)'=='true' and '$(UseCrtSDKReference)' != 'false')的计算结果为('debuger.c;dllmain.c;glsc2.c;...'!='' and 'false'=='true' and '' != 'false')。 由于条件的计算结果为 false,已跳过目标“GetInstalledSDKLocations”;('@(SDKReference)' != '')的计算结果为('' != '')。 -06:32:48.924 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveSDKReferences: (目标 ID: 22)”(目标“ResolveAssemblyReferences”依赖于它): +03:31:37.254 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveSDKReferences: (目标 ID: 22)”(目标“ResolveAssemblyReferences”依赖于它): 由于 false 条件,已跳过任务“ResolveSDKReference”;('@(SDKReference)'!='')计算为(''!='')。 -06:32:48.924 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveSDKReferences”的操作。: (目标 ID: 22) +03:31:37.254 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveSDKReferences”的操作。: (目标 ID: 22) 已跳过目标“ResolveSDKReferences”。以前的生成已成功。 -06:32:48.924 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ExpandSDKReferences: (目标 ID: 23)”(目标“ResolveAssemblyReferences”依赖于它): +03:31:37.254 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ExpandSDKReferences: (目标 ID: 23)”(目标“ResolveAssemblyReferences”依赖于它): 由于 false 条件,已跳过任务“GetSDKReferenceFiles”;('@(ResolvedSDKReference)'!='')计算为(''!='')。 -06:32:48.924 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ExpandSDKReferences”的操作。: (目标 ID: 23) +03:31:37.254 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ExpandSDKReferences”的操作。: (目标 ID: 23) 由于条件的计算结果为 false,已跳过目标“ResolveNuGetPackageAssets”;('$(ResolveNuGetPackages)' == 'true' and exists('$(ProjectLockFile)'))的计算结果为('true' == 'true' and exists('obj\project.assets.json'))。 由于条件的计算结果为 false,已跳过目标“FakesGenerateBeforeBuild”;(@(Fakes) != '' AND $(BuildingProject) AND $(FakesUseV2Generation) != 'true')的计算结果为( != '' AND true AND != 'true')。 -06:32:48.924 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveAssemblyReferences: (目标 ID: 24)”(目标“ResolveReferences”依赖于它): +03:31:37.254 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveAssemblyReferences: (目标 ID: 24)”(目标“ResolveReferences”依赖于它): 添加的项: _ReferenceInstalledAssemblyDirectory=C:\Program Files (x86)\Windows Kits\10\References 设置属性: ResolveAssemblyReferencesStateFile=x64\Debug\StgSharpGraphic.vcxproj.AssemblyReference.cache 设置属性: ResolveAssemblyReferencesSilent=false @@ -2969,19 +2969,19 @@ 设置属性: ResolveAssemblyReferenceOutputUnresolvedAssemblyConflicts=false 设置属性: FindDependenciesOfExternallyResolvedReferences=false 由于 false 条件,已跳过任务“ResolveAssemblyReference”;('@(Reference)'!='' or '@(_ResolvedProjectReferencePaths)'!='' or '@(_ExplicitReference)' != '')计算为(''!='' or ''!='' or '' != '')。 -06:32:48.925 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveAssemblyReferences”的操作。: (目标 ID: 24) +03:31:37.255 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveAssemblyReferences”的操作。: (目标 ID: 24) 由于条件的计算结果为 false,已跳过目标“GenerateFakes”;($(BuildingProject) AND $(FakesUseV2Generation) == 'true')的计算结果为(true AND == 'true')。 由于条件的计算结果为 false,已跳过目标“GenerateBindingRedirects”;('$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true' and '@(SuggestedBindingRedirects)' != '' and '$(DesignTimeBuild)' != 'true' and '$(BuildingProject)' == 'true')的计算结果为('' == 'true' and '' == 'true' and '' != '' and '' != 'true' and 'true' == 'true')。 由于条件的计算结果为 false,已跳过目标“GenerateBindingRedirectsUpdateAppConfig”;('$(AutoGenerateBindingRedirects)' == 'true' and '$(GenerateBindingRedirectsOutputType)' == 'true')的计算结果为('' == 'true' and '' == 'true')。 由于条件的计算结果为 false,已跳过目标“ResolveComReferences”;('@(COMReference)'!='' or '@(COMFileReference)'!='')的计算结果为(''!='' or ''!='')。 -06:32:48.925 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AfterResolveReferences: (目标 ID: 25)”(目标“ResolveReferences”依赖于它): -06:32:48.925 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterResolveReferences”的操作。: (目标 ID: 25) +03:31:37.255 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AfterResolveReferences: (目标 ID: 25)”(目标“ResolveReferences”依赖于它): +03:31:37.255 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterResolveReferences”的操作。: (目标 ID: 25) 由于条件的计算结果为 false,已跳过目标“ResolveTestReferences”;('@(Shadow)'!='')的计算结果为(''!='')。 -06:32:48.925 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveReferences: (目标 ID: 26)”(目标“Build”依赖于它): -06:32:48.925 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveReferences”的操作。: (目标 ID: 26) +03:31:37.255 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“ResolveReferences: (目标 ID: 26)”(目标“Build”依赖于它): +03:31:37.255 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolveReferences”的操作。: (目标 ID: 26) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“PrepareForBuild”。以前的生成已成功。 -06:32:48.925 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“InitializeBuildStatus: (目标 ID: 27)”(目标“Build”依赖于它): +03:31:37.255 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“InitializeBuildStatus: (目标 ID: 27)”(目标“Build”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“ReadLinesFromFile”任务。 任务“ReadLinesFromFile” (任务 ID: 23) 任务参数:File=x64\Debug\StgSharpC.tlog\StgSharpC.lastbuildstate (任务 ID: 23) @@ -3010,33 +3010,33 @@ 正在创建“x64\Debug\StgSharpC.tlog\unsuccessfulbuild”,因为已指定“AlwaysCreate”。 (任务 ID: 25) 正在对“x64\Debug\StgSharpC.tlog\unsuccessfulbuild”执行 Touch 任务。 (任务 ID: 25) 已完成执行任务“Touch”的操作。 (任务 ID: 25) -06:32:48.935 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“InitializeBuildStatus”的操作。: (目标 ID: 27) +03:31:37.263 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“InitializeBuildStatus”的操作。: (目标 ID: 27) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -06:32:48.935 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSourcesTraverse: (目标 ID: 28)”(目标“BuildGenerateSources”依赖于它): +03:31:37.263 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSourcesTraverse: (目标 ID: 28)”(目标“BuildGenerateSources”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -06:32:48.935 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildGenerateSourcesTraverse”的操作。: (目标 ID: 28) +03:31:37.263 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildGenerateSourcesTraverse”的操作。: (目标 ID: 28) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -06:32:48.935 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“BeforeBuildGenerateSources: (目标 ID: 29)”(目标“_BuildGenerateSourcesAction”依赖于它): -06:32:48.935 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeBuildGenerateSources”的操作。: (目标 ID: 29) -06:32:48.935 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreBuildEvent: (目标 ID: 30)”(目标“_BuildGenerateSourcesAction”依赖于它): +03:31:37.264 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“BeforeBuildGenerateSources: (目标 ID: 29)”(目标“_BuildGenerateSourcesAction”依赖于它): +03:31:37.264 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeBuildGenerateSources”的操作。: (目标 ID: 29) +03:31:37.264 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreBuildEvent: (目标 ID: 30)”(目标“_BuildGenerateSourcesAction”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PreBuildEvent.Message)' != '' and '%(PreBuildEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PreBuildEvent.Command)' != '')计算为('' != '')。 -06:32:48.935 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PreBuildEvent”的操作。: (目标 ID: 30) +03:31:37.264 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PreBuildEvent”的操作。: (目标 ID: 30) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“InitializeBuildStatus”。以前的生成已成功。 已跳过目标“SetBuildDefaultEnvironmentVariables”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“SetUserMacroEnvironmentVariables”;('@(BuildMacro)' != '' and '$(DesignTimeBuild)' != 'true')的计算结果为('' != '' and '' != 'true')。 -06:32:48.935 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_SelectedFiles: (目标 ID: 31)”(目标“SelectCustomBuild”依赖于它): -06:32:48.935 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_SelectedFiles”的操作。: (目标 ID: 31) -06:32:48.935 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectCustomBuild: (目标 ID: 32)”(目标“CustomBuild”依赖于它): -06:32:48.935 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SelectCustomBuild”的操作。: (目标 ID: 32) -06:32:48.935 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCustomBuildOutput: (目标 ID: 33)”(目标“CustomBuild”依赖于它): +03:31:37.264 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_SelectedFiles: (目标 ID: 31)”(目标“SelectCustomBuild”依赖于它): +03:31:37.264 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_SelectedFiles”的操作。: (目标 ID: 31) +03:31:37.264 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectCustomBuild: (目标 ID: 32)”(目标“CustomBuild”依赖于它): +03:31:37.264 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SelectCustomBuild”的操作。: (目标 ID: 32) +03:31:37.264 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCustomBuildOutput: (目标 ID: 33)”(目标“CustomBuild”依赖于它): 由于 false 条件,已跳过任务“CreateItem”;('%(CustomBuildOutputs.OutputItemType)'!='')计算为(''!='')。 任务“MakeDir” (任务 ID: 26) 已完成执行任务“MakeDir”的操作。 (任务 ID: 26) -06:32:48.936 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCustomBuildOutput”的操作。: (目标 ID: 33) -06:32:48.936 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CustomBuild: (目标 ID: 34)”(目标“_BuildGenerateSourcesAction”依赖于它): +03:31:37.264 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCustomBuildOutput”的操作。: (目标 ID: 33) +03:31:37.264 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CustomBuild: (目标 ID: 34)”(目标“_BuildGenerateSourcesAction”依赖于它): 设置属性: CustomBuildToolArchitecture=Native32Bit 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“GetOutOfDateItems”任务。 任务“GetOutOfDateItems” (任务 ID: 27) @@ -3058,12 +3058,12 @@ 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 28) 由于 false 条件,已跳过任务“ParallelCustomBuild”;('@(_ParallelCustomBuild)' != '')计算为('' != '')。 由于 false 条件,已跳过任务“CustomBuild”;('@(_CustomBuild)' != '')计算为('' != '')。 -06:32:48.944 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CustomBuild”的操作。: (目标 ID: 34) +03:31:37.278 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CustomBuild”的操作。: (目标 ID: 34) 由于条件的计算结果为 false,已跳过目标“FxExport”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxCompile”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“_CreateCopyFileItems”;('@(CopyFileToFolders)' != '')的计算结果为('' != '')。 已跳过目标“_SelectedFiles”。以前的生成已成功。 -06:32:48.944 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CopyFileToFolders: (目标 ID: 35)”(目标“_BuildGenerateSourcesAction”依赖于它): +03:31:37.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“CopyFileToFolders: (目标 ID: 35)”(目标“_BuildGenerateSourcesAction”依赖于它): 任务“GetOutOfDateItems” (任务 ID: 29) 任务参数:TLogNamePrefix=CopyFile (任务 ID: 29) 任务参数:TLogDirectory=x64\Debug\StgSharpC.tlog\ (任务 ID: 29) @@ -3072,58 +3072,58 @@ 任务参数:TrackFileAccess=True (任务 ID: 29) 已完成执行任务“GetOutOfDateItems”的操作。 (任务 ID: 29) 由于 false 条件,已跳过任务“Copy”;('@(_OutOfDateCopyFile)' != '')计算为('' != '')。 -06:32:48.944 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CopyFileToFolders”的操作。: (目标 ID: 35) +03:31:37.278 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CopyFileToFolders”的操作。: (目标 ID: 35) 由于条件的计算结果为 false,已跳过目标“Xsd”;('@(Xsd)' != '')的计算结果为('' != '')。 -06:32:48.944 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Xsd: (目标 ID: 36)”(目标“_BuildGenerateSourcesAction”依赖于它): -06:32:48.944 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Xsd”的操作。: (目标 ID: 36) -06:32:48.944 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForMidl: (目标 ID: 37)”(目标“_Midl”依赖于它): +03:31:37.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Xsd: (目标 ID: 36)”(目标“_BuildGenerateSourcesAction”依赖于它): +03:31:37.278 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Xsd”的操作。: (目标 ID: 36) +03:31:37.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForMidl: (目标 ID: 37)”(目标“_Midl”依赖于它): 设置属性: Midl_OutputDir= 任务“Makedir” (任务 ID: 30) 已完成执行任务“Makedir”的操作。 (任务 ID: 30) -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForMidl”的操作。: (目标 ID: 37) +03:31:37.278 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForMidl”的操作。: (目标 ID: 37) 由于条件的计算结果为 false,已跳过目标“Midl”;('@(Midl)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxExport”;('@(FxCompile)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“FxCompile”;('@(FxCompile)' != '')的计算结果为('' != '')。 -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeMIDLGeneratedCompileInputs: (目标 ID: 38)”(目标“_Midl”依赖于它): +03:31:37.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeMIDLGeneratedCompileInputs: (目标 ID: 38)”(目标“_Midl”依赖于它): 设置属性: Midl_OutputDir= -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeMIDLGeneratedCompileInputs”的操作。: (目标 ID: 38) -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterMidl: (目标 ID: 39)”(目标“_Midl”依赖于它): -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterMidl”的操作。: (目标 ID: 39) -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Midl: (目标 ID: 40)”(目标“_BuildGenerateSourcesAction”依赖于它): -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Midl”的操作。: (目标 ID: 40) -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuildGenerateSources: (目标 ID: 41)”(目标“_BuildGenerateSourcesAction”依赖于它): -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildGenerateSources”的操作。: (目标 ID: 41) -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildGenerateSourcesEvent: (目标 ID: 42)”(目标“_BuildGenerateSourcesAction”依赖于它): -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildGenerateSourcesEvent”的操作。: (目标 ID: 42) -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildGenerateSourcesAction: (目标 ID: 43)”(目标“BuildGenerateSources”依赖于它): -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildGenerateSourcesAction”的操作。: (目标 ID: 43) -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSources: (目标 ID: 44)”(目标“Build”依赖于它): -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildGenerateSources”的操作。: (目标 ID: 44) +03:31:37.278 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeMIDLGeneratedCompileInputs”的操作。: (目标 ID: 38) +03:31:37.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterMidl: (目标 ID: 39)”(目标“_Midl”依赖于它): +03:31:37.278 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterMidl”的操作。: (目标 ID: 39) +03:31:37.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Midl: (目标 ID: 40)”(目标“_BuildGenerateSourcesAction”依赖于它): +03:31:37.278 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Midl”的操作。: (目标 ID: 40) +03:31:37.