old data
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
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||||
3. This notice may not be removed or altered from any source distribution.
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||||
*/
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#include "SDL_internal.h"
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#ifdef SDL_VIDEO_DRIVER_PSP
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/* Being a null driver, there's no event stream. We just define stubs for
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most of the API. */
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#include "../../events/SDL_events_c.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../SDL_sysvideo.h"
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#include "SDL_pspvideo.h"
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#include "SDL_pspevents_c.h"
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#include "../../thread/SDL_systhread.h"
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#include <psphprm.h>
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#include <pspthreadman.h>
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#ifdef PSPIRKEYB
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#include <pspirkeyb.h>
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#include <pspirkeyb_rawkeys.h>
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#define IRKBD_CONFIG_FILE NULL // this will take ms0:/seplugins/pspirkeyb.ini
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static int irkbd_ready = 0;
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static SDL_Scancode keymap[256];
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#endif
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static enum PspHprmKeys hprm = 0;
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static SDL_Semaphore *event_sem = NULL;
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static SDL_Thread *thread = NULL;
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static int running = 0;
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static struct
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{
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enum PspHprmKeys id;
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SDL_Scancode scancode;
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} keymap_psp[] = {
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{ PSP_HPRM_PLAYPAUSE, SDL_SCANCODE_F10 },
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{ PSP_HPRM_FORWARD, SDL_SCANCODE_F11 },
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{ PSP_HPRM_BACK, SDL_SCANCODE_F12 },
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{ PSP_HPRM_VOL_UP, SDL_SCANCODE_F13 },
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{ PSP_HPRM_VOL_DOWN, SDL_SCANCODE_F14 },
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{ PSP_HPRM_HOLD, SDL_SCANCODE_F15 }
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};
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int EventUpdate(void *data)
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{
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while (running) {
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SDL_WaitSemaphore(event_sem);
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sceHprmPeekCurrentKey((u32 *)&hprm);
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SDL_SignalSemaphore(event_sem);
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// Delay 1/60th of a second
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sceKernelDelayThread(1000000 / 60);
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}
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return 0;
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}
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void PSP_PumpEvents(SDL_VideoDevice *_this)
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{
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int i;
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enum PspHprmKeys keys;
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enum PspHprmKeys changed;
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static enum PspHprmKeys old_keys = 0;
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SDL_WaitSemaphore(event_sem);
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keys = hprm;
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SDL_SignalSemaphore(event_sem);
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// HPRM Keyboard
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changed = old_keys ^ keys;
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old_keys = keys;
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if (changed) {
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for (i = 0; i < sizeof(keymap_psp) / sizeof(keymap_psp[0]); i++) {
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if (changed & keymap_psp[i].id) {
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bool down = ((keys & keymap_psp[i].id) != 0);
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SDL_SendKeyboardKey(0, SDL_GLOBAL_KEYBOARD_ID, keymap_psp[i].id, keymap_psp[i].scancode, down);
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}
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}
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}
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#ifdef PSPIRKEYB
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if (irkbd_ready) {
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unsigned char buffer[255];
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int i, length, count;
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SIrKeybScanCodeData *scanData;
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if (pspIrKeybReadinput(buffer, &length) >= 0) {
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if ((length % sizeof(SIrKeybScanCodeData)) == 0) {
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count = length / sizeof(SIrKeybScanCodeData);
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for (i = 0; i < count; i++) {
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unsigned char raw;
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bool down;
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scanData = (SIrKeybScanCodeData *)buffer + i;
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raw = scanData->raw;
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down = (scanData->pressed != 0);
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SDL_SendKeyboardKey(0, SDL_GLOBAL_KEYBOARD_ID, raw, keymap[raw], down);
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}
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}
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}
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}
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#endif
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sceKernelDelayThread(0);
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return;
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}
