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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifndef SDL_vivantevideo_h_
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#define SDL_vivantevideo_h_
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#include "../SDL_sysvideo.h"
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// Set up definitions for Vivante EGL
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#include <SDL3/SDL_egl.h>
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#ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK
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#include <gc_vdk.h>
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#else
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#include <EGL/egl.h>
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#endif
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struct SDL_VideoData
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{
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#ifdef SDL_VIDEO_DRIVER_VIVANTE_VDK
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vdkPrivate vdk_private;
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#else
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SDL_SharedObject *egl_handle; // EGL shared library handle
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EGLNativeDisplayType(EGLAPIENTRY *fbGetDisplay)(void *context);
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EGLNativeDisplayType(EGLAPIENTRY *fbGetDisplayByIndex)(int DisplayIndex);
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void(EGLAPIENTRY *fbGetDisplayGeometry)(EGLNativeDisplayType Display, int *Width, int *Height);
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void(EGLAPIENTRY *fbGetDisplayInfo)(EGLNativeDisplayType Display, int *Width, int *Height, unsigned long *Physical, int *Stride, int *bits_per_pixel);
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void(EGLAPIENTRY *fbDestroyDisplay)(EGLNativeDisplayType Display);
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EGLNativeWindowType(EGLAPIENTRY *fbCreateWindow)(EGLNativeDisplayType Display, int X, int Y, int Width, int Height);
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void(EGLAPIENTRY *fbGetWindowGeometry)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *Height);
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void(EGLAPIENTRY *fbGetWindowInfo)(EGLNativeWindowType Window, int *X, int *Y, int *Width, int *Height, int *bits_per_pixel, unsigned int *Offset);
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void(EGLAPIENTRY *fbDestroyWindow)(EGLNativeWindowType Window);
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#endif
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};
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struct SDL_DisplayData
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{
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EGLNativeDisplayType native_display;
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};
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struct SDL_WindowData
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{
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EGLNativeWindowType native_window;
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EGLSurface egl_surface;
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};
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/****************************************************************************/
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// SDL_VideoDevice functions declaration
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/****************************************************************************/
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// Display and window functions
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bool VIVANTE_VideoInit(SDL_VideoDevice *_this);
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void VIVANTE_VideoQuit(SDL_VideoDevice *_this);
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bool VIVANTE_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display);
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bool VIVANTE_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
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bool VIVANTE_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
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void VIVANTE_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
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bool VIVANTE_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window);
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void VIVANTE_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
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void VIVANTE_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window);
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void VIVANTE_HideWindow(SDL_VideoDevice *_this, SDL_Window *window);
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void VIVANTE_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
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// Event functions
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void VIVANTE_PumpEvents(SDL_VideoDevice *_this);
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#endif // SDL_vivantevideo_h_
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