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuildGenerateSources: (目标 ID: 41)”(目标“_BuildGenerateSourcesAction”依赖于它): +03:31:37.278 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildGenerateSources”的操作。: (目标 ID: 41) +03:31:37.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildGenerateSourcesEvent: (目标 ID: 42)”(目标“_BuildGenerateSourcesAction”依赖于它): +03:31:37.278 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildGenerateSourcesEvent”的操作。: (目标 ID: 42) +03:31:37.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildGenerateSourcesAction: (目标 ID: 43)”(目标“BuildGenerateSources”依赖于它): +03:31:37.278 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildGenerateSourcesAction”的操作。: (目标 ID: 43) +03:31:37.278 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildGenerateSources: (目标 ID: 44)”(目标“Build”依赖于它): +03:31:37.278 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildGenerateSources”的操作。: (目标 ID: 44) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompileTraverse: (目标 ID: 45)”(目标“BuildCompile”依赖于它): +03:31:37.279 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompileTraverse: (目标 ID: 45)”(目标“BuildCompile”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildCompileTraverse”的操作。: (目标 ID: 45) +03:31:37.279 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildCompileTraverse”的操作。: (目标 ID: 45) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeClCompile: (目标 ID: 46)”(目标“_ClCompile”依赖于它): -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeClCompile”的操作。: (目标 ID: 46) +03:31:37.279 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeClCompile: (目标 ID: 46)”(目标“_ClCompile”依赖于它): +03:31:37.279 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeClCompile”的操作。: (目标 ID: 46) 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLInputPDBName: (目标 ID: 47)”(目标“_ClCompile”依赖于它): -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLInputPDBName”的操作。: (目标 ID: 47) +03:31:37.279 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLInputPDBName: (目标 ID: 47)”(目标“_ClCompile”依赖于它): +03:31:37.279 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLInputPDBName”的操作。: (目标 ID: 47) 已跳过目标“ResolveReferences”。以前的生成已成功。 -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“FindReferenceAssembliesForReferences: (目标 ID: 48)”(目标“ComputeReferenceCLInput”依赖于它): -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FindReferenceAssembliesForReferences”的操作。: (目标 ID: 48) +03:31:37.279 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“FindReferenceAssembliesForReferences: (目标 ID: 48)”(目标“ComputeReferenceCLInput”依赖于它): +03:31:37.279 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FindReferenceAssembliesForReferences”的操作。: (目标 ID: 48) 由于条件的计算结果为 false,已跳过目标“AppendGeneratedFakesAssemblyReferences”;($(FakesUseV2Generation) == 'true' AND Exists('$(FakesOutputPath)'))的计算结果为( == 'true' AND Exists('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\FakesAssemblies'))。 -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetReferencedVCProjectsInfo: (目标 ID: 49)”(目标“ComputeReferenceCLInput”依赖于它): +03:31:37.279 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“GetReferencedVCProjectsInfo: (目标 ID: 49)”(目标“ComputeReferenceCLInput”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.Extension)' == '.vcxproj' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '')计算为('' == '.vcxproj' and '' != '' and '' != '')。 -06:32:48.945 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetReferencedVCProjectsInfo”的操作。: (目标 ID: 49) -06:32:48.945 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeReferenceCLInput: (目标 ID: 50)”(目标“_ClCompile”依赖于它): +03:31:37.279 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetReferencedVCProjectsInfo”的操作。: (目标 ID: 49) +03:31:37.279 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeReferenceCLInput: (目标 ID: 50)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_ReferenceOutputsToCopyLocally)'!='' and '$(DesignTimeBuild)' != 'true' and '$(TrackFileAccess)' == 'true')计算为(''!='' and '' != 'true' and 'true' == 'true')。 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_ReferenceOutputsToCopyLocally)'!='' and '$(DesignTimeBuild)' != 'true' and '$(TrackFileAccess)' == 'true')计算为(''!='' and '' != 'true' and 'true' == 'true')。 由于 false 条件,已跳过任务“Message”;('$(_REFERENCE_DEBUG)'=='true')计算为(''=='true')。 -06:32:48.946 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeReferenceCLInput”的操作。: (目标 ID: 50) -06:32:48.946 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“WarnCompileDuplicatedFilename: (目标 ID: 51)”(目标“_ClCompile”依赖于它): +03:31:37.279 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeReferenceCLInput”的操作。: (目标 ID: 50) +03:31:37.279 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“WarnCompileDuplicatedFilename: (目标 ID: 51)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'debuger.c' != 'debuger.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'dllmain.c' != 'dllmain.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'glsc2.c' != 'glsc2.c' and 'x64\Debug\' == 'x64\Debug\')。 @@ -3134,16 +3134,16 @@ 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'stb_image.c' != 'stb_image.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'StgSharpC.c' != 'StgSharpC.c' and 'x64\Debug\' == 'x64\Debug\')。 由于 false 条件,已跳过任务“VCMessage”;('%(ClCompile.ExcludedFromBuild)' != 'true' and '%(Filename)%(Extension)' != '@(ClCompile->'%(Filename)%(Extension)')' and '%(ObjectFileName)' == '@(ClCompile->Metadata(ObjectFileName)->Distinct())')计算为('' != 'true' and 'wgl.c' != 'wgl.c' and 'x64\Debug\' == 'x64\Debug\')。 -06:32:48.947 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“WarnCompileDuplicatedFilename”的操作。: (目标 ID: 51) -06:32:48.947 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeStdModulesCompileInputs: (目标 ID: 52)”(目标“_ClCompile”依赖于它): +03:31:37.281 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“WarnCompileDuplicatedFilename”的操作。: (目标 ID: 51) +03:31:37.281 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeStdModulesCompileInputs: (目标 ID: 52)”(目标“_ClCompile”依赖于它): 由于 false 条件,已跳过任务“GetLibraryModuleSources”;('@(LibraryManifests)' != '')计算为('' != '')。 -06:32:48.948 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeStdModulesCompileInputs”的操作。: (目标 ID: 52) -06:32:48.948 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“FixupCLCompileOptions: (目标 ID: 53)”(目标“_ClCompile”依赖于它): +03:31:37.282 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeStdModulesCompileInputs”的操作。: (目标 ID: 52) +03:31:37.282 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“FixupCLCompileOptions: (目标 ID: 53)”(目标“_ClCompile”依赖于它): 设置属性: EnableCppModules=true 设置属性: EnableCppModules=false 设置属性: _PCHForceSyncWrite=true -06:32:48.951 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FixupCLCompileOptions”的操作。: (目标 ID: 53) -06:32:48.951 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForCl: (目标 ID: 54)”(目标“_ClCompile”依赖于它): +03:31:37.285 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FixupCLCompileOptions”的操作。: (目标 ID: 53) +03:31:37.285 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForCl: (目标 ID: 54)”(目标“_ClCompile”依赖于它): 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug 添加的项: ClDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug @@ -3165,7 +3165,7 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug -06:32:48.952 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForCl”的操作。: (目标 ID: 54) +03:31:37.286 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForCl”的操作。: (目标 ID: 54) 已跳过目标“_SelectedFiles”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 @@ -3176,8 +3176,8 @@ 已跳过目标“FixupCLCompileOptions”。以前的生成已成功。 已跳过目标“SelectCustomBuild”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“SetModuleDependencies”;('$(DesignTimeBuild)' != 'true' and '$(EnableCppModules)' == 'true')的计算结果为('' != 'true' and 'false' == 'true')。 -06:32:48.952 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectClCompile: (目标 ID: 55)”(目标“ClCompile”依赖于它): -06:32:48.952 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SelectClCompile”的操作。: (目标 ID: 55) +03:31:37.286 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“SelectClCompile: (目标 ID: 55)”(目标“ClCompile”依赖于它): +03:31:37.286 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SelectClCompile”的操作。: (目标 ID: 55) 由于条件的计算结果为 false,已跳过目标“SelectAnalysisManifest”;('$(RunMsvcAnalysis)'=='true' and '$(SelectedFiles)'!='')的计算结果为('false'=='true' and ''!='')。 由于条件的计算结果为 false,已跳过目标“SetVConeMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143' AND '$(oneMKLProductDir)' != '')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143' AND 'C:\Program Files (x86)\Intel\oneAPI\mkl\2022.2.1' != '')。 由于条件的计算结果为 false,已跳过目标“CheckInstalledVCLibsoneMKL”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143')。 @@ -3186,11 +3186,11 @@ 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneDAL”;('$(UseInteloneDAL)' != '' AND '$(UseInteloneDAL)' != 'false' AND '$(UseEnv)' != 'true' AND '$(PlatformToolset)' == 'v143')的计算结果为('false' != '' AND 'false' != 'false' AND '' != 'true' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneMKL”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(UseEnv)' != 'true' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND '' != 'true' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“CheckIntelEnvironmentForVCLibsoneTBB”;('$(PlatformToolset)' == 'v143' AND '$(UseInteloneTBB)' == 'true' AND '$(UseEnv)' != 'true')的计算结果为('v143' == 'v143' AND 'false' == 'true' AND '' != 'true')。 -06:32:48.952 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.oneAPI.Libs.v143.targets”中的目标“CheckMixedPerfLibUsageVC: (目标 ID: 56)”(目标“ClCompile”依赖于它): +03:31:37.286 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Platforms\x64\PlatformToolsets\v143\ImportAfter\Intel.oneAPI.Libs.v143.targets”中的目标“CheckMixedPerfLibUsageVC: (目标 ID: 56)”(目标“ClCompile”依赖于它): 设置属性: oneAPIPerfLibsInstalled=true 由于 false 条件,已跳过任务“ICMessage”;('$(CnLPerfLibsUsed)'=='true' AND '$(oneAPIPerfLibsUsed)'=='true')计算为(''=='true' AND ''=='true')。 -06:32:48.953 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CheckMixedPerfLibUsageVC”的操作。: (目标 ID: 56) -06:32:48.953 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ClCompile: (目标 ID: 57)”(目标“_ClCompile”依赖于它): +03:31:37.287 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CheckMixedPerfLibUsageVC”的操作。: (目标 ID: 56) +03:31:37.287 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ClCompile: (目标 ID: 57)”(目标“_ClCompile”依赖于它): 设置属性: CLToolArchitecture=Native64Bit 由于 false 条件,已跳过任务“Delete”;('%(ClCompile.DebugInformationFormat)' != '' and '%(ClCompile.DebugInformationFormat)' != 'None' and '%(ClCompile.DebugInformationFormat)' != 'OldStyle' and '%(ClCompile.ProgramDataBaseFileName)' != '' and !Exists(%(ClCompile.ProgramDataBaseFileName)))计算为('EditAndContinue' != '' and 'EditAndContinue' != 'None' and 'EditAndContinue' != 'OldStyle' and 'x64\Debug\vc143.pdb' != '' and !Exists(x64\Debug\vc143.pdb))。 由于 false 条件,已跳过任务“MultiToolTask”;('%(ClCompile.CompilerIteration)' == 'Modules')计算为('' == 'Modules')。 @@ -4175,17 +4175,17 @@ D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STB_IMAGE.OBJ (任务 ID: 32) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STGSHARPC.OBJ (任务 ID: 32) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\WGL.OBJ (任务 ID: 32) - 将编译 StgSharpC.c,因为在 2023/12/6 0:57:04 处修改了 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c。 (任务 ID: 32) + 将编译 StgSharpC.c,因为在 2023/12/15 3:54:37 处修改了 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c。 (任务 ID: 32) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\STGSHARPC.C 的输出: (任务 ID: 32) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STGSHARPC.OBJ (任务 ID: 32) 写入跟踪日志: (任务 ID: 32) x64\Debug\StgSharpC.tlog\CL.write.1.tlog (任务 ID: 32) 传递给工具的环境变量为: (任务 ID: 32) - VS_UNICODE_OUTPUT=1460 (任务 ID: 32) - SARIF_OUTPUT_PIPE=1556 (任务 ID: 32) + VS_UNICODE_OUTPUT=1644 (任务 ID: 32) + SARIF_OUTPUT_PIPE=1656 (任务 ID: 32) C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64\CL.exe /c /ZI /JMC /nologo /W3 /WX- /diagnostics:column /sdl /Od /D GLFW_BUILD_DLL /D _DEBUG /D STGSHARPGRAPHIC_EXPORTS /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c17 /permissive- /FAcs /Fa"x64\Debug\\" /Fo"x64\Debug\\" /Fd"x64\Debug\vc143.pdb" /external:W3 /Gd /TC /showIncludes /FC /errorReport:prompt StgSharpC.c (任务 ID: 32) 跟踪命令: (任务 ID: 32) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug\StgSharpC.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\STGSHARPC.C" /b MSBuildConsole_CancelEvent4405a65ca6914f59bfc2cad4bf1c69f5 /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64\CL.exe" /c /ZI /JMC /nologo /W3 /WX- /diagnostics:column /sdl /Od /D GLFW_BUILD_DLL /D _DEBUG /D STGSHARPGRAPHIC_EXPORTS /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c17 /permissive- /FAcs /Fa"x64\Debug\\" /Fo"x64\Debug\\" /Fd"x64\Debug\vc143.pdb" /external:W3 /Gd /TC /showIncludes /FC /errorReport:prompt StgSharpC.c (任务 ID: 32) + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug\StgSharpC.