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void PSP_InitOSKeymap(SDL_VideoDevice *_this)
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{
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#ifdef PSPIRKEYB
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int i;
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for (i = 0; i < SDL_arraysize(keymap); ++i) {
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keymap[i] = SDL_SCANCODE_UNKNOWN;
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}
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keymap[KEY_ESC] = SDL_SCANCODE_ESCAPE;
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keymap[KEY_F1] = SDL_SCANCODE_F1;
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keymap[KEY_F2] = SDL_SCANCODE_F2;
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keymap[KEY_F3] = SDL_SCANCODE_F3;
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keymap[KEY_F4] = SDL_SCANCODE_F4;
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keymap[KEY_F5] = SDL_SCANCODE_F5;
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keymap[KEY_F6] = SDL_SCANCODE_F6;
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keymap[KEY_F7] = SDL_SCANCODE_F7;
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keymap[KEY_F8] = SDL_SCANCODE_F8;
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keymap[KEY_F9] = SDL_SCANCODE_F9;
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keymap[KEY_F10] = SDL_SCANCODE_F10;
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keymap[KEY_F11] = SDL_SCANCODE_F11;
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keymap[KEY_F12] = SDL_SCANCODE_F12;
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keymap[KEY_F13] = SDL_SCANCODE_PRINT;
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keymap[KEY_F14] = SDL_SCANCODE_PAUSE;
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keymap[KEY_GRAVE] = SDL_SCANCODE_GRAVE;
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keymap[KEY_1] = SDL_SCANCODE_1;
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keymap[KEY_2] = SDL_SCANCODE_2;
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keymap[KEY_3] = SDL_SCANCODE_3;
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keymap[KEY_4] = SDL_SCANCODE_4;
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keymap[KEY_5] = SDL_SCANCODE_5;
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keymap[KEY_6] = SDL_SCANCODE_6;
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keymap[KEY_7] = SDL_SCANCODE_7;
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keymap[KEY_8] = SDL_SCANCODE_8;
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keymap[KEY_9] = SDL_SCANCODE_9;
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keymap[KEY_0] = SDL_SCANCODE_0;
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keymap[KEY_MINUS] = SDL_SCANCODE_MINUS;
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keymap[KEY_EQUAL] = SDL_SCANCODE_EQUALS;
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keymap[KEY_BACKSPACE] = SDL_SCANCODE_BACKSPACE;
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keymap[KEY_TAB] = SDL_SCANCODE_TAB;
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keymap[KEY_Q] = SDL_SCANCODE_q;
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keymap[KEY_W] = SDL_SCANCODE_w;
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keymap[KEY_E] = SDL_SCANCODE_e;
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keymap[KEY_R] = SDL_SCANCODE_r;
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keymap[KEY_T] = SDL_SCANCODE_t;
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keymap[KEY_Y] = SDL_SCANCODE_y;
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keymap[KEY_U] = SDL_SCANCODE_u;
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keymap[KEY_I] = SDL_SCANCODE_i;
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keymap[KEY_O] = SDL_SCANCODE_o;
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keymap[KEY_P] = SDL_SCANCODE_p;
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keymap[KEY_LEFTBRACE] = SDL_SCANCODE_LEFTBRACKET;
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keymap[KEY_RIGHTBRACE] = SDL_SCANCODE_RIGHTBRACKET;
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keymap[KEY_ENTER] = SDL_SCANCODE_RETURN;
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keymap[KEY_CAPSLOCK] = SDL_SCANCODE_CAPSLOCK;
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keymap[KEY_A] = SDL_SCANCODE_a;
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keymap[KEY_S] = SDL_SCANCODE_s;
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keymap[KEY_D] = SDL_SCANCODE_d;
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keymap[KEY_F] = SDL_SCANCODE_f;
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keymap[KEY_G] = SDL_SCANCODE_g;
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keymap[KEY_H] = SDL_SCANCODE_h;
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keymap[KEY_J] = SDL_SCANCODE_j;
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keymap[KEY_K] = SDL_SCANCODE_k;
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keymap[KEY_L] = SDL_SCANCODE_l;
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keymap[KEY_SEMICOLON] = SDL_SCANCODE_SEMICOLON;
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keymap[KEY_APOSTROPHE] = SDL_SCANCODE_APOSTROPHE;
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keymap[KEY_BACKSLASH] = SDL_SCANCODE_BACKSLASH;
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keymap[KEY_Z] = SDL_SCANCODE_z;
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keymap[KEY_X] = SDL_SCANCODE_x;
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keymap[KEY_C] = SDL_SCANCODE_c;
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keymap[KEY_V] = SDL_SCANCODE_v;
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keymap[KEY_B] = SDL_SCANCODE_b;
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keymap[KEY_N] = SDL_SCANCODE_n;
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keymap[KEY_M] = SDL_SCANCODE_m;
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keymap[KEY_COMMA] = SDL_SCANCODE_COMMA;
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keymap[KEY_DOT] = SDL_SCANCODE_PERIOD;
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keymap[KEY_SLASH] = SDL_SCANCODE_SLASH;
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keymap[KEY_SPACE] = SDL_SCANCODE_SPACE;
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keymap[KEY_UP] = SDL_SCANCODE_UP;
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keymap[KEY_DOWN] = SDL_SCANCODE_DOWN;
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keymap[KEY_LEFT] = SDL_SCANCODE_LEFT;
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keymap[KEY_RIGHT] = SDL_SCANCODE_RIGHT;
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keymap[KEY_HOME] = SDL_SCANCODE_HOME;
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keymap[KEY_END] = SDL_SCANCODE_END;
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keymap[KEY_INSERT] = SDL_SCANCODE_INSERT;
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keymap[KEY_DELETE] = SDL_SCANCODE_DELETE;
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keymap[KEY_NUMLOCK] = SDL_SCANCODE_NUMLOCK;
