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// Copyright 2016 Adrien Descamps
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// Distributed under BSD 3-Clause License
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#include "SDL_internal.h"
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#ifdef SDL_HAVE_YUV
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#include "yuv_rgb_lsx.h"
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#include "yuv_rgb_internal.h"
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#ifdef SDL_LSX_INTRINSICS
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#define LSX_FUNCTION_NAME yuv420_rgb24_lsx
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#define STD_FUNCTION_NAME yuv420_rgb24_std
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#define YUV_FORMAT YUV_FORMAT_420
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#define RGB_FORMAT RGB_FORMAT_RGB24
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#include "yuv_rgb_lsx_func.h"
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#define LSX_FUNCTION_NAME yuv420_rgba_lsx
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#define STD_FUNCTION_NAME yuv420_rgba_std
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#define YUV_FORMAT YUV_FORMAT_420
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#define RGB_FORMAT RGB_FORMAT_RGBA
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#include "yuv_rgb_lsx_func.h"
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#define LSX_FUNCTION_NAME yuv420_bgra_lsx
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#define STD_FUNCTION_NAME yuv420_bgra_std
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#define YUV_FORMAT YUV_FORMAT_420
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#define RGB_FORMAT RGB_FORMAT_BGRA
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#include "yuv_rgb_lsx_func.h"
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#define LSX_FUNCTION_NAME yuv420_argb_lsx
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#define STD_FUNCTION_NAME yuv420_argb_std
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#define YUV_FORMAT YUV_FORMAT_420
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#define RGB_FORMAT RGB_FORMAT_ARGB
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#include "yuv_rgb_lsx_func.h"
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#define LSX_FUNCTION_NAME yuv420_abgr_lsx
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#define STD_FUNCTION_NAME yuv420_abgr_std
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#define YUV_FORMAT YUV_FORMAT_420
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#define RGB_FORMAT RGB_FORMAT_ABGR
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#include "yuv_rgb_lsx_func.h"
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#endif // SDL_LSX_INTRINSICS
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#endif // SDL_HAVE_YUV
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