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\STGSHARPC.C" /b MSBuildConsole_CancelEvent1d1c66ed1146451e9ceb0cc5c3ef80dc /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64\CL.exe" /c /ZI /JMC /nologo /W3 /WX- /diagnostics:column /sdl /Od /D GLFW_BUILD_DLL /D _DEBUG /D STGSHARPGRAPHIC_EXPORTS /D _WINDOWS /D _USRDLL /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /RTC1 /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /std:c17 /permissive- /FAcs /Fa"x64\Debug\\" /Fo"x64\Debug\\" /Fd"x64\Debug\vc143.pdb" /external:W3 /Gd /TC /showIncludes /FC /errorReport:prompt StgSharpC.c (任务 ID: 32) StgSharpC.c (任务 ID: 32) 注意: 包含文件: D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\./include/ssgc_framework.h (任务 ID: 32) 注意: 包含文件: C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\um\windows.h (任务 ID: 32) @@ -4338,56 +4338,56 @@ 注意: 包含文件: C:\Program Files (x86)\Windows Kits\10\Include\10.0.22621.0\ucrt\corecrt_wstdlib.h (任务 ID: 32) 注意: 包含文件: C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\include\limits.h (任务 ID: 32) Sarif: {"ruleId":"C4047","message":{"text":"“函数”:“GLchar *”与“char *[512]”的间接级别不同"},"locations":[{"physicalLocation":{"artifactLocation":{"uri":"file:///D:/NitloadIndustry/研究项目/1-Flagship/TH2020/ProjectFile/源代码/StgSharpC/StgSharpC.c"},"region":{"startLine":46,"startColumn":65}}}]} (任务 ID: 32) -06:32:50.006 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(46,65): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 +03:31:38.355 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(46,65): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 Sarif: {"ruleId":"C4024","message":{"text":"“通过指针的函数”: 形参和实参 4 的类型不同"},"locations":[{"physicalLocation":{"artifactLocation":{"uri":"file:///D:/NitloadIndustry/研究项目/1-Flagship/TH2020/ProjectFile/源代码/StgSharpC/StgSharpC.c"},"region":{"startLine":46,"startColumn":65}}}]} (任务 ID: 32) -06:32:50.008 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(46,65): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 +03:31:38.357 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(46,65): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 Sarif: {"ruleId":"C4047","message":{"text":"“函数”:“GLchar *”与“char *[512]”的间接级别不同"},"locations":[{"physicalLocation":{"artifactLocation":{"uri":"file:///D:/NitloadIndustry/研究项目/1-Flagship/TH2020/ProjectFile/源代码/StgSharpC/StgSharpC.c"},"region":{"startLine":68,"startColumn":69}}}]} (任务 ID: 32) -06:32:50.008 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(68,69): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 +03:31:38.357 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(68,69): warning C4047: “函数”:“GLchar *”与“char *[512]”的间接级别不同 Sarif: {"ruleId":"C4024","message":{"text":"“通过指针的函数”: 形参和实参 4 的类型不同"},"locations":[{"physicalLocation":{"artifactLocation":{"uri":"file:///D:/NitloadIndustry/研究项目/1-Flagship/TH2020/ProjectFile/源代码/StgSharpC/StgSharpC.c"},"region":{"startLine":68,"startColumn":69}}}]} (任务 ID: 32) -06:32:50.008 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(68,69): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 +03:31:38.357 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(68,69): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 Sarif: {"ruleId":"C4047","message":{"text":"“return”:“char *”与“char *(*)[512]”的间接级别不同"},"locations":[{"physicalLocation":{"artifactLocation":{"uri":"file:///D:/NitloadIndustry/研究项目/1-Flagship/TH2020/ProjectFile/源代码/StgSharpC/StgSharpC.c"},"region":{"startLine":90,"startColumn":5}}}]} (任务 ID: 32) -06:32:50.008 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(90,5): warning C4047: “return”:“char *”与“char *(*)[512]”的间接级别不同 +03:31:38.357 1>D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(90,5): warning C4047: “return”:“char *”与“char *(*)[512]”的间接级别不同 已完成执行任务“CL”的操作。 (任务 ID: 32) -06:32:50.388 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ClCompile”的操作。: (目标 ID: 57) +03:31:38.744 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ClCompile”的操作。: (目标 ID: 57) 由于条件的计算结果为 false,已跳过目标“RunSelectedFileNativeCodeAnalysis”;('$(RunMsvcAnalysis)'=='true' and '$(SelectedFiles)'!='')的计算结果为('false'=='true' and ''!='')。 由于条件的计算结果为 false,已跳过目标“ManagedIncrementalBuildPostProcessDependencyGraph”;('@(ClCompile)' != '' and '$(EnableManagedIncrementalBuild)' == 'True')的计算结果为('debuger.c;dllmain.c;glsc2.c;...' != '' and 'false' == 'True')。 由于条件的计算结果为 false,已跳过目标“NoAnalysisToolEnabledWarning”;('$(RunCppAnalysis)'=='true' AND '$(EnableMicrosoftCodeAnalysis)'=='false' AND '$(EnableClangTidyCodeAnalysis)'=='false')的计算结果为('false'=='true' AND 'true'=='false' AND 'false'=='false')。 由于条件的计算结果为 false,已跳过目标“RunSelectedFileClangTidy”;('$(RunClangCppAnalysis)'=='true' AND '$(SelectedFiles)'!='')的计算结果为('false'=='true' AND ''!='')。 由于条件的计算结果为 false,已跳过目标“MicrosoftAnalysisIncompatiableWithClangCl”;('$(RunCppAnalysis)'=='true' AND '$(EnableMicrosoftCodeAnalysis)'=='true' AND '$(UseClangCl)'=='true')的计算结果为('false'=='true' AND 'true'=='true' AND ''=='true')。 -06:32:50.388 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterClCompile: (目标 ID: 58)”(目标“_ClCompile”依赖于它): -06:32:50.388 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterClCompile”的操作。: (目标 ID: 58) -06:32:50.388 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ClCompile: (目标 ID: 59)”(目标“_BuildCompileAction”依赖于它): -06:32:50.388 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ClCompile”的操作。: (目标 ID: 59) +03:31:38.744 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterClCompile: (目标 ID: 58)”(目标“_ClCompile”依赖于它): +03:31:38.744 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterClCompile”的操作。: (目标 ID: 58) +03:31:38.744 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ClCompile: (目标 ID: 59)”(目标“_BuildCompileAction”依赖于它): +03:31:38.744 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ClCompile”的操作。: (目标 ID: 59) 由于条件的计算结果为 false,已跳过目标“_ResGen”;('@(EmbeddedResource)'!='')的计算结果为(''!='')。 -06:32:50.388 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeResourceCompile: (目标 ID: 60)”(目标“_ResourceCompile”依赖于它): -06:32:50.388 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeResourceCompile”的操作。: (目标 ID: 60) -06:32:50.388 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForResourceCompile: (目标 ID: 61)”(目标“_ResourceCompile”依赖于它): +03:31:38.744 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeResourceCompile: (目标 ID: 60)”(目标“_ResourceCompile”依赖于它): +03:31:38.744 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeResourceCompile”的操作。: (目标 ID: 60) +03:31:38.744 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForResourceCompile: (目标 ID: 61)”(目标“_ResourceCompile”依赖于它): 添加的项: RcDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug 任务“MakeDir” (任务 ID: 33) 任务参数:Directories=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug (任务 ID: 33) 已完成执行任务“MakeDir”的操作。 (任务 ID: 33) 删除的项: RcDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug -06:32:50.388 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForResourceCompile”的操作。: (目标 ID: 61) +03:31:38.744 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForResourceCompile”的操作。: (目标 ID: 61) 由于条件的计算结果为 false,已跳过目标“ResourceCompile”;('@(ResourceCompile)' != '')的计算结果为('' != '')。 -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterResourceCompile: (目标 ID: 62)”(目标“_ResourceCompile”依赖于它): -06:32:50.389 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterResourceCompile”的操作。: (目标 ID: 62) -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ResourceCompile: (目标 ID: 63)”(目标“_BuildCompileAction”依赖于它): -06:32:50.389 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ResourceCompile”的操作。: (目标 ID: 63) +03:31:38.744 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterResourceCompile: (目标 ID: 62)”(目标“_ResourceCompile”依赖于它): +03:31:38.744 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterResourceCompile”的操作。: (目标 ID: 62) +03:31:38.744 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ResourceCompile: (目标 ID: 63)”(目标“_BuildCompileAction”依赖于它): +03:31:38.744 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ResourceCompile”的操作。: (目标 ID: 63) 由于条件的计算结果为 false,已跳过目标“_ImpLib”;('$(ImpLibCompiled)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“_Lib”;('$(LibCompiled)' == 'true')的计算结果为('' == 'true')。 -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildCompileEvent: (目标 ID: 64)”(目标“_BuildCompileAction”依赖于它): -06:32:50.389 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildCompileEvent”的操作。: (目标 ID: 64) -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildCompileAction: (目标 ID: 65)”(目标“BuildCompile”依赖于它): -06:32:50.389 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildCompileAction”的操作。: (目标 ID: 65) -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompile: (目标 ID: 66)”(目标“Build”依赖于它): -06:32:50.389 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildCompile”的操作。: (目标 ID: 66) +03:31:38.744 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterBuildCompileEvent: (目标 ID: 64)”(目标“_BuildCompileAction”依赖于它): +03:31:38.744 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuildCompileEvent”的操作。: (目标 ID: 64) +03:31:38.744 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildCompileAction: (目标 ID: 65)”(目标“BuildCompile”依赖于它): +03:31:38.744 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildCompileAction”的操作。: (目标 ID: 65) +03:31:38.744 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildCompile: (目标 ID: 66)”(目标“Build”依赖于它): +03:31:38.744 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildCompile”的操作。: (目标 ID: 66) 已跳过目标“PrepareProjectReferences”。以前的生成已成功。 -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLinkTraverse: (目标 ID: 67)”(目标“BuildLink”依赖于它): +03:31:38.744 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLinkTraverse: (目标 ID: 67)”(目标“BuildLink”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('$(BuildPassReferences)' == 'true' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '%(_MSBuildProjectReferenceExistent.BuildReference)' == 'true')计算为('' == 'true' and '' != '' and '' != '' and '' == 'true')。 -06:32:50.389 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildLinkTraverse”的操作。: (目标 ID: 67) +03:31:38.744 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildLinkTraverse”的操作。: (目标 ID: 67) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLegacyManifestEmbedding: (目标 ID: 68)”(目标“_BuildLinkAction”依赖于它): +03:31:38.744 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLegacyManifestEmbedding: (目标 ID: 68)”(目标“_BuildLinkAction”依赖于它): 添加的项: Manifest= temp @@ -4417,15 +4417,15 @@ UpdateFileHashes=false VerboseOutput=true _LocalVariable=true -06:32:50.389 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLegacyManifestEmbedding”的操作。: (目标 ID: 68) -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeLink: (目标 ID: 69)”(目标“_Link”依赖于它): -06:32:50.389 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeLink”的操作。: (目标 ID: 69) -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCOutputs: (目标 ID: 70)”(目标“ComputeRCGeneratedLinkInputs”依赖于它): -06:32:50.389 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeRCOutputs”的操作。: (目标 ID: 70) -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCGeneratedLinkInputs: (目标 ID: 71)”(目标“_Link”依赖于它): -06:32:50.389 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeRCGeneratedLinkInputs”的操作。: (目标 ID: 71) -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestGeneratedLinkerInputs: (目标 ID: 72)”(目标“_Link”依赖于它): -06:32:50.389 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeManifestGeneratedLinkerInputs”的操作。: (目标 ID: 72) +03:31:38.745 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLegacyManifestEmbedding”的操作。: (目标 ID: 68) +03:31:38.745 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BeforeLink: (目标 ID: 69)”(目标“_Link”依赖于它): +03:31:38.745 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BeforeLink”的操作。: (目标 ID: 69) +03:31:38.745 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCOutputs: (目标 ID: 70)”(目标“ComputeRCGeneratedLinkInputs”依赖于它): +03:31:38.745 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeRCOutputs”的操作。: (目标 ID: 70) +03:31:38.745 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeRCGeneratedLinkInputs: (目标 ID: 71)”(目标“_Link”依赖于它): +03:31:38.745 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeRCGeneratedLinkInputs”的操作。: (目标 ID: 71) +03:31:38.745 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestGeneratedLinkerInputs: (目标 ID: 72)”(目标“_Link”依赖于它): +03:31:38.745 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeManifestGeneratedLinkerInputs”的操作。: (目标 ID: 72) 已跳过目标“ComputeCustomBuildOutput”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“GenerateTargetFrameworkMonikerAttribute”;('$(GenerateTargetFrameworkAttribute)' == 'true')的计算结果为('false' == 'true')。 已跳过目标“ComputeMIDLGeneratedCompileInputs”。以前的生成已成功。 @@ -4435,7 +4435,7 @@ 已跳过目标“ComputeStdModulesCompileInputs”。以前的生成已成功。 已跳过目标“FixupCLCompileOptions”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“SetModuleDependencies”;('$(DesignTimeBuild)' != 'true' and '$(EnableCppModules)' == 'true')的计算结果为('' != 'true' and 'false' == 'true')。 -06:32:50.389 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLOutputs: (目标 ID: 73)”(目标“ComputeCLGeneratedLinkInputs”依赖于它): +03:31:38.745 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLOutputs: (目标 ID: 73)”(目标“ComputeCLGeneratedLinkInputs”依赖于它): 添加的项: Obj= x64\Debug\debuger.obj @@ -5278,8 +5278,8 @@ WholeProgramOptimization=false WinRTNoStdLib=false XMLDocumentationFileName=x64\Debug\ -06:32:50.390 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLOutputs”的操作。: (目标 ID: 73) -06:32:50.390 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLGeneratedLinkInputs: (目标 ID: 74)”(目标“_Link”依赖于它): +03:31:38.745 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLOutputs”的操作。: (目标 ID: 73) +03:31:38.745 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLGeneratedLinkInputs: (目标 ID: 74)”(目标“_Link”依赖于它): 添加的项: Link= x64\Debug\debuger.obj @@ -5702,8 +5702,8 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -06:32:50.390 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLGeneratedLinkInputs”的操作。: (目标 ID: 74) -06:32:50.390 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkInputsFromProject: (目标 ID: 75)”(目标“_Link”依赖于它): +03:31:38.745 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLGeneratedLinkInputs”的操作。: (目标 ID: 74) +03:31:38.745 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkInputsFromProject: (目标 ID: 75)”(目标“_Link”依赖于它): 添加的项: Link= lib\glfw3.lib @@ -5832,9 +5832,9 @@ TypeLibraryResourceID=1 UACExecutionLevel=AsInvoker UACUIAccess=false -06:32:50.390 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkInputsFromProject”的操作。: (目标 ID: 75) +03:31:38.746 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkInputsFromProject”的操作。: (目标 ID: 75) 由于条件的计算结果为 false,已跳过目标“ComputeReferenceLinkInputs”;(@(ProjectReference) != '')的计算结果为( != '')。 -06:32:50.390 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestInputsTargets: (目标 ID: 76)”(目标“_Link”依赖于它): +03:31:38.746 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeManifestInputsTargets: (目标 ID: 76)”(目标“_Link”依赖于它): 添加的项: Manifest= temp @@ -5865,9 +5865,9 @@ UpdateFileHashes=false VerboseOutput=true _LocalVariable=true -06:32:50.390 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeManifestInputsTargets”的操作。: (目标 ID: 76) +03:31:38.746 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeManifestInputsTargets”的操作。