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keymap[KEY_LEFTMETA] = SDL_SCANCODE_LSUPER;
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keymap[KEY_KPSLASH] = SDL_SCANCODE_KP_DIVIDE;
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keymap[KEY_KPASTERISK] = SDL_SCANCODE_KP_MULTIPLY;
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keymap[KEY_KPMINUS] = SDL_SCANCODE_KP_MINUS;
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keymap[KEY_KPPLUS] = SDL_SCANCODE_KP_PLUS;
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keymap[KEY_KPDOT] = SDL_SCANCODE_KP_PERIOD;
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keymap[KEY_KPEQUAL] = SDL_SCANCODE_KP_EQUALS;
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keymap[KEY_LEFTCTRL] = SDL_SCANCODE_LCTRL;
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keymap[KEY_RIGHTCTRL] = SDL_SCANCODE_RCTRL;
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keymap[KEY_LEFTALT] = SDL_SCANCODE_LALT;
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keymap[KEY_RIGHTALT] = SDL_SCANCODE_RALT;
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keymap[KEY_LEFTSHIFT] = SDL_SCANCODE_LSHIFT;
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keymap[KEY_RIGHTSHIFT] = SDL_SCANCODE_RSHIFT;
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#endif
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}
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bool PSP_EventInit(SDL_VideoDevice *_this)
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{
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#ifdef PSPIRKEYB
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int outputmode = PSP_IRKBD_OUTPUT_MODE_SCANCODE;
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int ret = pspIrKeybInit(IRKBD_CONFIG_FILE, 0);
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if (ret == PSP_IRKBD_RESULT_OK) {
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pspIrKeybOutputMode(outputmode);
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irkbd_ready = 1;
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} else {
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irkbd_ready = 0;
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}
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#endif
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// Start thread to read data
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if ((event_sem = SDL_CreateSemaphore(1)) == NULL) {
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return SDL_SetError("Can't create input semaphore");
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}
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running = 1;
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if ((thread = SDL_CreateThreadWithStackSize(EventUpdate, "PSPInputThread", 4096, NULL)) == NULL) {
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return SDL_SetError("Can't create input thread");
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}
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return true;
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}
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void PSP_EventQuit(SDL_VideoDevice *_this)
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{
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running = 0;
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SDL_WaitThread(thread, NULL);
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SDL_DestroySemaphore(event_sem);
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#ifdef PSPIRKEYB
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if (irkbd_ready) {
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pspIrKeybFinish();
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irkbd_ready = 0;
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}
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#endif
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}
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// end of SDL_pspevents.c ...
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#endif // SDL_VIDEO_DRIVER_PSP
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@@ -0,0 +1,29 @@
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/*
|
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Simple DirectMedia Layer
|
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
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#include "SDL_pspvideo.h"
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extern void PSP_InitOSKeymap(SDL_VideoDevice *_this);
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extern void PSP_PumpEvents(SDL_VideoDevice *_this);
|
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extern bool PSP_EventInit(SDL_VideoDevice *_this);
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extern void PSP_EventQuit(SDL_VideoDevice *_this);
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// end of SDL_pspevents_c.h ...
|
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@@ -0,0 +1,190 @@
|
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/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_PSP
|
||||
|
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#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
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#include "SDL_pspvideo.h"
|
||||
#include "SDL_pspgl_c.h"
|
||||
|
||||
/*****************************************************************************/
|
||||
// SDL OpenGL/OpenGL ES functions
|
||||
/*****************************************************************************/
|
||||
#define EGLCHK(stmt) \
|
||||
do { \
|
||||
EGLint err; \
|
||||
\
|
||||
stmt; \
|
||||
err = eglGetError(); \
|
||||
if (err != EGL_SUCCESS) { \
|
||||
SDL_SetError("EGL error %d", err); \
|
||||
return NULL; \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
bool PSP_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/* pspgl doesn't provide this call, so stub it out since SDL requires it.
|
||||
#define GLSTUB(func,params) void func params {}
|
||||
|
||||
GLSTUB(glOrtho,(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
|
||||
GLdouble zNear, GLdouble zFar))
|
||||
*/
|
||||
SDL_FunctionPointer PSP_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc)
|
||||
{
|
||||
return eglGetProcAddress(proc);
|
||||
}
|
||||
|
||||
void PSP_GL_UnloadLibrary(SDL_VideoDevice *_this)
|
||||
{
|
||||
eglTerminate(_this->gl_data->display);
|
||||
}
|
||||
|
||||
static EGLint width = 480;
|
||||
static EGLint height = 272;
|
||||
|
||||
SDL_GLContext PSP_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
|
||||
SDL_WindowData *wdata = window->internal;
|
||||
|
||||
EGLint attribs[32];
|
||||
EGLDisplay display;
|
||||
EGLContext context;
|
||||
EGLSurface surface;
|
||||
EGLConfig config;
|
||||
EGLint num_configs;
|
||||
int i;
|
||||
|
||||
// EGL init taken from glutCreateWindow() in PSPGL's glut.c.
|
||||
EGLCHK(display = eglGetDisplay(0));
|
||||
EGLCHK(eglInitialize(display, NULL, NULL));
|
||||
wdata->uses_gles = true;
|
||||
window->flags |= SDL_WINDOW_FULLSCREEN;
|
||||
|
||||
// Setup the config based on SDL's current values.
