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@@ -0,0 +1 @@
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D:/NitloadIndustry/研究项目/1-Flagship/TH2020/ProjectFile/源代码/StgSharp/Control
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@@ -0,0 +1,43 @@
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WNDCLASSA
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AdjustWindowRect
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ChoosePixelFormat
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CreateWindowEx
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DefWindowProc
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DescribePixelFormat
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DestroyWindow
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DispatchMessage
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FreeLibrary
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GetDC
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GetEnhMetaFilePixelFormat
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GetModuleHandle
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GetPixelFormat
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GetProcAddress
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LoadCursor
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LoadLibrary
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PeekMessage
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PostQuitMessage
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RegisterClass
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RegisterClassA
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ReleaseDC
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SetPixelFormat
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ShowWindow
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SwapBuffers
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TranslateMessage
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UpdateWindow
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wglGetProcAddress
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wglCreateContext
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wglCreateLayerContext
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wglCopyContext
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wglDeleteContext
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wglDescribeLayerPlane
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wglGetCurrentContext
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wglGetCurrentDC
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wglGetLayerPaletteEntries
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wglGetProcAddress
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wglMakeCurrent
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wglRealizeLayerPalette
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wglSetLayerPaletteEntries
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wglShareLists
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wglSwapLayerBuffers
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wglUseFontBitmaps
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wglUseFontOutlines
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+39
-110
@@ -45,7 +45,6 @@ using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.Intrinsics;
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using System.Runtime.Intrinsics.X86;
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using System.Threading;
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using System.Xml.XPath;
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namespace StgSharp
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@@ -57,131 +56,61 @@ namespace StgSharp
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internal static unsafe void Main(string[] args)
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{
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/*
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try
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{
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/**/
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World.Init();
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World.Init();
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Console.WriteLine("StgSharp 内存分配器综合性能评估系统");
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Console.WriteLine("===============================================\n");
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// HLSF test arena
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Console.WriteLine(
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"=== HLSF (Hybrid Layer Segregated Fit Allocator) Test Arena ===\n");
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HybridLayerSegregatedFitAllocator hlsfAllocator = new HybridLayerSegregatedFitAllocator(1024 * 1024);
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Stack<HybridLayerSegregatedFitAllocationHandle> handles = [];
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// HLSF test arena (保留原始测试)
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Console.WriteLine($"\n{new string('=', 80)}");
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Console.WriteLine(
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"=== HLSF (Hybrid Layer Segregated Fit Allocator) Original Stress Test ===\n");
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hlsfAllocator.DisplayEntryLayout(false);
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for (int c = 0; c < 1; c++)
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{
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int i = 0;
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for (; i < 1024 * 1024 / 1024; i++)
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{
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Console.WriteLine($"{c} cycles: Allocating the {i}th block.");
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handles.Push(hlsfAllocator.Alloc(1024));
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hlsfAllocator.DisplayEntryLayout(true);
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// 使用适中的内存池大小
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HybridLayerSegregatedFitAllocator hlsfAllocator = new HybridLayerSegregatedFitAllocator(16 * 1024 * 1024);
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Console.WriteLine("开始单线程压力测试...\n");
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// 单线程压力测试:适度的分配和释放操作
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int totalCycles = 5;
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int allocationsPerCycle = 1024 * 64; // 65536 次分配
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for (int cycle = 0; cycle < totalCycles; cycle++)
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{
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Console.WriteLine($"\n=== 第 {cycle + 1} 轮压力测试 ===");
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// 预生成随机数
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uint[] randomSizes = new uint[allocationsPerCycle];
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Random random = new Random(cycle);
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for (int i = 0; i < allocationsPerCycle; i++) {
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randomSizes[i] = (uint)(64 + random.Next(1024 - 64 + 1));
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Console.ReadKey();
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}
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Console.WriteLine($"{i} allocs called, {handles.Count} handles collected.");
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Console.ReadKey();
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while (handles.TryPop(out HybridLayerSegregatedFitAllocationHandle h))
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{
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i--;
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hlsfAllocator.Free(h);
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Console.WriteLine($"{c} cycles: The {i}th handle is freed");
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}
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if (handles.Count != 0)
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{
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Console.WriteLine($"[警告] 第{c}轮后Stack未清空,剩余{handles.Count}个handle未释放!");
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} else
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{
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Console.WriteLine("All handles freed.");
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}