: (目标 ID: 76) 由于条件的计算结果为 false,已跳过目标“ManifestResourceCompile”;('$(EmbedManifestBy)' == 'LINK' and '@(Manifest)' != '')的计算结果为('LINK' == 'LINK' and '' != '')。 -06:32:50.390 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignTargetPaths: (目标 ID: 77)”(目标“PrepareResourceNames”依赖于它): +03:31:38.746 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“AssignTargetPaths: (目标 ID: 77)”(目标“PrepareResourceNames”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignTargetPath”任务。 任务“AssignTargetPath” (任务 ID: 34) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC (任务 ID: 34) @@ -5882,9 +5882,9 @@ 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC (任务 ID: 37) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 37) 由于 false 条件,已跳过任务“AssignTargetPath”;('@(_DeploymentBaseManifestWithTargetPath)'=='' and '%(None.Extension)'=='.manifest')计算为(''=='' and ''=='.manifest')。 -06:32:50.391 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AssignTargetPaths”的操作。: (目标 ID: 77) +03:31:38.748 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AssignTargetPaths”的操作。: (目标 ID: 77) 已跳过目标“AssignTargetPaths”。以前的生成已成功。 -06:32:50.391 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SplitResourcesByCulture: (目标 ID: 78)”(目标“PrepareResourceNames”依赖于它): +03:31:38.748 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SplitResourcesByCulture: (目标 ID: 78)”(目标“PrepareResourceNames”依赖于它): 由于 false 条件,已跳过任务“Warning”;('@(ResxWithNoCulture)'!='')计算为(''!='')。 由于 false 条件,已跳过任务“Warning”;('@(ResxWithCulture)'!='')计算为(''!='')。 由于 false 条件,已跳过任务“Warning”;('@(NonResxWithCulture)'!='')计算为(''!='')。 @@ -5892,13 +5892,13 @@ 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“AssignCulture”任务。 任务“AssignCulture” (任务 ID: 38) 已完成执行任务“AssignCulture”的操作。 (任务 ID: 38) -06:32:50.392 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SplitResourcesByCulture”的操作。: (目标 ID: 78) +03:31:38.749 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SplitResourcesByCulture”的操作。: (目标 ID: 78) 由于条件的计算结果为 false,已跳过目标“CreateManifestResourceNames”;('@(EmbeddedResource)' != '')的计算结果为('' != '')。 -06:32:50.392 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateCustomManifestResourceNames: (目标 ID: 79)”(目标“PrepareResourceNames”依赖于它): -06:32:50.392 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateCustomManifestResourceNames”的操作。: (目标 ID: 79) -06:32:50.392 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareResourceNames: (目标 ID: 80)”(目标“_Link”依赖于它): -06:32:50.392 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareResourceNames”的操作。: (目标 ID: 80) -06:32:50.392 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForLink: (目标 ID: 81)”(目标“_Link”依赖于它): +03:31:38.749 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateCustomManifestResourceNames: (目标 ID: 79)”(目标“PrepareResourceNames”依赖于它): +03:31:38.749 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateCustomManifestResourceNames”的操作。: (目标 ID: 79) +03:31:38.749 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareResourceNames: (目标 ID: 80)”(目标“_Link”依赖于它): +03:31:38.749 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareResourceNames”的操作。: (目标 ID: 80) +03:31:38.749 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForLink: (目标 ID: 81)”(目标“_Link”依赖于它): 设置属性: _LinkImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.lib 添加的项: _LinkImportLibraryFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.lib 添加的项: LinkDirsToMake=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码 @@ -5920,28 +5920,28 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ 删除的项: _LinkImportLibraryFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.lib -06:32:50.393 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForLink”的操作。: (目标 ID: 81) -06:32:50.393 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“DoLinkOutputFilesMatch: (目标 ID: 82)”(目标“_Link”依赖于它): +03:31:38.749 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForLink”的操作。: (目标 ID: 81) +03:31:38.749 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“DoLinkOutputFilesMatch: (目标 ID: 82)”(目标“_Link”依赖于它): 添加的项: _OutputFileFromLink=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' == '')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll' == '')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.FullPath)' != '$([System.IO.Path]::GetFullPath($(TargetPath)))')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll' != '' and 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll' != 'D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.Extension)' != '' and '%(_OutputFileFromLink.Extension)' != '$(TargetExt)')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll' != '' and '.dll' != '' and '.dll' != '.dll')。 由于 false 条件,已跳过任务“VCMessage”;('@(_OutputFileFromLink)' != '' and '%(_OutputFileFromLink.Filename)' != '' and '%(_OutputFileFromLink.Filename)' != '$(TargetName)')计算为('D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll' != '' and 'StgSharpC' != '' and 'StgSharpC' != 'StgSharpC')。 由于 false 条件,已跳过任务“VCMessage”;('%(Link.MinimumRequiredVersion)' != '' and ('%(Link.Subsystem)' == '' or '%(Link.Subsystem)' == 'NotSet'))计算为('' != '' and ('Windows' == '' or 'Windows' == 'NotSet'))。 -06:32:50.393 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“DoLinkOutputFilesMatch”的操作。: (目标 ID: 82) -06:32:50.393 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreLinkEvent: (目标 ID: 83)”(目标“_Link”依赖于它): +03:31:38.750 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“DoLinkOutputFilesMatch”的操作。: (目标 ID: 82) +03:31:38.750 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PreLinkEvent: (目标 ID: 83)”(目标“_Link”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PreLinkEvent.Message)' != '' and '%(PreLinkEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PreLinkEvent.Command)' != '')计算为('' != '')。 -06:32:50.394 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PreLinkEvent”的操作。: (目标 ID: 83) -06:32:50.394 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeLinkSwitches: (目标 ID: 84)”(目标“Link”依赖于它): +03:31:38.750 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PreLinkEvent”的操作。: (目标 ID: 83) +03:31:38.750 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“ComputeLinkSwitches: (目标 ID: 84)”(目标“Link”依赖于它): 设置属性: Link_MinimalRebuildFromTracking=true 设置属性: LinkToolArchitecture=Native64Bit 设置属性: _GenerateWindowsMetadata= -06:32:50.394 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkSwitches”的操作。: (目标 ID: 84) +03:31:38.750 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkSwitches”的操作。: (目标 ID: 84) 由于条件的计算结果为 false,已跳过目标“SetVConeMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143' AND '$(oneMKLProductDir)' != '')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143' AND 'C:\Program Files (x86)\Intel\oneAPI\mkl\2022.2.1' != '')。 由于条件的计算结果为 false,已跳过目标“SetVCLinkLiboneMKLEnvironment”;('$(UseInteloneMKL)' != '' AND '$(UseInteloneMKL)' != 'No' AND '$(PlatformToolset)' == 'v143')的计算结果为('No' != '' AND 'No' != 'No' AND 'v143' == 'v143')。 由于条件的计算结果为 false,已跳过目标“SetMPIEnvironment”;('$(UseIntelMPI)' == 'true')的计算结果为('false' == 'true')。 -06:32:50.394 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“Link: (目标 ID: 85)”(目标“_Link”依赖于它): +03:31:38.750 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“Link: (目标 ID: 85)”(目标“_Link”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“Link”任务。 任务“Link” (任务 ID: 40) 任务参数:OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll (任务 ID: 40) @@ -6711,8 +6711,8 @@ 读取跟踪日志: (任务 ID: 40) x64\Debug\StgSharpC.tlog\link.read.1.tlog (任务 ID: 40) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\DEBUGER.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\GLSC2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STB_IMAGE.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STGSHARPC.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\WGL.OBJ 的输出: (任务 ID: 40) - D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STGSHARPC.ILK (任务 ID: 40) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC.DLL (任务 ID: 40) + D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STGSHARPC.ILK (任务 ID: 40) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC.PDB (任务 ID: 40) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\DEBUGER.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\GLSC2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STB_IMAGE.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STGSHARPC.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\WGL.OBJ 的输入: (任务 ID: 40) C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22621.0\UM\X64\OPENGL32.LIB (任务 ID: 40) @@ -6742,18 +6742,16 @@ D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3DLL.LIB (任务 ID: 40) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3_MT.LIB (任务 ID: 40) C:\WINDOWS\SYSTEM32\TZRES.DLL (任务 ID: 40) - C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.38.33130\BIN\HOSTX64\X64\2052\LINKUI.DLL (任务 ID: 40) C:\WINDOWS\GLOBALIZATION\SORTING\SORTDEFAULT.NLS (任务 ID: 40) C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.38.33130\LIB\X64\MSVCRTD.LIB (任务 ID: 40) C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.38.33130\LIB\X64\OLDNAMES.LIB (任务 ID: 40) C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.38.33130\LIB\X64\VCRUNTIMED.LIB (任务 ID: 40) C:\PROGRAM FILES (X86)\WINDOWS KITS\10\LIB\10.0.22621.0\UCRT\X64\UCRTD.LIB (任务 ID: 40) - C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.38.33130\BIN\HOSTX64\X64\CVTRES.EXE (任务 ID: 40) + C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.38.33130\BIN\HOSTX64\X64\2052\LINKUI.DLL (任务 ID: 40) D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\VC143.PDB (任务 ID: 40) - C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\ENTERPRISE\VC\TOOLS\MSVC\14.38.33130\BIN\HOSTX64\X64\2052\CVTRESUI.DLL (任务 ID: 40) - 需要编译源: 输入 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STGSHARPC.OBJ 比输出 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC.DLL 新。 (任务 ID: 40) + 需要编译源: 输入 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STGSHARPC.OBJ 比输出 D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC.PDB 新。 (任务 ID: 40) 传递给工具的环境变量为: (任务 ID: 40) - VS_UNICODE_OUTPUT=1656 (任务 ID: 40) + VS_UNICODE_OUTPUT=1716 (任务 ID: 40) C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64\link.exe /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll" /VERBOSE /INCREMENTAL /ILK:"x64\Debug\StgSharpC.ilk" /NOLOGO /LIBPATH:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\lib" OpenGL32.lib glfw3.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.lib" /MACHINE:X64 /DLL x64\Debug\debuger.obj x64\Debug\dllmain.obj x64\Debug\glsc2.obj @@ -6768,7 +6766,7 @@ lib\glfw3dll.lib lib\glfw3_mt.lib (任务 ID: 40) 跟踪命令: (任务 ID: 40) - C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /a /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug\StgSharpC.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\DEBUGER.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\GLSC2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STB_IMAGE.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STGSHARPC.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\WGL.OBJ" /b MSBuildConsole_CancelEvent84a4e9b344e04b01ba4d575fbc1df87e /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64\link.exe" /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll" /VERBOSE /INCREMENTAL /ILK:"x64\Debug\StgSharpC.ilk" /NOLOGO /LIBPATH:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\lib" OpenGL32.lib glfw3.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.lib" /MACHINE:X64 /DLL x64\Debug\debuger.obj + C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Tracker.exe /a /d "C:\Program Files (x86)\MSBuild\15.0\FileTracker\FileTracker32.dll" /i "D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug\StgSharpC.tlog" /r "D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3DLL.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\LIB\GLFW3_MT.LIB|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\DEBUGER.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\DLLMAIN.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\GLSC2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\LINEAR.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT2.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT3.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\MAT4.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STB_IMAGE.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\STGSHARPC.OBJ|D:\NITLOADINDUSTRY\研究项目\1-FLAGSHIP\TH2020\PROJECTFILE\源代码\STGSHARPC\X64\DEBUG\WGL.OBJ" /b MSBuildConsole_CancelEvent776d3085d3c5462494101f176bd9894f /c "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.38.33130\bin\HostX64\x64\link.exe" /ERRORREPORT:PROMPT /OUT:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll" /VERBOSE /INCREMENTAL /ILK:"x64\Debug\StgSharpC.ilk" /NOLOGO /LIBPATH:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\lib" OpenGL32.lib glfw3.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:NO /manifest:embed /DEBUG /PDB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.lib" /MACHINE:X64 /DLL x64\Debug\debuger.obj x64\Debug\dllmain.obj x64\Debug\glsc2.obj x64\Debug\linear.obj @@ -6784,11 +6782,7 @@ LINK :自前一个链接后 0 个新模块和 1 (总计 63)个模块已更改 (任务 ID: 40) 正在启动传递 2 (任务 ID: 40) StgSharpC.obj (任务 ID: 40) - glfw3.lib(init.obj) (任务 ID: 40) - glfw3.lib(win32_joystick.obj) (任务 ID: 40) -06:32:51.098 1>glfw3.lib(init.obj) : warning LNK4099: 未找到 PDB“”(使用“glfw3.lib(init.obj)”或在“”中寻找);正在链接对象,如同没有调试信息一样 MSVCRTD.lib(loadcfg.obj) (任务 ID: 40) -06:32:51.098 1>glfw3.lib(win32_joystick.obj) : warning LNK4099: 未找到 PDB“”(使用“glfw3.lib(win32_joystick.obj)”或在“”中寻找);正在链接对象,如同没有调试信息一样 已完成传递 2 (任务 ID: 40) 输出属性: LinkSkippedExecution=False (任务 ID: 40) 已完成执行任务“Link”的操作。 (任务 ID: 40) @@ -6803,11 +6797,11 @@ 由于 false 条件,已跳过任务“VCMessage”;(('$(EmbedManifestBy)' != 'LINK' or '$(LegacyManifestEmbedding)' != 'true' or '$(LinkSkippedExecution)' == 'true') and %(Link.GenerateDebugInformation) == 'true' and %(Link.ProgramDataBaseFileName) != '')计算为(('LINK' != 'LINK' or '' != 'true' or 'False' == 'true') and true == 'true' and != '')。 -06:32:51.137 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“Link”的操作。: (目标 ID: 85) +03:31:39.502 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“Link”的操作。: (目标 ID: 85) 由于条件的计算结果为 false,已跳过目标“MetaGenInputsOutputs”;('$(EnableManagedIncrementalBuild)' == 'True')的计算结果为('false' == 'True')。 由于条件的计算结果为 false,已跳过目标“ComputeMetaGenInputs”;('$(CLRSupport)'!='' and '$(CLRSupport)'!='false' and '$(CLRSupport)'!='NetCore')的计算结果为('false'!='' and 'false'!='false' and 'false'!='NetCore')。 由于条件的计算结果为 false,已跳过目标“MetaGen”;('@(MetaGen)' != '')的计算结果为('' != '')。 -06:32:51.137 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkImportLibraryOutputsForClean: (目标 ID: 86)”(目标“_Link”依赖于它): +03:31:39.502 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeLinkImportLibraryOutputsForClean: (目标 ID: 86)”(目标“_Link”依赖于它): 添加的项: _LinkImportLibrary=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.lib 添加的项: _LinkSecondaryOutput=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.lib 添加的项: _LinkSecondaryOutput=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.exp @@ -6825,30 +6819,30 @@ _LinkSecondaryOutput= D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.lib D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.exp -06:32:51.139 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkImportLibraryOutputsForClean”的操作。: (目标 ID: 86) -06:32:51.139 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterLink: (目标 ID: 87)”(目标“_Link”依赖于它): -06:32:51.139 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterLink”的操作。: (目标 ID: 87) -06:32:51.139 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Link: (目标 ID: 88)”(目标“_BuildLinkAction”依赖于它): -06:32:51.139 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Link”的操作。: (目标 ID: 88) -06:32:51.139 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ALink: (目标 ID: 89)”(目标“_BuildLinkAction”依赖于它): -06:32:51.139 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ALink”的操作。: (目标 ID: 89) +03:31:39.504 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeLinkImportLibraryOutputsForClean”的操作。: (目标 ID: 86) +03:31:39.504 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“AfterLink: (目标 ID: 87)”(目标“_Link”依赖于它): +03:31:39.504 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterLink”的操作。: (目标 ID: 87) +03:31:39.504 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Link: (目标 ID: 88)”(目标“_BuildLinkAction”依赖于它): +03:31:39.504 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Link”的操作。: (目标 ID: 88) +03:31:39.504 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_ALink: (目标 ID: 89)”(目标“_BuildLinkAction”依赖于它): +03:31:39.504 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_ALink”的操作。: (目标 ID: 89) 已跳过目标“ComputeLegacyManifestEmbedding”。以前的生成已成功。 -06:32:51.139 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Manifest: (目标 ID: 90)”(目标“_BuildLinkAction”依赖于它): +03:31:39.504 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Manifest: (目标 ID: 90)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“CallTarget”;('$(LegacyManifestEmbedding)' == 'true')计算为('' == 'true')。 -06:32:51.139 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Manifest”的操作。: (目标 ID: 90) -06:32:51.139 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“RegisterOutput: (目标 ID: 91)”(目标“_BuildLinkAction”依赖于它): +03:31:39.504 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Manifest”的操作。: (目标 ID: 90) +03:31:39.504 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“RegisterOutput: (目标 ID: 91)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='DynamicLibrary' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'!='true')计算为('DynamicLibrary'=='DynamicLibrary' and 'false'=='true' and 'false'!='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='DynamicLibrary' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'=='true')计算为('DynamicLibrary'=='DynamicLibrary' and 'false'=='true' and 'false'=='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='Application' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'!='true')计算为('DynamicLibrary'=='Application' and 'false'=='true' and 'false'!='true')。 由于 false 条件,已跳过任务“Exec”;('$(ConfigurationType)'=='Application' and '%(Link.RegisterOutput)'=='true' and '%(Link.PerUserRedirection)'=='true')计算为('DynamicLibrary'=='Application' and 'false'=='true' and 'false'=='true')。 由于 false 条件,已跳过任务“VCMessage”;('$(_RegisterOutputExitCode)' != '' and '$(_RegisterOutputExitCode)' != '0')计算为('' != '' and '' != '0')。 -06:32:51.139 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“RegisterOutput”的操作。: (目标 ID: 91) +03:31:39.504 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“RegisterOutput”的操作。: (目标 ID: 91) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“ResolveReferences”。以前的生成已成功。 -06:32:51.139 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ResolvedXDCMake: (目标 ID: 92)”(目标“_XdcMake”依赖于它): +03:31:39.504 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ResolvedXDCMake: (目标 ID: 92)”(目标“_XdcMake”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('%(_MSBuildProjectReferenceExistent.Extension)' == '.vcxproj' and '@(ProjectReferenceWithConfiguration)' != '' and '@(_MSBuildProjectReferenceExistent)' != '' and '$(_ClCompileGenerateXMLDocumentationFiles)' == 'true')计算为('' == '.vcxproj' and '' != '' and '' != '' and '' == 'true')。 -06:32:51.139 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolvedXDCMake”的操作。: (目标 ID: 92) -06:32:51.139 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedXDCFiles: (目标 ID: 93)”(目标“_XdcMake”依赖于它): +03:31:39.504 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ResolvedXDCMake”的操作。: (目标 ID: 92) +03:31:39.504 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedXDCFiles: (目标 ID: 93)”(目标“_XdcMake”依赖于它): 添加的项: XdcMake= temp @@ -6871,26 +6865,26 @@ OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.xml SuppressStartupBanner=true TrackerLogDirectory=x64\Debug\StgSharpC.tlog\ -06:32:51.140 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedXDCFiles”的操作。: (目标 ID: 93) -06:32:51.140 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForXdcMake: (目标 ID: 94)”(目标“_XdcMake”依赖于它): +03:31:39.504 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedXDCFiles”的操作。: (目标 ID: 93) +03:31:39.504 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForXdcMake: (目标 ID: 94)”(目标“_XdcMake”依赖于它): 任务“MakeDir” (任务 ID: 43) 已完成执行任务“MakeDir”的操作。 (任务 ID: 43) -06:32:51.140 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForXdcMake”的操作。: (目标 ID: 94) +03:31:39.505 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForXdcMake”的操作。: (目标 ID: 94) 由于条件的计算结果为 false,已跳过目标“XdcMake”;('@(XdcMake)' != '')的计算结果为('' != '')。 -06:32:51.140 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_XdcMake: (目标 ID: 95)”(目标“_BuildLinkAction”依赖于它): -06:32:51.140 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_XdcMake”的操作。: (目标 ID: 95) -06:32:51.140 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedSbrFiles: (目标 ID: 96)”(目标“_BscMake”依赖于它): -06:32:51.140 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedSbrFiles”的操作。: (目标 ID: 96) -06:32:51.140 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForBscMake: (目标 ID: 97)”(目标“_BscMake”依赖于它): +03:31:39.505 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_XdcMake: (目标 ID: 95)”(目标“_BuildLinkAction”依赖于它): +03:31:39.505 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_XdcMake”的操作。: (目标 ID: 95) +03:31:39.505 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ComputeCLCompileGeneratedSbrFiles: (目标 ID: 96)”(目标“_BscMake”依赖于它): +03:31:39.505 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ComputeCLCompileGeneratedSbrFiles”的操作。: (目标 ID: 96) +03:31:39.505 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForBscMake: (目标 ID: 97)”(目标“_BscMake”依赖于它): 任务“MakeDir” (任务 ID: 44) 已完成执行任务“MakeDir”的操作。 (任务 ID: 44) -06:32:51.140 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForBscMake”的操作。: (目标 ID: 97) +03:31:39.505 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForBscMake”的操作。: (目标 ID: 97) 由于条件的计算结果为 false,已跳过目标“BscMake”;('@(BscMake)' != '')的计算结果为('' != '')。 由于条件的计算结果为 false,已跳过目标“CustomBuildStep”;('@(CustomBuildStep)' != '' and '$(SelectedFiles)'=='')的计算结果为('' != '' and ''=='')。 -06:32:51.140 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BscMake: (目标 ID: 98)”(目标“_BuildLinkAction”依赖于它): -06:32:51.140 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BscMake”的操作。: (目标 ID: 98) +03:31:39.505 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BscMake: (目标 ID: 98)”(目标“_BuildLinkAction”依赖于它): +03:31:39.505 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BscMake”的操作。: (目标 ID: 98) 已跳过目标“PrepareForBuild”。以前的生成已成功。 -06:32:51.140 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BuiltProjectOutputGroup: (目标 ID: 99)”(目标“CreateRecipeFile”依赖于它): +03:31:39.505 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“BuiltProjectOutputGroup: (目标 ID: 99)”(目标“CreateRecipeFile”依赖于它): 添加的项: _BuiltProjectOutputGroupOutputIntermediate= D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll @@ -6900,26 +6894,26 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll FinalOutputPath=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll OriginalItemSpec=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC.dll -06:32:51.140 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuiltProjectOutputGroup”的操作。: (目标 ID: 99) +03:31:39.505 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuiltProjectOutputGroup”的操作。: (目标 ID: 99) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“PrepareResourceNames”。以前的生成已成功。 -06:32:51.140 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SatelliteDllsProjectOutputGroup: (目标 ID: 100)”(目标“CreateRecipeFile”依赖于它): -06:32:51.140 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SatelliteDllsProjectOutputGroup”的操作。: (目标 ID: 100) +03:31:39.505 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“SatelliteDllsProjectOutputGroup: (目标 ID: 100)”(目标“CreateRecipeFile”依赖于它): +03:31:39.505 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“SatelliteDllsProjectOutputGroup”的操作。: (目标 ID: 100) 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“AssignTargetPaths”。以前的生成已成功。 已跳过目标“PrepareForBuild”。以前的生成已成功。 已跳过目标“AssignTargetPaths”。以前的生成已成功。 -06:32:51.140 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForFxc: (目标 ID: 101)”(目标“ContentFilesProjectOutputGroup”依赖于它): +03:31:39.505 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“MakeDirsForFxc: (目标 ID: 101)”(目标“ContentFilesProjectOutputGroup”依赖于它): 任务“MakeDir” (任务 ID: 45) 已完成执行任务“MakeDir”的操作。 (任务 ID: 45) -06:32:51.140 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForFxc”的操作。: (目标 ID: 101) +03:31:39.505 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“MakeDirsForFxc”的操作。: (目标 ID: 101) 由于条件的计算结果为 false,已跳过目标“_CreateCopyFileItems”;('@(CopyFileToFolders)' != '')的计算结果为('' != '')。 -06:32:51.140 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ContentFilesProjectOutputGroup: (目标 ID: 102)”(目标“CreateRecipeFile”依赖于它): +03:31:39.505 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“ContentFilesProjectOutputGroup: (目标 ID: 102)”(目标“CreateRecipeFile”依赖于它): 由于 false 条件,已跳过任务“AssignTargetPath”;('@(ContentFilesProjectOutputGroupOutputFullPath)' != '' and '%(ContentFilesProjectOutputGroupOutputFullPath.RootFolder)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“AssignTargetPath”;('@(ContentFilesProjectOutputGroupOutputFullPath)' != '' and '%(ContentFilesProjectOutputGroupOutputFullPath.RootFolder)' == '')计算为('' != '' and '' == '')。 -06:32:51.141 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ContentFilesProjectOutputGroup”的操作。: (目标 ID: 102) +03:31:39.506 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“ContentFilesProjectOutputGroup”的操作。: (目标 ID: 102) 已跳过目标“GetReferencedVCProjectsInfo”。以前的生成已成功。 -06:32:51.141 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“CreateRecipeFile: (目标 ID: 103)”(目标“_BuildLinkAction”依赖于它): +03:31:39.506 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“CreateRecipeFile: (目标 ID: 103)”(目标“_BuildLinkAction”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“GenerateDesktopDeployRecipe”任务。 任务“GenerateDesktopDeployRecipe” (任务 ID: 46) 任务参数: @@ -6930,21 +6924,21 @@ 任务参数:OutputFile=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\x64\Debug\StgSharpC.dll.recipe (任务 ID: 46) 任务参数:ProjectDir=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\ (任务 ID: 46) 已完成执行任务“GenerateDesktopDeployRecipe”的操作。 (任务 ID: 46) -06:32:51.166 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateRecipeFile”的操作。: (目标 ID: 103) -06:32:51.166 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GenerateSatelliteAssemblyInputs: (目标 ID: 104)”(目标“CreateSatelliteAssemblies”依赖于它): +03:31:39.529 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateRecipeFile”的操作。: (目标 ID: 103) +03:31:39.529 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GenerateSatelliteAssemblyInputs: (目标 ID: 104)”(目标“CreateSatelliteAssemblies”依赖于它): 由于 false 条件,已跳过任务“Warning”;('@(ManifestResourceWithCulture)'!='' and '%(ManifestResourceWithCulture.EmittedForCompatibilityOnly)'=='')计算为(''!='' and ''=='')。 由于 false 条件,已跳过任务“Warning”;('@(ManifestNonResxWithCultureOnDisk)'!='' and '%(ManifestNonResxWithCultureOnDisk.EmittedForCompatibilityOnly)'=='')计算为(''!='' and ''=='')。 -06:32:51.166 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GenerateSatelliteAssemblyInputs”的操作。: (目标 ID: 104) +03:31:39.529 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GenerateSatelliteAssemblyInputs”的操作。: (目标 ID: 104) 由于条件的计算结果为 false,已跳过目标“ComputeIntermediateSatelliteAssemblies”;(@(ReferenceSatellitePaths->'%(DestinationSubDirectory)') != '')的计算结果为( != '')。 由于条件的计算结果为 false,已跳过目标“GenerateSatelliteAssemblies”;('@(_SatelliteAssemblyResourceInputs)' != '')的计算结果为('' != '')。 -06:32:51.167 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateSatelliteAssemblies: (目标 ID: 105)”(目标“_BuildLinkAction”依赖于它): -06:32:51.167 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateSatelliteAssemblies”的操作。: (目标 ID: 105) +03:31:39.530 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CreateSatelliteAssemblies: (目标 ID: 105)”(目标“_BuildLinkAction”依赖于它): +03:31:39.530 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CreateSatelliteAssemblies”的操作。