|
||||
i = 0;
|
||||
attribs[i++] = EGL_RED_SIZE;
|
||||
attribs[i++] = _this->gl_config.red_size;
|
||||
attribs[i++] = EGL_GREEN_SIZE;
|
||||
attribs[i++] = _this->gl_config.green_size;
|
||||
attribs[i++] = EGL_BLUE_SIZE;
|
||||
attribs[i++] = _this->gl_config.blue_size;
|
||||
attribs[i++] = EGL_DEPTH_SIZE;
|
||||
attribs[i++] = _this->gl_config.depth_size;
|
||||
|
||||
if (_this->gl_config.alpha_size) {
|
||||
attribs[i++] = EGL_ALPHA_SIZE;
|
||||
attribs[i++] = _this->gl_config.alpha_size;
|
||||
}
|
||||
if (_this->gl_config.stencil_size) {
|
||||
attribs[i++] = EGL_STENCIL_SIZE;
|
||||
attribs[i++] = _this->gl_config.stencil_size;
|
||||
}
|
||||
|
||||
attribs[i++] = EGL_NONE;
|
||||
|
||||
EGLCHK(eglChooseConfig(display, attribs, &config, 1, &num_configs));
|
||||
|
||||
if (num_configs == 0) {
|
||||
SDL_SetError("No valid EGL configs for requested mode");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
EGLCHK(eglGetConfigAttrib(display, config, EGL_WIDTH, &width));
|
||||
EGLCHK(eglGetConfigAttrib(display, config, EGL_HEIGHT, &height));
|
||||
|
||||
EGLCHK(context = eglCreateContext(display, config, NULL, NULL));
|
||||
EGLCHK(surface = eglCreateWindowSurface(display, config, 0, NULL));
|
||||
EGLCHK(eglMakeCurrent(display, surface, surface, context));
|
||||
|
||||
_this->gl_data->display = display;
|
||||
_this->gl_data->context = context;
|
||||
_this->gl_data->surface = surface;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
bool PSP_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context)
|
||||
{
|
||||
if (!eglMakeCurrent(_this->gl_data->display, _this->gl_data->surface,
|
||||
_this->gl_data->surface, _this->gl_data->context)) {
|
||||
return SDL_SetError("Unable to make EGL context current");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PSP_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval)
|
||||
{
|
||||
EGLBoolean status;
|
||||
status = eglSwapInterval(_this->gl_data->display, interval);
|
||||
if (status == EGL_TRUE) {
|
||||
// Return success to upper level
|
||||
_this->gl_data->swapinterval = interval;
|
||||
return true;
|
||||
}
|
||||
// Failed to set swap interval
|
||||
return SDL_SetError("Unable to set the EGL swap interval");
|
||||
}
|
||||
|
||||
bool PSP_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval)
|
||||
{
|
||||
*interval = _this->gl_data->swapinterval;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PSP_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
if (!eglSwapBuffers(_this->gl_data->display, _this->gl_data->surface)) {
|
||||
return SDL_SetError("eglSwapBuffers() failed");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PSP_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context)
|
||||
{
|
||||
SDL_VideoData *phdata = _this->internal;
|
||||
EGLBoolean status;
|
||||
|
||||
if (phdata->egl_initialized != true) {
|
||||
return SDL_SetError("PSP: GLES initialization failed, no OpenGL ES support");
|
||||
}
|
||||
|
||||
// Check if OpenGL ES connection has been initialized
|
||||
if (_this->gl_data->display != EGL_NO_DISPLAY) {
|
||||
if (context != EGL_NO_CONTEXT) {
|
||||
status = eglDestroyContext(_this->gl_data->display, context);
|
||||
if (status != EGL_TRUE) {
|
||||
// Error during OpenGL ES context destroying
|
||||
return SDL_SetError("PSP: OpenGL ES context destroy error");
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif // SDL_VIDEO_DRIVER_PSP
|
||||
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_pspgl_c_h_
|
||||
#define SDL_pspgl_c_h_
|
||||
|
||||
#include <GLES/egl.h>
|
||||
#include <GLES/gl.h>
|
||||
|
||||
#include "SDL_pspvideo.h"
|
||||
|
||||
typedef struct SDL_GLDriverData
|
||||
{
|
||||
EGLDisplay display;
|
||||
EGLContext context;
|
||||
EGLSurface surface;
|
||||
uint32_t swapinterval;
|
||||
} SDL_GLDriverData;
|
||||
|
||||
extern SDL_FunctionPointer PSP_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc);
|
||||
extern bool PSP_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context);
|
||||
extern void PSP_GL_SwapBuffers(SDL_VideoDevice *_this);
|
||||
|
||||
extern bool PSP_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern SDL_GLContext PSP_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
extern bool PSP_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path);
|
||||
extern void PSP_GL_UnloadLibrary(SDL_VideoDevice *_this);
|
||||
extern bool PSP_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval);
|
||||
extern bool PSP_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval);
|
||||
|
||||
#endif // SDL_pspgl_c_h_
|
||||
