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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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// file="Token.cs"
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// Project: StgSharp
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// AuthorGroup: Nitload Space
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// Copyright (c) Nitload Space. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the “Software”), to deal in the Software without restriction,
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// including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software,
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// and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and
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// this permission notice shall be included in all copies
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// or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED “AS IS”,
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// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH
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// THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//-----------------------------------------------------------------------
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//-----------------------------------------------------------------------
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace StgSharp.Script
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{
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public readonly struct Token
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{
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private static Token EmptyToken = new Token();
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public readonly int Column;
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public readonly int Line;
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public readonly string Value;
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public readonly TokenFlag Flag;
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public Token(
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string chars,
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int lineNumber,
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int columnNumber,
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TokenFlag flag )
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{
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Value = chars;
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Line = lineNumber;
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Column = columnNumber;
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Flag = flag;
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}
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public static Token Empty => EmptyToken;
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}
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public enum TokenFlag : int
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{
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Symbol_Unary = 1,
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Symbol_Binary = 2,
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Number = 3,
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String = 4,
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Member = 5,
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Separator_Single = 6,
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Separator_Left = 7,
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Separator_Right = 8,
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Index_Left = 9,
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Index_Right = 10,
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}
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}
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