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Console.ReadKey();
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}
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// 分配阶段
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List<HybridLayerSegregatedFitAllocationHandle> handles = new List<HybridLayerSegregatedFitAllocationHandle>(allocationsPerCycle);
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Stopwatch stopwatch = Stopwatch.StartNew();
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for (int i = 0; i < allocationsPerCycle; i++) {
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handles.Add(hlsfAllocator.Alloc(randomSizes[i]));
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}
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stopwatch.Stop();
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Console.WriteLine($"分配完成,总计分配 {handles.Count} 个块");
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Console.WriteLine($"分配耗时: {stopwatch.ElapsedMilliseconds} ms");
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if (stopwatch.ElapsedMilliseconds > 0) {
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Console.WriteLine($"分配速度: {allocationsPerCycle * 1000 / stopwatch.ElapsedMilliseconds} allocs/sec");
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}
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// 随机释放阶段
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stopwatch.Restart();
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for (int i = handles.Count - 1; i >= 0; i--) {
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hlsfAllocator.Free(handles[i]);
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}
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stopwatch.Stop();
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Console.WriteLine($"释放完成,总计释放 {handles.Count} 个块");
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Console.WriteLine($"释放耗时: {stopwatch.ElapsedMilliseconds} ms");
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if (stopwatch.ElapsedMilliseconds > 0) {
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Console.WriteLine($"释放速度: {handles.Count * 1000 / stopwatch.ElapsedMilliseconds} frees/sec");
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}
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handles.Clear();
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}
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Console.WriteLine("\n=== 边界测试 ===");
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// 测试最小分配
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Console.WriteLine("测试最小分配 (64字节)...");
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List<HybridLayerSegregatedFitAllocationHandle> minHandles = new List<HybridLayerSegregatedFitAllocationHandle>();
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for (int i = 0; i < 1000; i++) {
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minHandles.Add(hlsfAllocator.Alloc(64));
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}
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foreach (HybridLayerSegregatedFitAllocationHandle handle in minHandles) {
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hlsfAllocator.Free(handle);
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}
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Console.WriteLine("最小分配测试完成");
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// 测试最大分配
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Console.WriteLine("测试最大分配 (1024字节)...");
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List<HybridLayerSegregatedFitAllocationHandle> maxHandles = new List<HybridLayerSegregatedFitAllocationHandle>();
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for (int i = 0; i < 1000; i++) {
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maxHandles.Add(hlsfAllocator.Alloc(1024));
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}
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foreach (HybridLayerSegregatedFitAllocationHandle handle in maxHandles) {
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hlsfAllocator.Free(handle);
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}
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Console.WriteLine("最大分配测试完成");
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// 测试混合大小分配
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Console.WriteLine("测试混合大小分配...");
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List<HybridLayerSegregatedFitAllocationHandle> mixedHandles = new List<HybridLayerSegregatedFitAllocationHandle>();
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uint[] testSizes = {
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64, 128, 256, 512, 1024
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};
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for (int i = 0; i < 2000; i++)
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{
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uint size = testSizes[i % testSizes.Length];
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mixedHandles.Add(hlsfAllocator.Alloc(size));
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}
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foreach (HybridLayerSegregatedFitAllocationHandle handle in mixedHandles) {
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hlsfAllocator.Free(handle);
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}
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Console.WriteLine("混合大小分配测试完成");
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Console.WriteLine("\n所有测试完成!HLSF分配器表现良好。");
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Console.WriteLine("按任意键退出...");
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Console.ReadKey();
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/*
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex);
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/*
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World.WriteLog($"{ex}", LogType.Error);
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if( true ) { }
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Dialogue.PostError( ex );
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/**/
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World.Terminate(-1);
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/**/
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}
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finally
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{
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World.Terminate(0);
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}
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/**/
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}
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}
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@@ -15,21 +15,25 @@
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<ProduceReferenceAssembly>False</ProduceReferenceAssembly>
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<PackageLicenseExpression> MIT</PackageLicenseExpression>
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<IncludeSymbols>False</IncludeSymbols>
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<Platforms>x64;ARM64</Platforms>
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<Platforms>AnyCPU;x64</Platforms>
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<RunPostBuildEvent>Always</RunPostBuildEvent>
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<Configurations>Debug;Release;</Configurations>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<Optimize>False</Optimize>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Optimize>False</Optimize>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
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<Optimize>False</Optimize>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<Optimize>True</Optimize>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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@@ -37,11 +41,6 @@
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
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<Optimize>True</Optimize>
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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</PropertyGroup>
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<PropertyGroup>
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<IsWindows Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))' == 'true'">true</IsWindows>
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<IsOSX Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::OSX)))' == 'true'">true</IsOSX>
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