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_PSP
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include "../../events/SDL_events_c.h"
|
||||
|
||||
#include "SDL_pspmouse_c.h"
|
||||
|
||||
// The implementation dependent data for the window manager cursor
|
||||
struct WMcursor
|
||||
{
|
||||
int unused;
|
||||
};
|
||||
|
||||
#endif // SDL_VIDEO_DRIVER_PSP
|
||||
@@ -0,0 +1,24 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "SDL_pspvideo.h"
|
||||
|
||||
// Functions to be exported
|
||||
@@ -0,0 +1,501 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_PSP
|
||||
|
||||
// SDL internals
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "../../events/SDL_mouse_c.h"
|
||||
#include "../../events/SDL_keyboard_c.h"
|
||||
|
||||
// PSP declarations
|
||||
#include "SDL_pspvideo.h"
|
||||
#include "SDL_pspevents_c.h"
|
||||
#include "SDL_pspgl_c.h"
|
||||
#include "../../render/psp/SDL_render_psp_c.h"
|
||||
|
||||
#include <psputility.h>
|
||||
#include <pspgu.h>
|
||||
#include <pspdisplay.h>
|
||||
#include <vram.h>
|
||||
|
||||
/* unused
|
||||
static bool PSP_initialized = false;
|
||||
*/
|
||||
|
||||
static void PSP_Destroy(SDL_VideoDevice *device)
|
||||
{
|
||||
SDL_free(device->internal);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
static SDL_VideoDevice *PSP_Create(void)
|
||||
{
|
||||
SDL_VideoDevice *device;
|
||||
SDL_VideoData *phdata;
|
||||
SDL_GLDriverData *gldata;
|
||||
|
||||
// Initialize SDL_VideoDevice structure
|
||||
device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
|
||||
if (!device) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Initialize internal PSP specific data
|
||||
phdata = (SDL_VideoData *)SDL_calloc(1, sizeof(SDL_VideoData));
|
||||
if (!phdata) {
|
||||
SDL_free(device);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
gldata = (SDL_GLDriverData *)SDL_calloc(1, sizeof(SDL_GLDriverData));
|
||||
if (!gldata) {
|
||||
SDL_free(device);
|
||||
SDL_free(phdata);
|
||||
return NULL;
|
||||
}
|
||||
device->gl_data = gldata;
|
||||
|
||||
device->internal = phdata;
|
||||
|
||||
phdata->egl_initialized = true;
|
||||
|
||||
// Setup amount of available displays
|
||||
device->num_displays = 0;
|
||||
|
||||
// Set device free function
|
||||
device->free = PSP_Destroy;
|
||||
|
||||
// Setup all functions which we can handle
|
||||
device->VideoInit = PSP_VideoInit;
|
||||
device->VideoQuit = PSP_VideoQuit;
|
||||
device->GetDisplayModes = PSP_GetDisplayModes;
|
||||
device->SetDisplayMode = PSP_SetDisplayMode;
|
||||
device->CreateSDLWindow = PSP_CreateWindow;
|
||||
device->SetWindowTitle = PSP_SetWindowTitle;
|
||||
device->SetWindowPosition = PSP_SetWindowPosition;
|
||||
device->SetWindowSize = PSP_SetWindowSize;
|
||||
device->ShowWindow = PSP_ShowWindow;
|
||||
device->HideWindow = PSP_HideWindow;
|
||||
device->RaiseWindow = PSP_RaiseWindow;
|
||||
device->MaximizeWindow = PSP_MaximizeWindow;
|
||||
device->MinimizeWindow = PSP_MinimizeWindow;
|
||||
device->RestoreWindow = PSP_RestoreWindow;
|
||||
device->DestroyWindow = PSP_DestroyWindow;
|
||||
device->GL_LoadLibrary = PSP_GL_LoadLibrary;
|
||||
device->GL_GetProcAddress = PSP_GL_GetProcAddress;
|
||||
device->GL_UnloadLibrary = PSP_GL_UnloadLibrary;
|
||||
device->GL_CreateContext = PSP_GL_CreateContext;
|
||||
device->GL_MakeCurrent = PSP_GL_MakeCurrent;
|
||||
device->GL_SetSwapInterval = PSP_GL_SetSwapInterval;
|
||||
device->GL_GetSwapInterval = PSP_GL_GetSwapInterval;
|
||||
device->GL_SwapWindow = PSP_GL_SwapWindow;
|
||||
device->GL_DestroyContext = PSP_GL_DestroyContext;
|
||||
device->HasScreenKeyboardSupport = PSP_HasScreenKeyboardSupport;
|
||||
device->ShowScreenKeyboard = PSP_ShowScreenKeyboard;
|
||||
device->HideScreenKeyboard = PSP_HideScreenKeyboard;
|
||||
device->IsScreenKeyboardShown = PSP_IsScreenKeyboardShown;
|
||||
|
||||
device->PumpEvents = PSP_PumpEvents;
|
||||
|
||||
device->device_caps = VIDEO_DEVICE_CAPS_FULLSCREEN_ONLY;
|
||||
|
||||
return device;
|
||||
}
|
||||
|
||||
static void configure_dialog(pspUtilityMsgDialogParams *dialog, size_t dialog_size)
|
||||
{
|
||||
// clear structure and setup size
|
||||
SDL_memset(dialog, 0, dialog_size);
|
||||
dialog->base.size = dialog_size;
|
||||
|
||||
// set language
|
||||
sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_LANGUAGE, &dialog->base.language);
|
||||
|
||||
// set X/O swap
|
||||
sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_UNKNOWN, &dialog->base.buttonSwap);
|
||||
|
||||
// set thread priorities
|
||||
// TODO: understand how these work
|
||||