: (目标 ID: 105) 由于条件的计算结果为 false,已跳过目标“CopyLocalNativeReference”;('$(CopyLocalProjectReference)' == 'true')的计算结果为('false' == 'true')。 -06:32:51.167 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Appverifier: (目标 ID: 106)”(目标“_BuildLinkAction”依赖于它): -06:32:51.167 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Appverifier”的操作。: (目标 ID: 106) -06:32:51.167 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Deploy: (目标 ID: 107)”(目标“_BuildLinkAction”依赖于它): -06:32:51.167 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Deploy”的操作。: (目标 ID: 107) -06:32:51.167 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Xamarin\Xamarin.Sdk.targets”中的目标“_CalculatePostXamarinTelemetry: (目标 ID: 108)”(目标“PrepareForRun”依赖于它): +03:31:39.530 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Appverifier: (目标 ID: 106)”(目标“_BuildLinkAction”依赖于它): +03:31:39.530 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Appverifier”的操作。: (目标 ID: 106) +03:31:39.530 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_Deploy: (目标 ID: 107)”(目标“_BuildLinkAction”依赖于它): +03:31:39.530 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_Deploy”的操作。: (目标 ID: 107) +03:31:39.530 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Xamarin\Xamarin.Sdk.targets”中的目标“_CalculatePostXamarinTelemetry: (目标 ID: 108)”(目标“PrepareForRun”依赖于它): 设置属性: _PostXamarinTelemetryLoggingImportance=low 设置属性: _XamarinBuildIsIncrementalFile=x64\Debug\\_XamarinBuildIsIncremental 设置属性: _ProjectCapabilities=;desktop;AssemblyReferences;COMReferences;ProjectReferences;WinRTReferences;SDKReferences;SharedProjectReferences;OutputGroups;AllTargetOutputGroups;VisualStudioWellKnownOutputGroups;ProjectConfigurationsDeclaredAsItems;PropertyManager;native;IntegratedConsoleDebugging;SupportsOnlineEnvironments; @@ -7054,7 +7048,7 @@ 任务参数:Text= [StgSharpC /Windows] _IsIOS: (任务 ID: 66) [StgSharpC /Windows] _IsIOS: (任务 ID: 66) 已完成执行任务“Message”的操作。 (任务 ID: 66) -06:32:51.168 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CalculatePostXamarinTelemetry”的操作。: (目标 ID: 108) +03:31:39.531 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CalculatePostXamarinTelemetry”的操作。: (目标 ID: 108) 由于条件的计算结果为 false,已跳过目标“_PostXamarinTelemetry”;('$(_PostXamarinTelemetry)' == 'true')的计算结果为('' == 'true')。 由于条件的计算结果为 false,已跳过目标“ComputeIntermediateSatelliteAssemblies”;(@(ReferenceSatellitePaths->'%(DestinationSubDirectory)') != '')的计算结果为( != '')。 由于条件的计算结果为 false,已跳过目标“_CopyFilesMarkedCopyLocal”;('@(ReferenceCopyLocalPaths)' != '')的计算结果为('' != '')。 @@ -7062,51 +7056,51 @@ 已跳过目标“AssignProjectConfiguration”。以前的生成已成功。 已跳过目标“_SplitProjectReferencesByFileExistence”。以前的生成已成功。 已跳过目标“_GetProjectReferenceTargetFrameworkProperties”。以前的生成已成功。 -06:32:51.168 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems: (目标 ID: 109)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +03:31:39.531 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems: (目标 ID: 109)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 设置属性: _GCTODIKeepDuplicates=false 设置属性: _GCTODIKeepMetadata=CopyToOutputDirectory;TargetPath -06:32:51.168 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”的操作。: (目标 ID: 109) -06:32:51.168 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Xaml.targets”中的目标“GetCopyToOutputDirectoryXamlAppDefs: (目标 ID: 110)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +03:31:39.532 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”的操作。: (目标 ID: 109) +03:31:39.532 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Xaml.targets”中的目标“GetCopyToOutputDirectoryXamlAppDefs: (目标 ID: 110)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 任务“AssignTargetPath” (任务 ID: 67) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC (任务 ID: 67) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 67) -06:32:51.168 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryXamlAppDefs”的操作。: (目标 ID: 110) -06:32:51.168 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetCopyToOutputDirectoryItems: (目标 ID: 111)”(目标“_CopySourceItemsToOutputDirectory”依赖于它): +03:31:39.532 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryXamlAppDefs”的操作。: (目标 ID: 110) +03:31:39.532 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“GetCopyToOutputDirectoryItems: (目标 ID: 111)”(目标“_CopySourceItemsToOutputDirectory”依赖于它): 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“CallTarget”任务。 任务“CallTarget” (任务 ID: 68) 任务参数:Targets=_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences (任务 ID: 68) 已跳过目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”。以前的生成已成功。 已跳过目标“_AddOutputPathToGlobalPropertiesToRemove”。以前的生成已成功。 -06:32:51.170 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences: (目标 ID: 112)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +03:31:39.533 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences: (目标 ID: 112)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 由于 false 条件,已跳过任务“MSBuild”;('@(_MSBuildProjectReferenceExistent)' != '' and '$(_GetChildProjectCopyToOutputDirectoryItems)' == 'true' and '%(_MSBuildProjectReferenceExistent.Private)' != 'false' and '$(UseCommonOutputDirectory)' != 'true')计算为('' != '' and 'true' == 'true' and '' != 'false' and 'false' != 'true')。 任务“AssignTargetPath” (任务 ID: 69) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC (任务 ID: 69) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 69) -06:32:51.170 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences”的操作。: (目标 ID: 112) +03:31:39.533 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences”的操作。: (目标 ID: 112) 已完成执行任务“CallTarget”的操作。 (任务 ID: 68) 任务“CallTarget” (任务 ID: 70) 任务参数:Targets=_GetCopyToOutputDirectoryItemsFromThisProject (任务 ID: 70) 已跳过目标“AssignTargetPaths”。以前的生成已成功。 已跳过目标“_PopulateCommonStateForGetCopyToOutputDirectoryItems”。以前的生成已成功。 -06:32:51.171 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromThisProject: (目标 ID: 113)”(目标“GetCopyToOutputDirectoryItems”依赖于它): +03:31:39.533 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_GetCopyToOutputDirectoryItemsFromThisProject: (目标 ID: 113)”(目标“GetCopyToOutputDirectoryItems”依赖于它): 任务“AssignTargetPath” (任务 ID: 71) 任务参数:RootFolder=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC (任务 ID: 71) 已完成执行任务“AssignTargetPath”的操作。 (任务 ID: 71) -06:32:51.171 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromThisProject”的操作。: (目标 ID: 113) +03:31:39.534 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_GetCopyToOutputDirectoryItemsFromThisProject”的操作。: (目标 ID: 113) 已完成执行任务“CallTarget”的操作。 (任务 ID: 70) -06:32:51.171 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryItems”的操作。: (目标 ID: 111) +03:31:39.534 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“GetCopyToOutputDirectoryItems”的操作。: (目标 ID: 111) 由于条件的计算结果为 false,已跳过目标“_CopyOutOfDateSourceItemsToOutputDirectory”;( '@(_SourceItemsToCopyToOutputDirectory)' != '' )的计算结果为( '' != '' )。 由于条件的计算结果为 false,已跳过目标“_CopyOutOfDateSourceItemsToOutputDirectoryAlways”;( '@(_SourceItemsToCopyToOutputDirectoryAlways)' != '' )的计算结果为( '' != '' )。 -06:32:51.171 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CopySourceItemsToOutputDirectory: (目标 ID: 114)”(目标“CopyFilesToOutputDirectory”依赖于它): -06:32:51.171 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CopySourceItemsToOutputDirectory”的操作。: (目标 ID: 114) +03:31:39.534 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CopySourceItemsToOutputDirectory: (目标 ID: 114)”(目标“CopyFilesToOutputDirectory”依赖于它): +03:31:39.534 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CopySourceItemsToOutputDirectory”的操作。: (目标 ID: 114) 由于条件的计算结果为 false,已跳过目标“_CopyAppConfigFile”;( '@(AppConfigWithTargetPath)' != '' )的计算结果为( '' != '' )。 由于条件的计算结果为 false,已跳过目标“_CopyManifestFiles”;( '$(_DeploymentCopyApplicationManifest)'=='true' or '$(GenerateClickOnceManifests)'=='true' )的计算结果为( ''=='true' or ''=='true' )。 -06:32:51.171 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForCompileOutputs: (目标 ID: 115)”(目标“CopyFilesToOutputDirectory”依赖于它): +03:31:39.534 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CheckForCompileOutputs: (目标 ID: 115)”(目标“CopyFilesToOutputDirectory”依赖于它): 设置属性: _DocumentationFileProduced=false 设置属性: _DebugSymbolsProduced=false -06:32:51.171 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckForCompileOutputs”的操作。: (目标 ID: 115) +03:31:39.534 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CheckForCompileOutputs”的操作。: (目标 ID: 115) 由于条件的计算结果为 false,已跳过目标“_SGenCheckForOutputs”;('$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto'))的计算结果为('Off' == 'On' or (''!='' and 'Off' == 'Auto'))。 -06:32:51.171 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CopyFilesToOutputDirectory: (目标 ID: 116)”(目标“PrepareForRun”依赖于它): +03:31:39.534 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“CopyFilesToOutputDirectory: (目标 ID: 116)”(目标“PrepareForRun”依赖于它): 设置属性: CreateHardLinksForCopyFilesToOutputDirectoryIfPossible=false 设置属性: CreateSymbolicLinksForCopyFilesToOutputDirectoryIfPossible=false 设置属性: ErrorIfLinkFailsForCopyFilesToOutputDirectory=false @@ -7124,23 +7118,23 @@ 由于 false 条件,已跳过任务“Copy”;('@(ReferenceComWrappersToCopyLocal)' != '' or '@(ResolvedIsolatedComModules)' != '' or '@(_DeploymentLooseManifestFile)' != '' or '@(NativeReferenceFile)' != '' )计算为('' != '' or '' != '' or '' != '' or '' != '' )。 由于 false 条件,已跳过任务“Copy”;('$(SkipCopyWinMDArtifact)' != 'true' and '@(WinMDExpArtifacts)' != '')计算为('' != 'true' and '' != '')。 由于 false 条件,已跳过任务“Message”;('$(SkipCopyWinMDArtifact)' != 'true' and '$(_WindowsMetadataOutputPath)' != '')计算为('' != 'true' and '' != '')。 -06:32:51.171 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CopyFilesToOutputDirectory”的操作。: (目标 ID: 116) -06:32:51.172 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareForRun: (目标 ID: 117)”(目标“_BuildLinkAction”依赖于它): -06:32:51.172 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareForRun”的操作。: (目标 ID: 117) +03:31:39.534 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“CopyFilesToOutputDirectory”的操作。: (目标 ID: 116) +03:31:39.534 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“PrepareForRun: (目标 ID: 117)”(目标“_BuildLinkAction”依赖于它): +03:31:39.534 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PrepareForRun”的操作。: (目标 ID: 117) 由于条件的计算结果为 false,已跳过目标“CustomBuildStep”;('@(CustomBuildStep)' != '' and '$(SelectedFiles)'=='')的计算结果为('' != '' and ''=='')。 -06:32:51.172 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PostBuildEvent: (目标 ID: 118)”(目标“_BuildLinkAction”依赖于它): +03:31:39.534 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets”中的目标“PostBuildEvent: (目标 ID: 118)”(目标“_BuildLinkAction”依赖于它): 由于 false 条件,已跳过任务“Message”;('%(PostBuildEvent.Message)' != '' and '%(PostBuildEvent.Command)' != '')计算为('' != '' and '' != '')。 由于 false 条件,已跳过任务“Exec”;('%(PostBuildEvent.Command)' != '')计算为('' != '')。 -06:32:51.172 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PostBuildEvent”的操作。: (目标 ID: 118) -06:32:51.172 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildLinkAction: (目标 ID: 119)”(目标“BuildLink”依赖于它): -06:32:51.172 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildLinkAction”的操作。: (目标 ID: 119) -06:32:51.172 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLink: (目标 ID: 120)”(目标“Build”依赖于它): -06:32:51.172 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildLink”的操作。: (目标 ID: 120) -06:32:51.172 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuild: (目标 ID: 121)”(目标“Build”依赖于它): -06:32:51.172 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuild”的操作。: (目标 ID: 121) +03:31:39.534 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“PostBuildEvent”的操作。: (目标 ID: 118) +03:31:39.534 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“_BuildLinkAction: (目标 ID: 119)”(目标“BuildLink”依赖于它): +03:31:39.534 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_BuildLinkAction”的操作。: (目标 ID: 119) +03:31:39.534 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“BuildLink: (目标 ID: 120)”(目标“Build”依赖于它): +03:31:39.534 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“BuildLink”的操作。: (目标 ID: 120) +03:31:39.534 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“AfterBuild: (目标 ID: 121)”(目标“Build”依赖于它): +03:31:39.534 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“AfterBuild”的操作。: (目标 ID: 121) 已跳过目标“_CheckForCompileOutputs”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“_SGenCheckForOutputs”;('$(_SGenGenerateSerializationAssembliesConfig)' == 'On' or ('@(WebReferenceUrl)'!='' and '$(_SGenGenerateSerializationAssembliesConfig)' == 'Auto'))的计算结果为('Off' == 'On' or (''!='' and 'Off' == 'Auto'))。 -06:32:51.172 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CleanGetCurrentAndPriorFileWrites: (目标 ID: 122)”(目标“IncrementalClean”依赖于它): +03:31:39.534 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“_CleanGetCurrentAndPriorFileWrites: (目标 ID: 122)”(目标“IncrementalClean”依赖于它): 任务“ReadLinesFromFile” (任务 ID: 72) 任务参数:File=x64\Debug\StgSharpGraphic.vcxproj.FileListAbsolute.txt (任务 ID: 72) 已完成执行任务“ReadLinesFromFile”的操作。 (任务 ID: 72) @@ -7166,8 +7160,8 @@ 正在使用程序集“Microsoft.Build.Tasks.Core, Version=15.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a”中的“RemoveDuplicates”任务。 任务“RemoveDuplicates” (任务 ID: 77) 已完成执行任务“RemoveDuplicates”的操作。 (任务 ID: 77) -06:32:51.174 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CleanGetCurrentAndPriorFileWrites”的操作。: (目标 ID: 122) -06:32:51.174 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“IncrementalClean: (目标 ID: 123)”(目标“Build”依赖于它): +03:31:39.537 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“_CleanGetCurrentAndPriorFileWrites”的操作。: (目标 ID: 122) +03:31:39.537 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Current\Bin\amd64\Microsoft.Common.CurrentVersion.targets”中的目标“IncrementalClean: (目标 ID: 123)”(目标“Build”依赖于它): 任务“FindUnderPath” (任务 ID: 78) 任务参数:Path=D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\ (任务 ID: 78) 比较路径为“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\”。 (任务 ID: 78) @@ -7183,8 +7177,8 @@ 任务“RemoveDuplicates” (任务 ID: 81) 已完成执行任务“RemoveDuplicates”的操作。 (任务 ID: 81) 由于 false 条件,已跳过任务“WriteLinesToFile”;('@(_CleanUnfilteredPriorFileWrites)'!='@(_CleanUniqueRemainingFileWritesAfterIncrementalClean)')计算为(''!='')。 -06:32:51.175 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“IncrementalClean”的操作。: (目标 ID: 123) -06:32:51.175 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“TlogCleanup: (目标 ID: 124)”(目标“Build”依赖于它): +03:31:39.538 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“IncrementalClean”的操作。: (目标 ID: 123) +03:31:39.538 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“TlogCleanup: (目标 ID: 124)”(目标“Build”依赖于它): 正在使用程序集“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.Build.CppTasks.Common.dll”中的“CleanupStaleTlogItems”任务。 任务“CleanupStaleTlogItems” (任务 ID: 82) 任务参数:OutputExtension=obj (任务 ID: 82) @@ -8035,8 +8029,8 @@ 任务参数:ItemOutputMetadataName=ObjectFileName (任务 ID: 82) 任务参数:TrackFileAccess=True (任务 ID: 82) 已完成执行任务“CleanupStaleTlogItems”的操作。 (任务 ID: 82) -06:32:51.181 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“TlogCleanup”的操作。: (目标 ID: 124) -06:32:51.181 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“FinalizeBuildStatus: (目标 ID: 125)”(目标“Build”依赖于它): +03:31:39.544 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“TlogCleanup”的操作。: (目标 ID: 124) +03:31:39.545 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.CppBuild.targets”中的目标“FinalizeBuildStatus: (目标 ID: 125)”(目标“Build”依赖于它): 任务“Delete” (任务 ID: 83) 任务参数:Files=x64\Debug\StgSharpC.tlog\unsuccessfulbuild (任务 ID: 83) 正在删除文件“x64\Debug\StgSharpC.tlog\unsuccessfulbuild”。 (任务 ID: 83) @@ -8045,39 +8039,38 @@ 任务参数:Files=x64\Debug\StgSharpC.tlog\StgSharpC.lastbuildstate (任务 ID: 84) 正在对“x64\Debug\StgSharpC.tlog\StgSharpC.lastbuildstate”执行 Touch 任务。 (任务 ID: 84) 已完成执行任务“Touch”的操作。 (任务 ID: 84) -06:32:51.183 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FinalizeBuildStatus”的操作。: (目标 ID: 125) +03:31:39.546 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“FinalizeBuildStatus”的操作。: (目标 ID: 125) 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 已跳过目标“_CheckForInvalidConfigurationAndPlatform”。以前的生成已成功。 -06:32:51.183 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“Build: (目标 ID: 126)”(入口点): -06:32:51.183 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“Build”的操作。: (目标 ID: 126) +03:31:39.546 1>来自项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”的文件“C:\Program Files\Microsoft Visual Studio\2022\Enterprise\MSBuild\Microsoft\VC\v170\Microsoft.BuildSteps.Targets”中的目标“Build: (目标 ID: 126)”(入口点): +03:31:39.546 1>已完成在项目“StgSharpGraphic.vcxproj”中生成目标“Build”的操作。: (目标 ID: 126) 已跳过目标“_CalculatePostXamarinTelemetry”。以前的生成已成功。 由于条件的计算结果为 false,已跳过目标“_PostXamarinTelemetry”;('$(_PostXamarinTelemetry)' == 'true')的计算结果为('' == 'true')。 -06:32:51.183 1>已完成生成项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”(Build 个目标)的操作。 +03:31:39.546 1>已完成生成项目“D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”(Build 个目标)的操作。 项目评估性能摘要: - 235 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj 1 次调用 + 233 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj 1 次调用 项目性能摘要: - 2365 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj 1 次调用 - 2365 毫秒 Build 1 次调用 + 2386 毫秒 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj 1 次调用 + 2386 毫秒 Build 1 次调用 目标性能摘要: 0 毫秒 AfterBuildCompileEvent 1 次调用 - 0 毫秒 _ALink 1 次调用 0 毫秒 _Link 1 次调用 0 毫秒 AfterLink 1 次调用 0 毫秒 ComputeLinkSwitches 1 次调用 - 0 毫秒 DoLinkOutputFilesMatch 1 次调用 + 0 毫秒 PreLinkEvent 1 次调用 + 0 毫秒 MakeDirsForLink 1 次调用 0 毫秒 PrepareResourceNames 1 次调用 0 毫秒 CreateCustomManifestResourceNames 1 次调用 0 毫秒 ComputeManifestInputsTargets 1 次调用 - 0 毫秒 ComputeLinkInputsFromProject 1 次调用 0 毫秒 ComputeCLGeneratedLinkInputs 1 次调用 + 0 毫秒 ComputeCLOutputs 1 次调用 + 0 毫秒 _ALink 1 次调用 0 毫秒 ComputeManifestGeneratedLinkerInputs 1 次调用 - 0 毫秒 ComputeRCGeneratedLinkInputs 1 次调用 0 毫秒 ComputeRCOutputs 1 次调用 0 毫秒 BeforeLink 1 次调用 - 0 毫秒 ComputeLegacyManifestEmbedding 1 次调用 0 毫秒 BuildLinkTraverse 1 次调用 0 毫秒 BuildCompile 1 次调用 0 毫秒 _BuildCompileAction 1 次调用 @@ -8086,10 +8079,10 @@ 0 毫秒 MakeDirsForResourceCompile 1 次调用 0 毫秒 BeforeResourceCompile 1 次调用 0 毫秒 _ClCompile 1 次调用 - 0 毫秒 _Manifest 1 次调用 + 0 毫秒 ComputeRCGeneratedLinkInputs 1 次调用 0 毫秒 AfterClCompile 1 次调用 - 0 毫秒 RegisterOutput 1 次调用 - 0 毫秒 MakeDirsForXdcMake 1 次调用 + 0 毫秒 _Manifest 1 次调用 + 0 毫秒 ResolvedXDCMake 1 次调用 0 毫秒 AfterBuild 1 次调用 0 毫秒 BuildLink 1 次调用 0 毫秒 _BuildLinkAction 1 次调用 @@ -8098,12 +8091,10 @@ 0 毫秒 CopyFilesToOutputDirectory 1 次调用 0 毫秒 _CheckForCompileOutputs 1 次调用 0 毫秒 _CopySourceItemsToOutputDirectory 1 次调用 - 0 毫秒 _GetCopyToOutputDirectoryItemsFromThisProject 1 次调用 0 毫秒 _GetCopyToOutputDirectoryItemsFromTransitiveProjectReferences 1 次调用 0 毫秒 GetCopyToOutputDirectoryXamlAppDefs 1 次调用 - 0 毫秒 _PopulateCommonStateForGetCopyToOutputDirectoryItems 1 次调用 + 0 毫秒 RegisterOutput 1 次调用 0 毫秒 _Deploy 1 次调用 - 0 毫秒 _Appverifier 1 次调用 0 毫秒 CreateSatelliteAssemblies 1 次调用 0 毫秒 _GenerateSatelliteAssemblyInputs 1 次调用 0 毫秒 MakeDirsForFxc 1 次调用 @@ -8113,105 +8104,108 @@ 0 毫秒 MakeDirsForBscMake 1 次调用 0 毫秒 ComputeCLCompileGeneratedSbrFiles 1 次调用 0 毫秒 _XdcMake 1 次调用 - 0 毫秒 ResolvedXDCMake 1 次调用 + 0 毫秒 ComputeCLCompileGeneratedXDCFiles 1 次调用 + 0 毫秒 _Appverifier 1 次调用 0 毫秒 SelectClCompile 1 次调用 0 毫秒 Build 1 次调用 - 0 毫秒 BuildGenerateSourcesTraverse 1 次调用 + 0 毫秒 IgnoreJavaScriptOutputAssembly 1 次调用 0 毫秒 _Xsd 1 次调用 - 0 毫秒 _SplitProjectReferencesByFileExistence 1 次调用 - 0 毫秒 _AddOutputPathToGlobalPropertiesToRemove 1 次调用 - 0 毫秒 PrepareProjectReferences 1 次调用 + 0 毫秒 ResolveProjectReferences 1 次调用 + 0 毫秒 CopyFileToFolders 1 次调用 + 0 毫秒 GetFrameworkPaths 1 次调用 + 0 毫秒 ComputeCustomBuildOutput 1 次调用 + 0 毫秒 GetResolvedWinMD 1 次调用 0 毫秒 SelectCustomBuild 1 次调用 0 毫秒 _SelectedFiles 1 次调用 + 0 毫秒 SetCABuildNativeEnvironmentVariables 1 次调用 0 毫秒 PreBuildEvent 1 次调用 0 毫秒 BeforeBuildGenerateSources 1 次调用 + 0 毫秒 BuildGenerateSourcesTraverse 1 次调用 + 0 毫秒 _PrepareForBuild 1 次调用 0 毫秒 ResolveReferences 1 次调用 0 毫秒 AfterResolveReferences 1 次调用 - 0 毫秒 GetFrameworkPaths 1 次调用 - 0 毫秒 ExpandSDKReferences 1 次调用 0 毫秒 ResolveSDKReferences 1 次调用 - 0 毫秒 GetReferenceAssemblyPaths 1 次调用 - 0 毫秒 SetCABuildNativeEnvironmentVariables 1 次调用 0 毫秒 ComputeMIDLGeneratedCompileInputs 1 次调用 - 0 毫秒 AfterMidl 1 次调用 - 0 毫秒 CopyFileToFolders 1 次调用 + 0 毫秒 MakeDirsForMidl 1 次调用 0 毫秒 _Midl 1 次调用 - 0 毫秒 _PrepareForReferenceResolution 1 次调用 + 0 毫秒 _SplitProjectReferencesByFileExistence 1 次调用 + 0 毫秒 _AddOutputPathToGlobalPropertiesToRemove 1 次调用 0 毫秒 BeforeResolveReferences 1 次调用 + 0 毫秒 ComputeReferenceCLInput 1 次调用 0 毫秒 GetReferencedVCProjectsInfo 1 次调用 0 毫秒 FindReferenceAssembliesForReferences 1 次调用 - 0 毫秒 IgnoreJavaScriptOutputAssembly 1 次调用 + 0 毫秒 ComputeCLInputPDBName 1 次调用 + 0 毫秒 AfterMidl 1 次调用 0 毫秒 BeforeClCompile 1 次调用 0 毫秒 BuildCompileTraverse 1 次调用 0 毫秒 BuildGenerateSources 1 次调用 0 毫秒 _BuildGenerateSourcesAction 1 次调用 - 0 毫秒 ComputeCLInputPDBName 1 次调用 - 0 毫秒 GetResolvedWinMD 1 次调用 + 0 毫秒 PrepareProjectReferences 1 次调用 0 毫秒 AfterBuildGenerateSourcesEvent 1 次调用 0 毫秒 AfterBuildGenerateSources 1 次调用 - 1 毫秒 ContentFilesProjectOutputGroup 1 次调用 - 1 毫秒 _CheckWindowsSDKInstalled 1 次调用 - 1 毫秒 PreLinkEvent 1 次调用 - 1 毫秒 ResolveProjectReferences 1 次调用 - 1 毫秒 WarnCompileDuplicatedFilename 1 次调用 - 1 毫秒 MakeDirsForLink 1 次调用 - 1 毫秒 AssignTargetPaths 1 次调用 - 1 毫秒 IncrementalClean 1 次调用 - 1 毫秒 SetBuildDefaultEnvironmentVariables 1 次调用 - 1 毫秒 MakeDirsForMidl 1 次调用 - 1 毫秒 ComputeCLOutputs 1 次调用 - 1 毫秒 MakeDirsForCl 1 次调用 - 1 毫秒 ComputeCustomBuildOutput 1 次调用 - 1 毫秒 SplitResourcesByCulture 1 次调用 - 1 毫秒 ComputeCLCompileGeneratedXDCFiles 1 次调用 + 0 毫秒 ExpandSDKReferences 1 次调用 1 毫秒 ComputeStdModulesCompileInputs 1 次调用 - 1 毫秒 CheckMixedPerfLibUsageVC 1 次调用 + 1 毫秒 SplitResourcesByCulture 1 次调用 + 1 毫秒 _PopulateCommonStateForGetCopyToOutputDirectoryItems 1 次调用 + 1 毫秒 FinalizeBuildStatus 1 次调用 + 1 毫秒 _CheckWindowsSDKInstalled 1 次调用 + 1 毫秒 MakeDirsForCl 1 次调用 + 1 毫秒 ComputeLegacyManifestEmbedding 1 次调用 + 1 毫秒 MakeDirsForXdcMake 1 次调用 + 1 毫秒 ComputeLinkInputsFromProject 1 次调用 + 1 毫秒 SetBuildDefaultEnvironmentVariables 1 次调用 + 1 毫秒 GetReferenceAssemblyPaths 1 次调用 + 1 毫秒 IncrementalClean 1 次调用 1 毫秒 AddExternalIncludDirectoriesToPaths 1 次调用 - 1 毫秒 ComputeReferenceCLInput 1 次调用 - 1 毫秒 ResolveAssemblyReferences 1 次调用 + 1 毫秒 _GetCopyToOutputDirectoryItemsFromThisProject 1 次调用 + 1 毫秒 ContentFilesProjectOutputGroup 1 次调用 + 1 毫秒 DoLinkOutputFilesMatch 1 次调用 + 1 毫秒 _PrepareForReferenceResolution 1 次调用 + 1 毫秒 CheckMixedPerfLibUsageVC 1 次调用 1 毫秒 _CalculatePostXamarinTelemetry 1 次调用 - 2 毫秒 AssignProjectConfiguration 1 次调用 - 2 毫秒 _PrepareForBuild 1 次调用 + 1 毫秒 ResolveAssemblyReferences 1 次调用 2 毫秒 ComputeLinkImportLibraryOutputsForClean 1 次调用 - 2 毫秒 _CleanGetCurrentAndPriorFileWrites 1 次调用 - 2 毫秒 FinalizeBuildStatus 1 次调用 + 2 毫秒 WarnCompileDuplicatedFilename 1 次调用 + 2 毫秒 AssignProjectConfiguration 1 次调用 + 2 毫秒 AssignTargetPaths 1 次调用 + 2 毫秒 GetCopyToOutputDirectoryItems 1 次调用 3 毫秒 FixupCLCompileOptions 1 次调用 - 3 毫秒 GetCopyToOutputDirectoryItems 1 次调用 + 3 毫秒 _CleanGetCurrentAndPriorFileWrites 1 次调用 6 毫秒 TlogCleanup 1 次调用 - 8 毫秒 CustomBuild 1 次调用 - 10 毫秒 InitializeBuildStatus 1 次调用 - 11 毫秒 SetTelemetryEnvironmentVariables 1 次调用 - 22 毫秒 _CheckForInvalidConfigurationAndPlatform 1 次调用 - 25 毫秒 CreateRecipeFile 1 次调用 + 8 毫秒 InitializeBuildStatus 1 次调用 + 10 毫秒 SetTelemetryEnvironmentVariables 1 次调用 + 13 毫秒 _CheckForInvalidConfigurationAndPlatform 1 次调用 + 14 毫秒 CustomBuild 1 次调用 + 23 毫秒 CreateRecipeFile 1 次调用 26 毫秒 PrepareForBuild 1 次调用 38 毫秒 _GetProjectReferenceTargetFrameworkProperties 1 次调用 - 744 毫秒 Link 1 次调用 - 1435 毫秒 ClCompile 1 次调用 + 752 毫秒 Link 1 次调用 + 1457 毫秒 ClCompile 1 次调用 任务性能摘要: - 0 毫秒 MSBuild 1 次调用 - 0 毫秒 SetRidAgnosticValueForProjects 1 次调用 - 0 毫秒 FindUnderPath 5 次调用 - 0 毫秒 AssignTargetPath 7 次调用 0 毫秒 AssignCulture 1 次调用 - 1 毫秒 AssignProjectConfiguration 1 次调用 - 1 毫秒 RemoveDuplicates 2 次调用 + 0 毫秒 MSBuild 1 次调用 + 0 毫秒 RemoveDuplicates 2 次调用 + 0 毫秒 ConvertToAbsolutePath 1 次调用 + 1 毫秒 SetRidAgnosticValueForProjects 1 次调用 + 1 毫秒 AssignTargetPath 7 次调用 + 1 毫秒 FindUnderPath 5 次调用 1 毫秒 Delete 2 次调用 - 1 毫秒 ConvertToAbsolutePath 1 次调用 + 2 毫秒 AssignProjectConfiguration 1 次调用 + 2 毫秒 CheckVCToolsetVersion 1 次调用 2 毫秒 ReadLinesFromFile 2 次调用 2 毫秒 CallTarget 2 次调用 - 2 毫秒 CheckVCToolsetVersion 1 次调用 - 2 毫秒 WriteLinesToFile 2 次调用 + 2 毫秒 Message 23 次调用 + 3 毫秒 SetEnv 11 次调用 3 毫秒 MakeDir 10 次调用 - 4 毫秒 SetEnv 11 次调用 - 4 毫秒 Message 23 次调用 + 3 毫秒 WriteLinesToFile 2 次调用 + 5 毫秒 Touch 2 次调用 6 毫秒 CleanupStaleTlogItems 1 次调用 - 7 毫秒 Touch 2 次调用 - 8 毫秒 GetOutOfDateItems 3 次调用 - 15 毫秒 VCMessage 2 次调用 - 25 毫秒 GenerateDesktopDeployRecipe 1 次调用 - 741 毫秒 Link 1 次调用 - 1432 毫秒 CL 1 次调用 + 14 毫秒 GetOutOfDateItems 3 次调用 + 17 毫秒 VCMessage 2 次调用 + 23 毫秒 GenerateDesktopDeployRecipe 1 次调用 + 748 毫秒 Link 1 次调用 + 1453 毫秒 CL 1 次调用 已成功生成。 @@ -8228,13 +8222,7 @@ D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(68,69): warning C4024: “通过指针的函数”: 形参和实参 4 的类型不同 D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpC.c(90,5): warning C4047: “return”:“char *”与“char *(*)[512]”的间接级别不同 - - “D:\NitloadIndustry\研究项目\1-Flagship\TH2020\ProjectFile\源代码\StgSharpC\StgSharpGraphic.vcxproj”(Build 目标) (1) -> - (Link 目标) -> - glfw3.lib(init.obj) : warning LNK4099: 未找到 PDB“”(使用“glfw3.lib(init.obj)”或在“”中寻找);正在链接对象,如同没有调试信息一样 - glfw3.lib(win32_joystick.obj) : warning LNK4099: 未找到 PDB“”(使用“glfw3.lib(win32_joystick.obj)”或在“”中寻找);正在链接对象,如同没有调试信息一样 - - 8 个警告 + 6 个警告 0 个错误 -已用时间 00:00:02.36 +已用时间 00:00:02.37 diff --git a/源代码/StgSharpC/x64/Debug/vc143.idb b/源代码/StgSharpC/x64/Debug/vc143.idb index 4da341c1..acff8aac 100644 Binary files a/源代码/StgSharpC/x64/Debug/vc143.idb and b/源代码/StgSharpC/x64/Debug/vc143.idb differ diff --git a/源代码/StgSharpC/x64/Debug/vc143.pdb b/源代码/StgSharpC/x64/Debug/vc143.pdb index 69563ef5..f82fb187 100644 Binary files a/源代码/StgSharpC/x64/Debug/vc143.pdb and b/源代码/StgSharpC/x64/Debug/vc143.pdb differ diff --git a/源代码/StgSharpDebug/Program.cs b/源代码/StgSharpDebug/Program.cs index dea90bf9..60292a51 100644 --- a/源代码/StgSharpDebug/Program.cs +++ b/源代码/StgSharpDebug/Program.cs @@ -1,5 +1,6 @@ using StgSharp.Geometries; using StgSharp.Graphics; +using StgSharp.Logic; using StgSharp.Math; using StgSharp.Math.Linear; using System; @@ -12,182 +13,182 @@ using System.Text; namespace StgSharp { - public class StgSharpDemoForm : Form - { - Uniform color; - ElementBuffer ebo; - Uniform ourTexture; - Uniform ourTexture2; - Shader shader; - Texture texture; - VertexArray vao; - VertexBuffer vbo; - - public static unsafe void ProcessInput(IntPtr windowPtr) - { - if (InternalIO.glfw.GetKey(windowPtr, (int)Operation.Key.ESCAPE) - == KeyStatus.PRESS) - { - InternalIO.glfw.SetWindowShouldClose(windowPtr, 1); - } - } - - public override void Deinit(object[] args, IglFunc GL) - { - /**/ - vao.Dispose(); - vbo.Dispose(); - ebo.Dispose(); - /**/ - - InternalIO.glfw.Terminate(); - } - - public unsafe void FormSizeCallback(IntPtr window, int width, int height) - { - GL.Viewport(0, 0, width, height); - } - - public override void Init(object[] args) - { - - InternalIO.InternalWriteLog("\n\n\n", "Program start", LogType.Info); - - Platform.InitGL(4, 6); - - InitForm(800, 600, "Hello, STG#!", IntPtr.Zero, null); - MakeAsCurrentContext(); - SetSizeLimit(800, 600, 800, 600); - GL.SetFrameBufferSizeCallback(windowID, FormSizeCallback); - - this.LoadGLapi(null); - - shader = CreateShader(); - shader.CompileVertexShader( - File.ReadAllText("Shader\\vertex.vert") - ); - shader.CompileFragmentShader( - File.ReadAllText("Shader\\fragment.frag") - ); - shader.Link(); - - Triangle tri = new Triangle( - -0.5f, -0.3f, 0.0f, - 0.5f, -0.5f, 0.0f, - 0.0f, 0.5f, 0.0f - ); - - Rectangle rec = new Rectangle( - -0.5f, 0.5f, 0.0f, - 0.5f, 0.5f, 0.0f, - 0.5f, -0.5f, 0.0f, - -0.5f, -0.5f, 0.0f - ); - - Polygon5 polygon = new Polygon5( - -0.4f, 0.5f, 0.0f, - 0.5f, 0.5f, 0.0f, - 0.6f, -0.5f, 0.0f, - 0, -1, 0, - -0.7f, -0.5f, 0.0f - ); - - - vao = new VertexArray(1); - vbo = new VertexBuffer(2); - ebo = new ElementBuffer(1); - texture = CreateTexture(2); - - - float[] texCoord = { - 0.0f, 0.0f, - 1.0f, 0.0f, - 1.0f, 1.0f, - 0.0f, 1.0f }; - - GL.BindVertexArray(vao[0]); - - ebo.SetValue(0, rec.Indices, BufferUsage.STATIC_DRAW); - - vbo.SetValue(0, rec.VertexBuffer, BufferUsage.STATIC_DRAW); - GL.SetVertexAttribute(0, 3, typeof(float), false, 4 * sizeof(float), 0); - - vbo.SetValueArray(1, texCoord, BufferUsage.STATIC_DRAW); - GL.SetVertexAttribute(2, 