dialog->base.soundThread = 0x10;
|
||||
dialog->base.graphicsThread = 0x11;
|
||||
dialog->base.fontThread = 0x12;
|
||||
dialog->base.accessThread = 0x13;
|
||||
}
|
||||
|
||||
static void *setup_temporal_gu(void *list)
|
||||
{
|
||||
// Using GU_PSM_8888 for the framebuffer
|
||||
int bpp = 4;
|
||||
|
||||
void *doublebuffer = vramalloc(PSP_FRAME_BUFFER_SIZE * bpp * 2);
|
||||
void *backbuffer = doublebuffer;
|
||||
void *frontbuffer = ((uint8_t *)doublebuffer) + PSP_FRAME_BUFFER_SIZE * bpp;
|
||||
|
||||
sceGuInit();
|
||||
|
||||
sceGuStart(GU_DIRECT,list);
|
||||
sceGuDrawBuffer(GU_PSM_8888, vrelptr(frontbuffer), PSP_FRAME_BUFFER_WIDTH);
|
||||
sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, vrelptr(backbuffer), PSP_FRAME_BUFFER_WIDTH);
|
||||
|
||||
sceGuOffset(2048 - (PSP_SCREEN_WIDTH >> 1), 2048 - (PSP_SCREEN_HEIGHT >> 1));
|
||||
sceGuViewport(2048, 2048, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
|
||||
|
||||
sceGuDisable(GU_DEPTH_TEST);
|
||||
|
||||
// Scissoring
|
||||
sceGuScissor(0, 0, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
|
||||
sceGuEnable(GU_SCISSOR_TEST);
|
||||
|
||||
sceGuFinish();
|
||||
sceGuSync(0,0);
|
||||
|
||||
sceDisplayWaitVblankStart();
|
||||
sceGuDisplay(GU_TRUE);
|
||||
|
||||
return doublebuffer;
|
||||
}
|
||||
|
||||
static void term_temporal_gu(void *guBuffer)
|
||||
{
|
||||
sceGuTerm();
|
||||
vfree(guBuffer);
|
||||
sceDisplayWaitVblankStart();
|
||||
}
|
||||
|
||||
bool PSP_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
|
||||
{
|
||||
unsigned char list[64] __attribute__((aligned(64)));
|
||||
pspUtilityMsgDialogParams dialog;
|
||||
int status;
|
||||
void *guBuffer = NULL;
|
||||
|
||||
// check if it's possible to use existing video context
|
||||
if (SDL_GetKeyboardFocus() == NULL) {
|
||||
guBuffer = setup_temporal_gu(list);
|
||||
}
|
||||
|
||||
// configure dialog
|
||||
configure_dialog(&dialog, sizeof(dialog));
|
||||
|
||||
// setup dialog options for text
|
||||
dialog.mode = PSP_UTILITY_MSGDIALOG_MODE_TEXT;
|
||||
dialog.options = PSP_UTILITY_MSGDIALOG_OPTION_TEXT;
|
||||
|
||||
// copy the message in, 512 bytes max
|
||||
SDL_snprintf(dialog.message, sizeof(dialog.message), "%s\r\n\r\n%s", messageboxdata->title, messageboxdata->message);
|
||||
|
||||
// too many buttons
|
||||
if (messageboxdata->numbuttons > 2)
|
||||
return SDL_SetError("messageboxdata->numbuttons valid values are 0, 1, 2");
|
||||
|
||||
// we only have two options, "yes/no" or "ok"
|
||||
if (messageboxdata->numbuttons == 2)
|
||||
dialog.options |= PSP_UTILITY_MSGDIALOG_OPTION_YESNO_BUTTONS | PSP_UTILITY_MSGDIALOG_OPTION_DEFAULT_NO;
|
||||
|
||||
// start dialog
|
||||
if (sceUtilityMsgDialogInitStart(&dialog) != 0)
|
||||
return SDL_SetError("sceUtilityMsgDialogInitStart() failed for some reason");
|
||||
|
||||
// loop while the dialog is active
|
||||
status = PSP_UTILITY_DIALOG_NONE;
|
||||
do
|
||||
{
|
||||
sceGuStart(GU_DIRECT, list);
|
||||
sceGuClearColor(0);
|
||||
sceGuClearDepth(0);
|
||||
sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT);
|
||||
sceGuFinish();
|
||||
sceGuSync(0,0);
|
||||
|
||||
status = sceUtilityMsgDialogGetStatus();
|
||||
|
||||
switch (status)
|
||||
{
|
||||
case PSP_UTILITY_DIALOG_VISIBLE:
|
||||
sceUtilityMsgDialogUpdate(1);
|
||||
break;
|
||||
|
||||
case PSP_UTILITY_DIALOG_QUIT:
|
||||
sceUtilityMsgDialogShutdownStart();
|
||||
break;
|
||||
}
|
||||
|
||||
sceDisplayWaitVblankStart();
|
||||
sceGuSwapBuffers();
|
||||
|
||||
} while (status != PSP_UTILITY_DIALOG_NONE);
|
||||
|
||||
// cleanup
|
||||
if (guBuffer)
|
||||
{
|
||||
term_temporal_gu(guBuffer);
|
||||
}
|
||||
|
||||
// success
|
||||
if (dialog.buttonPressed == PSP_UTILITY_MSGDIALOG_RESULT_YES)
|
||||
*buttonID = messageboxdata->buttons[0].buttonID;
|
||||
else if (dialog.buttonPressed == PSP_UTILITY_MSGDIALOG_RESULT_NO)
|
||||
*buttonID = messageboxdata->buttons[1].buttonID;
|
||||
else
|
||||
*buttonID = messageboxdata->buttons[0].buttonID;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
VideoBootStrap PSP_bootstrap = {
|
||||
"psp",
|
||||
"PSP Video Driver",
|
||||
PSP_Create,
|
||||
PSP_ShowMessageBox,
|
||||
false
|
||||
};
|
||||
|
||||
/*****************************************************************************/
|
||||
// SDL Video and Display initialization/handling functions
|
||||
/*****************************************************************************/
|
||||
bool PSP_VideoInit(SDL_VideoDevice *_this)
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
|
||||
if (!PSP_EventInit(_this)) {
|
||||
return false; // error string would already be set
|
||||
}
|
||||
|
||||
SDL_zero(mode);
|
||||
mode.w = PSP_SCREEN_WIDTH;
|
||||
mode.h = PSP_SCREEN_HEIGHT;
|
||||
mode.refresh_rate = 60.0f;
|
||||
|
||||
// 32 bpp for default
|
||||
mode.format = SDL_PIXELFORMAT_ABGR8888;
|
||||
|
||||
if (SDL_AddBasicVideoDisplay(&mode) == 0) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void PSP_VideoQuit(SDL_VideoDevice *_this)
|
||||
{
|
||||
PSP_EventQuit(_this);
|
||||
}
|
||||
|
||||
bool PSP_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display)
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
|
||||
SDL_zero(mode);
|
||||
mode.w = PSP_SCREEN_WIDTH;
|
||||
mode.h = PSP_SCREEN_HEIGHT;
|
||||
mode.refresh_rate = 60.0f;
|
||||
|
||||
// 32 bpp for default
|
||||
mode.format = SDL_PIXELFORMAT_ABGR8888;
|
||||
SDL_AddFullscreenDisplayMode(display, &mode);
|
||||
|
||||
// 16 bpp secondary mode
|
||||
mode.format = SDL_PIXELFORMAT_BGR565;
|
||||
SDL_AddFullscreenDisplayMode(display, &mode);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PSP_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
#define EGLCHK(stmt) \
|
||||
do { \
|
||||
EGLint err; \
|
||||
\
|
||||
stmt; \
|
||||
err = eglGetError(); \
|
||||
if (err != EGL_SUCCESS) { \
|
||||
SDL_SetError("EGL error %d", err); \
|
||||
return true; \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
bool PSP_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props)
|
||||
{
|
||||
SDL_WindowData *wdata;
|
||||
|
||||
// Allocate window internal data
|
||||
wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
|
||||
if (!wdata) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Setup driver data for this window
|
||||
window->internal = wdata;
|
||||
|
||||
SDL_SetKeyboardFocus(window);
|
||||
|
||||
// Window has been successfully created
|
||||
return true;
|
||||
}
|
||||
|
||||
void PSP_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
bool PSP_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
void PSP_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
void PSP_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
void PSP_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
void PSP_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
void PSP_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
void PSP_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
void PSP_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
void PSP_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
|
||||
bool PSP_HasScreenKeyboardSupport(SDL_VideoDevice *_this)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
|
||||
{
|
||||
char list[0x20000] __attribute__((aligned(64))); // Needed for sceGuStart to work
|
||||
int i;
|
||||
int done = 0;
|
||||
int input_text_length = 32; // SDL_SendKeyboardText supports up to 32 characters per event
|
||||
unsigned short outtext[input_text_length];
|
||||
char text_string[input_text_length];
|
||||
|
||||
SceUtilityOskData data;
|
||||
SceUtilityOskParams params;
|
||||
|
||||
SDL_memset(outtext, 0, input_text_length * sizeof(unsigned short));
|
||||
|
||||
data.language = PSP_UTILITY_OSK_LANGUAGE_DEFAULT;
|
||||
data.lines = 1;
|
||||
data.unk_24 = 1;
|
||||
switch (SDL_GetTextInputType(props)) {
|
||||
default:
|
||||
case SDL_TEXTINPUT_TYPE_TEXT:
|
||||
data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL;
|
||||
break;
|
||||
case SDL_TEXTINPUT_TYPE_TEXT_NAME:
|
||||
data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL;
|
||||
break;
|
||||
case SDL_TEXTINPUT_TYPE_TEXT_EMAIL:
|
||||
data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL;
|
||||
break;
|
||||
case SDL_TEXTINPUT_TYPE_TEXT_USERNAME:
|
||||
data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL;
|
||||
break;
|
||||
case SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN:
|
||||
data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL;
|
||||
break;
|
||||
case SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_VISIBLE:
|
||||
data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_ALL;
|
||||
break;
|
||||
case SDL_TEXTINPUT_TYPE_NUMBER:
|
||||
data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT;
|
||||
break;
|
||||
case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN:
|
||||
data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT;
|
||||
break;
|
||||
case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_VISIBLE:
|
||||
data.inputtype = PSP_UTILITY_OSK_INPUTTYPE_LATIN_DIGIT;
|
||||
break;
|
||||
}
|
||||
data.desc = NULL;
|
||||
data.intext = NULL;
|
||||
data.outtextlength = input_text_length;
|
||||