2, typeof(float), false, 2 * sizeof(float), 0); - - /**/ - GL.BindBuffer(BufferType.ARRAY_BUFFER, 0); - vao.BindNull(); - /**/ - - texture.Bind2D(0); - texture.Set2dWrapProperty(Wrap.Repeat, Wrap.Repeat); - texture.Set2dFilterProperty(Filter.Nearest, Filter.Nearest); - texture.LoadTexture(0, "Shader\\Image1.png", null); - - texture.Bind2D(1); - texture.Set2dWrapProperty(Wrap.Repeat, Wrap.Repeat); - texture.Set2dFilterProperty(Filter.Nearest, Filter.Nearest); - texture.LoadTexture(1, "Shader\\awesomeface.png", null); - - - //color = GetUniform(shader, "color"); - - shader.Use(); - /**/ - //ourTexture = GetUniform(shader, "ourTexture"); - GL.SetValue(ourTexture, 0); - //ourTexture2 = GetUniform(shader, "ourTexture2"); - GL.SetValue(ourTexture2, 1); - /**/ - - } - - public override void OnRenderFrame(object[] args, IglFunc GL) - { - } - - public override void OnUpdateFrame(object[] args, IglFunc GL) - { - - ProcessInput(windowID); - - GL.ClearColor(0.333f, 0.555f, 0.555f, 1.0f); - //GL.api.Clear(GLconst.COLOR_BUFFER_BIT); - GL.Clear(MaskBufferBit.COLOR); - - vao.Bind(0); - shader.Use(); - - /**/ - texture.Activate(TextureUnit.Unit0); - texture.Bind2D(0); - texture.Activate(TextureUnit.Unit1); - texture.Bind2D(1); - /**/ - - float time = (float)InternalIO.glfw.GetTime(); - GL.SetValue(color, - 0.5f + MathF.Sin(time), - 0.5f + MathF.Sin(time/* + 0.667f * 3.14f/**/), - 0.5f + MathF.Sin(time/* - 0.667f * 3.14f/**/) - ); - - vao.Bind(0); - - - AlignFrame(this, () => - { - GL.DrawElements(GepmetryType.TRIANGLES, 6, typeof(uint), IntPtr.Zero); - - vao.BindNull(); - - InternalIO.glfw.SwapBuffers(windowID); - InternalIO.glfw.PollEvents(); - }); - - } - } + // public class StgSharpDemoForm : Form + // { + // Uniform color; + // ElementBuffer ebo; + // Uniform ourTexture; + // Uniform ourTexture2; + // Shader shader; + // Texture texture; + // VertexArray vao; + // VertexBuffer vbo; + // + // public static unsafe void ProcessInput(IntPtr windowPtr) + // { + // if (InternalIO.glfw.GetKey(windowPtr, (int)Operation.Key.ESCAPE) + // == KeyStatus.PRESS) + // { + // InternalIO.glfw.SetWindowShouldClose(windowPtr, 1); + // } + // } + // + // public override void Deinit(object[] args, IglFunc GL) + // { + // /**/ + // vao.Dispose(); + // vbo.Dispose(); + // ebo.Dispose(); + // /**/ + // + // InternalIO.glfw.Terminate(); + // } + // + // public unsafe void FormSizeCallback(IntPtr window, int width, int height) + // { + // GL.Viewport(0, 0, width, height); + // } + // + // public override void Init(object[] args) + // { + // + // InternalIO.InternalWriteLog("\n\n\n", "Program start", LogType.Info); + // + // Platform.InitGL(4, 6); + // + // InitForm(800, 600, "Hello, STG#!", IntPtr.Zero, null); + // MakeAsCurrentContext(); + // SetSizeLimit(800, 600, 800, 600); + // GL.SetFrameBufferSizeCallback(windowID, FormSizeCallback); + // + // this.LoadGLapi(null); + // + // shader = CreateShader(); + // shader.CompileVertexShader( + // File.ReadAllText("Shader\\vertex.vert") + // ); + // shader.CompileFragmentShader( + // File.ReadAllText("Shader\\fragment.frag") + // ); + // shader.Link(); + // + // Triangle tri = new Triangle( + // -0.5f, -0.3f, 0.0f, + // 0.5f, -0.5f, 0.0f, + // 0.0f, 0.5f, 0.0f + // ); + // + // Rectangle rec = new Rectangle( + // -0.5f, 0.5f, 0.0f, + // 0.5f, 0.5f, 0.0f, + // 0.5f, -0.5f, 0.0f, + // -0.5f, -0.5f, 0.0f + // ); + // + // Polygon5 polygon = new Polygon5( + // -0.4f, 0.5f, 0.0f, + // 0.5f, 0.5f, 0.0f, + // 0.6f, -0.5f, 0.0f, + // 0, -1, 0, + // -0.7f, -0.5f, 0.0f + // ); + // + // + // vao = new VertexArray(1); + // vbo = new VertexBuffer(2); + // ebo = new ElementBuffer(1); + // texture = CreateTexture(2); + // + // + // float[] texCoord = { + // 0.0f, 0.0f, + // 1.0f, 0.0f, + // 1.0f, 1.0f, + // 0.0f, 1.0f }; + // + // GL.BindVertexArray(vao[0]); + // + // ebo.SetValue(0, rec.Indices, BufferUsage.STATIC_DRAW); + // + // vbo.SetValue(0, rec.VertexBuffer, BufferUsage.STATIC_DRAW); + // GL.SetVertexAttribute(0, 3, typeof(float), false, 4 * sizeof(float), 0); + // + // vbo.SetValueArray(1, texCoord, BufferUsage.STATIC_DRAW); + // GL.SetVertexAttribute(2, 2, typeof(float), false, 2 * sizeof(float), 0); + // + // /**/ + // GL.BindBuffer(BufferType.ARRAY_BUFFER, 0); + // vao.BindNull(); + // /**/ + // + // texture.Bind2D(0); + // texture.Set2dWrapProperty(Wrap.Repeat, Wrap.Repeat); + // texture.Set2dFilterProperty(Filter.Nearest, Filter.Nearest); + // texture.LoadTexture(0, "Shader\\Image1.png", null); + // + // texture.Bind2D(1); + // texture.Set2dWrapProperty(Wrap.Repeat, Wrap.Repeat); + // texture.Set2dFilterProperty(Filter.Nearest, Filter.Nearest); + // texture.LoadTexture(1, "Shader\\awesomeface.png", null); + // + // + // //color = GetUniform(shader, "color"); + // + // shader.Use(); + // /**/ + // //ourTexture = GetUniform(shader, "ourTexture"); + // GL.SetValue(ourTexture, 0); + // //ourTexture2 = GetUniform(shader, "ourTexture2"); + // GL.SetValue(ourTexture2, 1); + // /**/ + // + // } + // + // public override void OnRenderFrame(object[] args, IglFunc GL) + // { + // } + // + // public override void OnUpdateFrame(object[] args, IglFunc GL) + // { + // + // ProcessInput(windowID); + // + // GL.ClearColor(0.333f, 0.555f, 0.555f, 1.0f); + // //GL.api.Clear(GLconst.COLOR_BUFFER_BIT); + // GL.Clear(MaskBufferBit.COLOR); + // + // vao.Bind(0); + // shader.Use(); + // + // /**/ + // texture.Activate(TextureUnit.Unit0); + // texture.Bind2D(0); + // texture.Activate(TextureUnit.Unit1); + // texture.Bind2D(1); + // /**/ + // + // float time = (float)InternalIO.glfw.GetTime(); + // GL.SetValue(color, + // 0.5f + MathF.Sin(time), + // 0.5f + MathF.Sin(time/* + 0.667f * 3.14f/**/), + // 0.5f + MathF.Sin(time/* - 0.667f * 3.14f/**/) + // ); + // + // vao.Bind(0); + // + // + // AlignFrame(this, () => + // { + // GL.DrawElements(GepmetryType.TRIANGLES, 6, typeof(uint), IntPtr.Zero); + // + // vao.BindNull(); + // + // InternalIO.glfw.SwapBuffers(windowID); + // InternalIO.glfw.PollEvents(); + // }); + // + // } + // } internal static class Program { @@ -196,8 +197,24 @@ namespace StgSharp { try { - StgSharpDemoForm demoForm = new StgSharpDemoForm(); - demoForm.Show(null); + + DynamicArrayList list = new DynamicArrayList(); + for (int i = 0; i < 100; i++) + { + list.Add(i + 1); + } + list.ShowStructure(); + for (int i = 0; i < 100; i++) + { + Console.WriteLine(list[i]); + } + for (int i = 99; i >= 0; i--) + { + Console.WriteLine(list.Length); + list.RemoveAt(i); + } + Console.WriteLine(list.Length); + } catch (Exception ex) { diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.AssemblyInfo.cs b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.AssemblyInfo.cs index 21632de4..d44614ff 100644 --- a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.AssemblyInfo.cs +++ b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.AssemblyInfo.cs @@ -14,7 +14,7 @@ using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("StgSharpDebug")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+8b14599233aebdea7b06c2073fd92aa31800164d")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+659420aa6c98d2cef990b65d1c5999c6968f3699")] [assembly: System.Reflection.AssemblyProductAttribute("StgSharpDebug")] [assembly: System.Reflection.AssemblyTitleAttribute("StgSharpDebug")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.AssemblyInfoInputs.cache b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.AssemblyInfoInputs.cache index 3ce4ed15..f7085a66 100644 --- a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.AssemblyInfoInputs.cache +++ b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.AssemblyInfoInputs.cache @@ -1 +1 @@ -51df9ffdab5f2efe774f0851f1e38e609d26429e2fe900edf259834ca9f1c168 +0ab12d2c59e99bed4d91307c0f5814fb6bd5b6c00fee74f06034c9eec82824d1 diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.csproj.CoreCompileInputs.cache b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.csproj.CoreCompileInputs.cache index c9b36539..dbe419fc 100644 --- a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.csproj.CoreCompileInputs.cache +++ b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.csproj.CoreCompileInputs.cache @@ -1 +1 @@ -00bbfd1293fc084f2832b4c2a7391aef92f545fcaa28ae1447945a3e52b96666 +9e267d6382351e5a6029e566efd636dd8c97791311edd2b33766cc1dbf39e8a8 diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.dll b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.dll index b3d7e321..cceba616 100644 Binary files a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.dll and b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.dll differ diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.pdb b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.pdb index d684dc42..96490f90 100644 Binary files a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.pdb and b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.pdb differ diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.sourcelink.json b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.sourcelink.json index 553668b6..e38b3fcf 100644 --- a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.sourcelink.json +++ b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.sourcelink.json @@ -1 +1 @@ -{"documents":{"D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\*":"https://raw.githubusercontent.com/Nitload-NSI/CCD_Github/8b14599233aebdea7b06c2073fd92aa31800164d/*"}} \ No newline at end of file +{"documents":{"D:\\NitloadIndustry\\研究项目\\1-Flagship\\TH2020\\ProjectFile\\*":"https://raw.githubusercontent.com/Nitload-NSI/CCD_Github/659420aa6c98d2cef990b65d1c5999c6968f3699/*"}} \ No newline at end of file diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.xml b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.xml index 65a25a3e..7b8548e1 100644 --- a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.xml +++ b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/StgSharpDebug.xml @@ -29,22 +29,43 @@ Height of this form, represent in + + + Representing + + Width of this form, represent in - + - A set of methods providing support for all OpenGL - APIs and other methods depend on OpenGL. + Necessary operation to init this form. + + + + + Behaviour of current form when in a render cycle. + When this form + + Init this form and render it on screen, and respond with operation + + + Define how current form render in one frame. + + + + Please define + + Constructor of a Form, creats an instance of a form and @@ -94,11 +115,6 @@ Maximum size of current form. In form of a of (width,height) - - - Bind this form to StgSharp platform. - - @@ -107,29 +123,6 @@ - - - - - - - - Set data to current vertex buffer object - - Type of bufferData - Index to find certain VBO in this instance - Data to write in - How OpenGL use these data, defined by - - - - Set data to current vertex buffer object - - Type of bufferData - Index to find certain VBO in this instance - A array of data to write in - How OpenGL use these data, defined by - Create an instance of program @@ -193,6 +186,34 @@ to be converted + + + Interface of all kinds OpenGL buffer onjects + + + + + + + + + + Set data to current vertex buffer object + + Type of bufferData + Index to find certain VBO in this instance + Data to write in + How OpenGL use these data, defined by + + + + Set data to current vertex buffer object + + Type of bufferData + Index to find certain VBO in this instance + A array of data to write in + How OpenGL use these data, defined by + Load all aupportable OpenGL APIs and bind them to given context. @@ -269,6 +290,34 @@ The target A value of the uniform + + + Align a sets of code to frame update of a . + Usually, a call of is required. + This method is used as sigle thread method. If more than one + alignment is requested, a will throw. + + The form used as frame update benchmark. + More than one alingment attached to one form timer + + + + Operation after alignment by calling . + No calling of this method is acceptable, but it will bring the risk + of that relevant code will not run if it is interrupted by frame overtime. + Please call this method immediately after calling , + too early or sonner may cause . + + The form used as frame update benchmark. + Operation after frame update alignment. + The action binded to a wrong alignment. + + + + Same function as OpenGL api glActiveTexture + + type of texture to activate + Same fucntion as OpenGL api glAttachShader @@ -283,6 +332,13 @@ + + + Same function as OpenGL api, glBindTexture. + + Type of texture to bind + Sign of texture + Same function as OpenGL api, glBindVertexArray @@ -354,6 +410,13 @@ + + + Same fucnction as OpenGL api glGenTextures. + + amount of textures to generate + pointer to texture signs' array + Same fucntion as OpenGL api, glGenVertexArray @@ -369,6 +432,12 @@ Pointer to byte array of name of the uniform + + + Make the OpenGL context of a vertain as the activated OpenGL context. + + + sets the framebuffer resize callback of the specified , @@ -415,26 +484,6 @@ Sign of program to be used - - - Same fucnction as OpenGL api glGenTextures. - - amount of textures to generate - pointer to texture signs' array - - - - Same function as OpenGL api, glBindTexture. - - Type of texture to bind - Sign of texture - - - - Same function as OpenGL api glActiveTexture - - type of texture to activate - Same function as the OpenGL api, glViewPort @@ -599,6 +648,47 @@ A square + + + A linear data structure with dynamic length. + It contains a of , + each is twice longer than the former one. + + + + + + Init a with a certain amount of elements prepared. + + Amount of elements to be prepared. + + + + Length of this + + + + + A pair of value + + + + + A value. + The lower byte is , + and higher byte is . + + + + + The first value. + + + + + The second value. + + Whether this linked list has no members or not. diff --git a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/apphost.exe b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/apphost.exe index 3dbfec3b..672b03b6 100644 Binary files a/源代码/StgSharpDebug/obj/x64/Debug/net6.0/apphost.exe and b/源代码/StgSharpDebug/obj/x64/Debug/net6.0/apphost.exe differ