data.outtextlimit = input_text_length;
|
||||
data.outtext = outtext;
|
||||
|
||||
params.base.size = sizeof(params);
|
||||
sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_LANGUAGE, ¶ms.base.language);
|
||||
sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_UNKNOWN, ¶ms.base.buttonSwap);
|
||||
params.base.graphicsThread = 17;
|
||||
params.base.accessThread = 19;
|
||||
params.base.fontThread = 18;
|
||||
params.base.soundThread = 16;
|
||||
params.datacount = 1;
|
||||
params.data = &data;
|
||||
|
||||
sceUtilityOskInitStart(¶ms);
|
||||
|
||||
while(!done) {
|
||||
sceGuStart(GU_DIRECT, list);
|
||||
sceGuClearColor(0);
|
||||
sceGuClearDepth(0);
|
||||
sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT);
|
||||
sceGuFinish();
|
||||
sceGuSync(0,0);
|
||||
|
||||
switch(sceUtilityOskGetStatus())
|
||||
{
|
||||
case PSP_UTILITY_DIALOG_VISIBLE:
|
||||
sceUtilityOskUpdate(1);
|
||||
break;
|
||||
case PSP_UTILITY_DIALOG_QUIT:
|
||||
sceUtilityOskShutdownStart();
|
||||
break;
|
||||
case PSP_UTILITY_DIALOG_NONE:
|
||||
done = 1;
|
||||
break;
|
||||
default :
|
||||
break;
|
||||
}
|
||||
sceDisplayWaitVblankStart();
|
||||
sceGuSwapBuffers();
|
||||
}
|
||||
|
||||
// Convert input list to string
|
||||
for (i = 0; i < input_text_length; i++) {
|
||||
text_string[i] = outtext[i];
|
||||
}
|
||||
SDL_SendKeyboardText((const char *) text_string);
|
||||
}
|
||||
void PSP_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
}
|
||||
bool PSP_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif // SDL_VIDEO_DRIVER_PSP
|
||||
@@ -0,0 +1,81 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_pspvideo_h_
|
||||
#define SDL_pspvideo_h_
|
||||
|
||||
#include <GLES/egl.h>
|
||||
|
||||
#include "SDL_internal.h"
|
||||
#include "../SDL_sysvideo.h"
|
||||
|
||||
struct SDL_VideoData
|
||||
{
|
||||
bool egl_initialized; // OpenGL ES device initialization status
|
||||
uint32_t egl_refcount; // OpenGL ES reference count
|
||||
|
||||
};
|
||||
|
||||
struct SDL_WindowData
|
||||
{
|
||||
bool uses_gles; // if true window must support OpenGL ES
|
||||
|
||||
};
|
||||
|
||||
/****************************************************************************/
|
||||
// SDL_VideoDevice functions declaration
|
||||
/****************************************************************************/
|
||||
|
||||
// Display and window functions
|
||||
extern bool PSP_VideoInit(SDL_VideoDevice *_this);
|
||||
extern void PSP_VideoQuit(SDL_VideoDevice *_this);
|
||||
extern bool PSP_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display);
|
||||
extern bool PSP_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
|
||||
extern bool PSP_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
|
||||
extern void PSP_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern bool PSP_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void PSP_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void PSP_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void PSP_HideWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void PSP_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void PSP_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void PSP_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void PSP_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern void PSP_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
// OpenGL/OpenGL ES functions
|
||||
extern bool PSP_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path);
|
||||
extern SDL_FunctionPointer PSP_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc);
|
||||
extern void PSP_GL_UnloadLibrary(SDL_VideoDevice *_this);
|
||||
extern SDL_GLContext PSP_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern bool PSP_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context);
|
||||
extern bool PSP_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval);
|
||||
extern bool PSP_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval);
|
||||
extern bool PSP_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern bool PSP_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context);
|
||||
|
||||
// PSP on screen keyboard
|
||||
extern bool PSP_HasScreenKeyboardSupport(SDL_VideoDevice *_this);
|
||||
extern void PSP_ShowScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props);
|
||||
extern void PSP_HideScreenKeyboard(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern bool PSP_IsScreenKeyboardShown(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
#endif // SDL_pspvideo_h_
|
||||
Reference in New Issue
Block a user